.. |
platform
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PCE: implement noise, wave and pan commands
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2021-06-08 20:45:38 -05:00 |
blip_buf.c
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earliest playback
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2021-05-12 03:58:55 -05:00 |
blip_buf.h
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earliest playback
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2021-05-12 03:58:55 -05:00 |
blip_buf.txt
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earliest playback
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2021-05-12 03:58:55 -05:00 |
dispatch.h
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genesis: implement 10xx command
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2021-06-05 23:27:02 -05:00 |
engine.cpp
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prepare for PC Engine platform
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2021-06-06 14:02:38 -05:00 |
engine.h
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game boy progress, part 5
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2021-05-28 00:36:40 -05:00 |
instrument.h
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more fixes and tweaks
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2021-05-16 20:49:54 -05:00 |
macroInt.cpp
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out of bounds and non-determinism fixes
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2021-05-28 02:02:54 -05:00 |
macroInt.h
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out of bounds and non-determinism fixes
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2021-05-28 02:02:54 -05:00 |
orders.h
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out of bounds and non-determinism fixes
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2021-05-28 02:02:54 -05:00 |
pattern.h
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more playback work
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2021-05-14 03:23:40 -05:00 |
playback.cpp
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PCE: implement noise, wave and pan commands
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2021-06-08 20:45:38 -05:00 |
safeReader.cpp
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convert chars to signed/unsigned
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2021-05-11 15:26:38 -05:00 |
safeReader.h
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fix windows build for once
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2021-05-28 15:25:55 -05:00 |
sample.h
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massive improvements to genesis playback
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2021-05-13 02:39:26 -05:00 |
song.h
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out of bounds and non-determinism fixes
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2021-05-28 02:02:54 -05:00 |
wavetable.h
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out of bounds and non-determinism fixes
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2021-05-28 02:02:54 -05:00 |