mirror of
https://github.com/tildearrow/furnace.git
synced 2024-11-16 17:45:10 +00:00
36 lines
2.2 KiB
Markdown
36 lines
2.2 KiB
Markdown
# choosing emulation cores
|
|
|
|
Furnace achieves the authentic sound of videogame hardware by emulating sound chips as accurately as possible, using **emulator cores**. in some cases there are multiple cores to choose from, each with different strengths and weaknesses. here are the major differences between them all.
|
|
|
|
- **Arcade/YM2151 core**:
|
|
- **ymfm**: default playback core. much less CPU usage than Nuked-OPM, but less accurate. recommended for users with last-gen or earlier hardware.
|
|
- **Nuked-OPM**: default render core. much more accurate than ymfm, due to the emulator being based on an image of the die map taken from a real YM2151. very CPU heavy, only recommended for users with recent hardware.
|
|
|
|
- **Genesis/YM2612 core**:
|
|
- **Nuked-OPN2**: default core. a little lighter on the CPU than Nuked-OPM.
|
|
- **ymfm**: same as ymfm above.
|
|
|
|
- **SN76489 core**:
|
|
- **MAME**: default core. less accurate than Nuked, but with lower CPU usage. comes from the MAME emulator project.
|
|
- **Nuked-PSG Mod**: more accurate, but not by that much. this originally started as an emulator for the YM7101 PSG sound generator, but was modified to emulate the SN7 as the MAME core was deemed unsatisfactory by some.
|
|
|
|
- **NES core**:
|
|
- **puNES**: default core. it comes from a dedicated NES emulator.
|
|
- **NSFplay**: higher CPU usage than puNES.
|
|
|
|
- **FDS core**:
|
|
- **puNES**: default playback core. lower CPU usage and far less accurate.
|
|
- **NSFplay**: default render core. higher CPU usage and much more accurate.
|
|
|
|
- **SID core**:
|
|
- **reSID**: default playback core. a high quality emulation core. somewhat CPU heavy.
|
|
- **reSIDfp**: default render core. improved version of reSID. the most accurate choice. _extremely_ CPU heavy.
|
|
- **dSID**: a lightweight open-source core used in DefleMask. not so accurate but it's very CPU light.
|
|
|
|
- **POKEY core**:
|
|
- **Atari800 (mzpokeysnd)**: does not emulate two-tone mode.
|
|
- **ASAP (C++ port)**: default core. the sound core used in the ASAP player. most accurate option.
|
|
|
|
- **OPN/OPNA/OPNB cores**:
|
|
- **ymfm only**: lower CPU usage, less accurate FM.
|
|
- **Nuked-OPN2 (FM) + ymfm (SSG/ADPCM)**: default cores. more accurate FM at the cost of more CPU load.
|