Commit graph

2661 commits

Author SHA1 Message Date
Sunk
b229d2d79d Revert "Small quality of life changes"
This reverts commit 05dd235cd0.
2023-02-11 15:18:01 -05:00
Isaac0-dev
2d1cb4712c
add a way to create/modify whirlpools (#267) 2023-02-08 16:40:41 -05:00
Agent X
35f7caecc1
Improvements and optional tweaks (#263)
- Added visibleToEnemies to invisible fields
- Added cur_obj_set_billboard_if_vanilla_cam() which makes trees only billboard if free camera is off
- Added RespawnShellBoxes to gBehaviorValues
- Added pauseExitAnywhere to gLevelValues
- Disabled the power meter chime playing on the main menu whenever disconnecting from a server with low health
2023-02-08 10:51:07 -05:00
Agent X
3dcbd5908f
Expose version constants to lua (#264) 2023-02-08 10:42:16 -05:00
Prince Frizzy
336e3d3814 Fix Bomb-Ombs inherting an incorrect geometry mode and a incorrect combine mode from other objects. 2023-02-02 14:44:52 -05:00
Agent X
8f1323a40f
Document every behavior's object list (#252) 2023-01-31 07:33:51 -05:00
Agent X
aa56972a8d
Add more 2 cycle symbols (#255) 2023-01-31 07:33:09 -05:00
Isaac0-dev
0b6f0dcf0e
Give Lua mods access to a form of level script preprocessing (#258)
* Give Lua mods access to a form of level script preprocessing

* Disable acts setting
2023-01-31 07:24:56 -05:00
Agent X
3283ec9950
Sanity check. (#259) 2023-01-31 05:55:55 -05:00
Prince Frizzy
46b2e24052
Add support for custom cap sequences. (#250) 2023-01-31 05:55:18 -05:00
Sunk
f40e714cb8 Update hooks.md 2023-01-15 19:24:36 -05:00
Sunk
3002b0ca0f Add HOOK_BEFORE_SET_MARIO_ACTION
Param: incoming action
Return: changes incoming action
If the return value is 1, prevent the action from happening entirely.
0 can't be used here since it'll break the title screen.
2023-01-15 19:16:14 -05:00
Sunk
05dd235cd0 Small quality of life changes
Disabled fixed collision in sm74 by default.
Popping should now completely set the popped player's speed to 0.
2023-01-14 14:07:53 -05:00
PeachyPeach
d5a19a4d90
added new mods to default; removed visibleToEnemies from lua (#245) 2022-12-17 19:32:55 +01:00
Agent X
acd65c7355
Add E_MODEL_SSL_TOX_BOX (#247) 2022-12-17 19:29:24 +01:00
Agent X
85afeb6402
Expose title screen geo functions to DynOS (#246)
* Expose title screen level/geo stuff

* Move builtin defines
2022-12-17 19:28:19 +01:00
Agent X
cc3b314096
Small improvements to camera freeze (#244) 2022-12-17 19:26:32 +01:00
SMS Alfredo
35bdaef094
Character Sound Hook (#223)
* Character Sound Hook

* The rest of autogen to be safe

* Indentation Fix

* Fix more indentation

* Get rid of unneeded auto gen junk

* Run autogen again

* Add HOOK_CHARACTER_SOUND to guide
2022-12-17 19:25:30 +01:00
Isaac0-dev
571d80aebf
make fixCollisionBugs an integer again (2) (#241) 2022-11-30 00:44:49 -08:00
eros71
3214fc1de2
Fix link to get back to the lua ref (#240) 2022-11-30 00:44:35 -08:00
Agent X
cd8c6089f8
Fix dead link to vs code setup guide (#237)
You're a silly silly goober emerald.
2022-11-30 00:38:00 -08:00
Isaac0-dev
07ad5a55c5
add HOOK_OBJECT_SET_MODEL (#236)
* add HOOK_OBJECT_SET_MODEL
runs whenever a behaviour sets a model.
2022-11-30 00:37:43 -08:00
Prince Frizzy
523e7842d9
A bunch of LUA autogen additions. (#235)
* A bunch of LUA autogen additions.
- Add support for Vec4f, Vec4s and Mat4 in the autogen.
- Improve error messages for improper argument counts
- Added support for more pointer types in the autogen.

* Fix offsets in sMat4Fields.

* autogen: Rework this at the request of DJ.
2022-11-30 00:37:12 -08:00
PeachyPeach
36d85af91b
Custom palette persistence fix (#233)
Bug:
    Clicking on Palette Preset to cycle through palettes overwrites and erases the custom palette

Fix:
    Added config values coop_custom_palette_* to save the custom palette colors
    Clicking on Edit Palette now sets the current palette to Custom and loads the custom values instead of using the previous preset selected
2022-11-18 18:43:44 -08:00
Sunk
452c641758
Updated hooks.md to include new hooks (#228) 2022-11-18 18:39:49 -08:00
wRadion
34a0b12e6c
Fixed Vanish floors/ceilings (non-wall surfaces) (#225)
In the vanilla game, vanish does only work with walls specifically, and not floors and ceilings. This is because the check for vanish surfaces was only implemented with the walls. So I simply pasted the same code but with the floors and the ceilings.
2022-11-18 18:39:17 -08:00
Agent X
a94565a604
Fix 50 coin 1up happening in non courses (#231) 2022-11-14 18:18:58 -05:00
Isaac0-dev
dddbe4bd16
Make fixCollisionBugs an integer again (#232)
This is for mod compatibility.
2022-11-14 18:16:17 -05:00
PeachyPeach
c2d1c85299
Fix capital letters not properly replaced by Dynos texture packs (#234) 2022-11-14 17:26:45 -05:00
Agent X
d8c908c588
Prevent cap music from playing on disconnect (#227) 2022-11-12 21:38:37 -05:00
Prince Frizzy
f815a53080
Add some new LUA helper functions and fix some bugs. (#230)
- Add new functions for objects, Feel free to flesh some out if need be.
- Fix long-standing issue with our LUA garbage collection, It will now run after all our hooks do to prevent buildup which causes lag.
2022-11-12 05:01:50 -08:00
MysterD
962ed5ce23 Started on counter op gamemode 2022-11-11 19:09:40 -08:00
MysterD
611c70a7d1 Bumped version 2022-11-11 19:03:43 -08:00
MysterD
b6b5b4f4e3 Add ability for mods to signal that a player will not be seen by enemies 2022-11-11 19:02:11 -08:00
MysterD
06f801afe9 Fix desync caused by players not knowing each others sync status 2022-11-11 19:01:51 -08:00
SMS Alfredo
bb00d47cab
Sample Stop Functions (#224)
Adds in bassh_stop_sample for source and audio_sample_stop for Lua. These functions immediately stop whatever audio the specified sample is playing.

If used in tandem with #223, this allows you to create custom character voice clips without them ever overlapping with each other.
2022-11-02 19:51:34 -07:00
PeachyPeach
55ed83ddb8
djui_hud_render_texture_tile[_interpolated]; increased GFX pool and main memory pool (#211)
djui_hud_render_texture_tile: allows user to draw a part of a texture instead of the whole texture (tilesets)
    increased GFX pool size from 512kB to 4MB
    increased main memory pool size from ~11MB to 32MB
2022-11-02 19:45:20 -07:00
Agent X
d2c8266fcf
Add BlazingMiracle's updated head glyphs (#219)
* Add BlazingMiracle's updated head glyphs

* Revert toad
2022-11-01 21:23:09 -04:00
Isaac0-dev
d806c2d8c2
add HOOK_ON_CHAT_MESSAGE (#220)
includes the message string and the mario state of the player
return false to prevent the message from showing (might be possible to make a chat flter with this?)
2022-10-30 17:34:50 -07:00
Agent X
1e2a230d51
Give 1 up when you collect 50 coins and don't have "Leave level" on (#215)
If either Non-Stop or Stay in Level is on for On Star Collect, collecting a multiple of 50 coins should give everyone in the level a life.
    This would act as a solution for the lifes you would normally get after getting a star.

In SM64 when exiting a level, every 50 coins up until 150 you get a 1 up, except you can't exit the level in stay in level or non stop so there's the main problem which this PR addresses
2022-10-30 17:31:08 -07:00
PeachyPeach
a8e397047a
CAP color; near/far warning fix (#214)
Added CAP color part; Player's cap no longer uses the SHIRT color
    Added METAL color as an alias of CAP color; Metal characters now uses the CAP color to tint the metal texture (was SHIRT color)
    Fixed the cap inside color (was HAIR color)
    Fixed the near/far warning
2022-10-30 17:30:40 -07:00
Isaac0-dev
e387b6b24b
Fixes and quality of life changes (#213)
Add the Lua Profiler to the debug menu.
    Prevent Mario from sleeping on the main menu.
    Fix IP address string corruption when saving the config file.
    Bring back the Discord fatal message.
2022-10-30 17:29:59 -07:00
stvene3004
b2eb76ec32
Changes and extensions to Wario and Luigi's moveset (again) (#210)
* Changes and extensions to Wario and Luigi's moveset

* Indentations fix

* More indentation fixes and a slight bug fix

- More indentation fixes.
- Fixed Wario's downwarpin' when he finishes air-bashin'.
2022-10-30 17:26:24 -07:00
Sunk
97090abf28
Added HOOK_ALLOW_HAZARD_SURFACE and various fixes (#209)
* Fixed naming from ceil to cell

* Added HOOK_ON_QUICKSAND

* Modified hook and removed weird newlines

* Renamed hook and increased usage

HOOK_ALLOW_QUICKSAND -> HOOK_ALLOW_HAZARD_SURFACE
Now also works on lavaboost.
Suggestion by Agent X. May add this hook to the death barrier check.

* Autogen

* Fixed downwarping to quicksand upon popping

As a side effect though, Mario will no longer snap to the floor upon being popped.
2022-10-30 17:25:56 -07:00
Agent X
dbff766af0
Add - to allowed characters in mod storage (#218)
can't have anything in ex-coop
2022-10-25 13:28:19 -07:00
Agent X
90dd2e47c5
Why weren't star door models exposed to Lua? (#217) 2022-10-25 13:28:02 -07:00
Agent X
9ca16d9b44
Add gsSPCullDisplayList to DynOS (#208)
Another quirky Fast64 thing that is literally never used anywhere else
2022-10-18 15:35:11 -07:00
Agent X
4325d62abd
Prevent Mario from trying to move in the main menu (#206)
* Fixing my mistakes

* Re-add stickX/Y resets
2022-10-18 15:35:00 -07:00
Isaac0-dev
89afa8181e
just a few more improvements (#207)
Add get_dialog_box_state
    Prevent some attacks from registering as pvp attacks.
    Clean up all cases of camera.lua
    Put gLastCollectedStarOrKey in a better spot.
    Clean up my moderator code a bit, changing gIsModerator to boolean.
    Brang back kicked, banned and full party messages.
    Fixed a warning on older compilers like raspberry pi's and use configAmountofPlayers instead of MAX_PLAYERS
    Fixed compiling with the flag DISCORD_SDK off.
    Added "Fixed Collisions" to the debug menu.
    Added HMC, CCM, RR, BITDW, PSS and TTC to the main menu options.
    Fix my own oversight; Prevent the port from being duplicated in the join menu. (temporary fix)
    Hopefully bring back the crash handler on windows by not checking for termination signals on windows
2022-10-18 15:34:46 -07:00
Agent X
8c23221187
Touch up (#205) 2022-10-01 01:51:00 -04:00