.. |
audio
|
added D3D11 and D3D12 renderers from Emil/n64-fast3d-engine
|
2020-06-11 22:24:46 +03:00 |
controller
|
allow to bind controller triggers
|
2020-06-25 02:10:03 +03:00 |
discord
|
I am a dumb fuck
|
2020-06-23 03:38:04 +03:00 |
fs
|
rename save folder to sm64ex; copy saves from old folder
|
2020-06-21 20:18:46 +03:00 |
gfx
|
add a catch for 240hz refresh rates
|
2020-07-09 17:24:15 +03:00 |
cheats.c
|
disable cheats by default; use --cheats CLI option to enable for now
|
2020-05-19 01:59:29 +03:00 |
cheats.h
|
Revert "Secret Cheat was added"
|
2020-05-31 14:18:17 +09:00 |
cliopts.c
|
updated usage text
|
2020-06-08 06:38:41 +03:00 |
cliopts.h
|
restore --savepath and replace --datapath with --gamedir
|
2020-06-07 23:54:39 +03:00 |
configfile.c
|
do vsync exactly like sm64-port does it
|
2020-07-09 17:02:43 +03:00 |
configfile.h
|
do vsync exactly like sm64-port does it
|
2020-07-09 17:02:43 +03:00 |
ini.c
|
Merge remote-tracking branch 'upstream/nightly' into nightly
|
2020-05-20 00:02:29 +09:00 |
ini.h
|
Support for text-based savefiles
|
2020-05-18 17:44:21 +09:00 |
mixer.c
|
properly merge refresh 10.1's audio code
|
2020-06-21 02:23:03 +03:00 |
mixer.h
|
properly merge refresh 10.1's audio code
|
2020-06-21 02:23:03 +03:00 |
pc_main.c
|
merge gfx updates from sm64-port
|
2020-07-07 15:21:14 +03:00 |
pc_main.h
|
merge gfx updates from sm64-port
|
2020-07-07 15:21:14 +03:00 |
platform.c
|
rename save folder to sm64ex; copy saves from old folder
|
2020-06-21 20:18:46 +03:00 |
platform.h
|
properly check for basepacks
|
2020-06-08 08:49:06 +03:00 |
README-n64-fast32-engine.md
|
Adds credit to Emil.
|
2020-05-10 17:47:10 -03:00 |
ultra_reimplementation.c
|
rename save folder to sm64ex; copy saves from old folder
|
2020-06-21 20:18:46 +03:00 |