.. |
audio
|
Shutdown subsystems on exit
|
2020-05-16 16:23:23 -03:00 |
controller
|
Added haptic implementation
|
2020-05-30 20:37:37 +09:00 |
gfx
|
don't die after encountering a NULL texture
|
2020-05-29 19:35:35 +03:00 |
cheats.c
|
disable cheats by default; use --cheats CLI option to enable for now
|
2020-05-19 01:59:29 +03:00 |
cheats.h
|
Secret Cheat was added
|
2020-05-24 23:50:55 +09:00 |
cliopts.c
|
game now uses non-working directory paths by default
|
2020-05-25 07:19:35 +03:00 |
cliopts.h
|
game now uses non-working directory paths by default
|
2020-05-25 07:19:35 +03:00 |
configfile.c
|
read in all config line tokens (fixes the binds not saving)
|
2020-05-29 20:10:38 +03:00 |
configfile.h
|
Added deadzone option
|
2020-05-28 18:40:36 -04:00 |
ini.c
|
Merge remote-tracking branch 'upstream/nightly' into nightly
|
2020-05-20 00:02:29 +09:00 |
ini.h
|
Support for text-based savefiles
|
2020-05-18 17:44:21 +09:00 |
mixer.c
|
merge PC port onto the decompile
|
2020-05-07 20:21:22 +02:00 |
mixer.h
|
merge PC port onto the decompile
|
2020-05-07 20:21:22 +02:00 |
pc_main.c
|
Merge remote-tracking branch 'upstream/nightly' into rumble_back
|
2020-05-29 23:19:09 +09:00 |
pc_main.h
|
use a wrapper for exiting instead of just calling exit()
|
2020-05-17 19:56:56 +03:00 |
platform.c
|
add texture preloading
|
2020-05-26 00:54:51 +03:00 |
platform.h
|
add texture preloading
|
2020-05-26 00:54:51 +03:00 |
README-n64-fast32-engine.md
|
Adds credit to Emil.
|
2020-05-10 17:47:10 -03:00 |
ultra_reimplementation.c
|
game now uses non-working directory paths by default
|
2020-05-25 07:19:35 +03:00 |