furnace/papers/doc/4-instrument/game-boy.md

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Game Boy instrument editor

GB instrument editor consists of two tabs: one controlling envelope of sound channels and macro tab containing only four macros:

Game Boy

  • [Volume] - this slider affect the channel volume (range 0-15)
  • [Envelope length] - this slider specifies the envelope decay/attack (range 0-7)

Macros

  • [Volume] - volume sequence
  • [Arpeggio] - pitch sequence
  • [Duty cycle] - pulse wave channels duty cycle sequence
  • [Waveform] - ch3 wavetable sequence