Commit graph

4 commits

Author SHA1 Message Date
Michael Fabian Dirks
fd5723d56b filter-transform: Fix perspective camera and more
* Fixed the perspective mesh not filling the entire frame with the default settings.
* Changed the maximum range of 'Field of View' to 179 degrees instead of 180 degrees.
* Changed the direction the perspective camera looks at to +Z instead of -Z. This should feel more natural for users of other 3D programs.
* Changed the 'Position (Z)' default to 0.
* Added translation strings for 'Field Of View', 'Position', 'Scale' and 'Rotation'.
2017-07-01 04:06:58 +02:00
Michael Fabian Dirks
bffa1e704e filter-transform: Add Field Of View property 2017-06-29 07:12:41 +02:00
Michael Fabian Dirks
b202303fe5 filter-transform: Fix perspective camera FOV
FOV for the perspective camera was previously set to 180° (or more) resulting in really small images. Also added proper rotation support with options to choose which axis to rotate first.
2017-06-29 06:13:50 +02:00
Michael Fabian Dirks
92c4438a55 filter-transform: Add 3D Transform filter 2017-06-29 03:41:32 +02:00