Commit graph

3957 commits

Author SHA1 Message Date
Agent X
e42f114b2d Add gLevelValues.jrbDarkenSkybox 2024-06-21 22:57:44 -04:00
Agent X
a6648cf517 Make coins able to be shaded by Lua 2024-06-21 22:38:08 -04:00
Agent X
c790922805 Fix max player count limit code I did a couple hours ago 2024-06-21 21:25:00 -04:00
Isaac0-dev
570afe946e
fix scrolling texture interp integer overflow (#72) 2024-06-21 21:06:29 -04:00
Agent X
b959ba90d9 Change toad head sprite for consistency 2024-06-21 19:39:28 -04:00
Agent X
e2591b6797 Update README 2024-06-21 19:34:04 -04:00
Agent X
b7ab4bad4b Update loading screen font scale and Russian translation for rules 2024-06-21 17:37:01 -04:00
Agent X
ef43b197d0 Fix being able to join direct connection lobbies past max players 2024-06-21 17:33:32 -04:00
Agent X
270244d02d Make metal cap use EMBLEM on the models 2024-06-21 14:06:37 -04:00
Agent X
4607405b0c Re-enable DynOS compression (Needs testing) 2024-06-21 13:51:06 -04:00
Agent X
47cccd2a7c Improve FONT_MENU 2024-06-21 13:51:06 -04:00
Agent X
8065e04367 Increase main menu logo size and change loading screen 2024-06-21 13:51:06 -04:00
Agent X
807996c225 Add geo_update_layer_transparency param 30 for not setting anim state 2024-06-21 13:51:06 -04:00
Agent X
7a38540211 Add rules panel for public lobbies
Co-Authored-By: Cooliokid956 <68075390+cooliokid956@users.noreply.github.com>
Co-Authored-By: Blockyyy <88585273+blockyyy@users.noreply.github.com>
Co-Authored-By: flipflop bell <118061445+flipflopbell@users.noreply.github.com>
Co-Authored-By: PeachyPeach <72323920+peachypeachsm64@users.noreply.github.com>
2024-06-21 13:51:06 -04:00
Agent X
6cb37160f9 Make character preset palettes always come first 2024-06-21 13:51:06 -04:00
Agent X
26d979ae0a Reset script error timeout on network shutdown 2024-06-21 13:51:06 -04:00
Agent X
6eae0e28d1 Change METAL to EMBLEM 2024-06-21 13:51:06 -04:00
Agent X
a6f7090879 Raise max mod description length to 800 2024-06-21 13:51:06 -04:00
Isaac0-dev
003136db4f
add get_surface_from_wcd_index (#75) 2024-06-21 12:14:59 -04:00
Isaac0-dev
8ee9fb2c32
make remote players disappear into paintings (#76) 2024-06-21 12:14:51 -04:00
Agent X
fa2ffcdcb9 Readd 'loaded' field to mod audio for CS compatibility 2024-06-19 17:50:24 -04:00
Isaac0-dev
eeebfecca4
more loading screen fixes for non supported builds (#74) 2024-06-19 11:43:01 +10:00
Agent X
1c495d8cd4 Increase max chatbox message length to 500 2024-06-18 18:39:15 -04:00
Isaac0-dev
df7e4b1fd1
fixed collision_find_surface_on_ray (#73) 2024-06-18 18:21:20 +10:00
Cooliokid956
e76e212312
Prevent Pause Exit when it actually happens (#71)
* call level exit hook sooner

call the hook here so you can actually prevent the exit from happening, also no separate hook calls anymore

* instead of here

* compliance
2024-06-17 17:20:30 -04:00
Agent X
56b96a97e2 Turn collision_find_surface_on_ray into an smlua function 2024-06-17 13:03:38 -04:00
Radek Krzyśków
dd966a42d4
Quality-of-Life changes to the Polish translation file (#70)
* Fixed the ASCII representation of glyph "Ł/ł" as "L/l"

* Quality-of-Life updates for the Polish translation file
- added missing diacritics, as they are fully supported by the custom in-game font (regular and aliased)
- changed some of the entries to sound more natural, fixed incorrect translations from English
2024-06-16 15:16:02 -04:00
Agent X
52b4d51508 Add collision_find_surface_on_ray_precision 2024-06-16 10:45:55 -04:00
Agent X
bcdb6be53a Improve mod storage & hopefully fix Cookie mod 2024-06-15 13:39:16 -04:00
Agent X
a15c36a968 Further fix character widths on FONT_MENU
Co-Authored-By: xLuigiGamerx <88401287+xluigigamerx@users.noreply.github.com>
2024-06-14 16:22:05 -04:00
Agent X
15c9602e11 Add gLevelValues.infiniteStairsRequirement and gBehaviorValues.CourtyardBoosRequirement
Ported this PR from the sm64ex-coop dev repo.

Co-Authored-By: Emily♥ <77174187+emilyemmi@users.noreply.github.com>
2024-06-14 10:37:14 -04:00
Agent X
b6ed10274b Update MarioState documentation 2024-06-14 09:42:18 -04:00
Agent X
598db03d80 Fix TTC desync! 2024-06-14 09:41:55 -04:00
Agent X
e780b74d1b Properly sync BITS ferris wheel platforms 2024-06-13 20:33:47 -04:00
Agent X
61e53a948f Further improve FONT_MENU 2024-06-13 20:33:47 -04:00
Agent X
c738a2c27d Remove 2 second freeze after a star spawns 2024-06-13 20:33:47 -04:00
Agent X
a8f76be263 Fix red coins, secrets, goomba triplet macros, and count_objects_with_behavior 2024-06-13 20:33:47 -04:00
Agent X
ab9e4bf6c7 Re add crash fix for exiting to main menu 2024-06-13 20:33:47 -04:00
Agent X
a8fdc53b8d Restore original crash screen shade of blue 2024-06-13 20:33:47 -04:00
Agent X
7026a2862f Add save_file_erase because it's already possible at this point 2024-06-13 20:33:47 -04:00
Radek Krzyśków
653d7a3c1c
Better handling of the keyboard shortcuts in djui_inputbox_on_key_down (#68) 2024-06-13 15:56:00 -04:00
Agent X
9e45e4ad66 Perfect the FONT_MENU period spacing 2024-06-13 12:01:38 -04:00
Agent X
76df190de1 Restore separated staff roll option 2024-06-13 10:19:10 -04:00
Agent X
82cd4176a3 Fix the new Miniaudio audio_stream_set_position 2024-06-12 17:05:41 -04:00
Agent X
9e4599ecb3 Network palette change when picking a preset palette 2024-06-12 16:34:49 -04:00
Agent X
40fb681eda Expose sound_get_level_intensity 2024-06-12 15:01:11 -04:00
Agent X
eb2033f9b0 Fix and improve custom audio stream volume code 2024-06-12 14:43:29 -04:00
Agent X
04964b7569 Revert "Fix heap alloc errors"
This reverts commit cd21cd0b28.
2024-06-12 11:46:28 -04:00
Agent X
9786ba9bc1 Remove delayed warp level ID 127 wrap around
This is very much an edge case, but if a delayed warp is initiated to a custom level that has an ID greater than 127 it will just loop back around to 0.
2024-06-12 11:44:52 -04:00
Agent X
41525c1fc3 Rename HOOK_OVERRIDE_PHYS_STEP_DEFACTO_SPEED to HOOK_MARIO_OVERRIDE_PHYS_STEP_DEFACTO_SPEED 2024-06-12 09:42:43 -04:00