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Add HOOK_BEFORE_SET_MARIO_ACTION (#253)
* Small quality of life changes

Disabled fixed collision in sm74 by default.
Popping should now completely set the popped player's speed to 0.

* Add HOOK_BEFORE_SET_MARIO_ACTION

Param: incoming action
Return: changes incoming action
If the return value is 1, prevent the action from happening entirely.
0 can't be used here since it'll break the title screen.

* Update hooks.md

* Revert "Small quality of life changes"

This reverts commit 05dd235cd0.
2023-02-22 20:28:23 -05:00
.github/ISSUE_TEMPLATE Update issue templates 2020-05-07 20:46:35 +02:00
actors Updated Waluigi Model (#261) 2023-02-21 01:43:52 -05:00
assets Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
autogen Add HOOK_BEFORE_SET_MARIO_ACTION (#253) 2023-02-22 20:28:23 -05:00
bin 3-digits orange numbers; Fixed red coins and secrets bugs; Correct red coins display during pause (#82) 2022-05-07 19:09:37 -07:00
data Hopefully fix GCC error. (#294) 2023-02-22 20:27:28 -05:00
developer Cleanup ; recursive descent fixes ; fixed behavior override comparisons 2022-06-02 19:07:43 -07:00
docs/lua Add HOOK_BEFORE_SET_MARIO_ACTION (#253) 2023-02-22 20:28:23 -05:00
doxygen yeet 2020-06-02 23:43:32 +03:00
include ACTIVE_FLAG_DORMANT (#281) 2023-02-18 23:45:13 -05:00
levels Fix up co-op ripples 2022-08-07 01:10:10 -07:00
lib multiple improvements (#176) 2022-09-12 20:00:51 -07:00
misc DJUI: Added controls menu 2021-06-27 15:54:10 -07:00
mods Fix empty .bhv in Star Road. (#290) 2023-02-22 00:32:19 -05:00
res Add Icon to windows build (#96) 2022-05-19 16:33:17 -07:00
sound Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
src Add HOOK_BEFORE_SET_MARIO_ACTION (#253) 2023-02-22 20:28:23 -05:00
text Allow course names/acts to be changed from Lua 2022-04-09 23:28:36 -07:00
textures Add BlazingMiracle's updated head glyphs (#219) 2022-11-01 21:23:09 -04:00
tools Fix warnings/compile errors on Linux 2022-03-13 18:45:42 -07:00
.clang-format Refresh 1 2019-09-01 15:50:50 -04:00
.clang-tidy Refresh 1 2019-09-01 15:50:50 -04:00
.gitattributes Refresh 1 2019-09-01 15:50:50 -04:00
.gitignore Add gamepad number, background options (#122) 2022-06-05 19:16:24 -07:00
asmdiff.jp.sh merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
assets.json Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
c2obj.py correct line endings 2020-05-16 07:36:28 +03:00
CHANGES Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
charmap.txt refresh 5 2020-01-03 10:38:57 -05:00
charmap_menu.txt refresh 5 2020-01-03 10:38:57 -05:00
credits.txt Update credits 2022-04-06 01:31:58 -07:00
diff.py Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
diff_settings.py Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
Dockerfile fix warnings (#203) 2022-09-30 20:02:55 -07:00
Doxyfile refresh 4 2019-12-01 21:52:53 -05:00
dynos.mk Added DynOS v1.1 without the dynamic options 2022-03-09 18:01:03 -08:00
extract_assets.py Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
first-diff.py Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
format.sh init2 2019-08-25 00:46:40 -04:00
Jenkinsfile Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
Makefile Fix incorrect value for Makefile option (#269) 2023-02-20 21:48:53 -05:00
Makefile.split Fix up Makefile for coop-compiler 2022-03-21 16:46:31 -07:00
obj2c.py correct line endings 2020-05-16 07:36:28 +03:00
pisetup.sh Update repo_url. Rename /sm64pi/sm64pc -> /sm64pc/sm64ex 2020-07-06 19:29:52 +02:00
README.md Add contribution to README (#275) 2023-02-16 18:55:58 -05:00
README_es_ES.md Remove TARGET_WEB (#159) 2022-08-25 17:32:20 -07:00
README_pt_BR.md Create README_pt_BR.md 2020-06-10 22:36:41 -03:00
README_zh_CN.md Typo in extract_assets.py 2020-05-16 15:44:55 -03:00
rename_sym.sh Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
SAVE_FORMAT.MD Added appropriate flags for sound mode and cap level. Documentation has been updated. 2020-05-20 23:28:04 +09:00
sm64.eu.sha1 init2 2019-08-25 00:46:40 -04:00
sm64.jp.sha1 init2 2019-08-25 00:46:40 -04:00
sm64.ld Added extended bounds 2022-04-06 08:40:22 -07:00
sm64.sh.sha1 Refresh 7 2020-03-01 22:42:52 -05:00
sm64.us.sha1 init2 2019-08-25 00:46:40 -04:00
undefined_syms.txt Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
util.mk Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00

sm64ex-coop

Online multiplayer mod for SM64 that synchronizes all entities and every level for multiple players. Fork of sm64pc/sm64ex.

Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. Run ./extract_assets.py --clean && make clean or make distclean to remove ROM-originated content.

How to Play

Instructions on how to play are available on the wiki.

Goal (accomplished)

Create a mod for the PC port where multiple people can play online together.

Unlike previous online attempts, this one synchronized enemies and events. This allows players to be interacting with the same world at the same time.

Lua

sm64ex-coop is moddable via lua, similar to how Roblox and Garry's Mod works. To get started, click here to see the lua documentation

Contribution

If you want to make a PR to sm64ex-coop, join the Discord server and communicate with us about your PR. We work on new sm64ex-coop betas on a private repo and push all of our changes to the main repo once we've added everything, so if you contact us we can give you access to that repo where you can PR your changes there.

Discord

https://discord.gg/TJVKHS4