Commit graph

25 commits

Author SHA1 Message Date
Isaac0-dev
663e4549d8
extract assets from rom at runtime (#4)
* Proof of concept for loading rom assets at runtime

* Added skybox textures

* Adjusted format

* Load all texture assets from rom

* Adjusted rom asset loading

* Load all Vtx lists from rom

* clean up toad, wario and his cap conflicts

* Load sound samples from rom

* fix toad sounds

* Loaded sequences from rom

* Load collisions from rom

* Object animations are now loaded from the rom

* Load player animations from rom

* Load goddard anims from rom

* whoops

* fix some compile errors

* drag and drop rom checker, everything works now.

* fix errors due to merge conflicts

* fix compile errors on windows, switch to md5

* fix vertex colors during load

Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com>

* Load dialogs from rom

* Loaded course/act names from rom

* Loaded ingame text from rom

* rerun autogen & blacklist smlua_text_utils_init

* fix ttc_seg7_vertex_0700B238 colors

---------

Co-authored-by: MysterD <myster@d>
Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
2024-03-23 16:11:30 -04:00
Agent X
015f5920d6 Fix texture override example
The tex files were corrupted it seems, probably a remnant from the chaos of the CRLF and LF file ending days.
2024-02-21 14:57:28 -05:00
Agent X
b04dc23aa5 Fix texture override example 2023-12-14 21:21:49 -05:00
Agent X
02607a686e Add texture overriding example 2023-11-13 09:30:20 -05:00
Agent X
49bca1cc01 sm64coopdx
Co-Authored-By: Yuyake <140215214+AngelicMiracles@users.noreply.github.com>
Co-Authored-By: FluffaMario <50761036+FluffaMario@users.noreply.github.com>
Co-Authored-By: Gregory Heskett <gheskett@gmail.com>
Co-Authored-By: iZePlayzYT <69536095+iZePlayzYT@users.noreply.github.com>
Co-Authored-By: Isaac0-dev <62234577+Isaac0-dev@users.noreply.github.com>
Co-Authored-By: eros71 <16540103+eros71-dev@users.noreply.github.com>
2023-10-30 01:03:36 -04:00
PeachyPeach
fc60571b2e
Custom animation examples (#392) 2023-05-14 19:16:03 -07:00
Emerald Lockdown
89f3c4ac91
Doc stuff (#182) 2022-09-12 20:01:45 -07:00
MysterD
a722afe122 Various audio fixes, updated audio example 2022-05-08 04:32:18 -07:00
MysterD
e326590135 Move audio test example 2022-05-08 00:28:02 -07:00
MysterD
3fe3b4ca19 Add custom hud texture example 2022-05-06 22:06:35 -07:00
MysterD
643850ef2e Custom level example 2022-04-15 22:01:19 -07:00
MysterD
4008d99c75 Moved low gravity and mario run to examples 2022-04-13 01:38:32 -07:00
Agent-11 / Agent X
746dd50c5c
Add get/set_environment_region (#56)
Set the water height with a function. Also added an example for it in the documentation.
2022-04-05 15:53:16 -07:00
MysterD
7e677d4596 Fixed up DynOS collision files 2022-04-01 17:59:40 -07:00
MysterD
784614347b Added big paddle example 2022-03-30 21:36:47 -07:00
MysterD
db1c2dd758 Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable 2022-03-19 00:59:06 -07:00
mjcox244
509db70385
Add more Example Lua mods (#35) 2022-03-18 21:30:53 -07:00
MysterD
1db8dcc1d9 Added custom player model example 2022-03-17 21:41:46 -07:00
MysterD
580c5baeb3 Add custom box model example 2022-03-16 22:55:16 -07:00
MysterD
4638ff6f22 Added the ability to set surface collisions on custom behaviors 2022-03-09 23:02:20 -08:00
MysterD
2d8715b330 Made adding to behaviors possible in Lua 2022-03-05 01:29:24 -08:00
MysterD
b3ae635e98 Add custom behavior Lua examples 2022-03-04 23:14:01 -08:00
MysterD
ccf4952baa Add spawn-stuff lua example 2022-02-26 00:03:21 -08:00
MysterD
e536d140bb Added HOOK_ON_INTERACT to Lua API 2022-02-15 22:21:31 -08:00
MysterD
1ea28b9c5a Added rect rendering to Lua API 2022-02-15 22:15:49 -08:00