uxn/examples/line.usm

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( draw routines )
:dev/r fff8 ( std read port )
:dev/w fff9 ( std write port )
;x_ 2 ;y_ 2 ;x0 2 ;y0 2 ;x1 2 ;y1 2 ;color 1
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;dx 2 ;dy 2 ;err 2 ;err2 2
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|0100 @RESET
( set dev/write to screen )
,01 ,dev/w STR
,01 ,color STR
( init positions )
,0020 ,x0 STR^ ,0018 ,y0 STR^
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,0060 ,x1 STR^ ,0048 ,y1 STR^
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,x0 LDR^ ,x_ STR^ ,y0 LDR^ ,y_ STR^
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( draw control points )
,02 ,color STR
,x0 LDR^ ,y0 LDR^ ,putpixel JSR
,x1 LDR^ ,y1 LDR^ ,putpixel JSR
,redraw JSR
BRK
@redraw
,0000 IOW^
,0000 IOW^
,00 IOW
,01 IOW
RTS
@putpixel
IOW^ ( y short )
IOW^ ( x short )
,color LDR IOW ( color byte )
,00 IOW ( redraw byte )
RTS
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@diff16
OVR^ OVR^ GTH^ ,diff16sub ROT JMP? POP^
SWP^ @diff16sub SUB^
RTS
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|c000 @FRAME BRK
|d000 @ERROR BRK
|FFFA .RESET .FRAME .ERROR