MysterD
da5f9263fd
Fix compile error that emerged in the merge
2022-02-15 22:29:22 -08:00
MysterD
b5de854674
Added chat commands: /kick /ban /permban /players
2022-02-12 15:23:05 -08:00
MysterD
6925db864c
Added a custom version of PeachyPeach's crash screen for Windows
2022-02-12 13:30:53 -08:00
MysterD
0935eed3b7
Rewrite of how lua hooks chat commands
2022-02-03 19:50:27 -08:00
MysterD
0845cb036d
Added stick and dpad binds to controls menu
2022-02-01 19:35:15 -08:00
MysterD
d92ea3ff21
Lua networking improvements
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More types can be sent over the network
SyncTables are synchronized on client join
2022-01-31 19:09:03 -08:00
MysterD
e9d3bf49da
Initial foundation for lua networking
2022-01-30 23:11:33 -08:00
MysterD
836f44463b
Bumped version to unst 14
2022-01-28 19:16:05 -08:00
MysterD
08ccde2937
Lua: autogenerated cobjects
2022-01-25 19:28:10 -08:00
MysterD
b45c61a605
Added Lua allow-list for cobject pointers
2022-01-23 16:35:43 -08:00
MysterD
fe11e25e0b
Allowed enabling/disabling of mods through the UI
2022-01-23 15:45:42 -08:00
MysterD
79a659781c
Added download progress bar
2022-01-23 11:32:03 -08:00
MysterD
767809f56a
Lua mod table and download
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Mods are now loaded into a table
Clients now request a mod list from the server, then download each file one at a time before joining
Embedded constants.lua into the program
2022-01-22 23:59:49 -08:00
MysterD
0626c77048
Lua: moved hook functions into their own file
2022-01-21 19:40:26 -08:00
MysterD
34e903b89a
Merge branch 'unstable' into lua
2022-01-21 19:19:21 -08:00
MysterD
777b9287e6
Notify players where other players go with a popup
2022-01-21 18:24:53 -08:00
MysterD
05999a9ae8
Added key/bind names to controls menu
2022-01-20 21:46:22 -08:00
MysterD
cc2324d35e
Even more Lua improvements
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Added support for structs: Surface, GraphNodeObject_sub, Animation
Generated lua wrapper functions for more functions in mario_actions_submerged.c
Fixed play_sound() wrapper to use a vec3f
Extended Moveset:
ported wall slide and water ground pound
2022-01-20 18:02:12 -08:00
MysterD
68eff636d9
More Lua improvements, ported ACT_ROLL / ACT_ROLL_AIR from extended moveset
2022-01-18 01:48:51 -08:00
MysterD
1a47707be8
Initial LUA support - MarioState read/write
2022-01-16 08:51:29 -08:00
MysterD
a081327ef1
Add packet debug sync to make debugging sync ids easier
2021-08-25 18:02:30 -07:00
MysterD
1b5ceda89d
Split luigi/custom character models into custom and zcustom
2021-08-15 01:06:25 -07:00
MysterD
a84e7a73fe
Resync bomp using Network Area Timer
2021-08-03 18:52:48 -07:00
MysterD
d7b0945410
Added configurable player name, model, and palette
2021-08-02 22:33:38 -07:00
MysterD
98b7dba74b
DJUI: Added mouse support to DX11/DX12
2021-07-31 02:30:10 -07:00
MysterD
4e0a3e3e57
Merge branch 'dev/djui' into dev/unstable
2021-07-22 20:38:21 -07:00
MysterD
64648a8ce3
DJUI: Reimplemented chat
2021-07-21 00:53:28 -07:00
MysterD
321e101b30
Made cheats server-setting, created cheat menu
2021-07-16 18:43:21 -07:00
MysterD
7e1a05a40b
DJUI: Replaced old ingame menu with new DJUI menu
2021-07-15 19:37:09 -07:00
MysterD
b0453da5e4
DJUI: Changed quit menu into confirm menu, confirmed save erase
2021-07-14 19:14:07 -07:00
MysterD
28d63b2c87
Added save file selection to host menu
2021-07-14 18:58:52 -07:00
MysterD
46f905f4a3
DJUI: Created popup system, re-added missing popup messages
2021-07-12 18:29:39 -07:00
MysterD
5c4677ca77
Added a join message screen
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Displays an animation while joining
Shows version mismatch error in join message screen
Shows mod mismatch error in join message screen (displays mismatching mods now)
Displays party is full / host closed connection in join message screen
Added string builder
2021-07-10 22:30:58 -07:00
MysterD
733217a07a
Removed old custom menu system
2021-07-01 21:27:57 -07:00
MysterD
58eec0e19f
Removed old chat system
2021-07-01 21:14:11 -07:00
MysterD
1b1ed0038f
DJUI: Added join panel
2021-07-01 21:03:14 -07:00
MysterD
e424b9f9f3
DJUI: Started adding inputbox
2021-06-29 19:04:23 -07:00
MysterD
8b7ab3c35c
DJUI: Added host menu
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Added host message menu
Refactored how panel menus are constructed
Adjusted normal font's line height
Adjusted how text boxes detect max lines
2021-06-28 00:04:48 -07:00
MysterD
4504b2c21b
DJUI: Added controls menu
2021-06-27 15:54:10 -07:00
MysterD
8b403d4509
DJUI: Added selectionbox
2021-06-26 14:20:39 -07:00
MysterD
28ce5e9cdf
DJUI: Added sliders, made Sound menu work
2021-06-25 15:50:31 -07:00
MysterD
05c32ea73e
DJUI: Wrote active panel system
2021-06-24 18:15:59 -07:00
MysterD
5131665be2
DJUI: Added 'Three Panel' component
2021-06-23 19:17:46 -07:00
MysterD
580f19dcc9
DJUI: Added keyboard/gamepad support
2021-06-22 20:01:16 -07:00
MysterD
a3947b3800
DJUI: started adding options menu
2021-06-22 00:13:37 -07:00
MysterD
dfef74e727
Added custom title font
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Adjusted text system to have multiple fonts
Added color escape to text
2021-06-21 21:18:27 -07:00
MysterD
7aec232450
Added quit menu
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create enabled switch to disable interactables
fixed djui_base_destroy()
added on_click() event
2021-06-21 03:11:53 -07:00
MysterD
c0b093b11f
DJUI: Created main menu panel
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Added ability to make a DjuiBase keep its aspect ration
Added on_render_pre callback
Added ability to display 32b images
Added DjuiFlowLayout
Added logo
2021-06-20 23:34:14 -07:00
MysterD
99308a3145
Many small adjustments to networking code
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In an attempt to track down an issue that causes packet flooding and
hanging, I've looked at every step of the networking process and tried
to clean up anything strange I saw.
2021-06-20 04:36:33 -07:00
MysterD
6e23c952f9
DJUI: Rendering, interactable, and mouse adjustments
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Made DJUI render at 60 fps
Added mouse cursor and hooks in SDL for capturing the window-relative mouse position
Started creating an interable system where elements can respond to events such as on_mouse_hover
2021-06-19 18:22:44 -07:00