furnace/doc/2-interface/settings.md

19 KiB

settings

settings are saved when clicking the OK or Apply buttons at the bottom of the dialog.

General

Program

  • Render backend: changing this may help with performace issues.
  • Late render clear: this option is only useful when using old versions of Mesa drivers. it force-waits for VBlank by clearing after present, reducing latency.
  • Power-saving mode: saves power by lowering the frame rate to 2fps when idle.
    • may cause issues under Mesa drivers!
  • Disable threaded input (restart after changing!): processes key presses for note preview on a separate thread (on supported platforms), which reduces latency.
    • however, crashes have been reported when threaded input is on. enable this option if that is the case.
  • Enable event delay: may cause issues with high-polling-rate mice when previewing notes.

File

  • Use system file picker: uses native OS file dialog instead of Furnace's.
  • Number of recent files: number of files that will be remembered in the open recent... menu.
  • Compress when saving: uses zlib to compress saved songs.
  • Save unused patterns: stores unused patterns in a saved song.
  • Use new pattern format when saving: stores patterns in the new, optimized and smaller format. only disable if you need to work with older versions of Furnace.
  • Don't apply compatibility flags when loading .dmf: does exactly what the option says. your .dmf songs may not play correctly after enabled.
  • Play after opening song:
    • No
    • Only if already playing
    • Yes
  • Audio export loop/fade out time:
    • Set to these values on start-up:
      • Loops: number of additional times to play through 0Bxx song loop.
      • Fade out (seconds): length of fade out after final loop.
    • Remember last values

Chip

  • Initial system: the system of chips loaded on starting Furnace.
    • Current system: sets current chips as default.
    • Randomize: sets default to a random system.
      • this will not choose a random system at each start.
    • Reset to defaults: sets default to "Sega Genesis/Mega Drive".
    • Name: name for the default system. may be set to any text.
    • Configure: same as in the chip manager and mixer.
  • When creating new song:
    • Display system preset selector
    • Start with initial system

Start-up

  • Play intro on start-up:
    • No: skips intro entirely.
    • Short: shows silent title screen briefly.
    • Full (short when loading song): shows animated musical intro unless started with a song (command line, double-clicking a .fur file, etc.)
    • Full (always): always shows animated musical intro.
  • Disable fade-in during start-up
  • About screen party time
    • warning: may cause epileptic seizures.

Behavior

  • New instruments are blank

Audio

Output

  • Backend: selects a different backend for audio output.
    • SDL: the default one.
    • JACK: the JACK Audio Connection Kit (low-latency audio server). only appears on Linux, or MacOS compiled with JACK support.
    • PortAudio: this may or may not perform better than the SDL backend.
  • Driver: select a different audio driver if you're having problems with the default one.
    • only appears when Backend is SDL.
  • Device: audio device for playback.
    • if using PortAudio backend, devices will be prefixed with the audio API that PortAudio is going to use:
      • Windows WASAPI: a modern audio API available on Windows Vista and later, featuring an (optional) Exclusive Mode. be noted that your buffer size setting may be ignored.
      • Windows WDM-KS: low-latency, direct to hardware output mechanism. may not work all the time and prevents your audio device from being used for anything else!
      • Windows DirectSound: this is the worst choice. best to move on.
      • MME: an old audio API. doesn't have Exclusive Mode.
      • Core Audio: the only choice in macOS.
      • ALSA: low-level audio output on Linux. may prevent other applications from using your audio device.
  • Sample rate: audio output rate.
    • a lower rate decreases quality and isn't really beneficial.
    • if using PortAudio backend, be careful about this value.
  • Outputs: number of audio outputs created, up to 16.
    • only appears when Backend is JACK.
  • Channels: mono, stereo or something.
  • Buffer size: size of buffer in both samples and milliseconds.
    • setting this to a low value may cause stuttering/glitches in playback (known as "underruns" or "xruns").
    • setting this to a high value increases latency.
  • Exclusive mode: enables Exclusive Mode, which may offer latency improvements.
    • only available on WASAPI devices in the PortAudio backend!
  • Low-latency mode (experimental!): reduces latency by running the engine faster than the tick rate. useful for live playback/jam mode.
    • only enable if your buffer size is small (10ms or less).
  • Force mono audio: use if you're unable to hear stereo audio (e.g. single speaker or hearing loss in one ear).
  • want: displays requested audio configuration.
  • got: displays actual audio configuration returned by audio backend.

Mixing

  • Quality: selects quality of resampling. low quality reduces CPU load by a small amount.
  • Software clipping: clips output to nominal range (-1.0 to 1.0) before passing it to the audio device.
    • this avoids activating Windows' built-in limiter.
    • this option shall be enabled when using PortAudio backend with a DirectSound device.

Metronome

  • Metronome volume

MIDI

MIDI input

  • MIDI input: input device.
  • Note input: enables note input. disable if you intend to use this device only for binding actions.
  • Velocity input: enables velocity input when entering notes in the pattern.
  • Map MIDI channels to direct channels: when enabled, notes from MIDI channels will be mapped to channels rather than the cursor position.
  • Map Yamaha FM voice data to instruments: when enabled, Furnace will listen for any transmitted Yamaha SysEx patches.
    • this option is only useful if you have a Yamaha FM synthesizer (e.g. TX81Z).
    • selecting a voice or using the "Voice Transmit?" option will send a patch, and Furnace will create a new instrument with its data.
    • this may also be triggered by clicking on "Receive from TX81Z" in the instrument editor (OPZ only).
  • Program change is instrument selection: changes the current instrument when a program change event is received.
  • Value input style: changes the way values are entered when the pattern cursor is not in the Note column. the following styles are available:
    • Disabled/custom: no value input through MIDI.
    • Two octaves (0 is C-4, F is D#5): maps keys in two octaves to single nibble input. the layout is:
      • - octave n -- octave n+1 -
      • 1 3 6 8 A D F # # #
      • 0 2 4 5 7 9 B C E # # # # #
    • Raw (note number is value): the note number becomes the input value. not useful if you want to input anything above 7F.
    • Two octaves alternate (lower keys are 0-9, upper keys are A-F): maps keys in two octaves, but with a different layout:
      • - octave n -- octave n+1 -
      • A B C D E F # # # #
      • 0 1 2 3 4 5 6 7 8 9 # # # #
    • Use dual control change (one for each nibble): maps two control change events to the nibbles of a value.
      • CC of upper nibble: select the CC number that will change the upper nibble.
      • CC of lower nibble: select the CC number that will change the lower nibble.
    • Use 14-bit control change: maps two control change events that together form a single 14-bit CC. some MIDI controllers do these.
      • MSB CC: select the CC containing the upper portion of the control.
      • LSB CC: select the CC containing the lower portion of the control.
    • Use single control change: maps one control change event. not useful if you want to input odd numbers.
      • Control: select the CC number that will change the value.
  • Per-column control change: when enabled, you can map several control change events to a channel's columns.
    • Instrument
      Volume
      Effect x type
      Effect x value
      • Disabled/custom
      • Use dual control change (one for each nibble)
        • CC of upper nibble
        • CC of lower nibble
      • Use 14-bit control change
        • MSB CC
        • LSB CC
      • Use single control change (imprecise)
        • Control
  • Volume curve: adjust the velocity to volume curve.
  • Actions: this allows you to bind note input and control change events to actions.
    • + button: adds a new action.
    • window-with-arrow button: new action with learning! press a button or move a slider/knob/something on your device.
    • each action has the following:
      • Type: type of event.
      • Channel: channel of event.
      • Note/Control: the note/control change number.
      • Velocity/Value: the velocity or control value
      • Action: the GUI action to perform.
      • Learn: after clicking on this button, do something in your MIDI device and Furnace will map that to this action.
      • Remove: remove this action.

MIDI output

  • MIDI output: output device.
  • Output mode:
    • Off (use for TX81Z): don't output anything. use if you plan to use Furnace as sync master, or the "Receive from TX81Z" button in the OPZ instrument editor.
    • Melodic: output MIDI events.
  • Send Program Change: output program change events when instrument change commands occur.
  • Send MIDI clock: output MIDI beat clock.
  • Send MIDI timecode: output MIDI timecode.
    • Timecode frame rate: sets the timing standard used for MIDI timecode.
      • Closest to Tick Rate: automatically sets the rate based on the song's Tick Rate.
      • Film (24fps): output at 24 codes per second.
      • PAL (25fps): output at 25 codes per second.
      • NTSC drop (29.97fps): output at ~29.97 codes per second, skipping frames 0 and 1 of each minute that doesn't divide by 10.
      • NTSC non-drop (30fps): output at 30 codes per second.

Emulation

Cores

  • Arcade/YM2151 core
    Genesis/YM2612 core
    SN76489 core
    NES core
    FDS core
    SID core
    POKEY core
    OPN/OPNA/OPNB cores:

    • Playback Core(s): core(s) to use for realtime playback.
    • Render Core(s): core(s) to use for exporting audio.
    • all of these are covered in the guide to choosing emulation cores.
  • PC Speaker strategy: this is covered in the PC speaker system doc.

Keyboard

Keyboard

  • Import
  • Export
  • Reset defaults
  • grouped list of keybinds...
    • click on a keybind then enter a key or key combination to change it
    • right-click to clear the keybind

Interface

Layout

  • Workspace layout
    • Import: reads a .ini layout file.
    • Export: writes current layout to a .ini file.
    • Reset: resets layout to default.
  • Allow docking editors
  • Remember window position: remembers the window's last position on start-up.
  • Only allow window movement when clicking on title bar
  • Center pop-up windows
  • Play/edit controls layout:
    • Classic
    • Compact
    • Compact (vertical)
    • Split
  • Position of buttons in Orders:
    • Top
    • Left
    • Right

Mouse

  • Double-click time (seconds): maximum time between mouse clicks to recognize them as a double-click.
  • Don't raise pattern editor on click
  • Focus pattern editor when selecting instrument
  • Note preview behavior:
    • Never
    • When cursor is in Note column
    • When cursor is in Note column or not in edit mode
    • Always
  • Allow dragging selection:
    • No
    • Yes
    • Yes (while holding Ctrl only)
  • Toggle channel solo on: selects which interactions with a channel header will toggle solo for that channel.
    • Right-click or double click
    • Right-click
    • Double-click
  • Double click selects entire column

Cursor behavior

  • Insert pushes entire channel row
  • Pull delete affects entire channel row
  • Push value when overwriting instead of clearing it: in the order list and pattern editors, typing into an already-filled value will shift digits instead of starting fresh.
    • if off: moving the cursor onto the value A5 and typing a "B" results in 0B.
    • if on: moving the cursor onto the value A5 and typing a "B" results in 5B.
  • Effect input behavior:
    • Move down
    • Move to effect value (otherwise move down)
    • Move to effect value/next effect and wrap around
  • Delete effect value when deleting effect
  • Change current instrument when changing instrument column (absorb)
  • Remove instrument value when inserting note off/release
  • Remove volume value when inserting note off/release

Cursor movement

  • Wrap horizontally:
    • No
    • Yes
    • Yes, and move to next/prev row
  • Wrap vertically:
    • No
    • Yes
    • Yes, and move to next/prev pattern
    • Yes, and move to next/prev pattern (wrap around)
  • Cursor movement keys behavior:
    • Move by one
    • Move by Edit Step
  • Move cursor by edit step on delete
  • Move cursor by edit step on insert (push)
  • Move cursor up on backspace-delete
  • Move cursor to end of clipboard content when pasting

Scrolling

  • Change order when scrolling outside of pattern bounds:
    • No: the pattern edit cursor will stay locked within the current order.
    • Yes: moving the cursor past the edge of the previous or next order will move to that order, but not past the start or end of a song.
    • Yes, and wrap around song: as above, but will wrap from song end to start.
  • Cursor follows current order when moving it
    • applies when playback is stopped.
  • Don't scroll when moving cursor
  • Move cursor with scroll wheel

Appearance

Scaling

  • Automatic UI scaling factor: automatically matches the OS's UI scaling.
  • UI scaling factor: only appears if "Automatic UI scaling factor" is off.
  • Icon size

Text

  • Main font: overall interface font.
    Header font: font for section headers.
    Pattern font font for the pattern view, the order list, and related.
    • if "Custom...", a file path selector will appear.
    • Size: font size.
  • Display Japanese characters
    Display Chinese (Simplified) characters
    Display Chinese (Traditional) characters
    Display Korean characters
    • only toggle these options if you have enough graphics memory.
    • these are a temporary solution until dynamic font atlas is implemented in Dear ImGui.

Program

  • Title bar:
    • Furnace
    • Song Name - Furnace
    • file_name.fur - Furnace
    • /path/to/file.fur - Furnace
  • Display system name on title bar
  • Display chip names instead of "multi-system" in title bar
  • Status bar:
    • Cursor details
    • File path
    • Cursor details or file path
    • Nothing
  • Capitalize menu bar
  • Display add/configure/change/remove chip menus in File menu: if enabled, the "manage chips" item in the file menu is split into the four listed items for quick access.

Orders

  • Highlight channel at cursor in Orders
  • Orders row number format:
    • Decimal
    • Hexadecimal

Pattern

  • Center pattern view: centers pattern horizontally in view.
  • Overflow pattern highlights
  • Display previous/next pattern
  • Pattern row number format:
    • Decimal
    • Hexadecimal
  • Pattern view labels:
    • Note off (3-char): default is OFF
    • Note release (3-char): default is ===.
    • Macro release (3-char): default is REL.
    • Empty field (3-char): default is ....
    • Empty field (2-char): default is ...
  • Pattern view spacing after: number of pixels of space between columns.
    • Note
    • Instrument
    • Volume
    • Effect
    • Effect value
  • Single-digit effects for 00-0F
  • Use flats instead of sharps
  • Use German notation: display B notes as H, and A# notes as B.

Channel

  • Channel style: sets the appearance of channel headers in pattern view.
    • Classic
    • Line
    • Round
    • Split button
    • Square border
    • Round border
  • Channel volume bar:
    • None
    • Simple
    • Stereo
    • Real
    • Real (stereo)
  • Channel feedback style:
    • Off
    • Note
    • Volume
    • Active
  • Channel font:
    • Regular
    • Monospace
  • Center channel name
  • Channel colors:
    • Single
    • Channel type
    • Instrument type
  • Channel name colors:
    • Single
    • Channel type
    • Instrument type

Assets

  • Unified instrument/wavetable/sample list: combines all three types of assets into one list.
    • the buttons act as appropriate to the currently selected asset or header.
  • Horizontal instrument list: when there are more instruments than there is room to display them...
    • if on, scroll horizontally through multiple columns.
    • if off, scroll vertically in one long column.
    • only appears if "Unified instrument/wavetable/sample list" is off.
  • Instrument list icon style:
    • None
    • Graphical icons
    • Letter icons
  • Colorize instrument editor using instrument type
  • Display instrument type menu when adding instrument
    • if turned off, the menu can still be opened by right-clicking the add button.

Macro Editor

  • Macro editor layout:
    • Unified
    • Grid
    • Single (with list)
  • Use classic macro editor vertical slider

Wave Editor

  • Use compact wave editor

FM Editor

  • FM parameter names:
    • Friendly
    • Technical
    • Technical (alternate)
  • Use standard OPL waveform names
  • FM parameter editor layout:
    • Modern
    • Compact (2x2, classic)
    • Compact (1x4)
    • Compact (4x1)
    • Alternate (2x2)
    • Alternate (1x4)
    • Alternate (4x1)
  • Position of Sustain in FM editor:
    • Between Decay and Sustain Rate
    • After Release Rate
  • Use separate colors for carriers/modulators in FM editor
  • Unsigned FM detune values: uses the internal representation of detune values, such that detune amounts of -1, -2, and -3 are shown as 5, 6, and 7.

Statistics

  • Chip memory usage unit: unit for displaying memory usage in the Statistics window.
    • Bytes
    • Kilobytes

Oscilloscope

  • Rounded corners
  • Border
  • Mono: displays a single monaural waveform of all sound mixed together.
    • if turned off, waves will be drawn on top of each other for each output channel.
    • all colors are configurable via Settings > Color > Color scheme > Oscilloscope > Wave (non-mono).
  • Anti-aliased: smoothes the lines of the waveform.
    • slight performance cost and slightly buggy.
  • Fill entire window: removes the gap between the waveform and the edge of the window.
  • Waveform goes out of bounds: allows the waveform to draw past the top and bottom of the oscilloscope.

Windows

  • Rounded window corners
  • Rounded buttons
  • Rounded menu corners
  • Borders around widgets: draws thin borders on buttons, checkboxes, text widgets, and the like.

Color

Color scheme

  • Import
  • Export
  • Reset defaults
  • General
    • Color scheme type:
      • Dark
      • Light
    • Frame shading: applies a gradient effect to buttons and input boxes.
  • several more categories...