Commit graph

4234 commits

Author SHA1 Message Date
Agent X
4e6e8b888a Fix missing rules string 2024-06-25 13:33:04 -04:00
Agent X
3b6bc54c91 Small mod audio refactor 2024-06-25 10:10:19 -04:00
Agent X
16d403c254 Update script warnings 2024-06-24 23:40:49 -04:00
Agent X
21ca523d04 How did I even become a lead developer in the first place 2024-06-24 14:16:45 -04:00
Agent X
5c0e32348d Small fix 2024-06-24 14:11:32 -04:00
Agent X
69eea94501 Fixes to sys_user_path 2024-06-24 12:04:28 -04:00
Agent X
bbe5ba9819 Whoops 2024-06-24 11:25:54 -04:00
Agent X
ac805bf94d Expose some behavior_script.h functions to Lua 2024-06-23 19:30:38 -04:00
Radek Krzyśków
227a4bbcf3
Using Short Paths (ASCII-compatible) for Exe Dir and User Dir on Windows (#77)
Co-authored-by: Agent X <44549182+AgentXLP@users.noreply.github.com>
2024-06-23 18:38:32 -04:00
Agent X
f348e03685 Enable directory sanity check for player palettes 2024-06-23 18:31:36 -04:00
Agent X
28f96ebedf Remove old sm64ex file 2024-06-23 18:26:36 -04:00
PeachyPeach
c4214ed2da
Prevent the game from caching downloaded WIP mods (#69)
* don't tmp or cache wip mods

* update
2024-06-23 11:54:07 -04:00
Agent X
69cb215219 Add bounds checks to skybox get/set functions 2024-06-22 17:30:54 -04:00
Agent X
bc4e893f2d Lesson learned: If it ain't broke, don't fix it. 2024-06-22 12:36:35 -04:00
Agent X
9f9ed61e3a Fix logo size on non centered main menu 2024-06-22 10:33:22 -04:00
Agent X
c5237b2d30 Fix mantas and sushis being unshadable by Lua 2024-06-22 10:33:02 -04:00
Agent X
970b20e7c0 Update 05_toad_uh2.aiff 2024-06-21 23:39:06 -04:00
Agent X
3707ca9b2e Separate some smlua_misc_utils functions into their own files & add get/set_skybox_color 2024-06-21 23:26:13 -04:00
Agent X
e42f114b2d Add gLevelValues.jrbDarkenSkybox 2024-06-21 22:57:44 -04:00
Agent X
a6648cf517 Make coins able to be shaded by Lua 2024-06-21 22:38:08 -04:00
Agent X
c790922805 Fix max player count limit code I did a couple hours ago 2024-06-21 21:25:00 -04:00
Isaac0-dev
570afe946e
fix scrolling texture interp integer overflow (#72) 2024-06-21 21:06:29 -04:00
Agent X
b959ba90d9 Change toad head sprite for consistency 2024-06-21 19:39:28 -04:00
Agent X
e2591b6797 Update README 2024-06-21 19:34:04 -04:00
Agent X
b7ab4bad4b Update loading screen font scale and Russian translation for rules 2024-06-21 17:37:01 -04:00
Agent X
ef43b197d0 Fix being able to join direct connection lobbies past max players 2024-06-21 17:33:32 -04:00
Agent X
270244d02d Make metal cap use EMBLEM on the models 2024-06-21 14:06:37 -04:00
Agent X
4607405b0c Re-enable DynOS compression (Needs testing) 2024-06-21 13:51:06 -04:00
Agent X
47cccd2a7c Improve FONT_MENU 2024-06-21 13:51:06 -04:00
Agent X
8065e04367 Increase main menu logo size and change loading screen 2024-06-21 13:51:06 -04:00
Agent X
807996c225 Add geo_update_layer_transparency param 30 for not setting anim state 2024-06-21 13:51:06 -04:00
Agent X
7a38540211 Add rules panel for public lobbies
Co-Authored-By: Cooliokid956 <68075390+cooliokid956@users.noreply.github.com>
Co-Authored-By: Blockyyy <88585273+blockyyy@users.noreply.github.com>
Co-Authored-By: flipflop bell <118061445+flipflopbell@users.noreply.github.com>
Co-Authored-By: PeachyPeach <72323920+peachypeachsm64@users.noreply.github.com>
2024-06-21 13:51:06 -04:00
Agent X
6cb37160f9 Make character preset palettes always come first 2024-06-21 13:51:06 -04:00
Agent X
26d979ae0a Reset script error timeout on network shutdown 2024-06-21 13:51:06 -04:00
Agent X
6eae0e28d1 Change METAL to EMBLEM 2024-06-21 13:51:06 -04:00
Agent X
a6f7090879 Raise max mod description length to 800 2024-06-21 13:51:06 -04:00
Isaac0-dev
003136db4f
add get_surface_from_wcd_index (#75) 2024-06-21 12:14:59 -04:00
Isaac0-dev
8ee9fb2c32
make remote players disappear into paintings (#76) 2024-06-21 12:14:51 -04:00
Agent X
fa2ffcdcb9 Readd 'loaded' field to mod audio for CS compatibility 2024-06-19 17:50:24 -04:00
Isaac0-dev
eeebfecca4
more loading screen fixes for non supported builds (#74) 2024-06-19 11:43:01 +10:00
Agent X
1c495d8cd4 Increase max chatbox message length to 500 2024-06-18 18:39:15 -04:00
Isaac0-dev
df7e4b1fd1
fixed collision_find_surface_on_ray (#73) 2024-06-18 18:21:20 +10:00
Cooliokid956
e76e212312
Prevent Pause Exit when it actually happens (#71)
* call level exit hook sooner

call the hook here so you can actually prevent the exit from happening, also no separate hook calls anymore

* instead of here

* compliance
2024-06-17 17:20:30 -04:00
Agent X
56b96a97e2 Turn collision_find_surface_on_ray into an smlua function 2024-06-17 13:03:38 -04:00
Radek Krzyśków
dd966a42d4
Quality-of-Life changes to the Polish translation file (#70)
* Fixed the ASCII representation of glyph "Ł/ł" as "L/l"

* Quality-of-Life updates for the Polish translation file
- added missing diacritics, as they are fully supported by the custom in-game font (regular and aliased)
- changed some of the entries to sound more natural, fixed incorrect translations from English
2024-06-16 15:16:02 -04:00
Agent X
52b4d51508 Add collision_find_surface_on_ray_precision 2024-06-16 10:45:55 -04:00
Agent X
bcdb6be53a Improve mod storage & hopefully fix Cookie mod 2024-06-15 13:39:16 -04:00
Agent X
a15c36a968 Further fix character widths on FONT_MENU
Co-Authored-By: xLuigiGamerx <88401287+xluigigamerx@users.noreply.github.com>
2024-06-14 16:22:05 -04:00
Agent X
15c9602e11 Add gLevelValues.infiniteStairsRequirement and gBehaviorValues.CourtyardBoosRequirement
Ported this PR from the sm64ex-coop dev repo.

Co-Authored-By: Emily♥ <77174187+emilyemmi@users.noreply.github.com>
2024-06-14 10:37:14 -04:00
Agent X
b6ed10274b Update MarioState documentation 2024-06-14 09:42:18 -04:00