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38e22ab6fd
Renamed the Pokémon mini doc to match internal name.
53 lines
2.8 KiB
Markdown
53 lines
2.8 KiB
Markdown
# oscilloscope (per channel)
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the "Oscilloscope (per channel)" dialog shows an individual oscilloscope for each channel during playback.
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![oscilloscope per-channel configuration view](chanosc.png)
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right-clicking within the view will change it to the configuration view shown above:
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- **Columns**: arranges oscilloscopes into this many columns.
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- **Size (ms)**: sets what length of audio is visible in each oscilloscope.
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- **Center waveform**: does its best to latch the waveform to the channel's note frequency and centers the display.
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- **Gradient**: see below.
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- the color selector sets the waveform color. right-clicking on it pops up an option dialog:
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- select between the square selector and the color wheel selector.
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- **Alpha bar**: adds a transparency selector.
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- the boxes below that are for selecting colors numerically by red-green-blue-alpha, hue-saturation-value-alpha, and HTML-style RGBA in hex.
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- **Text format**: this string determins what text is shown in the top-left of each oscilloscope. it can be any text, and the following shortcodes will be replaced with information about the channel:
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- `%c`: channel name
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- `%C`: channel short name
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- `%d`: channel number (starting from 0)
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- `%D`: channel number (starting from 1)
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- `%i`: instrument name
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- `%I`: instrument number (decimal)
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- `%x`: instrument number (hex)
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- `%s`: chip name
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- `%S`: chip ID
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- `%v`: volume (decimal)
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- `%V`: volume (percentage)
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- `%b`: volume (hex)
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- `%%`: percent sign
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- The OK button returns from options view to the oscilloscopes.
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## gradient
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![oscilloscope per-channel gradient configuration view](chanosc-gradient.png)
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in this mode, the color selector is replaced by a square field onto which circular "stops" can be placed. each stop adds a soft circle of color. the resulting image is used to look up the oscilloscope color as determined by each axis.
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- right-click to place a stop.
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- left-click on a stop to change its color. the color selector is the same as above, with two additions:
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- **Distance**: the size of the circle.
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- **Spread**: the size of the solid center of the circle. increasing it fills more of the circle with the target color.
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- **Background**: sets background color for entire field.
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- **X Axis**: determines what the horizontal maps to, from left to right.\
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**Y Axis**: determines what the vertical maps to, from bottom to top. these can be set to the following:
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- **None (0%)**: stays at the left or bottom.
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- **None (50%)**: stays at the center.
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- **None (100%)**: stays at the right or top.
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- **Frequency**: changes color with note frequency.
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- **Volume**: changes color with volume.
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- **Channel**: changes color based on channel number.
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- **Brightness**: {{document this}}
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- **Note Trigger**: changes color when a new note is played.
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