mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-12-28 18:41:14 +00:00
filter-blur: Multiple changes, see description
* Added a 'Bilateral' de-noising blur, currently very resource hungry. It also has two extra sliders called 'Smoothing' and 'Sharpness', the former controls how smooth the output is * Updated effect loading to be global instead of per instance. * Changed default blur size to 5px. * Simplified render loop (see previous effect commit).
This commit is contained in:
parent
8f05b348dd
commit
2621d4961f
4 changed files with 330 additions and 111 deletions
79
data/filter-blur/bilateral.effect
Normal file
79
data/filter-blur/bilateral.effect
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@ -0,0 +1,79 @@
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uniform float4x4 ViewProj;
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uniform texture2d image;
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uniform float2 texel;
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uniform int widthHalf;
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uniform int width;
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uniform float bilateralSmoothing;
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uniform float bilateralSharpness;
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sampler_state textureSampler {
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Filter = Point;
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AddressU = Clamp;
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AddressV = Clamp;
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};
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struct VertDataIn {
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float4 pos : POSITION;
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float2 uv : TEXCOORD0;
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};
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struct VertDataOut {
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float4 pos : POSITION;
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float2 uv : TEXCOORD0;
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};
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VertDataOut VSDefault(VertDataIn v_in)
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{
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VertDataOut vert_out;
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vert_out.pos = mul(float4(v_in.pos.xyz, 1.0), ViewProj);
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vert_out.uv = v_in.uv;
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return vert_out;
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}
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// Bilateral Blur
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float Bilateral(float x, float sigma)
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{
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return 0.39894 * exp(-0.5 * (x*x) / (sigma*sigma)) / sigma;
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}
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float Bilateral3(float3 v, float sigma)
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{
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return 0.39894 * exp(-0.5 * dot(v,v) / (sigma*sigma)) / sigma;
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}
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float4 PSBilateral(VertDataOut v_in) : TARGET
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{
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float4 source = image.Sample(textureSampler, v_in.uv);
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float3 color = float3(0, 0, 0);
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float2 rootuv = v_in.uv - (texel * widthHalf);
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float Z = 0.0;
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float bZ = 1.0 / Bilateral(0.0, bilateralSharpness);
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for (int k = -widthHalf; k <= widthHalf; k++) {
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// Sample Color
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float3 sample = image.Sample(textureSampler, rootuv);
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// Bilateral Stuff
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float bKernel = Bilateral(abs(k), bilateralSmoothing);
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bKernel *= bKernel;
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float factor = Bilateral3(sample - source.rgb, bilateralSharpness) * bZ * bKernel;
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Z += factor;
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// Store Color
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color += factor * sample;
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// Advance UV
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rootuv += texel;
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}
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return float4(color.rgb / Z, source.a);
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}
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technique Draw
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{
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pass
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{
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vertex_shader = VSDefault(v_in);
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pixel_shader = PSBilateral(v_in);
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}
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}
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@ -37,4 +37,7 @@ Filter.Blur="Blur"
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Filter.Blur.Type="Type"
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Filter.Blur.Type.Box="Box"
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Filter.Blur.Type.Gaussian="Gaussian"
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Filter.Blur.Type.Bilateral="Bilateral"
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Filter.Blur.Size="Size (Pixel)"
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Filter.Blur.Bilateral.Smoothing="Smoothing"
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Filter.Blur.Bilateral.Sharpness="Sharpness"
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@ -29,6 +29,8 @@ extern "C" {
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#pragma warning (pop)
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}
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static gs_effect_t *g_boxBlurEffect, *g_gaussianBlurEffect, *g_bilateralBlurEffect;
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Filter::Blur::Blur() {
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memset(&sourceInfo, 0, sizeof(obs_source_info));
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sourceInfo.id = "obs-stream-effects-filter-blur";
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@ -48,10 +50,56 @@ Filter::Blur::Blur() {
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sourceInfo.video_tick = video_tick;
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sourceInfo.video_render = video_render;
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obs_register_source(&sourceInfo);
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obs_enter_graphics();
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{
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char* loadError = nullptr;
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char* file = obs_module_file("filter-blur/box.effect");
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g_boxBlurEffect = gs_effect_create_from_file(file, &loadError);
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bfree(file);
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if (loadError != nullptr) {
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PLOG_ERROR("<filter-blur> Loading effect failed with error(s): %s", loadError);
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bfree(loadError);
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} else if (!g_boxBlurEffect) {
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PLOG_ERROR("<filter-blur> Loading effect failed with unspecified error.");
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}
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}
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{
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char* loadError = nullptr;
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char* file = obs_module_file("filter-blur/gaussian.effect");
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g_gaussianBlurEffect = gs_effect_create_from_file(file, &loadError);
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bfree(file);
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if (loadError != nullptr) {
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PLOG_ERROR("<filter-blur> Loading effect failed with error(s): %s", loadError);
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bfree(loadError);
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} else if (!g_gaussianBlurEffect) {
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PLOG_ERROR("<filter-blur> Loading effect failed with unspecified error.");
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}
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}
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{
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char* loadError = nullptr;
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char* file = obs_module_file("filter-blur/bilateral.effect");
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g_bilateralBlurEffect = gs_effect_create_from_file(file, &loadError);
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bfree(file);
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if (loadError != nullptr) {
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PLOG_ERROR("<filter-blur> Loading effect failed with error(s): %s", loadError);
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bfree(loadError);
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} else if (!g_bilateralBlurEffect) {
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PLOG_ERROR("<filter-blur> Loading effect failed with unspecified error.");
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}
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}
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obs_leave_graphics();
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if (g_boxBlurEffect && g_gaussianBlurEffect && g_bilateralBlurEffect)
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obs_register_source(&sourceInfo);
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}
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Filter::Blur::~Blur() {}
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Filter::Blur::~Blur() {
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obs_enter_graphics();
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gs_effect_destroy(g_bilateralBlurEffect);
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gs_effect_destroy(g_gaussianBlurEffect);
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gs_effect_destroy(g_boxBlurEffect);
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obs_leave_graphics();
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}
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const char * Filter::Blur::get_name(void *) {
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return P_TRANSLATE(P_FILTER_BLUR);
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@ -59,7 +107,11 @@ const char * Filter::Blur::get_name(void *) {
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void Filter::Blur::get_defaults(obs_data_t *data) {
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obs_data_set_default_int(data, P_FILTER_BLUR_TYPE, Filter::Blur::Type::Box);
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obs_data_set_default_int(data, P_FILTER_BLUR_SIZE, 1);
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obs_data_set_default_int(data, P_FILTER_BLUR_SIZE, 5);
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// Bilateral Only
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obs_data_set_default_double(data, P_FILTER_BLUR_BILATERAL_SMOOTHING, 50.0);
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obs_data_set_default_double(data, P_FILTER_BLUR_BILATERAL_SHARPNESS, 90.0);
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}
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obs_properties_t * Filter::Blur::get_properties(void *) {
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@ -69,17 +121,50 @@ obs_properties_t * Filter::Blur::get_properties(void *) {
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p = obs_properties_add_list(pr, P_FILTER_BLUR_TYPE, P_TRANSLATE(P_FILTER_BLUR_TYPE),
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obs_combo_type::OBS_COMBO_TYPE_LIST, obs_combo_format::OBS_COMBO_FORMAT_INT);
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obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_FILTER_BLUR_TYPE)));
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obs_property_list_add_int(p, P_TRANSLATE(P_FILTER_BLUR_TYPE_BOX), Filter::Blur::Type::Box);
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obs_property_set_modified_callback(p, modified_properties);
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obs_property_list_add_int(p, P_TRANSLATE(P_FILTER_BLUR_TYPE_BOX),
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Filter::Blur::Type::Box);
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obs_property_list_add_int(p, P_TRANSLATE(P_FILTER_BLUR_TYPE_GAUSSIAN),
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Filter::Blur::Type::Gaussian);
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obs_property_list_add_int(p, P_TRANSLATE(P_FILTER_BLUR_TYPE_BILATERAL),
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Filter::Blur::Type::Bilateral);
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p = obs_properties_add_int_slider(pr, P_FILTER_BLUR_SIZE, P_TRANSLATE(P_FILTER_BLUR_SIZE),
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1, 100, 1);
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p = obs_properties_add_int_slider(pr, P_FILTER_BLUR_SIZE,
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P_TRANSLATE(P_FILTER_BLUR_SIZE), 1, 25, 1);
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obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_FILTER_BLUR_SIZE)));
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// Bilateral Only
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p = obs_properties_add_float_slider(pr, P_FILTER_BLUR_BILATERAL_SMOOTHING,
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P_TRANSLATE(P_FILTER_BLUR_BILATERAL_SMOOTHING), 0.01, 100.0, 0.01);
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obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_FILTER_BLUR_BILATERAL_SMOOTHING)));
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p = obs_properties_add_float_slider(pr, P_FILTER_BLUR_BILATERAL_SHARPNESS,
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P_TRANSLATE(P_FILTER_BLUR_BILATERAL_SHARPNESS), 0, 99.99, 0.01);
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obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_FILTER_BLUR_BILATERAL_SHARPNESS)));
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return pr;
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}
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bool Filter::Blur::modified_properties(obs_properties_t *pr, obs_property_t *, obs_data_t *d) {
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bool showBilateral = false;
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switch (obs_data_get_int(d, P_FILTER_BLUR_TYPE)) {
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case Filter::Blur::Type::Box:
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break;
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case Filter::Blur::Type::Gaussian:
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break;
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case Filter::Blur::Type::Bilateral:
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showBilateral = true;
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break;
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}
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obs_property_set_visible(obs_properties_get(pr, P_FILTER_BLUR_BILATERAL_SMOOTHING),
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showBilateral);
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obs_property_set_visible(obs_properties_get(pr, P_FILTER_BLUR_BILATERAL_SHARPNESS),
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showBilateral);
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return true;
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}
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void * Filter::Blur::create(obs_data_t *data, obs_source_t *source) {
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return new Instance(data, source);
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}
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@ -126,16 +211,7 @@ void Filter::Blur::video_render(void *ptr, gs_effect_t *effect) {
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Filter::Blur::Instance::Instance(obs_data_t *data, obs_source_t *context) : m_source(context) {
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obs_enter_graphics();
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{
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char* loadError = nullptr;
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char* file = obs_module_file("filter-blur/filter.effect");
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m_effect = gs_effect_create_from_file(file, &loadError);
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bfree(file);
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if (loadError != nullptr) {
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PLOG_ERROR("<filter-blur> Loading effect failed with error(s): %s", loadError);
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bfree(loadError);
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}
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}
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m_effect = g_boxBlurEffect;
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m_primaryRT = gs_texrender_create(GS_RGBA, GS_ZS_NONE);
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m_secondaryRT = gs_texrender_create(GS_RGBA, GS_ZS_NONE);
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obs_leave_graphics();
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@ -145,22 +221,29 @@ Filter::Blur::Instance::Instance(obs_data_t *data, obs_source_t *context) : m_so
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Filter::Blur::Instance::~Instance() {
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obs_enter_graphics();
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gs_effect_destroy(m_effect);
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gs_texrender_destroy(m_primaryRT);
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gs_texrender_destroy(m_secondaryRT);
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obs_leave_graphics();
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}
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void Filter::Blur::Instance::update(obs_data_t *data) {
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switch (obs_data_get_int(data, P_FILTER_BLUR_TYPE)) {
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m_type = (Type)obs_data_get_int(data, P_FILTER_BLUR_TYPE);
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switch (m_type) {
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case Filter::Blur::Type::Box:
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m_technique = gs_effect_get_technique(m_effect, "Box");
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m_effect = g_boxBlurEffect;
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break;
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case Filter::Blur::Type::Gaussian:
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m_technique = gs_effect_get_technique(m_effect, "Gaussian");
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m_effect = g_gaussianBlurEffect;
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break;
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case Filter::Blur::Type::Bilateral:
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m_effect = g_bilateralBlurEffect;
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break;
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}
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m_filterWidth = (int)obs_data_get_int(data, P_FILTER_BLUR_SIZE);
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m_size = (uint64_t)obs_data_get_int(data, P_FILTER_BLUR_SIZE);
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// Bilateral Blur
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m_bilateralSmoothing = obs_data_get_double(data, P_FILTER_BLUR_BILATERAL_SMOOTHING) / 100.0;
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m_bilateralSharpness = obs_data_get_double(data, P_FILTER_BLUR_BILATERAL_SHARPNESS) / 100.0;
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}
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uint32_t Filter::Blur::Instance::get_width() {
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@ -182,6 +265,7 @@ void Filter::Blur::Instance::hide() {}
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void Filter::Blur::Instance::video_tick(float) {}
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void Filter::Blur::Instance::video_render(gs_effect_t *effect) {
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bool failed = false;
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obs_source_t
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*parent = obs_filter_get_parent(m_source),
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*target = obs_filter_get_target(m_source);
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@ -197,8 +281,7 @@ void Filter::Blur::Instance::video_render(gs_effect_t *effect) {
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}
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gs_effect_t* defaultEffect = obs_get_base_effect(obs_base_effect::OBS_EFFECT_DEFAULT);
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gs_texture_t *sourceTexture = nullptr,
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*horizontalTexture = nullptr;
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gs_texture_t *sourceTexture = nullptr, *horizontalTexture = nullptr;
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#pragma region Source To Texture
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gs_texrender_reset(m_primaryRT);
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@ -207,7 +290,7 @@ void Filter::Blur::Instance::video_render(gs_effect_t *effect) {
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obs_source_skip_video_filter(m_source);
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return;
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} else {
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gs_ortho(0, baseW, 0, baseH, -1, 1);
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gs_ortho(0, (float)baseW, 0, (float)baseH, -1, 1);
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// Clear to Black
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vec4 black;
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@ -232,12 +315,16 @@ void Filter::Blur::Instance::video_render(gs_effect_t *effect) {
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obs_source_process_filter_end(m_source, effect ? effect : defaultEffect, baseW, baseH);
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} else {
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PLOG_ERROR("<filter-blur> Unable to render source.");
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obs_source_skip_video_filter(m_source);
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return;
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failed = true;
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}
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gs_texrender_end(m_primaryRT);
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}
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if (failed) {
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obs_source_skip_video_filter(m_source);
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return;
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}
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sourceTexture = gs_texrender_get_texture(m_primaryRT);
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if (!sourceTexture) {
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PLOG_ERROR("<filter-blur> Failed to get source texture.");
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@ -253,7 +340,7 @@ void Filter::Blur::Instance::video_render(gs_effect_t *effect) {
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obs_source_skip_video_filter(m_source);
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return;
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} else {
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gs_ortho(0, baseW, 0, baseH, -1, 1);
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gs_ortho(0, (float)baseW, 0, (float)baseH, -1, 1);
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// Clear to Black
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vec4 black;
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@ -274,44 +361,35 @@ void Filter::Blur::Instance::video_render(gs_effect_t *effect) {
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gs_enable_color(true, true, true, true);
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// Prepare Effect
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gs_eparam_t *param = gs_effect_get_param_by_name(m_effect, "texel");
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if (param) {
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vec2 texel;
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vec2_set(&texel, (float)(1.0 / baseW), 0);
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gs_effect_set_vec2(param, &texel);
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if (!apply_effect_param(sourceTexture, (float)(1.0 / baseW), 0)) {
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PLOG_ERROR("<filter-blur> Failed to apply effect parameters.");
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failed = true;
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} else {
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PLOG_ERROR("<filter-blur> Failed to set texel param.");
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obs_source_skip_video_filter(m_source);
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return;
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}
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param = gs_effect_get_param_by_name(m_effect, "size");
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if (param) {
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gs_effect_set_int(param, m_filterWidth);
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} else {
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PLOG_ERROR("<filter-blur> Failed to set size param.");
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obs_source_skip_video_filter(m_source);
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return;
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}
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param = gs_effect_get_param_by_name(m_effect, "image");
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if (param) {
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gs_effect_set_texture(param, sourceTexture);
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} else {
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PLOG_ERROR("<filter-blur> Failed to set image param.");
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obs_source_skip_video_filter(m_source);
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return;
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}
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// Render
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if (gs_technique_begin(m_technique)) {
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if (gs_technique_begin_pass_by_name(m_technique, "Horizontal")) {
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while (gs_effect_loop(m_effect, "Draw")) {
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gs_draw_sprite(sourceTexture, 0, baseW, baseH);
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gs_technique_end_pass(m_technique);
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}
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gs_technique_end(m_technique);
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//// Render
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//if (gs_technique_begin(m_technique)) {
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// PLOG_ERROR("<filter-blur> Failed to render effect.");
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// failed = true;
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//} else {
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// if (!gs_technique_begin_pass_by_name(m_technique, "Draw")) {
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// PLOG_ERROR("<filter-blur> Failed to render horizontal pass.");
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// failed = true;
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// } else {
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// gs_technique_end_pass(m_technique);
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// }
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// gs_technique_end(m_technique);
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//}
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}
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gs_texrender_end(m_secondaryRT);
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}
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if (failed) {
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obs_source_skip_video_filter(m_source);
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return;
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}
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horizontalTexture = gs_texrender_get_texture(m_secondaryRT);
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if (!horizontalTexture) {
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PLOG_ERROR("<filter-blur> Failed to get horizontal pass texture.");
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@ -320,53 +398,102 @@ void Filter::Blur::Instance::video_render(gs_effect_t *effect) {
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}
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#pragma endregion Horizontal Pass
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#pragma region Horizontal Pass
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#pragma region Vertical Pass
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// Prepare Effect
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gs_eparam_t *param = gs_effect_get_param_by_name(m_effect, "texel");
|
||||
if (param) {
|
||||
vec2 texel;
|
||||
vec2_set(&texel, 0, (float)(1.0 / baseH));
|
||||
gs_effect_set_vec2(param, &texel);
|
||||
if (!apply_effect_param(horizontalTexture, 0, (float)(1.0 / baseH))) {
|
||||
PLOG_ERROR("<filter-blur> Failed to apply effect parameters.");
|
||||
failed = true;
|
||||
} else {
|
||||
PLOG_ERROR("<filter-blur> Failed to set texel param.");
|
||||
obs_source_skip_video_filter(m_source);
|
||||
return;
|
||||
}
|
||||
param = gs_effect_get_param_by_name(m_effect, "size");
|
||||
if (param) {
|
||||
gs_effect_set_int(param, m_filterWidth);
|
||||
} else {
|
||||
PLOG_ERROR("<filter-blur> Failed to set size param.");
|
||||
obs_source_skip_video_filter(m_source);
|
||||
return;
|
||||
}
|
||||
param = gs_effect_get_param_by_name(m_effect, "image");
|
||||
if (param) {
|
||||
gs_effect_set_texture(param, horizontalTexture);
|
||||
} else {
|
||||
PLOG_ERROR("<filter-blur> Failed to set image param.");
|
||||
obs_source_skip_video_filter(m_source);
|
||||
return;
|
||||
}
|
||||
|
||||
// Render
|
||||
if (gs_technique_begin(m_technique)) {
|
||||
if (gs_technique_begin_pass_by_name(m_technique, "Vertical")) {
|
||||
while (gs_effect_loop(m_effect, "Draw")) {
|
||||
gs_draw_sprite(horizontalTexture, 0, baseW, baseH);
|
||||
gs_technique_end_pass(m_technique);
|
||||
}
|
||||
gs_technique_end(m_technique);
|
||||
// Render
|
||||
//if (!gs_technique_begin(m_technique)) {
|
||||
// PLOG_ERROR("<filter-blur> Failed to render effect.");
|
||||
// failed = true;
|
||||
//} else {
|
||||
// if (!gs_technique_begin_pass_by_name(m_technique, "Draw")) {
|
||||
// PLOG_ERROR("<filter-blur> Failed to render vertical pass.");
|
||||
// failed = true;
|
||||
// } else {
|
||||
// gs_draw_sprite(sourceTexture, 0, baseW, baseH);
|
||||
// gs_technique_end_pass(m_technique);
|
||||
// }
|
||||
// gs_technique_end(m_technique);
|
||||
//}
|
||||
}
|
||||
#pragma endregion Horizontal Pass
|
||||
|
||||
|
||||
|
||||
|
||||
// Draw final shape
|
||||
//gs_reset_blend_state();
|
||||
//gs_enable_depth_test(false);
|
||||
//while (gs_effect_loop(defaultEffect, "Draw")) {
|
||||
// gs_effect_set_texture(gs_effect_get_param_by_name(defaultEffect, "image"), horizontalTexture);
|
||||
// gs_draw_sprite(horizontalTexture, 0, 0, 0);
|
||||
//}
|
||||
if (failed) {
|
||||
obs_source_skip_video_filter(m_source);
|
||||
return;
|
||||
}
|
||||
#pragma endregion Vertical Pass
|
||||
}
|
||||
|
||||
bool Filter::Blur::Instance::apply_effect_param(gs_texture_t* texture, float uvTexelX, float uvTexelY) {
|
||||
gs_eparam_t *param;
|
||||
|
||||
// UV Stepping
|
||||
param = gs_effect_get_param_by_name(m_effect, "texel");
|
||||
if (!param) {
|
||||
PLOG_ERROR("<filter-blur> Failed to set texel param.");
|
||||
return false;
|
||||
} else {
|
||||
PLOG_DEBUG("<filter-blur> Applying texel parameter.");
|
||||
vec2 texel;
|
||||
vec2_set(&texel, uvTexelX, uvTexelY);
|
||||
gs_effect_set_vec2(param, &texel);
|
||||
}
|
||||
|
||||
// Filter Width
|
||||
param = gs_effect_get_param_by_name(m_effect, "widthHalf");
|
||||
if (!param) {
|
||||
PLOG_ERROR("<filter-blur> Failed to set widthHalf param.");
|
||||
return false;
|
||||
} else {
|
||||
PLOG_DEBUG("<filter-blur> Applying widthHalf parameter.");
|
||||
gs_effect_set_int(param, (int)m_size);
|
||||
}
|
||||
param = gs_effect_get_param_by_name(m_effect, "width");
|
||||
if (!param) {
|
||||
PLOG_ERROR("<filter-blur> Failed to set width param.");
|
||||
return false;
|
||||
} else {
|
||||
PLOG_DEBUG("<filter-blur> Applying width parameter.");
|
||||
gs_effect_set_int(param, (int)(1 + m_size * 2));
|
||||
}
|
||||
|
||||
// Texture
|
||||
param = gs_effect_get_param_by_name(m_effect, "image");
|
||||
if (!param) {
|
||||
PLOG_ERROR("<filter-blur> Failed to set image param.");
|
||||
return false;
|
||||
} else {
|
||||
PLOG_DEBUG("<filter-blur> Applying image parameter.");
|
||||
gs_effect_set_texture(param, texture);
|
||||
}
|
||||
|
||||
// Bilateral Blur
|
||||
if (m_type == Type::Bilateral) {
|
||||
param = gs_effect_get_param_by_name(m_effect, "bilateralSmoothing");
|
||||
if (!param) {
|
||||
PLOG_ERROR("<filter-blur> Failed to set bilateralSmoothing param.");
|
||||
return false;
|
||||
} else {
|
||||
PLOG_DEBUG("<filter-blur> Applying bilateralSmoothing parameter.");
|
||||
gs_effect_set_float(param,
|
||||
(float)(m_bilateralSmoothing * (1 + m_size * 2)));
|
||||
}
|
||||
|
||||
param = gs_effect_get_param_by_name(m_effect, "bilateralSharpness");
|
||||
if (!param) {
|
||||
PLOG_ERROR("<filter-blur> Failed to set bilateralSmoothing param.");
|
||||
return false;
|
||||
} else {
|
||||
PLOG_DEBUG("<filter-blur> Applying bilateralSharpness parameter.");
|
||||
gs_effect_set_float(param, (float)(1.0 - m_bilateralSharpness));
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -25,7 +25,10 @@
|
|||
#define P_FILTER_BLUR_TYPE "Filter.Blur.Type"
|
||||
#define P_FILTER_BLUR_TYPE_BOX "Filter.Blur.Type.Box"
|
||||
#define P_FILTER_BLUR_TYPE_GAUSSIAN "Filter.Blur.Type.Gaussian"
|
||||
#define P_FILTER_BLUR_TYPE_BILATERAL "Filter.Blur.Type.Bilateral"
|
||||
#define P_FILTER_BLUR_SIZE "Filter.Blur.Size"
|
||||
#define P_FILTER_BLUR_BILATERAL_SMOOTHING "Filter.Blur.Bilateral.Smoothing"
|
||||
#define P_FILTER_BLUR_BILATERAL_SHARPNESS "Filter.Blur.Bilateral.Sharpness"
|
||||
|
||||
namespace Filter {
|
||||
class Blur {
|
||||
|
@ -36,6 +39,7 @@ namespace Filter {
|
|||
static const char *get_name(void *);
|
||||
static void get_defaults(obs_data_t *);
|
||||
static obs_properties_t *get_properties(void *);
|
||||
static bool modified_properties(obs_properties_t *, obs_property_t *, obs_data_t *);
|
||||
|
||||
static void *create(obs_data_t *, obs_source_t *);
|
||||
static void destroy(void *);
|
||||
|
@ -52,6 +56,7 @@ namespace Filter {
|
|||
enum Type : int64_t {
|
||||
Box,
|
||||
Gaussian,
|
||||
Bilateral,
|
||||
};
|
||||
|
||||
private:
|
||||
|
@ -73,17 +78,22 @@ namespace Filter {
|
|||
void video_tick(float);
|
||||
void video_render(gs_effect_t*);
|
||||
|
||||
bool apply_effect_param(gs_texture_t* texture,
|
||||
float uvTexelX, float uvTexelY);
|
||||
|
||||
private:
|
||||
obs_source_t
|
||||
*m_source;
|
||||
gs_effect_t
|
||||
*m_effect;
|
||||
gs_technique_t
|
||||
*m_technique;
|
||||
gs_texrender_t
|
||||
*m_primaryRT,
|
||||
*m_secondaryRT;
|
||||
int m_filterWidth;
|
||||
obs_source_t *m_source;
|
||||
gs_effect_t *m_effect;
|
||||
gs_technique_t *m_technique;
|
||||
gs_texrender_t *m_primaryRT, *m_secondaryRT;
|
||||
|
||||
// Blur
|
||||
Type m_type;
|
||||
uint64_t m_size;
|
||||
|
||||
// Bilateral
|
||||
double_t m_bilateralSmoothing;
|
||||
double_t m_bilateralSharpness;
|
||||
};
|
||||
};
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue