mirror of
https://github.com/tildearrow/furnace.git
synced 2024-11-24 21:45:12 +00:00
20dc44b800
None of these should be list items. It was a bad idea.
33 lines
No EOL
877 B
Markdown
33 lines
No EOL
877 B
Markdown
# Game Boy
|
|
|
|
the Nintendo Game Boy is one of the most successful portable game systems ever made.
|
|
|
|
with stereo sound, two pulse channels, a wave channel and a noise channel, it packed some serious punch.
|
|
|
|
# effects
|
|
|
|
- `10xx`: **change wave.**
|
|
- `11xx`: **set noise length.**
|
|
- `0`: long
|
|
- `1`: short
|
|
- `12xx`: **set duty cycle.**
|
|
- `0`: 12.5%
|
|
- `1`: 25%
|
|
- `2`: 50%
|
|
- `3`: 75%
|
|
- `13xy`: **setup sweep.** pulse channels only.
|
|
- `x` is the time.
|
|
- `y` is the shift.
|
|
- set to `0` to disable it.
|
|
- `14xx`: **set sweep direction.** `0` is up and `1` is down.
|
|
|
|
# info
|
|
|
|
this chip uses the [Game Boy](../4-instrument/game-boy.md) instrument editor.
|
|
|
|
|
|
# links
|
|
|
|
- [Gameboy sound hardware](https://gbdev.gg8.se/wiki/articles/Gameboy_sound_hardware) - detailed technical information
|
|
|
|
- [GameBoy Sound Table](http://www.devrs.com/gb/files/sndtab.html) - note frequency table |