furnace/src/audio/sdl.h

19 lines
363 B
C++

#include "taAudio.h"
#include <SDL2/SDL.h>
class TAAudioSDL: public TAAudio {
SDL_AudioSpec ac, ar;
SDL_AudioDeviceID ai;
float** iInBufs;
float** iOutBufs;
public:
void onProcess(unsigned char* buf, int nframes);
void* getContext();
bool quit();
bool setRun(bool run);
bool init(TAAudioDesc& request, TAAudioDesc& response);
};