mirror of
https://github.com/tildearrow/furnace.git
synced 2024-11-24 13:35:11 +00:00
16 KiB
16 KiB
old instrument format (<127)
this format is used in older versions of Furnace.
header
.fui files use the following header:
size | description
-----|------------------------------------
16 | "-Furnace instr.-" format magic
2 | format version
2 | reserved
4 | pointer to instrument data
2 | wavetable count
2 | sample count
4 | reserved
4?? | pointers to wavetables
4?? | pointers to samples
instrument data follows.
this header is not present on instruments inside a .fur file.
data
notes:
- the entire instrument is stored, regardless of instrument type.
- the macro range varies depending on the instrument type.
- "macro open" indicates whether the macro is collapsed or not in the instrument editor.
- as of format version 120, bit 1-2 indicates macro mode:
- 0: sequence (normal)
- 1: ADSR
- 2: LFO
- see sub-section for information on how to interpret parameters.
- as of format version 120, bit 1-2 indicates macro mode:
- FM operator order is:
- 1/3/2/4 (internal order) for OPN, OPM, OPZ and OPL 4-op
- 1/2/?/? (? = unused) for OPL 2-op and OPLL
- meaning of extended macros varies depending on instrument type.
- meaning of panning macros varies depending on instrument type:
- for hard-panned chips (e.g. FM and Game Boy): left panning is 2-bit panning macro (left/right)
- otherwise both left and right panning macros are used
size | description
-----|------------------------------------
4 | "INST" block ID
4 | size of this block
2 | format version (see header)
1 | instrument type
| - 0: SN76489/standard
| - 1: FM (OPN)
| - 2: Game Boy
| - 3: C64
| - 4: Amiga/sample
| - 5: PC Engine
| - 6: AY-3-8910
| - 7: AY8930
| - 8: TIA
| - 9: SAA1099
| - 10: VIC
| - 11: PET
| - 12: VRC6
| - 13: OPLL
| - 14: OPL
| - 15: FDS
| - 16: Virtual Boy
| - 17: Namco 163
| - 18: SCC
| - 19: OPZ
| - 20: POKEY
| - 21: PC Speaker
| - 22: WonderSwan
| - 23: Lynx
| - 24: VERA
| - 25: X1-010
| - 26: VRC6 (saw)
| - 27: ES5506
| - 28: MultiPCM
| - 29: SNES
| - 30: Sound Unit
| - 31: Namco WSG
| - 32: OPL (drums)
| - 33: FM (OPM)
| - 34: NES
| - 35: MSM6258
| - 36: MSM6295
| - 37: ADPCM-A
| - 38: ADPCM-B
| - 39: SegaPCM
| - 40: QSound
| - 41: YMZ280B
| - 42: RF5C68
| - 43: MSM5232
| - 44: T6W28
1 | reserved
STR | instrument name
--- | **FM instrument data**
1 | alg (SUS on OPLL)
1 | feedback
1 | fms (DC on OPLL)
1 | ams (DM on OPLL)
1 | operator count
| - this is either 2 or 4, and is ignored on non-OPL systems.
| - always read 4 ops regardless of this value.
1 | OPLL preset (>=60) or reserved
| - 0: custom
| - 1-15: pre-defined patches
| - 16: drums (compatibility only!)
2 | reserved
--- | **FM operator data** × 4
1 | am
1 | ar
1 | dr
1 | mult
1 | rr
1 | sl
1 | tl
1 | dt2
1 | rs
1 | dt
1 | d2r
1 | ssgEnv
| - bit 4: on (EG-S on OPLL)
| - bit 0-3: envelope type
1 | dam (for YMU759 compat; REV on OPZ)
1 | dvb (for YMU759 compat; FINE on OPZ)
1 | egt (for YMU759 compat; FixedFreq on OPZ)
1 | ksl (EGShift on OPZ)
1 | sus
1 | vib
1 | ws
1 | ksr
1 | operator enabled (>=114) or reserved
1 | KVS mode (>=115) or reserved
| - 0: off
| - 1: on
| - 2: auto (depending on alg)
10 | reserved
--- | **Game Boy instrument data**
1 | volume
1 | direction
1 | length
1 | sound length
--- | **C64 instrument data**
1 | triangle
1 | saw
1 | pulse
1 | noise
1 | attack
1 | decay
1 | sustain
1 | release
2 | duty
1 | ring mod
1 | osc sync
1 | to filter
1 | init filter
1 | vol macro is cutoff (<187) or reserved
| - from version 187 onwards, volume and cutoff macros are separate.
| - if this is on and the version is less than 187, move the volume macro into the ALG one.
1 | resonance
1 | low pass
1 | band pass
1 | high pass
1 | channel 3 off
2 | cutoff
1 | duty macro is absolute
1 | filter macro is absolute
--- | **Amiga instrument data**
2 | initial sample
1 | mode (>=82) or reserved
| - 0: sample
| - 1: wavetable
1 | wavetable length (-1) (>=82) or reserved
12 | reserved
--- | **standard instrument data**
4 | volume macro length
4 | arp macro length
4 | duty macro length
4 | wave macro length
4 | pitch macro length (>=17)
4 | extra 1 macro length (>=17)
4 | extra 2 macro length (>=17)
4 | extra 3 macro length (>=17)
4 | volume macro loop
4 | arp macro loop
4 | duty macro loop
4 | wave macro loop
4 | pitch macro loop (>=17)
4 | extra 1 macro loop (>=17)
4 | extra 2 macro loop (>=17)
4 | extra 3 macro loop (>=17)
1 | arp macro mode (<112) or reserved
| - treat this value in a special way.
| - before version 112, this byte indicates whether the arp macro mode is fixed or not.
| - from that version onwards, the fixed mode is part of the macro values.
| - to convert a <112 macro mode to a modern one, do the following:
| - is the macro mode set to fixed?
| - if yes, then:
| - set bit 30 of all arp macro values (this is the fixed mode bit)
| - does the macro loop?
| - if yes, then do nothing else
| - if no, then add one to the macro length, and set the last macro value to 0
| - if no, then do nothing
1 | reserved (>=17) or volume macro height (>=15) or reserved
1 | reserved (>=17) or duty macro height (>=15) or reserved
1 | reserved (>=17) or wave macro height (>=15) or reserved
4?? | volume macro
| - before version 87, if this is the C64 relative cutoff macro, its values were stored offset by 18.
4?? | arp macro
| - before version 31, this macro's values were stored offset by 12.
| - from version 112 onward, bit 30 of a value indicates fixed mode.
4?? | duty macro
| - before version 87, if this is the C64 relative duty macro, its values were stored offset by 12.
4?? | wave macro
4?? | pitch macro (>=17)
4?? | extra 1 macro (>=17)
4?? | extra 2 macro (>=17)
4?? | extra 3 macro (>=17)
4 | alg macro length (>=29)
4 | fb macro length (>=29)
4 | fms macro length (>=29)
4 | ams macro length (>=29)
4 | alg macro loop (>=29)
4 | fb macro loop (>=29)
4 | fms macro loop (>=29)
4 | ams macro loop (>=29)
1 | volume macro open (>=29)
1 | arp macro open (>=29)
1 | duty macro open (>=29)
1 | wave macro open (>=29)
1 | pitch macro open (>=29)
1 | extra 1 macro open (>=29)
1 | extra 2 macro open (>=29)
1 | extra 3 macro open (>=29)
1 | alg macro open (>=29)
1 | fb macro open (>=29)
1 | fms macro open (>=29)
1 | ams macro open (>=29)
4?? | alg macro (>=29)
4?? | fb macro (>=29)
4?? | fms macro (>=29)
4?? | ams macro (>=29)
--- | **operator macro headers** × 4 (>=29)
4 | AM macro length
4 | AR macro length
4 | DR macro length
4 | MULT macro length
4 | RR macro length
4 | SL macro length
4 | TL macro length
4 | DT2 macro length
4 | RS macro length
4 | DT macro length
4 | D2R macro length
4 | SSG-EG macro length
4 | AM macro loop
4 | AR macro loop
4 | DR macro loop
4 | MULT macro loop
4 | RR macro loop
4 | SL macro loop
4 | TL macro loop
4 | DT2 macro loop
4 | RS macro loop
4 | DT macro loop
4 | D2R macro loop
4 | SSG-EG macro loop
1 | AM macro open
1 | AR macro open
1 | DR macro open
1 | MULT macro open
1 | RR macro open
1 | SL macro open
1 | TL macro open
1 | DT2 macro open
1 | RS macro open
1 | DT macro open
1 | D2R macro open
1 | SSG-EG macro open
--- | **operator macros** × 4 (>=29)
1?? | AM macro
1?? | AR macro
1?? | DR macro
1?? | MULT macro
1?? | RR macro
1?? | SL macro
1?? | TL macro
1?? | DT2 macro
1?? | RS macro
1?? | DT macro
1?? | D2R macro
1?? | SSG-EG macro
--- | **release points** (>=44)
4 | volume macro release
4 | arp macro release
4 | duty macro release
4 | wave macro release
4 | pitch macro release
4 | extra 1 macro release
4 | extra 2 macro release
4 | extra 3 macro release
4 | alg macro release
4 | fb macro release
4 | fms macro release
4 | ams macro release
--- | **operator release points** × 4 (>=44)
4 | AM macro release
4 | AR macro release
4 | DR macro release
4 | MULT macro release
4 | RR macro release
4 | SL macro release
4 | TL macro release
4 | DT2 macro release
4 | RS macro release
4 | DT macro release
4 | D2R macro release
4 | SSG-EG macro release
--- | **extended op macro headers** × 4 (>=61)
4 | DAM macro length
4 | DVB macro length
4 | EGT macro length
4 | KSL macro length
4 | SUS macro length
4 | VIB macro length
4 | WS macro length
4 | KSR macro length
4 | DAM macro loop
4 | DVB macro loop
4 | EGT macro loop
4 | KSL macro loop
4 | SUS macro loop
4 | VIB macro loop
4 | WS macro loop
4 | KSR macro loop
4 | DAM macro release
4 | DVB macro release
4 | EGT macro release
4 | KSL macro release
4 | SUS macro release
4 | VIB macro release
4 | WS macro release
4 | KSR macro release
1 | DAM macro open
1 | DVB macro open
1 | EGT macro open
1 | KSL macro open
1 | SUS macro open
1 | VIB macro open
1 | WS macro open
1 | KSR macro open
--- | **extended op macros** × 4 (>=61)
1?? | DAM macro
1?? | DVB macro
1?? | EGT macro
1?? | KSL macro
1?? | SUS macro
1?? | VIB macro
1?? | WS macro
1?? | KSR macro
--- | **OPL drums mode data** (>=63)
1 | fixed frequency mode
1 | reserved
2 | kick frequency
2 | snare/hi-hat frequency
2 | tom/top frequency
--- | **Sample instrument extra data** (>=67)
1 | use note map
| - only read the following two data structures if this is true!
4?? | note frequency × 120
| - 480 bytes
2?? | note sample × 120
| - 240 bytes
--- | **Namco 163 data** (>=73)
4 | initial waveform
1 | wave position
1 | wave length
1 | wave mode:
| - bit 1: update on change
| - bit 0: load on playback
1 | reserved
--- | **even more macros** (>=76)
4 | left panning macro length
4 | right panning macro length
4 | phase reset macro length
4 | extra 4 macro length
4 | extra 5 macro length
4 | extra 6 macro length
4 | extra 7 macro length
4 | extra 8 macro length
4 | left panning macro loop
4 | right panning macro loop
4 | phase reset macro loop
4 | extra 4 macro loop
4 | extra 5 macro loop
4 | extra 6 macro loop
4 | extra 7 macro loop
4 | extra 8 macro loop
4 | left panning macro release
4 | right panning macro release
4 | phase reset macro release
4 | extra 4 macro release
4 | extra 5 macro release
4 | extra 6 macro release
4 | extra 7 macro release
4 | extra 8 macro release
1 | left panning macro open
1 | right panning macro open
1 | phase reset macro open
1 | extra 4 macro open
1 | extra 5 macro open
1 | extra 6 macro open
1 | extra 7 macro open
1 | extra 8 macro open
--- | **even more macro data** (>=76)
4?? | left panning macro
4?? | right panning macro
4?? | phase reset macro
4?? | extra 4 macro
4?? | extra 5 macro
4?? | extra 6 macro
4?? | extra 7 macro
4?? | extra 8 macro
--- | **FDS instrument data** (>=76)
4 | modulation speed
4 | modulation depth
1 | init modulation table with first wave
3 | reserved
32 | modulation table
--- | **OPZ instrument extra data** (>=77)
1 | fms2
1 | ams2
--- | **wavetable synth data** (>=79)
4 | first wave
4 | second wave
1 | rate divider
1 | effect
| - bit 7: single or dual effect
1 | enabled
1 | global
1 | speed (+1)
1 | parameter 1
1 | parameter 2
1 | parameter 3
1 | parameter 4
--- | **additional macro mode flags** (>=84)
1 | volume macro mode
1 | duty macro mode
1 | wave macro mode
1 | pitch macro mode
1 | extra 1 macro mode
1 | extra 2 macro mode
1 | extra 3 macro mode
1 | alg macro mode
1 | fb macro mode
1 | fms macro mode
1 | ams macro mode
1 | left panning macro mode
1 | right panning macro mode
1 | phase reset macro mode
1 | extra 4 macro mode
1 | extra 5 macro mode
1 | extra 6 macro mode
1 | extra 7 macro mode
1 | extra 8 macro mode
--- | **extra C64 data** (>=89)
1 | don't test/gate before new note
--- | **MultiPCM data** (>=93)
1 | attack rate
1 | decay 1 rate
1 | decay level
1 | decay 2 rate
1 | release rate
1 | rate correction
1 | lfo rate
1 | vib depth
1 | am depth
23 | reserved
--- | **Sound Unit data** (>=104)
1 | use sample
1 | switch roles of phase reset timer and frequency
--- | **Game Boy envelope sequence** (>=105)
1 | length
??? | hardware sequence data
| size is length*3:
| 1 byte: command
| - 0: set envelope
| - 1: set sweep
| - 2: wait
| - 3: wait for release
| - 4: loop
| - 5: loop until release
| 2 bytes: data
| - for set envelope:
| - 1 byte: parameter
| - bit 4-7: volume
| - bit 3: direction
| - bit 0-2: length
| - 1 byte: sound length
| - for set sweep:
| - 1 byte: parameter
| - bit 4-6: length
| - bit 3: direction
| - bit 0-2: shift
| - 1 byte: nothing
| - for wait:
| - 1 byte: length (in ticks)
| - 1 byte: nothing
| - for wait for release:
| - 2 bytes: nothing
| - for loop/loop until release:
| - 2 bytes: position
--- | **Game Boy extra flags** (>=106)
1 | use software envelope
1 | always init hard env on new note
--- | **ES5506 data** (>=107)
1 | filter mode
| - 0: HPK2_HPK2
| - 1: HPK2_LPK1
| - 2: LPK2_LPK2
| - 3: LPK2_LPK1
2 | K1
2 | K2
2 | envelope count
1 | left volume ramp
1 | right volume ramp
1 | K1 ramp
1 | K2 ramp
1 | K1 slow
1 | K2 slow
--- | **SNES data** (>=109)
1 | use envelope
1 | gain mode
1 | gain
1 | attack
1 | decay
1 | sustain
| - bit 3: sustain mode (>=118)
1 | release
--- | **macro speeds/delays** (>=111)
1 | volume macro speed
1 | arp macro speed
1 | duty macro speed
1 | wave macro speed
1 | pitch macro speed
1 | extra 1 macro speed
1 | extra 2 macro speed
1 | extra 3 macro speed
1 | alg macro speed
1 | fb macro speed
1 | fms macro speed
1 | ams macro speed
1 | left panning macro speed
1 | right panning macro speed
1 | phase reset macro speed
1 | extra 4 macro speed
1 | extra 5 macro speed
1 | extra 6 macro speed
1 | extra 7 macro speed
1 | extra 8 macro speed
1 | volume macro delay
1 | arp macro delay
1 | duty macro delay
1 | wave macro delay
1 | pitch macro delay
1 | extra 1 macro delay
1 | extra 2 macro delay
1 | extra 3 macro delay
1 | alg macro delay
1 | fb macro delay
1 | fms macro delay
1 | ams macro delay
1 | left panning macro delay
1 | right panning macro delay
1 | phase reset macro delay
1 | extra 4 macro delay
1 | extra 5 macro delay
1 | extra 6 macro delay
1 | extra 7 macro delay
1 | extra 8 macro delay
--- | **operator macro speeds/delay** × 4 (>=111)
1 | AM macro speed
1 | AR macro speed
1 | DR macro speed
1 | MULT macro speed
1 | RR macro speed
1 | SL macro speed
1 | TL macro speed
1 | DT2 macro speed
1 | RS macro speed
1 | DT macro speed
1 | D2R macro speed
1 | SSG-EG macro speed
1 | DAM macro speed
1 | DVB macro speed
1 | EGT macro speed
1 | KSL macro speed
1 | SUS macro speed
1 | VIB macro speed
1 | WS macro speed
1 | KSR macro speed
1 | AM macro delay
1 | AR macro delay
1 | DR macro delay
1 | MULT macro delay
1 | RR macro delay
1 | SL macro delay
1 | TL macro delay
1 | DT2 macro delay
1 | RS macro delay
1 | DT macro delay
1 | D2R macro delay
1 | SSG-EG macro delay
1 | DAM macro delay
1 | DVB macro delay
1 | EGT macro delay
1 | KSL macro delay
1 | SUS macro delay
1 | VIB macro delay
1 | WS macro delay
1 | KSR macro delay
interpreting macro mode values
- sequence (normal): I think this is obvious...
- ADSR:
val[0]
: bottomval[1]
: topval[2]
: attackval[3]
: hold timeval[4]
: decayval[5]
: sustain levelval[6]
: sustain hold timeval[7]
: decay 2val[8]
: release
- LFO:
val[11]
: speedval[12]
: waveform- 0: triangle
- 1: saw
- 2: pulse
val[13]
: phaseval[14]
: loopval[15]
: global (not sure how will I implement this)