David Joslin
d824e77cf5
Fixed crash in generate_parent_id()
2023-11-08 19:58:32 -05:00
David Joslin
9d8f8c64a7
Fixed crash in get_id_from_behavior_name()
2023-11-08 19:58:32 -05:00
David Joslin
ff7d976551
Fix crash in DynOS_Tex_Load()
2023-11-08 19:58:31 -05:00
David Joslin
c63ac1655d
Fix crash in network_send_to()
2023-11-08 19:58:31 -05:00
David Joslin
36ebb8affe
Fix crash in move_into_c_up()
2023-11-08 19:58:29 -05:00
David Joslin
d25ae5a130
Fix crash in init_level()
2023-11-08 19:55:31 -05:00
David Joslin
61fa9faf2e
Remove tas controller
2023-11-08 19:55:31 -05:00
David Joslin
d0e6b7a1f6
Fixed crash in djui_unicode_get_base_char()
2023-11-08 19:55:31 -05:00
David Joslin
522d7c0373
Fixed crash in import_texture_*()
2023-11-08 19:55:31 -05:00
David Joslin
5a5f33d859
Fixed crash in DynOS_Lvl_Activate()
2023-11-08 19:55:31 -05:00
David Joslin
9b23b7dab4
Fixed crash in act_dile()
2023-11-08 19:55:31 -05:00
David Joslin
c7edf85ad9
Fix crash in tox_box_move()
2023-11-08 19:55:28 -05:00
David Joslin
36b4ffbfe8
Fixed crash in DynOS_Actor_AddCustom()
2023-11-08 19:53:36 -05:00
David Joslin
6378681e96
Fixed crash in find_mario_floor_and_ceil()
2023-11-08 19:53:36 -05:00
David Joslin
c21aa2d85f
Fixed crash in warp_credits
2023-11-08 19:53:36 -05:00
David Joslin
750b9a8730
Added bounds checking to gActiveMods.entries[]
2023-11-08 19:53:36 -05:00
David Joslin
10aedbfd97
Adjustments to ping and resend rate to reduce packet spam
2023-11-08 19:53:36 -05:00
David Joslin
9d5422f2d8
Log global popup messages in console
2023-11-08 19:53:30 -05:00
MysterD
081a7fd9dc
Added HOOK_ON_RENDER_BEHIND, deprecated djui_hud_set_render_behind_hud()
2023-11-08 19:53:27 -05:00
MysterD
1f54996d47
Fix bounds checking of course/act name replacement
2023-11-08 19:50:55 -05:00
Isaac0-dev
cece41f1a8
fix new course/act name replacement system ( #506 )
...
* fix new course/act name replacement system
* check array bounds
* fix small oversight from an older pr
* whoops, forgot this
2023-11-08 19:50:55 -05:00
defacube
960e80a58c
Correct some Russian translations ( #510 )
2023-11-08 19:50:55 -05:00
MysterD
0727ce0a21
Made soft-resetting of the camera no longer change camera position
2023-11-08 19:50:55 -05:00
David Joslin
27df58b4f0
Made sure to update 'statusForCamera' whenever we soft_reset_camera()
2023-11-08 19:50:55 -05:00
David Joslin
362c31fe94
Fix controller reading
2023-11-08 19:50:51 -05:00
David Joslin
660be7cd14
fix headless build on Debian/Ubuntu
...
Thanks to silbinarywolf on Github
2023-11-08 19:48:18 -05:00
David Joslin
cb66c36a72
Fix broken link to Moonjump.lua
...
thanks to nonperforming on github
2023-11-08 19:48:09 -05:00
David Joslin
74ea705f8b
Bounds check network_receive_level_spawn_info()
2023-11-08 19:48:09 -05:00
defacube
36e9274ef5
Add support for 16 areas ( #502 )
2023-11-08 19:48:09 -05:00
David Joslin
8ab0e17876
Remove built-in cheats
2023-11-08 19:48:00 -05:00
Sunk
a33f8592f8
Fix timer issue with PSC ( #509 )
...
My last PR didn't seem to account for the race timer so now it does
2023-11-08 19:47:40 -05:00
Sunk
d3c14ce038
Fix camera bug introduced by a previous PR ( #505 )
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* Fix camera bug introduced by a previous PR
* Readjust camera collision code
2023-11-08 19:47:40 -05:00
Agent X
c9489ba165
Small fix
2023-11-07 16:50:56 -05:00
Agent X
7343c019af
Update info panel
2023-11-07 16:48:57 -05:00
Agent X
f58127a0bc
Update loading screen
2023-11-06 18:51:08 -05:00
Agent X
521b0ab7a9
DynOS Skyboxes
2023-11-06 18:37:02 -05:00
Agent X
1a7a75bda3
Fix merge conflicts
2023-11-06 15:52:33 -05:00
David Joslin
9a6d2a464a
Remove football
2023-11-06 15:05:13 -05:00
David Joslin
8852fe16dd
Reran autogen
2023-11-06 15:04:47 -05:00
David Joslin
aa7859c9a0
Adjustments to 'ChatUpdate-v3'
2023-11-06 15:04:44 -05:00
iZePlayzYT
32b54fac9b
[ChatUpdate-v3] Added SentChatMessage-History & Added Chat-Tab-Completion for Commands,Subcommands,Playernames & Added 2 new Start-Parameters ( #482 )
...
Added SentChatMessages-History (including navigation)
Added Tab-Completion for Main-Commands
Added Tab-Completion for Sub-Commands
Added Tab-Completion for Player-Names [Now finally fixed and working correctly]
Improved some english translations
Improved a lot of german translations
Fixed a few bugs and bad code regarding "default commands"
Development started on a new chat command handling system (Not in use yet)
Fixed some stuff previously noted/criticized by other developers in a previous the code review
Added new Start-Parameter "--playername PLAYERNAME"
Added new Start-Parameter "--randomplayername"
2023-11-06 15:04:20 -05:00
Sunk
da5c4a68db
Added romhack camera dpad functionality ( #497 )
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* Aglambi (Added romhack camera dpad functionality)
* Remove this random comment on request
* Make dpad camera disabled by default
* Force axis alignment when dpad camera is off
2023-11-06 15:00:23 -05:00
Blockyyy
56e7470e7b
Exposed warp_special ( #493 )
...
Exposes the warp_special function and adds some constants for it
Fixed the crash by making it so a script error happens instead.
2023-11-06 14:59:20 -05:00
Isaac0-dev
b12b479d70
loading screen ( #495 )
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* loading screen
* fix compile error
* Fix animation comparisons after character anim commit
* Cleaned up character sound/anim lookup code
* hopefully fix problems with queued mods
* use dj's changes
* fix compile errors due to upstream merge
2023-11-06 14:59:17 -05:00
Agent X
e8b6a8cffa
Build first person player camera into the game
2023-11-04 21:32:03 -04:00
Agent X
395ac50532
Add ability to set fog intensity multiplier (ramps up quickly)
2023-11-01 21:21:46 -04:00
Agent X
a4cb43bbb9
Tear out External Data and make Free Cam always compile
2023-11-01 20:17:55 -04:00
David Joslin
4ecbca1473
Now that sparkle_spawn_star is sync'd normally, no need to send it every frame
2023-10-31 14:54:09 -04:00
Sunk
55d786d9f5
Fix stars being in an infinite loop ( #496 )
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* Fix stars being in an infinite loop
* Give syncing a distance
In theory I would no longer need to sync cutscene flags, but it's still worth keeping
2023-10-31 14:53:59 -04:00
Sunk
e5dba75757
Update PSC ( #499 )
...
* Update personal star counter mod
Decided to modernize this mod by making it more efficient and readable. Added a ton of comments to make it much easier to understand what's going on here.
* Rename mod
* Rename mod just a bit more
2023-10-30 19:24:44 -04:00