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https://github.com/coop-deluxe/sm64coopdx.git
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use 'rsync' instead of 'find' + 'cp -r --parents'
mostly because cp is fucking weird on OSX, thank you Apple very cool
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parent
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commit
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1 changed files with 7 additions and 6 deletions
13
Makefile
13
Makefile
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@ -451,7 +451,7 @@ ENDIAN_BITWIDTH := $(BUILD_DIR)/endian-and-bitwidth
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AS := $(CROSS)as
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ifeq ($(OSX_BUILD),1)
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AS := i686-w64-mingw32-as
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AS := i686-w64-mingw32-as
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endif
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ifneq ($(TARGET_WEB),1) # As in, not-web PC port
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@ -618,21 +618,22 @@ ZEROTERM = $(PYTHON) $(TOOLS_DIR)/zeroterm.py
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all: $(EXE)
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ifeq ($(EXTERNAL_DATA),1)
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# depend on resources as well
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all: res
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# prepares the resource folder for external data
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res: $(EXE)
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@mkdir -p $(BUILD_DIR)/res
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@mkdir -p $(BUILD_DIR)/res/sound
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@cp -r -f textures/ $(BUILD_DIR)/res/
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@cp -r -f $(BUILD_DIR)/textures/skybox_tiles/ $(BUILD_DIR)/res/textures/
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@rsync -zar --prune-empty-dirs textures $(BUILD_DIR)/res/
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@rsync -zar --prune-empty-dirs --include="*/" --include="*.png" --exclude="*" actors $(BUILD_DIR)/res/
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@rsync -zar --prune-empty-dirs --include="*/" --include="*.png" --exclude="*" levels $(BUILD_DIR)/res/
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@rsync -zar --prune-empty-dirs $(BUILD_DIR)/textures/skybox_tiles $(BUILD_DIR)/res/textures/
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@cp -f $(SOUND_BIN_DIR)/sound_data.ctl $(BUILD_DIR)/res/sound/
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@cp -f $(SOUND_BIN_DIR)/sound_data.tbl $(BUILD_DIR)/res/sound/
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@cp -f $(SOUND_BIN_DIR)/sequences.bin $(BUILD_DIR)/res/sound/
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@cp -f $(SOUND_BIN_DIR)/bank_sets $(BUILD_DIR)/res/sound/
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@find actors -name \*.png -exec cp --parents {} $(BUILD_DIR)/res/ \;
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@find levels -name \*.png -exec cp --parents {} $(BUILD_DIR)/res/ \;
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endif
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clean:
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