fgsfds
55692aebf8
Update README.md
2020-06-05 21:19:44 +03:00
fgsfds
81dc46ca78
Merge pull request #304 from hunterzero99/patch-1
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Note changed save & config file location
2020-06-05 21:18:01 +03:00
luciferin
fa3b68b9c8
Update README.md
2020-06-05 14:07:16 -04:00
fgsfds
bcdaf13386
add script to unpack .pak-formatted texture packs
2020-06-05 20:27:54 +03:00
fgsfds
5d2f4e1ba5
32 chars is too small for this shit
2020-06-05 20:26:43 +03:00
fgsfds
e9f0519bc4
text saves now utilize the save path
2020-06-05 20:23:18 +03:00
fgsfds
f1393a4431
update xxhash map
2020-06-05 20:21:59 +03:00
luciferin
708b6c6855
Note changed save & config file location
2020-06-05 09:50:16 -04:00
Zerocker
ad92b93b39
Fix missed collected stars after gameover
2020-06-05 15:15:40 +09:00
fgsfds
aff081080b
unfuck keyboard API; actually use seconds for rumble time
2020-06-04 23:58:18 +03:00
fgsfds
3954f7d1d3
nuke some leftover MIPS assembly and binary blobs
2020-06-04 23:42:19 +03:00
fgsfds
bd68d6cb67
move rumble functions to controller API
2020-06-04 23:39:57 +03:00
zerocloude
a3ee774ba2
Merge pull request #261 from zerocloude/rumble_back
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Added rumble from Shindou version
2020-06-04 19:35:59 +09:00
Zerocker
77217baf13
Merge remote-tracking branch 'upstream/nightly' into rumble_back
2020-06-04 19:13:41 +09:00
fgsfds
88b044bd76
load external gamecontrollerdb file if it's present
2020-06-03 00:10:42 +03:00
fgsfds
5b14bf3b5e
precache is now turned on by default
2020-06-03 00:10:20 +03:00
fgsfds
05d401072b
yeet
2020-06-02 23:43:32 +03:00
fgsfds
35382b83a1
roll back rsync
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apparently I'm the only man in existence who has it installed by default
2020-06-02 22:37:43 +03:00
fgsfds
afca02c0a7
use 'rsync' instead of 'find' + 'cp -r --parents'
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mostly because cp is fucking weird on OSX, thank you Apple very cool
2020-06-02 17:57:45 +03:00
fgsfds
f00c553f75
Merge pull request #287 from GateGuy/NoDrawFishFix
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Fixed fish constantly respawning with NODRAWINGDISTANCE=1
2020-06-02 02:41:14 +03:00
GateGuy
269cd8f60f
Fixed constant fish respawning
2020-06-01 17:33:22 -04:00
fgsfds
6cee636382
change EXTERNAL_TEXTURES to EXTERNAL_DATA; load sound data from external files
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no separation tho, just binary blobs o shit
2020-06-01 12:13:05 +03:00
fgsfds
8b386a2175
allow binding stick directions to controller buttons
2020-06-01 00:03:53 +03:00
zerocloude
1c0c050d1f
Merge pull request #231 from zerocloude/textsaves_fix
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Added appropriate flags for sound mode and cap level.
2020-06-01 00:07:47 +09:00
Zerocker
b7b255317f
Added backup for slot 0 to slot 1
2020-06-01 00:02:47 +09:00
Zerocker
4a24cb9d16
Removed "Disable BLJ" from branch
2020-05-31 14:23:28 +09:00
Zerocker
9917188ec8
Revert "Secret Cheat was added"
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This reverts commit 19990cde38
.
2020-05-31 14:18:17 +09:00
Zerocker
82163b706a
Merge remote-tracking branch 'upstream/nightly' into textsaves_fix
2020-05-30 21:00:11 +09:00
Zerocker
709a049ab6
Added rumble strength option
2020-05-30 20:50:12 +09:00
Zerocker
2bc577bc3c
Added haptic implementation
2020-05-30 20:37:37 +09:00
Zerocker
cf122ee6e8
Merge remote-tracking branch 'upstream/nightly' into rumble_back
2020-05-30 17:34:56 +09:00
fgsfds
f6c54e95b2
read in all config line tokens (fixes the binds not saving)
2020-05-29 20:10:38 +03:00
fgsfds
93030b02a3
don't die after encountering a NULL texture
2020-05-29 19:35:35 +03:00
fgsfds
540a0387c9
fix build
2020-05-29 18:08:00 +03:00
Zerocker
b5cdf7e7f6
Returned back OS functions in the commented state
2020-05-29 23:23:45 +09:00
Zerocker
3f1fd3aba8
Merge remote-tracking branch 'upstream/nightly' into rumble_back
2020-05-29 23:19:09 +09:00
fgsfds
aaa2c71d43
Merge pull request #278 from GateGuy/DeadzoneOption
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Added joystick deadzone setting to Controls
2020-05-29 08:22:00 +03:00
GateGuy
2e332c9316
Fixed typo in comment
2020-05-28 18:42:45 -04:00
GateGuy
875d7a9b3c
Added deadzone option
2020-05-28 18:40:36 -04:00
fgsfds
85a1d88422
texrename: handle multiple files with the same CRC too
2020-05-28 23:08:47 +03:00
fgsfds
a0a256499b
Merge pull request #269 from coltongit/patch-31
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Fix a minor error with bettercamera
2020-05-27 03:18:02 +03:00
fgsfds
8013b9a325
add scripts to rename CRC-named HD textures
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as used by @originalgrego's fork
2020-05-27 02:56:12 +03:00
fgsfds
62e78a74c0
fix crashes with EXTERNAL_TEXTURES on JP/EU and Bowser
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related to two huge textures and fonts
2020-05-27 02:51:21 +03:00
Colton G. Rushton
b5b5aab076
Fix a minor error with bettercamera
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The bettercamera code set when the player goes to THI is actually supposed to be set when the player goes to TTM. This small PR fixes this minor bug.
2020-05-26 15:28:36 -03:00
fgsfds
e3401f1547
use a script to output zero-terminated strings instead of bash printf
2020-05-26 02:59:38 +03:00
fgsfds
9f9e79ed9d
build the res target by default when EXTERNAL_TEXTURES is enabled
2020-05-26 02:18:09 +03:00
fgsfds
655c381d6f
add texture preloading
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when EXTERNAL_TEXTURES is defined, the texture hashmap in gfx_pc.c uses texture names as keys
all textures are precached on startup if EXTERNAL_TEXTURES is defined and 'precache' is true in the config
2020-05-26 00:54:51 +03:00
fgsfds
f8139cce6d
fix tools Makefile
2020-05-26 00:47:08 +03:00
Zerocker
6166402626
Removed ifndefs from main
2020-05-25 17:06:50 +09:00
fgsfds
1873f7aba5
game now uses non-working directory paths by default
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saves by default go into XDG_DATA_HOME/sm64pc
external data is read from the executable directory, if it's not found there on Unix systems the game will attempt to read it from some paths like /usr/local/share/sm64pc
both save data and readonly data fall back to other options in case of a problem
behavior can be overridden by specifying --datapath and --savepath on the CLI
both of those will expand the exclamation point ('!') to the executable path, e. g. --savepath '!/save'
2020-05-25 07:19:35 +03:00