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MysterD cd48d177b0 Additional synchronization + misc fixes
Prevented crash that happened when an upstairs painting was entered
Synchronized TTC speed setting
Synchronized WDW water level on late join
Player packets no longer broadcasted to clients in a different location
2021-06-14 18:13:58 -07:00
.github/ISSUE_TEMPLATE Update issue templates 2020-05-07 20:46:35 +02:00
actors implement changeable model colors 2021-04-06 00:22:42 +03:00
asm merge refresh 10 2020-06-20 02:49:59 +03:00
assets Refresh 3 2019-11-03 14:36:27 -05:00
bin Complete rewrite of custom main menu 2020-09-13 23:57:14 -07:00
build-windows-visual-studio Complete rewrite of entity ID reservation system 2021-06-13 16:04:28 -07:00
data Improvements to late-join synchronization 2021-06-09 22:35:34 -07:00
developer Informed players of ent deletions in a different area (but same level) 2021-06-11 16:19:24 -07:00
doxygen yeet 2020-06-02 23:43:32 +03:00
enhancements Make 60 fps patch apply in case people don't realize it is already merged 2020-09-07 11:07:28 -07:00
include Improvements to late-join synchronization 2021-06-09 22:35:34 -07:00
levels Enemy hat fixes (#83) 2020-10-16 03:03:25 -07:00
lib Added 32-bit Discord library for Windows 2020-09-25 23:18:56 -07:00
sound Added Luigi sounds (#77) 2020-10-16 11:54:59 -07:00
src Additional synchronization + misc fixes 2021-06-14 18:13:58 -07:00
text refresh 6 2020-02-03 00:51:26 -05:00
textures/segment2 Complete rewrite of custom main menu 2020-09-13 23:57:14 -07:00
tools Merge pull request #395 from MartinPham/patch-4 2020-08-16 02:01:02 +03:00
.clang-format Refresh 1 2019-09-01 15:50:50 -04:00
.clang-tidy Refresh 1 2019-09-01 15:50:50 -04:00
.gitattributes Refresh 1 2019-09-01 15:50:50 -04:00
.gitignore Add further luigi sound changes to git ignore 2020-10-16 22:23:49 -07:00
asmdiff.jp.sh merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
assets.json merge refresh 10 2020-06-20 02:49:59 +03:00
c2obj.py correct line endings 2020-05-16 07:36:28 +03:00
cgdb.exe.stackdump Started adding networking 2020-08-01 20:22:24 -07:00
CHANGES Refresh 11 2020-07-05 14:15:43 +03:00
charmap.txt refresh 5 2020-01-03 10:38:57 -05:00
charmap_menu.txt refresh 5 2020-01-03 10:38:57 -05:00
diff.py Refresh 10.1 2020-06-20 02:53:56 +03:00
diff_settings.py Refresh 8 2020-04-03 14:57:26 -04:00
Dockerfile merge refresh 10 2020-06-20 02:49:59 +03:00
Doxyfile refresh 4 2019-12-01 21:52:53 -05:00
dx11.sh Synchronize cannons as soon as they are unlocked 2020-08-31 23:49:51 -07:00
extract_assets.py Refresh 10.1 2020-06-20 02:53:56 +03:00
first-diff.py merge refresh 10 2020-06-20 02:49:59 +03:00
format.sh init2 2019-08-25 00:46:40 -04:00
gdb.exe.stackdump Synchronized purple switch 2020-08-07 19:37:19 -07:00
Jenkinsfile refresh 6 2020-02-03 00:51:26 -05:00
Makefile Added Luigi sounds (#77) 2020-10-16 11:54:59 -07:00
Makefile.split Fix EXTERNAL_DATA for Luigi 2020-09-05 00:11:15 -07:00
obj2c.py correct line endings 2020-05-16 07:36:28 +03:00
pisetup.sh Update repo_url. Rename /sm64pi/sm64pc -> /sm64pc/sm64ex 2020-07-06 19:29:52 +02:00
README.md Link to build instructions 2021-02-14 03:11:19 -07:00
README_es_ES.md Update README_es_ES.md 2020-05-19 00:04:07 +01:00
README_pt_BR.md Create README_pt_BR.md 2020-06-10 22:36:41 -03:00
README_zh_CN.md Typo in extract_assets.py 2020-05-16 15:44:55 -03:00
rename_sym.sh Refresh 7 2020-03-01 22:42:52 -05:00
SAVE_FORMAT.MD Added appropriate flags for sound mode and cap level. Documentation has been updated. 2020-05-20 23:28:04 +09:00
sm64.eu.sha1 init2 2019-08-25 00:46:40 -04:00
sm64.jp.sha1 init2 2019-08-25 00:46:40 -04:00
sm64.ld merge refresh 10 2020-06-20 02:49:59 +03:00
sm64.sh.sha1 Refresh 7 2020-03-01 22:42:52 -05:00
sm64.us.sha1 init2 2019-08-25 00:46:40 -04:00
undefined_syms.txt Refresh 8 2020-04-03 14:57:26 -04:00

sm64ex-coop

Online cooperative multiplayer mod for SM64, aiming to synchronize all entities and every level for two players. Fork of sm64pc/sm64ex.

Build instructions are available on the sm64ex wiki.

Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. Run ./extract_assets.py --clean && make clean or make distclean to remove ROM-originated content.

Goal

Create a mod for the PC port where two people can play online together peer-to-peer. Unlike previous online attempts, this one will synchronize enemies and events such that you will be interacting with the same world at the same time.

Discord

https://discord.gg/TJVKHS4