furnace/TODO.md
cam900 3956b2cd30 Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace:
  dev90 - linear pitch macro option
  dev89 - C64: add test/gate macro
  YMU759: update system definition
  more changes to autoNoteOn
  SoundUnit: ring modulation
  GUI: improve the maximize auto-detection a bit
  GUI: possibly remember maximized state
  NES: fix audio resolution being too low
  update to-do list
  SoundUnit: more stuff
  SoundUnit: max cutoff 16383
  effectRows -> effectCols
  GUI: rename Amiga/Sample to Sample
  This is not a sample properties table
  Define the compact wave editor
  Menu option, settings file

# Conflicts:
#	src/gui/insEdit.cpp
2022-04-28 16:05:01 +09:00

1.6 KiB

to-do for ES5506

  • make sound produces actually
  • filter, envelope macro, commands
  • envelope shape
  • reversed playing flag in instrument/macro/commands
  • transwave synthesizer (like ensoniq synths - 12 bit command and macro)

to-do for 0.6pre1

  • panning macro
    • QSound?
  • pitch macro
    • relative mode
    • test
  • piano/input pad
    • note input via piano
    • input pad
    • settings
  • RF5C68 system
  • OPN system
  • OPNA system
  • ZX beeper system
  • Y8950 system
  • SCC/SCC+ system
  • maybe YMU759 ADPCM channel
  • ADPCM chips
  • more effects for FM param control
  • ability to customize startup system
  • store system presets in new file
  • Game Boy envelope macro/sequence
  • option to display chip names instead of "multi-system" on title bar
  • rewrite the system name detection function anyway
  • add nightly.link
  • scroll instrument/wave/sample list when selecting item
  • unified data view
  • volume commands should work on Game Boy
  • macro editor menu
  • refactor sysDef.cpp
    • effect/postEffect refactor
  • add another FM editor layout
  • try to find out why does VSlider not accept keyboard input
  • finish lock layout
  • if macros have release, note off should release them
  • add "don't scroll on cursor movement" option
  • add ability to select entire row when clicking on row number
  • store edit/followOrders/followPattern state in config
  • add ability to select a column by double clicking
  • add ability to move selection by dragging
  • NSFPlay core for NES
  • settings: OK/Cancel buttons should be always visible
  • Apply button in settings
  • better FM chip names (number and codename)
  • find and replace