mirror of
https://github.com/tildearrow/furnace.git
synced 2024-12-18 06:20:17 +00:00
45 lines
2.1 KiB
Markdown
45 lines
2.1 KiB
Markdown
# instrument list
|
|
|
|
![instrument list](list.png)
|
|
|
|
click on an instrument to select it.
|
|
|
|
double-click to open the instrument editor.
|
|
|
|
# instrument editor
|
|
|
|
every instrument can be renamed and have its type changed.
|
|
|
|
depending on the instrument type, there are currently 13 different types of an instrument editor:
|
|
|
|
- [FM synthesis](fm.md) - for use with YM2612, YM2151 and FM block portion of YM2610.
|
|
- [Standard](standard.md) - for use with NES and Sega Master System's PSG sound source and its derivatives.
|
|
- [Game Boy](game-boy.md) - for use with Game Boy APU.
|
|
- [PC Engine/TurboGrafx-16](pce.md) - for use with PC Engine's wavetable synthesizer.
|
|
- [WonderSwan](wonderswan.md) - for use with WonderSwan's wavetable synthesizer.
|
|
- [AY8930](8930.md) - for use with Microchip AY8930 E-PSG sound source.
|
|
- [Commodore 64](c64.md) - for use with Commodore 64 SID.
|
|
- [SAA1099](saa.md) - for use with Philips SAA1099 PSG sound source.
|
|
- [TIA](tia.md) - for use with Atari 2600 system.
|
|
- [AY-3-8910](ay8910.md) - for use with AY-3-8910 PSG sound source and SSG portion in YM2610.
|
|
- [Amiga/sample](amiga.md) for controlling Amiga and other sample based synthsizers like YM2612's Channel 6 PCM mode, NES channel 5, Sega PCM, X1-010 and PC Engine's sample playback mode.
|
|
- [Atari Lynx](lynx.md) - for use with Atari Lynx handheld console.
|
|
- [VERA](vera.md) - for use with Commander X16 VERA.
|
|
- [Seta/Allumer X1-010](x1_010.md) - for use with Wavetable portion in Seta/Allumer X1-010.
|
|
- [Konami SCC/Bubble System WSG](scc.md) - for use with Konami SCC and Wavetable portion in Bubble System's sound hardware.
|
|
- [Namco 163](n163.md) - for use with Namco 163.
|
|
- [Konami VRC6](vrc6.md) - for use with VRC6's PSG sound source.
|
|
|
|
# macros
|
|
|
|
one common feature to instruments is macros (also known as sequences).
|
|
|
|
these run on every tick and are useful for controlling parameters automatically.
|
|
|
|
![macro view](macro.png)
|
|
|
|
to change the loop portion/point, click on the bar under the macro.
|
|
right click on it to disable macro loop.
|
|
|
|
to change the release point, shift-click the bar under the macro.
|
|
shift-right click on it to remove the release point.
|