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https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-21 11:35:11 +00:00
Fix mantas and sushis being unshadable by Lua
This commit is contained in:
parent
970b20e7c0
commit
c5237b2d30
2 changed files with 8 additions and 8 deletions
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@ -70,7 +70,7 @@ const Gfx manta_seg5_dl_050049C8[] = {
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// 0x05004A70 - 0x05004AE8
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const Gfx manta_seg5_dl_05004A70[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_DECALRGB, G_CC_DECALRGB),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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@ -125,7 +125,7 @@ const Gfx manta_seg5_dl_05004D10[] = {
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// 0x05004DB8 - 0x05004E30
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const Gfx manta_seg5_dl_05004DB8[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_DECALRGB, G_CC_DECALRGB),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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@ -309,7 +309,7 @@ const Gfx manta_seg5_dl_05005558[] = {
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// 0x050055A8 - 0x05005620
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const Gfx manta_seg5_dl_050055A8[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_DECALRGB, G_CC_DECALRGB),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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@ -650,7 +650,7 @@ const Gfx manta_seg5_dl_050066D0[] = {
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// 0x05006750 - 0x05006808
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const Gfx manta_seg5_dl_05006750[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_DECALRGB, G_CC_DECALRGB),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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@ -48,7 +48,7 @@ const Gfx sushi_seg5_dl_05009CC0[] = {
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// 0x05009DD0 - 0x05009E40
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const Gfx sushi_seg5_dl_05009DD0[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_DECALRGB, G_CC_DECALRGB),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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@ -89,7 +89,7 @@ const Gfx sushi_seg5_dl_05009F30[] = {
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// 0x0500A008 - 0x0500A078
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const Gfx sushi_seg5_dl_0500A008[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_DECALRGB, G_CC_DECALRGB),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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@ -124,7 +124,7 @@ const Gfx sushi_seg5_dl_0500A0E8[] = {
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// 0x0500A160 - 0x0500A1D0
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const Gfx sushi_seg5_dl_0500A160[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_DECALRGB, G_CC_DECALRGB),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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@ -201,7 +201,7 @@ const Gfx sushi_seg5_dl_0500A748[] = {
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// 0x0500A768 - 0x0500A7E0
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const Gfx sushi_seg5_dl_0500A768[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_DECALRGB, G_CC_DECALRGB),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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