obs-StreamFX/source/filter-blur.h

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/*
* Modern effects for a modern Streamer
* Copyright (C) 2017 Michael Fabian Dirks
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#pragma once
#include "plugin.h"
#include "gs-helper.h"
#include "gs-effect.h"
#include "gs-texture.h"
#include <memory>
#define S_FILTER_BLUR "Filter.Blur"
#define S_FILTER_BLUR_TYPE "Filter.Blur.Type"
#define S_FILTER_BLUR_TYPE_BOX "Filter.Blur.Type.Box"
#define S_FILTER_BLUR_TYPE_GAUSSIAN "Filter.Blur.Type.Gaussian"
#define S_FILTER_BLUR_TYPE_BILATERAL "Filter.Blur.Type.Bilateral"
#define S_FILTER_BLUR_SIZE "Filter.Blur.Size"
// Bilateral Blur
#define S_FILTER_BLUR_BILATERAL_SMOOTHING "Filter.Blur.Bilateral.Smoothing"
#define S_FILTER_BLUR_BILATERAL_SHARPNESS "Filter.Blur.Bilateral.Sharpness"
// Advanced
#define S_FILTER_BLUR_COLORFORMAT "Filter.Blur.ColorFormat"
namespace Filter {
class Blur {
public:
Blur();
~Blur();
static const char *get_name(void *);
static void get_defaults(obs_data_t *);
static obs_properties_t *get_properties(void *);
static bool modified_properties(obs_properties_t *,
obs_property_t *, obs_data_t *);
static void *create(obs_data_t *, obs_source_t *);
static void destroy(void *);
static uint32_t get_width(void *);
static uint32_t get_height(void *);
static void update(void *, obs_data_t *);
static void activate(void *);
static void deactivate(void *);
static void video_tick(void *, float);
static void video_render(void *, gs_effect_t *);
enum Type : int64_t {
Box,
Gaussian,
Bilateral,
};
private:
obs_source_info m_sourceInfo;
private:
class Instance {
public:
Instance(obs_data_t*, obs_source_t*);
~Instance();
void update(obs_data_t*);
uint32_t get_width();
uint32_t get_height();
void activate();
void deactivate();
void show();
void hide();
void video_tick(float);
void video_render(gs_effect_t*);
bool apply_shared_param(gs_texture_t* input,
float texelX, float texelY);
bool apply_bilateral_param();
bool apply_gaussian_param();
private:
obs_source_t *m_source;
gs_texrender_t *m_primaryRT, *m_secondaryRT;
gs_texrender_t *m_rtHorizontal, *m_rtVertical;
std::shared_ptr<GS::Effect> m_effect;
// Blur
Type m_type;
uint64_t m_size;
// Bilateral
double_t m_bilateralSmoothing;
double_t m_bilateralSharpness;
// Advanced
2017-12-14 01:35:47 +00:00
bool m_errorLogged = false;
uint64_t m_colorFormat;
};
};
}