furnace/doc/7-systems/sid3.md
LTVA1 8f198d3459 SID3 docs, part 1...
also update SID2/C64 docs with cutoff/suty slide effects
2024-08-17 19:57:33 +03:00

9 KiB

SID3

a fictional chip created by LTVA. the idea is to stay vaguely in SID-like category of chips, but add a lot of features and more channels.

chip has 6 synth channels and one channel capable of playing wavetable or streamed samples.

each of synth channels has the following:

  • two phase accumulator based oscillators, one for tone and one for noise LFSR clocking; frequency range is from 0.001Hz to around 15kHz at default clock speed.
  • 5 waveform types which can be enabled in any combination: pulse (with 16-bit pulse width control), triangle, sawtooth, noise and so called special wave.
    • there are 58 different special waves, including all OPL3 and OPZ waveforms, their clipped versions, cubed sawtooth and triangle variations, and more...
    • noise is generated from 30-bit LFSR. like in C64, eight of the bits are used to form 8-bit noise signal. user can adjust feedback freely, any bit can be feedback bit. some feedback bits configurations produce very short looped noise which is perceived as tone. see SID3 instrument description for notable feedback bits configurations which are automatically detected by Furnace: upon detection noise frequency is adjusted in such a way that fundamental frequency of such tonal noise becomes the note frequency the channel is currently playing (noise stays in tune).
      • 1-bit noise mode is available for AY fans. it this mode the highest LFSR bit is read as output. by rapidly switching between usual and 1-bit noise modes one can produce interesting rattling-like percussive sound.
  • 5 waveform mixing modes: 8580 SID (C64's combined waves; mode does bitwise AND with noise and special wave), bitwise AND, bitwise OR, bitwise XOR and sum of oscillators' signals.
  • hard sync between channels. each channel can have any other channel as sync source, even itself.
  • ring modulation between channels. each channel can have any other channel as modulation source, even itself. when you self-modulate, you effectively square the signal, but the behavior is a bit different.
  • phase modulation between channels. each channel can have any other channel as modulation source, even itself. when you self-modulate, you have an effect similar to enabling strong feedback. channel output after filters is used as modulation source.
  • ADSR envelope with sustain rate setting (how fast sound decays when envelope is in sustain phase).
  • 4 independent filters. each filter has its own cutoff, resonance, output volume, mode, on/off and distortion setting. each filter can be connected to channel's ADSR output. each filter's output can be routed to the final channel output. each filter output can be connected to each filter's input (full connection matrix).
    • distortion is a simple asymmetrical distortion with hyperbolic tangent function for positive half of the wave and exponential function for negative half.
    • several filters can be chained for flexible subtractive synth or to increase filter's slope (which is 12 dB/octave for a single filter).
    • multiple filter modes can be selected simultaneously. for example, selecting both "low" and "high" results in a bandstop (notch) filter.
  • adjustable feedback. feedback saves two previous channel's outputs and adds them to accumulator on the next step before computing waveform signal.
  • fine control over left and right channel panning.
  • left and right channels' signals can be inverted to create simple "surround" sound.

ADSR can be reset to the start of attack phase. phase of tone and noise oscillators can also be reset, and with noise oscillator reset noise LFSR is also reset to initial state.

wave channel has all these features, except, obviously, waveform generation stage, as well as feedback and noise generator.

effects

  • 1xxx: set filter 1 cutoff. xxx range is 000 to FFF.
  • 2xxx: set filter 2 cutoff. xxx range is 000 to FFF.
  • 3xxx: set filter 3 cutoff. xxx range is 000 to FFF.
  • 4xxx: set filter 4 cutoff. xxx range is 000 to FFF.
  • 5xxx: set duty cycle. xxx range is 000 to FFF.
  • 60xx: change wave. lower 5 bits specify the wave:
    • bit 0: triangle
    • bit 1: saw
    • bit 2: pulse
    • bit 3: noise
    • bit 4: special wave
  • 61xx: change special wave. xx range is 00 to 39.
  • 62xx: modulation control. lower 3 bits control the modulation:
    • bit 0: ring modulation
    • bit 1: oscillator sync
    • bit 2: phase modulation
  • 63xy: reset duty cycle:
    • if x is not 0: on new note
    • if y is not 0: now
  • 64xx: set ring modulation source channel. xx range is 00 to 07 where 07 means self-modulation and lower values specify a source channel.
  • 65xx: set hard sync source channel. xx is 00 to 06.
  • 66xx: set phase modulation source channel. xx is 00 to 06.
  • 67xx: set attack. xx range is 00 to FF.
  • 68xx: set decay. xx range is 00 to FF.
  • 69xx: set sustain level. xx range is 00 to FF.
  • 6Axx: set sustain rate. xx range is 00 to FF.
  • 6Bxx: set release. xx range is 00 to FF.
  • 6Cxx: set waveform mix mode. xx range is 00 to 04.
  • 6Dxx: set noise LFSR feedback bits (lower byte). xx range is 00 to FF.
  • 6Exx: set noise LFSR feedback bits (medium byte). xx range is 00 to FF.
  • 6Fxx: set noise LFSR feedback bits (higher byte). xx range is 00 to FF.
  • 70xx: set noise LFSR feedback bits (highest bits). xx range is 00 to 3F.
  • 71xx: set filter 1 resonance. xx range is 00 to FF.
  • 72xx: set filter 2 resonance. xx range is 00 to FF.
  • 73xx: set filter 3 resonance. xx range is 00 to FF.
  • 74xx: set filter 4 resonance. xx range is 00 to FF.
  • 75xx: set noise/wave channel mode. xx range is 00 to 01. on synth channels 00 sets usual noise mode and 01 sets 1-bit noise mode. on wave channel 00 sets wavetable mode and 01 sets streamed PCM sample playback mode.
  • 76xx: set filter 1 output volume. xx range is 00 to FF.
  • 77xx: set filter 2 output volume. xx range is 00 to FF.
  • 78xx: set filter 3 output volume. xx range is 00 to FF.
  • 79xx: set filter 4 output volume. xx range is 00 to FF.
  • 7Axx: set filter 1 distortion. xx range is 00 to FF.
  • 7Bxx: set filter 2 distortion. xx range is 00 to FF.
  • 7Cxx: set filter 3 distortion. xx range is 00 to FF.
  • 7Dxx: set filter 4 distortion. xx range is 00 to FF.
  • 7Exx: set feedback. xx range is 00 to FF.
  • 7Fxx: channel inversion control. lower 2 bits control the channel signal inversion:
    • bit 0: invert right channel
    • bit 1: invert left channel
  • A0xy: set filter mode. x is the filter (0-3), and lower 3 bits of y control the mode:
    • bit 0: low pass
    • bit 1: band pass
    • bit 2: high pass
  • A1xy: set filter connection. x is the filter (0-3), and lower 2 bits of y control the connection:
    • bit 0: connect filter input to channel's ADSR output
    • bit 1: connect filter's output to final channel output
  • A2xy: set filter connection matrix row. x is the filter (0-3), and lower 4 bits of y control the inter-filter connections:
    • bit 0: connect filter input to filter 1 output
    • bit 1: connect filter input to filter 2 output
    • bit 2: connect filter input to filter 3 output
    • bit 3: connect filter input to filter 4 output
  • A3xy: enable filter. x is the filter (0-3), y is either 0 (filter disabled) or 1 (filter enabled).
  • A4xx: pulse width slide up. xx is speed. A400 stops the slide.
  • A5xx: pulse width slide down. xx is speed. A500 stops the slide.
  • A6xx: filter 1 cutoff slide up. xx is speed. A600 stops the slide.
  • A7xx: filter 1 cutoff slide down. xx is speed. A700 stops the slide.
  • A8xx: filter 2 cutoff slide up. xx is speed. A800 stops the slide.
  • A9xx: filter 2 cutoff slide down. xx is speed. A900 stops the slide.
  • AAxx: filter 3 cutoff slide up. xx is speed. AA00 stops the slide.
  • ABxx: filter 3 cutoff slide down. xx is speed. AB00 stops the slide.
  • ACxx: filter 4 cutoff slide up. xx is speed. AC00 stops the slide.
  • ADxx: filter 4 cutoff slide down. xx is speed. AD00 stops the slide.
  • AExx: tone phase reset. xx is the tick on which the phase reset happens.
  • AFxx: noise phase reset. xx is the tick on which the phase reset happens.
  • B0xx: envelope reset. xx is the tick on which the envelope reset happens.

info

this chip uses the SID3 instrument editor.

chip config

the following options are available in the Chip Manager window:

  • Quarter clock speed: make chip run on quarter the default clock rate (1MHz is default). this lowers CPU load almost 4 times at the cost of filters becoming unstable or having different timbre at high cutoff and resonance settings. option affects the chip only in playback mode. when you render module into audio file, option is not applied.