sm64coopdx/src/pc
fgsfds 74fb549516 add a catch for 240hz refresh rates
hopefully 150, 180 and 210hz monitors don't exist
2020-07-09 17:24:15 +03:00
..
audio added D3D11 and D3D12 renderers from Emil/n64-fast3d-engine 2020-06-11 22:24:46 +03:00
controller allow to bind controller triggers 2020-06-25 02:10:03 +03:00
discord I am a dumb fuck 2020-06-23 03:38:04 +03:00
fs rename save folder to sm64ex; copy saves from old folder 2020-06-21 20:18:46 +03:00
gfx add a catch for 240hz refresh rates 2020-07-09 17:24:15 +03:00
cheats.c disable cheats by default; use --cheats CLI option to enable for now 2020-05-19 01:59:29 +03:00
cheats.h Revert "Secret Cheat was added" 2020-05-31 14:18:17 +09:00
cliopts.c updated usage text 2020-06-08 06:38:41 +03:00
cliopts.h restore --savepath and replace --datapath with --gamedir 2020-06-07 23:54:39 +03:00
configfile.c do vsync exactly like sm64-port does it 2020-07-09 17:02:43 +03:00
configfile.h do vsync exactly like sm64-port does it 2020-07-09 17:02:43 +03:00
ini.c Merge remote-tracking branch 'upstream/nightly' into nightly 2020-05-20 00:02:29 +09:00
ini.h Support for text-based savefiles 2020-05-18 17:44:21 +09:00
mixer.c properly merge refresh 10.1's audio code 2020-06-21 02:23:03 +03:00
mixer.h properly merge refresh 10.1's audio code 2020-06-21 02:23:03 +03:00
pc_main.c merge gfx updates from sm64-port 2020-07-07 15:21:14 +03:00
pc_main.h merge gfx updates from sm64-port 2020-07-07 15:21:14 +03:00
platform.c rename save folder to sm64ex; copy saves from old folder 2020-06-21 20:18:46 +03:00
platform.h properly check for basepacks 2020-06-08 08:49:06 +03:00
README-n64-fast32-engine.md Adds credit to Emil. 2020-05-10 17:47:10 -03:00
ultra_reimplementation.c rename save folder to sm64ex; copy saves from old folder 2020-06-21 20:18:46 +03:00