mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-12-22 16:30:23 +00:00
a8e397047a
Added CAP color part; Player's cap no longer uses the SHIRT color Added METAL color as an alias of CAP color; Metal characters now uses the CAP color to tint the metal texture (was SHIRT color) Fixed the cap inside color (was HAIR color) Fixed the near/far warning |
||
---|---|---|
.github/ISSUE_TEMPLATE | ||
actors | ||
assets | ||
autogen | ||
bin | ||
data | ||
developer | ||
docs/lua | ||
doxygen | ||
include | ||
levels | ||
lib | ||
misc | ||
mods | ||
res | ||
sound | ||
src | ||
text | ||
textures | ||
tools | ||
.clang-format | ||
.clang-tidy | ||
.gitattributes | ||
.gitignore | ||
asmdiff.jp.sh | ||
assets.json | ||
c2obj.py | ||
CHANGES | ||
charmap.txt | ||
charmap_menu.txt | ||
credits.txt | ||
diff.py | ||
diff_settings.py | ||
Dockerfile | ||
Doxyfile | ||
dynos.mk | ||
extract_assets.py | ||
first-diff.py | ||
format.sh | ||
Jenkinsfile | ||
Makefile | ||
Makefile.split | ||
obj2c.py | ||
pisetup.sh | ||
README.md | ||
README_es_ES.md | ||
README_pt_BR.md | ||
README_zh_CN.md | ||
rename_sym.sh | ||
SAVE_FORMAT.MD | ||
sm64.eu.sha1 | ||
sm64.jp.sha1 | ||
sm64.ld | ||
sm64.sh.sha1 | ||
sm64.us.sha1 | ||
undefined_syms.txt | ||
util.mk |
sm64ex-coop
Online multiplayer mod for SM64 that synchronizes all entities and every level for multiple players. Fork of sm64pc/sm64ex.
Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset.
Run ./extract_assets.py --clean && make clean
or make distclean
to remove ROM-originated content.
How to Play
Instructions on how to play are available on the wiki.
- The easiest way is to download coop-compiler
Goal (accomplished)
Create a mod for the PC port where multiple people can play online together.
Unlike previous online attempts, this one synchronized enemies and events. This allows players to be interacting with the same world at the same time.
Lua
sm64ex-coop is moddable via lua, similar to how Roblox and Gmod works. To get started, click here to see the lua documentation