mirror of
https://github.com/tildearrow/furnace.git
synced 2024-11-06 12:55:05 +00:00
576 lines
12 KiB
Markdown
576 lines
12 KiB
Markdown
# new Furnace instrument format
|
||
|
||
the main issue with Furnace instrument files is that they are too big, even if the instrument is nothing more than the FM setup...
|
||
|
||
the aim of this new format is to greatly reduce the size of a resulting instrument.
|
||
|
||
# information
|
||
|
||
this format is "featural", meaning that only used parameters are stored (depending on instrument types).
|
||
this is the biggest improvement over the previous format, which stored everything including unused parameters.
|
||
|
||
features which are not recognized by Furnace will be ignored.
|
||
|
||
instruments are not compressed using zlib, unlike Furnace songs.
|
||
|
||
all numbers are little-endian.
|
||
|
||
the following fields may be found in "size":
|
||
- `f` indicates a floating point number.
|
||
- `STR` is a UTF-8 zero-terminated string.
|
||
- `???` is an array of variable size.
|
||
- `S??` is an array of `STR`s.
|
||
- `1??` is an array of bytes.
|
||
- `2??` is an array of shorts.
|
||
- `4??` is an array of ints.
|
||
|
||
the format may change across versions. a `(>=VER)` indicates this field is only present starting from format version `VER`, and `(<VER)` indicates this field is present only before version `VER`.
|
||
|
||
furthermore, an `or reserved` indicates this field is always present, but is reserved when the version condition is not met.
|
||
|
||
the `size of this block` fields represent the size of a block excluding the ID and the aforementioned field.
|
||
|
||
# header
|
||
|
||
.fui files use the following header:
|
||
|
||
```
|
||
size | description
|
||
-----|------------------------------------
|
||
4 | "FINS" format magic
|
||
2 | format version
|
||
2 | instrument type
|
||
??? | features...
|
||
```
|
||
|
||
instruments in a .fur file use the following header instead:
|
||
|
||
```
|
||
size | description
|
||
-----|------------------------------------
|
||
4 | "INS2" block ID
|
||
4 | size of this block
|
||
2 | format version
|
||
2 | instrument type
|
||
??? | features...
|
||
```
|
||
|
||
a feature uses the following format:
|
||
|
||
```
|
||
size | description
|
||
-----|------------------------------------
|
||
2 | feature code
|
||
2 | length of block
|
||
??? | data...
|
||
```
|
||
|
||
the following instrument types are available:
|
||
|
||
- 0: SN76489
|
||
- 1: FM (OPN)
|
||
- 2: Game Boy
|
||
- 3: C64
|
||
- 4: Amiga/sample
|
||
- 5: PC Engine
|
||
- 6: AY-3-8910
|
||
- 7: AY8930
|
||
- 8: TIA
|
||
- 9: SAA1099
|
||
- 10: VIC
|
||
- 11: PET
|
||
- 12: VRC6
|
||
- 13: OPLL
|
||
- 14: OPL
|
||
- 15: FDS
|
||
- 16: Virtual Boy
|
||
- 17: Namco 163
|
||
- 18: SCC
|
||
- 19: OPZ
|
||
- 20: POKEY
|
||
- 21: PC Speaker
|
||
- 22: WonderSwan
|
||
- 23: Lynx
|
||
- 24: VERA
|
||
- 25: X1-010
|
||
- 26: VRC6 (saw)
|
||
- 27: ES5506
|
||
- 28: MultiPCM
|
||
- 29: SNES
|
||
- 30: Sound Unit
|
||
- 31: Namco WSG
|
||
- 32: OPL (drums)
|
||
- 33: FM (OPM)
|
||
- 34: NES
|
||
- 35: MSM6258
|
||
- 36: MSM6295
|
||
- 37: ADPCM-A
|
||
- 38: ADPCM-B
|
||
- 39: SegaPCM
|
||
- 40: QSound
|
||
- 41: YMZ280B
|
||
- 42: RF5C68
|
||
- 43: MSM5232
|
||
- 44: T6W28
|
||
- 45: K007232
|
||
- 46: GA20
|
||
- 47: Pokémon Mini/QuadTone
|
||
- 48: SM8521
|
||
- 49: PV-1000
|
||
|
||
the following feature codes are recognized:
|
||
|
||
- `NA`: instrument name
|
||
- `FM`: FM ins data
|
||
- `MA`: macro data
|
||
- `64`: C64 ins data
|
||
- `GB`: Game Boy ins data
|
||
- `SM`: sample ins data
|
||
- `O1`: operator 1 macros
|
||
- `O2`: operator 2 macros
|
||
- `O3`: operator 3 macros
|
||
- `O4`: operator 4 macros
|
||
- `LD`: OPL drums mode data
|
||
- `SN`: SNES ins data
|
||
- `N1`: Namco 163 ins data
|
||
- `FD`: FDS/Virtual Boy ins data
|
||
- `WS`: wavetable synth data
|
||
- `SL`: list of samples
|
||
- `WL`: list of wavetables
|
||
- `MP`: MultiPCM ins data
|
||
- `SU`: Sound Unit ins data
|
||
- `ES`: ES5506 ins data
|
||
- `X1`: X1-010 ins data
|
||
- `EN`: end of features
|
||
- if you find this feature code, stop reading the instrument.
|
||
- it will usually appear only when there sample/wave lists.
|
||
- instruments in a .fur shall end with this feature code.
|
||
|
||
# instrument name (NA)
|
||
|
||
```
|
||
size | description
|
||
-----|------------------------------------
|
||
STR | instrument name
|
||
```
|
||
|
||
# FM data (FM)
|
||
|
||
- FM operator order is:
|
||
- 1/3/2/4 (internal order) for OPN, OPM, OPZ and OPL 4-op
|
||
- 1/2/?/? (? = unused) for OPL 2-op and OPLL
|
||
|
||
```
|
||
size | description
|
||
-----|------------------------------------
|
||
1 | flags
|
||
| - bit 4-7: op enabled
|
||
| - op order from 4 to 7: 0, 2, 1, 3
|
||
| - 2-op instruments: 0, 1, x, x
|
||
| - bit 0-3: op count
|
||
-----|------------------------------------
|
||
| **base data**
|
||
| /7 6 5 4 3 2 1 0|
|
||
1 | |x| ALG |x| FB |
|
||
1 | |FMS2 |AMS| FMS |
|
||
1 | |AM2|4| LLPatch |
|
||
-----|------------------------------------
|
||
| **operator data × opCount**
|
||
| /7 6 5 4 3 2 1 0|
|
||
1 | |r| D T | MULT |
|
||
| \- KSR
|
||
1 | |s| T L |
|
||
| \- SUS
|
||
1 | |R S|v| A R |
|
||
| \- VIB
|
||
1 | |A|KSL| D R |
|
||
| \- AM
|
||
1 | |e|KVS| D2R |
|
||
| \- EGT
|
||
1 | | S L | R R |
|
||
1 | | DVB | SSG |
|
||
1 | | DAM |DT2| W S |
|
||
```
|
||
|
||
# macro data (MA)
|
||
|
||
notes:
|
||
|
||
- the macro range varies depending on the instrument type.
|
||
- "macro open" indicates whether the macro is collapsed or not in the instrument editor.
|
||
- meaning of extended macros varies depending on instrument type.
|
||
- meaning of panning macros varies depending on instrument type:
|
||
- for hard-panned chips (e.g. FM and Game Boy): left panning is 2-bit panning macro (left/right)
|
||
- otherwise both left and right panning macros are used
|
||
|
||
```
|
||
size | description
|
||
-----|------------------------------------
|
||
2 | length of macro header
|
||
??? | data...
|
||
```
|
||
|
||
each macro is represented like this:
|
||
|
||
```
|
||
size | description
|
||
-----|------------------------------------
|
||
1 | macro code
|
||
| - 0: vol
|
||
| - 1: arp
|
||
| - 2: duty
|
||
| - 3: wave
|
||
| - 4: pitch
|
||
| - 5: ex1
|
||
| - 6: ex2
|
||
| - 7: ex3
|
||
| - 8: alg
|
||
| - 9: fb
|
||
| - 10: fms
|
||
| - 11: ams
|
||
| - 12: panL
|
||
| - 13: panR
|
||
| - 14: phaseReset
|
||
| - 15: ex4
|
||
| - 16: ex5
|
||
| - 17: ex6
|
||
| - 18: ex7
|
||
| - 19: ex8
|
||
| - 255: stop reading and move on
|
||
1 | macro length
|
||
1 | macro loop
|
||
1 | macro release
|
||
1 | macro mode
|
||
1 | macro open/type/word size
|
||
| - bit 6-7: word size
|
||
| - 0: 8-bit unsigned
|
||
| - 1: 8-bit signed
|
||
| - 2: 16-bit signed
|
||
| - 3: 32-bit signed
|
||
| - bit 1-2: type
|
||
| - 0: normal
|
||
| - 1: ADSR
|
||
| - 2: LFO
|
||
| - bit 0: open
|
||
1 | macro delay
|
||
1 | macro speed
|
||
??? | macro data
|
||
| - length: macro length × word sizs
|
||
```
|
||
|
||
## interpreting macro mode values
|
||
|
||
- sequence (normal): I think this is obvious...
|
||
- ADSR:
|
||
- `val[0]`: bottom
|
||
- `val[1]`: top
|
||
- `val[2]`: attack
|
||
- `val[3]`: hold time
|
||
- `val[4]`: decay
|
||
- `val[5]`: sustain level
|
||
- `val[6]`: sustain hold time
|
||
- `val[7]`: decay 2
|
||
- `val[8]`: release
|
||
- LFO:
|
||
- `val[11]`: speed
|
||
- `val[12]`: waveform
|
||
- 0: triangle
|
||
- 1: saw
|
||
- 2: pulse
|
||
- `val[13]`: phase
|
||
- `val[14]`: loop
|
||
- `val[15]`: global (not sure how will I implement this)
|
||
|
||
# C64 data (64)
|
||
|
||
```
|
||
size | description
|
||
-----|------------------------------------
|
||
1 | flags 1
|
||
| - bit 7: dutyIsAbs
|
||
| - bit 6: initFilter
|
||
| - bit 5: volIsCutoff
|
||
| - bit 4: toFilter
|
||
| - bit 3: noise on
|
||
| - bit 2: pulse on
|
||
| - bit 1: saw on
|
||
| - bit 0: triangle on
|
||
1 | flags 2
|
||
| - bit 7: oscSync
|
||
| - bit 6: ringMod
|
||
| - bit 5: noTest
|
||
| - bit 4: filterIsAbs
|
||
| - bit 3: ch3off
|
||
| - bit 2: band pass
|
||
| - bit 1: high pass
|
||
| - bit 0: low pass
|
||
1 | attack/decay
|
||
| - bit 4-7: attack
|
||
| - bit 0-3: decay
|
||
1 | sustain release
|
||
| - bit 4-7: sustain
|
||
| - bit 0-3: release
|
||
2 | duty
|
||
2 | cutoff/resonance
|
||
| - bit 12-15: resonance
|
||
| - bit 0-10: cutoff
|
||
```
|
||
|
||
# Game Boy data (GB)
|
||
|
||
```
|
||
size | description
|
||
-----|------------------------------------
|
||
1 | envelope params
|
||
| - bit 5-7: length
|
||
| - bit 4: direction
|
||
| - bit 0-3: volume
|
||
1 | sound length
|
||
| - 64 is infinity
|
||
1 | flags
|
||
| - bit 1: always init envelope
|
||
| - bit 0: software envelope (zombie mode)
|
||
1 | hardware sequence length
|
||
??? | hardware sequence...
|
||
| - length: 3*hwSeqLen
|
||
```
|
||
|
||
a value in the hardware sequence has the following format:
|
||
|
||
```
|
||
size | description
|
||
-----|------------------------------------
|
||
1 | command
|
||
| - 0: set envelope
|
||
| - 1: set sweep
|
||
| - 2: wait
|
||
| - 3: wait for release
|
||
| - 4: loop
|
||
| - 5: loop until release
|
||
2 | data
|
||
| - for set envelope:
|
||
| - 1 byte: parameter
|
||
| - bit 4-7: volume
|
||
| - bit 3: direction
|
||
| - bit 0-2: length
|
||
| - 1 byte: sound length
|
||
| - for set sweep:
|
||
| - 1 byte: parameter
|
||
| - bit 4-6: length
|
||
| - bit 3: direction
|
||
| - bit 0-2: shift
|
||
| - 1 byte: nothing
|
||
| - for wait:
|
||
| - 1 byte: length (in ticks)
|
||
| - 1 byte: nothing
|
||
| - for wait for release:
|
||
| - 2 bytes: nothing
|
||
| - for loop/loop until release:
|
||
| - 2 bytes: position
|
||
```
|
||
|
||
# sample ins data (SM)
|
||
|
||
```
|
||
size | description
|
||
-----|------------------------------------
|
||
2 | initial sample
|
||
1 | flags
|
||
| - bit 2: use wave
|
||
| - bit 1: use sample
|
||
| - bit 0: use sample map
|
||
1 | waveform length
|
||
4?? | sample map... (120 entries)
|
||
| - only read if sample map is enabled
|
||
```
|
||
|
||
the sample map format:
|
||
|
||
```
|
||
size | description
|
||
-----|------------------------------------
|
||
2 | note to play (>=152) or reserved
|
||
2 | sample to play
|
||
```
|
||
|
||
# operator macro data (O1, O2, O3 and O4)
|
||
|
||
similar to macro data, but using these macro codes:
|
||
|
||
- 0: AM
|
||
- 1: AR
|
||
- 2: DR
|
||
- 3: MULT
|
||
- 4: RR
|
||
- 5: SL
|
||
- 6: TL
|
||
- 7: DT2
|
||
- 8: RS
|
||
- 9: DT
|
||
- 10: D2R
|
||
- 11: SSG-EG
|
||
- 12: DAM
|
||
- 13: DVB
|
||
- 14: EGT
|
||
- 15: KSL
|
||
- 16: SUS
|
||
- 17: VIB
|
||
- 18: WS
|
||
- 19: KSR
|
||
|
||
# OPL drums mode data (LD)
|
||
|
||
```
|
||
size | description
|
||
-----|------------------------------------
|
||
1 | fixed frequency mode
|
||
2 | kick freq
|
||
2 | snare/hat freq
|
||
2 | tom/top freq
|
||
```
|
||
|
||
# SNES data (SN)
|
||
|
||
```
|
||
size | description
|
||
-----|------------------------------------
|
||
1 | attack/decay
|
||
| - bit 4-6: decay
|
||
| - bit 0-3: attack
|
||
1 | sustain/release
|
||
| - bit 5-7: sustain
|
||
| - bit 0-4: release
|
||
1 | flags
|
||
| - bit 4: envelope on
|
||
| - bit 3: make sustain effective (<131)
|
||
| - bit 0-2: gain mode
|
||
| - 0: direct
|
||
| - 4: dec
|
||
| - 5: exp
|
||
| - 6: inc
|
||
| - 7: bent
|
||
1 | gain
|
||
1 | decay 2/sustain mode (>=131)
|
||
| - bit 5-6: sustain mode
|
||
| - 0: direct
|
||
| - 1: sustain (release with dec)
|
||
| - 2: sustain (release with exp)
|
||
| - 3: sustain (release with rel)
|
||
| - bit 0-4: decay 2
|
||
```
|
||
|
||
# Namco 163 data (N1)
|
||
|
||
```
|
||
size | description
|
||
-----|------------------------------------
|
||
4 | waveform
|
||
1 | wave pos
|
||
1 | wave len
|
||
1 | wave mode
|
||
```
|
||
|
||
# FDS/Virtual Boy data (FD)
|
||
|
||
```
|
||
size | description
|
||
-----|------------------------------------
|
||
4 | mod speed
|
||
4 | mod depth
|
||
1 | init mod table with first wave
|
||
1?? | modulation table (32 entries)
|
||
```
|
||
|
||
# wavetable synth data (WS)
|
||
|
||
```
|
||
size | description
|
||
-----|------------------------------------
|
||
4 | first wave
|
||
4 | second wave
|
||
1 | rate divider
|
||
1 | effect
|
||
| - bit 7: single or dual effect
|
||
1 | enabled
|
||
1 | global
|
||
1 | speed (+1)
|
||
1 | parameter 1
|
||
1 | parameter 2
|
||
1 | parameter 3
|
||
1 | parameter 4
|
||
```
|
||
|
||
# list of samples (SL)
|
||
|
||
```
|
||
size | description
|
||
-----|------------------------------------
|
||
1 | number of samples
|
||
1?? | sample indexes...
|
||
4?? | pointers to samples...
|
||
| - these use the Furnace sample format.
|
||
```
|
||
|
||
# list of wavetables (WL)
|
||
|
||
```
|
||
size | description
|
||
-----|------------------------------------
|
||
1 | number of wavetables
|
||
1?? | wavetable indexes...
|
||
4?? | pointers to wavetables...
|
||
| - these use the Furnace wavetable format.
|
||
```
|
||
|
||
# MultiPCM data (MP)
|
||
|
||
```
|
||
size | description
|
||
-----|------------------------------------
|
||
1 | attack rate
|
||
1 | decay 1 rate
|
||
1 | decay level
|
||
1 | decay 2 rate
|
||
1 | release rate
|
||
1 | rate correction
|
||
1 | LFO rate
|
||
1 | vibrato depth
|
||
1 | AM depth
|
||
```
|
||
|
||
# Sound Unit data (SU)
|
||
|
||
```
|
||
size | description
|
||
-----|------------------------------------
|
||
1 | switch roles of phase reset timer and frequency
|
||
```
|
||
|
||
# ES5506 data (ES)
|
||
|
||
```
|
||
size | description
|
||
-----|------------------------------------
|
||
1 | filter mode
|
||
| - 0: HPK2_HPK2
|
||
| - 1: HPK2_LPK1
|
||
| - 2: LPK2_LPK2
|
||
| - 3: LPK2_LPK1
|
||
2 | K1
|
||
2 | K2
|
||
2 | envelope count
|
||
1 | left volume ramp
|
||
1 | right volume ramp
|
||
1 | K1 ramp
|
||
1 | K2 ramp
|
||
1 | K1 slow
|
||
1 | K2 slow
|
||
```
|
||
|
||
# X1-010 data (X1)
|
||
|
||
```
|
||
size | description
|
||
-----|------------------------------------
|
||
4 | bank slot
|
||
```
|