First hypervisor

This commit is contained in:
neauoire 2022-01-05 20:44:33 -08:00
parent b9a37077c3
commit 3cc2ba98f0
6 changed files with 210 additions and 58 deletions

View File

@ -4,6 +4,7 @@ echo "Cleaning.."
rm -f ./bin/uxnasm
rm -f ./bin/uxnemu
rm -f ./bin/uxncli
rm -f ./bin/hypervisor.rom
rm -f ./bin/boot.rom
rm -f ./bin/asma.rom
@ -73,8 +74,9 @@ then
cp bin/uxnemu bin/uxnasm bin/uxncli $HOME/bin/
fi
echo "Assembling(boot).."
echo "Assembling(boot+hypervisor).."
./bin/uxnasm projects/software/boot.tal bin/boot.rom
./bin/uxnasm projects/software/hypervisor.tal bin/hypervisor.rom
echo "Assembling(asma).."
./bin/uxnasm projects/software/asma.tal bin/asma.rom

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@ -0,0 +1,192 @@
( launcher )
%+ { ADD } %- { SUB } %* { MUL } %/ { DIV }
%< { LTH } %> { GTH } %= { EQU } %! { NEQ }
%++ { ADD2 } %-- { SUB2 } %** { MUL2 } %// { DIV2 }
%<< { LTH2 } %>> { GTH2 } %== { EQU2 } %!! { NEQ2 }
%RTN { JMP2r }
%TOS { #00 SWP }
%DEBUG { ;print-hex/byte JSR2 #0a18 DEO }
%DEBUG2 { ;print-hex JSR2 #0a18 DEO }
%AUTO-YADDR { #06 .Screen/auto DEO }
( devices )
|10 @Console &vector $2 &read $1 &pad $5 &write $1 &error $1
|20 @Screen &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1
( variables )
|0000
( init )
|0100 ( -> )
#0010 .Screen/x DEO2
#0010 .Screen/y DEO2
AUTO-YADDR
#0010 #0000
&wst
( color ) DUP #fe00 LDA EQU #41 + STH
DUP2 #fe01 ++ LDA STHr ;draw-hex JSR2
.Screen/x DEI2k #0008 ++ ROT DEO2
INC2 GTH2k ,&wst JCN
POP2 POP2
#0010 .Screen/x DEO2
#0020 .Screen/y DEO2
#0010 #0000
&rst
( color ) DUP #ff00 LDA EQU #41 + STH
DUP2 #ff01 ++ LDA STHr ;draw-hex JSR2
.Screen/x DEI2k #0008 ++ ROT DEO2
INC2 GTH2k ,&rst JCN
POP2 POP2
BRK
@draw-hex ( byte color -- )
STH
DUP #04 SFT ;print-hex/parse JSR2 STHkr ;draw-char JSR2
#0f AND ;print-hex/parse JSR2 STHr ;draw-char JSR2
RTN
@print-hex ( value* -- )
SWP ,&byte JSR
&byte ( byte -- )
STHk #04 SFT ,&parse JSR #18 DEO
STHr #0f AND ,&parse JSR #18 DEO
JMP2r
&parse ( byte -- char ) DUP #09 GTH ,&above JCN #30 ADD JMP2r
&above #57 ADD JMP2r
JMP2r
@hello-str "Hello $1
@draw-str ( str* color -- )
STH
&while
LDAk STHkr ,draw-char JSR
INC2 LDAk ,&while JCN
POP2
POPr
JMP2r
@draw-char ( char color -- )
SWP
[ #20 - #00 SWP #40 SFT2 ;font ++ ] .Screen/addr DEO2
.Screen/sprite DEOk DEO
.Screen/y DEI2 #0010 -- .Screen/y DEO2
.Screen/x DEI2 #0008 ++ .Screen/x DEO2
JMP2r
@font
0000 0000 0000 0000 0000 0000 0000 0000
0000 183c 3c3c 1818 1800 1818 0000 0000
0066 6666 2400 0000 0000 0000 0000 0000
0000 006c 6cfe 6c6c 6cfe 6c6c 0000 0000
1818 7cc6 c2c0 7c06 0686 c67c 1818 0000
0000 0000 c2c6 0c18 3060 c686 0000 0000
0000 386c 6c38 76dc cccc cc76 0000 0000
0030 3030 6000 0000 0000 0000 0000 0000
0000 0c18 3030 3030 3030 180c 0000 0000
0000 3018 0c0c 0c0c 0c0c 1830 0000 0000
0000 0000 0066 3cff 3c66 0000 0000 0000
0000 0000 0018 187e 1818 0000 0000 0000
0000 0000 0000 0000 0018 1818 3000 0000
0000 0000 0000 00fe 0000 0000 0000 0000
0000 0000 0000 0000 0000 1818 0000 0000
0000 0000 0206 0c18 3060 c080 0000 0000
0000 386c c6c6 d6d6 c6c6 6c38 0000 0000
0000 1838 7818 1818 1818 187e 0000 0000
0000 7cc6 060c 1830 60c0 c6fe 0000 0000
0000 7cc6 0606 3c06 0606 c67c 0000 0000
0000 0c1c 3c6c ccfe 0c0c 0c1e 0000 0000
0000 fec0 c0c0 fc06 0606 c67c 0000 0000
0000 3860 c0c0 fcc6 c6c6 c67c 0000 0000
0000 fec6 0606 0c18 3030 3030 0000 0000
0000 7cc6 c6c6 7cc6 c6c6 c67c 0000 0000
0000 7cc6 c6c6 7e06 0606 0c78 0000 0000
0000 0000 1818 0000 0018 1800 0000 0000
0000 0000 1818 0000 0018 1830 0000 0000
0000 0006 0c18 3060 3018 0c06 0000 0000
0000 0000 007e 0000 7e00 0000 0000 0000
0000 0060 3018 0c06 0c18 3060 0000 0000
0000 7cc6 c60c 1818 1800 1818 0000 0000
0000 007c c6c6 dede dedc c07c 0000 0000
0000 1038 6cc6 c6fe c6c6 c6c6 0000 0000
0000 fc66 6666 7c66 6666 66fc 0000 0000
0000 3c66 c2c0 c0c0 c0c2 663c 0000 0000
0000 f86c 6666 6666 6666 6cf8 0000 0000
0000 fe66 6268 7868 6062 66fe 0000 0000
0000 fe66 6268 7868 6060 60f0 0000 0000
0000 3c66 c2c0 c0de c6c6 663a 0000 0000
0000 c6c6 c6c6 fec6 c6c6 c6c6 0000 0000
0000 3c18 1818 1818 1818 183c 0000 0000
0000 1e0c 0c0c 0c0c cccc cc78 0000 0000
0000 e666 666c 7878 6c66 66e6 0000 0000
0000 f060 6060 6060 6062 66fe 0000 0000
0000 c6ee fefe d6c6 c6c6 c6c6 0000 0000
0000 c6e6 f6fe dece c6c6 c6c6 0000 0000
0000 7cc6 c6c6 c6c6 c6c6 c67c 0000 0000
0000 fc66 6666 7c60 6060 60f0 0000 0000
0000 7cc6 c6c6 c6c6 c6d6 de7c 0c0e 0000
0000 fc66 6666 7c6c 6666 66e6 0000 0000
0000 7cc6 c660 380c 06c6 c67c 0000 0000
0000 7e7e 5a18 1818 1818 183c 0000 0000
0000 c6c6 c6c6 c6c6 c6c6 c67c 0000 0000
0000 c6c6 c6c6 c6c6 c66c 3810 0000 0000
0000 c6c6 c6c6 d6d6 d6fe ee6c 0000 0000
0000 c6c6 6c7c 3838 7c6c c6c6 0000 0000
0000 6666 6666 3c18 1818 183c 0000 0000
0000 fec6 860c 1830 60c2 c6fe 0000 0000
0000 3c30 3030 3030 3030 303c 0000 0000
0000 0080 c0e0 7038 1c0e 0602 0000 0000
0000 3c0c 0c0c 0c0c 0c0c 0c3c 0000 0000
1038 6cc6 0000 0000 0000 0000 0000 0000
0000 0000 0000 0000 0000 0000 00ff 0000
3030 1800 0000 0000 0000 0000 0000 0000
0000 0000 0078 0c7c cccc cc76 0000 0000
0000 e060 6078 6c66 6666 667c 0000 0000
0000 0000 007c c6c0 c0c0 c67c 0000 0000
0000 1c0c 0c3c 6ccc cccc cc76 0000 0000
0000 0000 007c c6fe c0c0 c67c 0000 0000
0000 386c 6460 f060 6060 60f0 0000 0000
0000 0000 0076 cccc cccc cc7c 0ccc 7800
0000 e060 606c 7666 6666 66e6 0000 0000
0000 1818 0038 1818 1818 183c 0000 0000
0000 0606 000e 0606 0606 0606 6666 3c00
0000 e060 6066 6c78 786c 66e6 0000 0000
0000 3818 1818 1818 1818 183c 0000 0000
0000 0000 00ec fed6 d6d6 d6c6 0000 0000
0000 0000 00dc 6666 6666 6666 0000 0000
0000 0000 007c c6c6 c6c6 c67c 0000 0000
0000 0000 00dc 6666 6666 667c 6060 f000
0000 0000 0076 cccc cccc cc7c 0c0c 1e00
0000 0000 00dc 7666 6060 60f0 0000 0000
0000 0000 007c c660 380c c67c 0000 0000
0000 1030 30fc 3030 3030 361c 0000 0000
0000 0000 00cc cccc cccc cc76 0000 0000
0000 0000 0066 6666 6666 3c18 0000 0000
0000 0000 00c6 c6d6 d6d6 fe6c 0000 0000
0000 0000 00c6 6c38 3838 6cc6 0000 0000
0000 0000 00c6 c6c6 c6c6 c67e 060c f800
0000 0000 00fe cc18 3060 c6fe 0000 0000
0000 0e18 1818 7018 1818 180e 0000 0000
0000 1818 1818 0018 1818 1818 0000 0000
0000 7018 1818 0e18 1818 1870 0000 0000

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@ -22,24 +22,6 @@ static Uint8 blending[5][16] = {
{2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2},
{1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0}};
static Uint8 font[][8] = {
{0x00, 0x7c, 0x82, 0x82, 0x82, 0x82, 0x82, 0x7c},
{0x00, 0x30, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
{0x00, 0x7c, 0x82, 0x02, 0x7c, 0x80, 0x80, 0xfe},
{0x00, 0x7c, 0x82, 0x02, 0x1c, 0x02, 0x82, 0x7c},
{0x00, 0x0c, 0x14, 0x24, 0x44, 0x84, 0xfe, 0x04},
{0x00, 0xfe, 0x80, 0x80, 0x7c, 0x02, 0x82, 0x7c},
{0x00, 0x7c, 0x82, 0x80, 0xfc, 0x82, 0x82, 0x7c},
{0x00, 0x7c, 0x82, 0x02, 0x1e, 0x02, 0x02, 0x02},
{0x00, 0x7c, 0x82, 0x82, 0x7c, 0x82, 0x82, 0x7c},
{0x00, 0x7c, 0x82, 0x82, 0x7e, 0x02, 0x82, 0x7c},
{0x00, 0x7c, 0x82, 0x02, 0x7e, 0x82, 0x82, 0x7e},
{0x00, 0xfc, 0x82, 0x82, 0xfc, 0x82, 0x82, 0xfc},
{0x00, 0x7c, 0x82, 0x80, 0x80, 0x80, 0x82, 0x7c},
{0x00, 0xfc, 0x82, 0x82, 0x82, 0x82, 0x82, 0xfc},
{0x00, 0x7c, 0x82, 0x80, 0xf0, 0x80, 0x82, 0x7c},
{0x00, 0x7c, 0x82, 0x80, 0xf0, 0x80, 0x80, 0x80}};
static void
screen_write(UxnScreen *p, Layer *layer, Uint16 x, Uint16 y, Uint8 color)
{
@ -125,35 +107,6 @@ screen_redraw(UxnScreen *p, Uint32 *pixels)
p->fg.changed = p->bg.changed = 0;
}
void
screen_debug(UxnScreen *p, Uint8 *stack, Uint8 wptr, Uint8 rptr, Uint8 *memory)
{
Uint8 i, x, y, b;
for(i = 0; i < 0x20; i++) {
x = ((i % 8) * 3 + 1) * 8, y = (i / 8 + 1) * 8, b = stack[i];
/* working stack */
screen_blit(p, &p->fg, x, y, font[(b >> 4) & 0xf], 1 + (wptr == i) * 0x7, 0, 0, 0);
screen_blit(p, &p->fg, x + 8, y, font[b & 0xf], 1 + (wptr == i) * 0x7, 0, 0, 0);
y = 0x28 + (i / 8 + 1) * 8;
b = memory[i];
/* return stack */
screen_blit(p, &p->fg, x, y, font[(b >> 4) & 0xf], 3, 0, 0, 0);
screen_blit(p, &p->fg, x + 8, y, font[b & 0xf], 3, 0, 0, 0);
}
/* return pointer */
screen_blit(p, &p->fg, 0x8, y + 0x10, font[(rptr >> 4) & 0xf], 0x2, 0, 0, 0);
screen_blit(p, &p->fg, 0x10, y + 0x10, font[rptr & 0xf], 0x2, 0, 0, 0);
/* guides */
for(x = 0; x < 0x10; x++) {
screen_write(p, &p->fg, x, p->height / 2, 2);
screen_write(p, &p->fg, p->width - x, p->height / 2, 2);
screen_write(p, &p->fg, p->width / 2, p->height - x, 2);
screen_write(p, &p->fg, p->width / 2, x, 2);
screen_write(p, &p->fg, p->width / 2 - 0x10 / 2 + x, p->height / 2, 2);
screen_write(p, &p->fg, p->width / 2, p->height / 2 - 0x10 / 2 + x, 2);
}
}
/* IO */
Uint8

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@ -34,7 +34,6 @@ void screen_palette(UxnScreen *p, Uint8 *addr);
void screen_resize(UxnScreen *p, Uint16 width, Uint16 height);
void screen_clear(UxnScreen *p, Layer *layer);
void screen_redraw(UxnScreen *p, Uint32 *pixels);
void screen_debug(UxnScreen *p, Uint8 *stack, Uint8 wptr, Uint8 rptr, Uint8 *memory);
Uint8 screen_dei(Device *d, Uint8 port);
void screen_deo(Device *d, Uint8 port);

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@ -26,7 +26,7 @@ typedef unsigned int Uint32;
typedef struct {
Uint8 ptr;
Uint8 dat[256];
Uint8 dat[255];
} Stack;
typedef struct Device {

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@ -124,10 +124,8 @@ set_size(Uint16 width, Uint16 height, int is_resize)
}
static void
redraw(Uxn *u)
redraw(void)
{
if(devsystem->dat[0xe])
screen_debug(&uxn_screen, u->wst->dat, u->wst->ptr, u->rst->ptr, u->ram);
screen_redraw(&uxn_screen, uxn_screen.pixels);
if(SDL_UpdateTexture(gTexture, NULL, uxn_screen.pixels, uxn_screen.width * sizeof(Uint32)) != 0)
error("SDL_UpdateTexture", SDL_GetError());
@ -281,12 +279,14 @@ start(Uxn *u, char *rom)
memory = (Uint8 *)calloc(0xffff, sizeof(Uint8));
shadow = (Uint8 *)calloc(0xffff, sizeof(Uint8));
if(!uxn_boot(&hypervisor, (Stack *)(shadow + 0x600), (Stack *)(shadow + 0x800), shadow))
if(!uxn_boot(&hypervisor, (Stack *)(shadow + 0xfc00), (Stack *)(shadow + 0xfd00), shadow))
return error("Boot", "Failed to start uxn.");
if(!uxn_boot(u, (Stack *)(shadow + 0x200), (Stack *)(shadow + 0x400), memory))
if(!uxn_boot(u, (Stack *)(shadow + 0xfe00), (Stack *)(shadow + 0xff00), memory))
return error("Boot", "Failed to start uxn.");
if(!load(u, rom))
return error("Boot", "Failed to load rom.");
if(!load(&hypervisor, "hypervisor.rom"))
error("Hypervisor", "No debugger found.");
/* system */ devsystem = uxn_port(u, 0x0, system_dei, system_deo);
/* console */ devconsole = uxn_port(u, 0x1, nil_dei, console_deo);
@ -305,6 +305,10 @@ start(Uxn *u, char *rom)
/* unused */ uxn_port(u, 0xe, nil_dei, nil_deo);
/* unused */ uxn_port(u, 0xf, nil_dei, nil_deo);
/* Hypervisor */
uxn_port(&hypervisor, 0x1, nil_dei, console_deo);
uxn_port(&hypervisor, 0x2, screen_dei, screen_deo);
if(!uxn_eval(u, PAGE_PROGRAM))
return error("Boot", "Failed to start rom.");
@ -415,7 +419,7 @@ console_input(Uxn *u, char c)
static int
run(Uxn *u)
{
redraw(u);
redraw();
while(!devsystem->dat[0xf]) {
SDL_Event event;
double elapsed, begin;
@ -426,7 +430,7 @@ run(Uxn *u)
if(event.type == SDL_QUIT)
return error("Run", "Quit.");
else if(event.type == SDL_WINDOWEVENT && event.window.event == SDL_WINDOWEVENT_EXPOSED)
redraw(u);
redraw();
else if(event.type == SDL_DROPFILE) {
set_size(WIDTH, HEIGHT, 0);
start(u, event.drop.file);
@ -480,9 +484,11 @@ run(Uxn *u)
else if(event.type == stdin_event)
console_input(u, event.cbutton.button);
}
if(devsystem->dat[0xe])
uxn_eval(&hypervisor, PAGE_PROGRAM);
uxn_eval(u, devscreen->vector);
if(uxn_screen.fg.changed || uxn_screen.bg.changed || devsystem->dat[0xe])
redraw(u);
redraw();
if(!BENCH) {
elapsed = (SDL_GetPerformanceCounter() - begin) / (double)SDL_GetPerformanceFrequency() * 1000.0f;
SDL_Delay(clamp(16.666f - elapsed, 0, 1000));