( draw routines ) :dev/r fff8 ( std read port ) :dev/w fff9 ( std write port ) ;x_ 2 ;y_ 2 ;x0 2 ;y0 2 ;x1 2 ;y1 2 ;color 1 ;dx 2 ;dy 2 ;err 2 ;err2 2 |0100 @RESET ( set dev/write to screen ) ,01 ,dev/w STR ,01 ,color STR ( init positions ) ,0020 ,x0 STR^ ,0018 ,y0 STR^ ,0060 ,x1 STR^ ,0048 ,y1 STR^ ,x0 LDR^ ,x_ STR^ ,y0 LDR^ ,y_ STR^ ( draw control points ) ,02 ,color STR ,x0 LDR^ ,y0 LDR^ ,putpixel JSR ,x1 LDR^ ,y1 LDR^ ,putpixel JSR ,redraw JSR BRK @redraw ,0000 IOW^ ,0000 IOW^ ,00 IOW ,01 IOW RTS @putpixel IOW^ ( y short ) IOW^ ( x short ) ,color LDR IOW ( color byte ) ,00 IOW ( redraw byte ) RTS @diff16 OVR^ OVR^ GTH^ ,diff16sub ROT JMP? POP^ SWP^ @diff16sub SUB^ RTS |c000 @FRAME BRK |d000 @ERROR BRK |FFFA .RESET .FRAME .ERROR