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Hey, all those files I thought I clobbered!
22 lines
1.1 KiB
Markdown
22 lines
1.1 KiB
Markdown
# PC Engine/TurboGrafx-16
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a console from NEC that, depending on a region:
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attempted to enter the fierce battle between Nintendo and Sega, but because its capabilities are a mix of third and fourth generation, it failed to last long. (US and Europe)
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was Nintendo's most fearsome rival, completely defeating Sega Mega Drive and defending itself against Super Famicom (Japan)
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it has 6 wavetable channels and the last two ones also double as noise channels.
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furthermore, it has some PCM and LFO!
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# effects
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- **`10xx`**: change wave.
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- **`11xx`**: toggle noise mode. only available in the last two channels.
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- **`12xx`**: setup LFO. the following values are accepted:
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- `00`: LFO disabled.
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- `01`: LFO enabled, shift 0.
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- `02`: LFO enabled, shift 4.
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- `03`: LFO enabled, shift 8.
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- when LFO is enabled, channel 2 is muted and its output is passed to channel 1's frequency.
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- **`13xx`**: set LFO speed.
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- **`17xx`**: toggle PCM mode.
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- **this effect is there for compatibility reasons** - it is otherwise recommended to use Sample type instruments (which automatically enable PCM mode when used).
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