furnace/src/gui/presets.cpp

2839 lines
74 KiB
C++

/**
* Furnace Tracker - multi-system chiptune tracker
* Copyright (C) 2021-2023 tildearrow and contributors
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "gui.h"
#include "../baseutils.h"
#include <fmt/printf.h>
// add system configurations here.
// every entry is written in the following format:
// ENTRY(
// "System Name", {
// CH(DIV_SYSTEM_???, Volume, Panning, Flags),
// CH(DIV_SYSTEM_???, Volume, Panning, Flags),
// ...
// }
// );
// flags are a string of new line-separated values.
#define CH FurnaceGUISysDefChip
#define CATEGORY_BEGIN(x,y) cat=FurnaceGUISysCategory(x,y);
#define CATEGORY_END sysCategories.push_back(cat);
#define ENTRY(...) cat.systems.push_back(FurnaceGUISysDef(__VA_ARGS__));
void FurnaceGUI::initSystemPresets() {
sysCategories.clear();
FurnaceGUISysCategory cat;
CATEGORY_BEGIN("Game consoles","let's play some chiptune making games!");
ENTRY(
"Sega Genesis", {
CH(DIV_SYSTEM_YM2612, 1.0f, 0, ""),
CH(DIV_SYSTEM_SMS, 0.5f, 0, "")
}
);
ENTRY(
"Sega Genesis (extended channel 3)", {
CH(DIV_SYSTEM_YM2612_EXT, 1.0f, 0, ""),
CH(DIV_SYSTEM_SMS, 0.5f, 0, "")
}
);
ENTRY(
"Sega Genesis (CSM)", {
CH(DIV_SYSTEM_YM2612_CSM, 1.0f, 0, ""),
CH(DIV_SYSTEM_SMS, 0.5f, 0, "")
}
);
ENTRY(
"Sega Genesis (DualPCM)", {
CH(DIV_SYSTEM_YM2612_DUALPCM, 1.0f, 0, ""),
CH(DIV_SYSTEM_SMS, 0.5f, 0, "")
}
);
ENTRY(
"Sega Genesis (DualPCM, extended channel 3)", {
CH(DIV_SYSTEM_YM2612_DUALPCM_EXT, 1.0f, 0, ""),
CH(DIV_SYSTEM_SMS, 0.5f, 0, "")
}
);
ENTRY(
"Sega Genesis (with Sega CD)", {
CH(DIV_SYSTEM_YM2612, 1.0f, 0, ""),
CH(DIV_SYSTEM_SMS, 0.5f, 0, ""),
CH(DIV_SYSTEM_RF5C68, 1.0f, 0,
"clockSel=2\n"
"chipType=1\n"
)
}
);
ENTRY(
"Sega Genesis (extended channel 3 with Sega CD)", {
CH(DIV_SYSTEM_YM2612_EXT, 1.0f, 0, ""),
CH(DIV_SYSTEM_SMS, 0.5f, 0, ""),
CH(DIV_SYSTEM_RF5C68, 1.0f, 0,
"clockSel=2\n"
"chipType=1\n"
)
}
);
ENTRY(
"Sega Genesis (CSM with Sega CD)", {
CH(DIV_SYSTEM_YM2612_CSM, 1.0f, 0, ""),
CH(DIV_SYSTEM_SMS, 0.5f, 0, ""),
CH(DIV_SYSTEM_RF5C68, 1.0f, 0,
"clockSel=2\n"
"chipType=1\n"
)
}
);
ENTRY(
"Sega Master System", {
CH(DIV_SYSTEM_SMS, 1.0f, 0, "")
}
);
ENTRY(
"Sega Master System (with FM expansion)", {
CH(DIV_SYSTEM_SMS, 1.0f, 0, ""),
CH(DIV_SYSTEM_OPLL, 1.0f, 0, "")
}
);
ENTRY(
"Sega Master System (with FM expansion in drums mode)", {
CH(DIV_SYSTEM_SMS, 1.0f, 0, ""),
CH(DIV_SYSTEM_OPLL_DRUMS, 1.0f, 0, "")
}
);
ENTRY(
"Sega Game Gear", {
CH(DIV_SYSTEM_SMS, 1.0f, 0, "chipType=3")
}
);
ENTRY(
"Game Boy", {
CH(DIV_SYSTEM_GB, 1.0f, 0, "")
}
);
ENTRY(
"Neo Geo Pocket", {
CH(DIV_SYSTEM_T6W28, 1.0f, 0, ""),
CH(DIV_SYSTEM_PCM_DAC, 1.0f, -1.0f,
"rate=11025\n"
"outDepth=5\n"
),
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 1.0f,
"rate=11025\n"
"outDepth=5\n"
) // don't know what the actual sample rate is
}
);
ENTRY(
"NEC PC Engine/TurboGrafx-16", {
CH(DIV_SYSTEM_PCE, 1.0f, 0, "")
}
);
ENTRY(
"NES", {
CH(DIV_SYSTEM_NES, 1.0f, 0, "")
}
);
ENTRY(
"Famicom with Konami VRC6", {
CH(DIV_SYSTEM_NES, 1.0f, 0, ""),
CH(DIV_SYSTEM_VRC6, 1.0f, 0, "")
}
);
ENTRY(
"Famicom with Konami VRC7", {
CH(DIV_SYSTEM_NES, 1.0f, 0, ""),
CH(DIV_SYSTEM_VRC7, 1.0f, 0, "")
}
);
ENTRY(
"Famicom with MMC5", {
CH(DIV_SYSTEM_NES, 1.0f, 0, ""),
CH(DIV_SYSTEM_MMC5, 1.0f, 0, "")
}
);
ENTRY(
"Famicom with Sunsoft 5B", {
CH(DIV_SYSTEM_NES, 1.0f, 0, ""),
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "chipType=2")
}
);
ENTRY(
"Famicom with Namco 163", {
CH(DIV_SYSTEM_NES, 1.0f, 0, ""),
CH(DIV_SYSTEM_N163, 1.0f, 0, "channels=7")
}
);
ENTRY(
"Famicom Disk System", {
CH(DIV_SYSTEM_NES, 1.0f, 0, ""),
CH(DIV_SYSTEM_FDS, 1.0f, 0, "")
}
);
ENTRY(
"SNES", {
CH(DIV_SYSTEM_SNES, 1.0f, 0, "")
}
);
ENTRY(
"Mattel Intellivision", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "chipType=3")
}
);
ENTRY(
"Vectrex", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "clockSel=4")
}
);
ENTRY(
"Neo Geo AES", {
CH(DIV_SYSTEM_YM2610_FULL, 1.0f, 0, "clockSel=1")
}
);
ENTRY(
"Neo Geo AES (extended channel 2)", {
CH(DIV_SYSTEM_YM2610_FULL_EXT, 1.0f, 0, "clockSel=1")
}
);
ENTRY(
"Atari 2600/7800", {
CH(DIV_SYSTEM_TIA, 1.0f, 0, "")
}
);
ENTRY(
"Atari 7800 + Ballblazer/Commando", {
CH(DIV_SYSTEM_TIA, 1.0f, 0, ""),
CH(DIV_SYSTEM_POKEY, 1.0f, 0, "")
}
);
ENTRY(
"Atari Lynx", {
CH(DIV_SYSTEM_LYNX, 1.0f, 0, "")
}
);
ENTRY(
"WonderSwan", {
CH(DIV_SYSTEM_SWAN, 1.0f, 0, "")
},
"tickRate=75.47169811320754716981"
);
ENTRY(
"Virtual Boy", {
CH(DIV_SYSTEM_VBOY, 1.0f, 0, "")
},
"tickRate=50.2734877734878"
);
ENTRY(
"Gamate", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0,
"clockSel=9\n"
"chipType=0\n"
"stereo=true\n"
)
}
);
ENTRY(
"Pokémon Mini", {
CH(DIV_SYSTEM_POKEMINI, 0.5f, 0, "")
}
);
ENTRY(
"Tiger Game.com", {
CH(DIV_SYSTEM_SM8521, 1.0f, 0, "")
}
);
ENTRY(
"Casio PV-1000", {
CH(DIV_SYSTEM_PV1000, 1.0f, 0, "")
}
);
CATEGORY_END;
CATEGORY_BEGIN("Computers","let's get to work on chiptune today.");
ENTRY(
"Commodore PET", {
CH(DIV_SYSTEM_PET, 1.0f, 0, "")
},
"tickRate=50"
);
ENTRY(
"Commodore VIC-20", {
CH(DIV_SYSTEM_VIC20, 1.0f, 0, "clockSel=1")
},
"tickRate=50"
);
ENTRY(
"Commodore Plus/4", {
CH(DIV_SYSTEM_TED, 1.0f, 0, "")
}
);
ENTRY(
"Commodore 64 (6581 SID)", {
CH(DIV_SYSTEM_C64_6581, 1.0f, 0, "clockSel=1")
},
"tickRate=50.1245421"
);
ENTRY(
"Commodore 64 (8580 SID)", {
CH(DIV_SYSTEM_C64_8580, 1.0f, 0, "clockSel=1")
},
"tickRate=50.1245421"
);
ENTRY(
"Commodore 64 (6581 SID + Sound Expander)", {
CH(DIV_SYSTEM_C64_6581, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_OPL, 1.0f, 0, "")
},
"tickRate=50.1245421"
);
ENTRY(
"Commodore 64 (6581 SID + Sound Expander in drums mode)", {
CH(DIV_SYSTEM_C64_6581, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_OPL_DRUMS, 1.0f, 0, "")
},
"tickRate=50.1245421"
);
ENTRY(
"Commodore 64 (8580 SID + Sound Expander)", {
CH(DIV_SYSTEM_C64_8580, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_OPL, 1.0f, 0, "")
},
"tickRate=50.1245421"
);
ENTRY(
"Commodore 64 (8580 SID + Sound Expander in drums mode)", {
CH(DIV_SYSTEM_C64_8580, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_OPL_DRUMS, 1.0f, 0, "")
},
"tickRate=50.1245421"
);
ENTRY(
"Commodore 64 (6581 SID + FM-YAM)", {
CH(DIV_SYSTEM_C64_6581, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_OPL2, 1.0f, 0, "")
},
"tickRate=50.1245421"
);
ENTRY(
"Commodore 64 (6581 SID + FM-YAM in drums mode)", {
CH(DIV_SYSTEM_C64_6581, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_OPL2_DRUMS, 1.0f, 0, "")
},
"tickRate=50.1245421"
);
ENTRY(
"Commodore 64 (8580 SID + FM-YAM)", {
CH(DIV_SYSTEM_C64_8580, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_OPL2, 1.0f, 0, "")
},
"tickRate=50.1245421"
);
ENTRY(
"Commodore 64 (8580 SID + FM-YAM in drums mode)", {
CH(DIV_SYSTEM_C64_8580, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_OPL2_DRUMS, 1.0f, 0, "")
},
"tickRate=50.1245421"
);
ENTRY(
"Amiga", {
CH(DIV_SYSTEM_AMIGA, 1.0f, 0, "clockSel=1")
},
"tickRate=50"
);
ENTRY(
"MSX", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "clockSel=0\nchipType=1")
}
);
ENTRY(
"MSX + SFG-01", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "chipType=1"),
CH(DIV_SYSTEM_YM2151, 1.0f, 0, "")
}
);
ENTRY(
"MSX + MSX-AUDIO", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "chipType=1"),
CH(DIV_SYSTEM_Y8950, 1.0f, 0, "")
}
);
ENTRY(
"MSX + MSX-AUDIO (drums mode)", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "chipType=1"),
CH(DIV_SYSTEM_Y8950_DRUMS, 1.0f, 0, "")
}
);
ENTRY(
"MSX + MSX-MUSIC", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "chipType=1"),
CH(DIV_SYSTEM_OPLL, 1.0f, 0, "")
}
);
ENTRY(
"MSX + MSX-MUSIC (drums mode)", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "chipType=1"),
CH(DIV_SYSTEM_OPLL_DRUMS, 1.0f, 0, "")
}
);
ENTRY(
"MSX + Darky", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "chipType=1"),
CH(DIV_SYSTEM_AY8930, 1.0f, 0,
"clockSel=11\n"
"halfClock=true\n"
), // 3.58MHz
CH(DIV_SYSTEM_AY8930, 1.0f, 0,
"clockSel=11\n"
"halfClock=true\n"
) // 3.58MHz or 3.6MHz selectable via register
// per-channel mixer (soft panning, post processing) isn't emulated at all
}
);
ENTRY(
"MSX + Playsoniq", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "chipType=1"),
CH(DIV_SYSTEM_SMS, 1.0f, 0, ""), // Sega VDP
CH(DIV_SYSTEM_C64_8580, 1.0f, 0, ""),
CH(DIV_SYSTEM_SCC_PLUS, 1.0f, 0, "")
}
);
ENTRY(
"MSX + SCC", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "chipType=1"),
CH(DIV_SYSTEM_SCC, 1.0f, 0, "")
}
);
ENTRY(
"MSX + SCC+", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "chipType=1"),
CH(DIV_SYSTEM_SCC_PLUS, 1.0f, 0, "")
}
);
ENTRY(
"MSX + Neotron", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "chipType=1"),
CH(DIV_SYSTEM_YM2610_FULL, 1.0f, 0, "")
}
);
ENTRY(
"MSX + Neotron (extended channel 2)", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "chipType=1"),
CH(DIV_SYSTEM_YM2610_FULL_EXT, 1.0f, 0, "")
}
);
ENTRY(
"MSX + Neotron (with YM2610B)", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "chipType=1"),
CH(DIV_SYSTEM_YM2610B, 1.0f, 0, "")
}
);
ENTRY(
"MSX + Neotron (with YM2610B; extended channel 3)", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "chipType=1"),
CH(DIV_SYSTEM_YM2610B_EXT, 1.0f, 0, "")
}
);
ENTRY(
"MSX + SIMPL", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "chipType=1"),
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 0,
"rate=55930\n"
"outDepth=7\n"
) // variable rate, Mono DAC
}
);
ENTRY(
"NEC PC-88 (with PC-8801-10)", {
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "clockSel=15"), // external
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "clockSel=15") // ""
}
);
ENTRY(
"NEC PC-88 (with PC-8801-11)", {
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=4") // external
}
);
ENTRY(
"NEC PC-88 (with PC-8801-11; extended channel 3)", {
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=4") // external
}
);
ENTRY(
"NEC PC-88 (with PC-8801-23)", {
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2608, 1.0f, 0, "clockSel=1") // external
}
);
ENTRY(
"NEC PC-88 (with PC-8801-23; extended channel 3)", {
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2608_EXT, 1.0f, 0, "clockSel=1") // external
}
);
ENTRY(
"NEC PC-88 (with HMB-20 HIBIKI-8800)", {
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2151, 1.0f, 0, "clockSel=2") // external; 4.0000MHz
}
);
ENTRY(
"NEC PC-8801mk2SR (with PC-8801-10)", {
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=4"), // internal
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "clockSel=15"), // external
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "clockSel=15") // ""
}
);
ENTRY(
"NEC PC-8801mk2SR (with PC-8801-10; extended channel 3)", {
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=4"), // internal
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "clockSel=15"), // external
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "clockSel=15") // ""
}
);
ENTRY(
"NEC PC-8801mk2SR (with PC-8801-11)", {
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=4"), // internal
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=4") // external
}
);
ENTRY(
"NEC PC-8801mk2SR (with PC-8801-11; extended channel 3 on internal OPN)", {
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=4"), // internal
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=4") // external
}
);
ENTRY(
"NEC PC-8801mk2SR (with PC-8801-11; extended channel 3 on external OPN)", {
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=4"), // internal
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=4") // external
}
);
ENTRY(
"NEC PC-8801mk2SR (with PC-8801-11; extended channel 3 on both OPNs)", {
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=4"), // internal
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=4") // external
}
);
ENTRY(
"NEC PC-8801mk2SR (with PC-8801-23)", {
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=4"), // internal
CH(DIV_SYSTEM_YM2608, 1.0f, 0, "clockSel=1") // external
}
);
ENTRY(
"NEC PC-8801mk2SR (with PC-8801-23; extended channel 3 on internal OPN)", {
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=4"), // internal
CH(DIV_SYSTEM_YM2608, 1.0f, 0, "clockSel=1") // external
}
);
ENTRY(
"NEC PC-8801mk2SR (with PC-8801-23; extended channel 3 on external OPN)", {
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=4"), // internal
CH(DIV_SYSTEM_YM2608_EXT, 1.0f, 0, "clockSel=1") // external
}
);
ENTRY(
"NEC PC-8801mk2SR (with PC-8801-23; extended channel 3 on both OPNs)", {
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=4"), // internal
CH(DIV_SYSTEM_YM2608_EXT, 1.0f, 0, "clockSel=1") // external
}
);
ENTRY(
"NEC PC-8801mk2SR (with HMB-20 HIBIKI-8800)", {
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=4"), // internal
CH(DIV_SYSTEM_YM2151, 1.0f, 0, "clockSel=2") // external; 4.0000MHz
}
);
ENTRY(
"NEC PC-8801mk2SR (with HMB-20 HIBIKI-8800; extended channel 3)", {
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=4"), // internal
CH(DIV_SYSTEM_YM2151, 1.0f, 0, "clockSel=2") // external; 4.0000MHz
}
);
ENTRY(
"NEC PC-8801FA (with PC-8801-10)", {
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2608, 1.0f, 0, "clockSel=4"), // internal
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "clockSel=15"), // external
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "clockSel=15") // ""
}
);
ENTRY(
"NEC PC-8801FA (with PC-8801-10; extended channel 3)", {
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2608_EXT, 1.0f, 0, "clockSel=4"), // internal
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "clockSel=15"), // external
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "clockSel=15") // ""
}
);
ENTRY(
"NEC PC-8801FA (with PC-8801-11)", {
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2608, 1.0f, 0, "clockSel=1"), // internal
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=4") // external
}
);
ENTRY(
"NEC PC-8801FA (with PC-8801-11; extended channel 3 on internal OPN)", {
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2608_EXT, 1.0f, 0, "clockSel=1"), // internal
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=4") // external
}
);
ENTRY(
"NEC PC-8801FA (with PC-8801-11; extended channel 3 on external OPN)", {
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2608, 1.0f, 0, "clockSel=1"), // internal
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=4") // external
}
);
ENTRY(
"NEC PC-8801FA (with PC-8801-11; extended channel 3 on both OPNs)", {
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2608_EXT, 1.0f, 0, "clockSel=1"), // internal
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=4") // external
}
);
ENTRY(
"NEC PC-8801FA (with PC-8801-23)", {
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2608, 1.0f, 0, "clockSel=1"), // internal
CH(DIV_SYSTEM_YM2608, 1.0f, 0, "clockSel=1") // external
}
);
ENTRY(
"NEC PC-8801FA (with PC-8801-23; extended channel 3 on internal OPN)", {
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2608_EXT, 1.0f, 0, "clockSel=1"), // internal
CH(DIV_SYSTEM_YM2608, 1.0f, 0, "clockSel=1") // external
}
);
ENTRY(
"NEC PC-8801FA (with PC-8801-23; extended channel 3 on external OPN)", {
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2608, 1.0f, 0, "clockSel=1"), // internal
CH(DIV_SYSTEM_YM2608_EXT, 1.0f, 0, "clockSel=1") // external
}
);
ENTRY(
"NEC PC-8801FA (with PC-8801-23; extended channel 3 on both OPNs)", {
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2608_EXT, 1.0f, 0, "clockSel=1"), // internal
CH(DIV_SYSTEM_YM2608_EXT, 1.0f, 0, "clockSel=1") // external
}
);
ENTRY(
"NEC PC-8801FA (with HMB-20 HIBIKI-8800)", {
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2608, 1.0f, 0, "clockSel=1"), // internal
CH(DIV_SYSTEM_YM2151, 1.0f, 0, "clockSel=2") // external; 4.0000MHz
}
);
ENTRY(
"NEC PC-8801FA (with HMB-20 HIBIKI-8800; extended channel 3)", {
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2608_EXT, 1.0f, 0, "clockSel=1"), // internal
CH(DIV_SYSTEM_YM2151, 1.0f, 0, "clockSel=2") // external; 4.0000MHz
}
);
ENTRY(
"NEC PC-98 (with PC-9801-26/K)", {
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=4"), // 3.9936MHz but some compatible card has 4MHz
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1")
}
);
ENTRY(
"NEC PC-98 (with PC-9801-26/K; extended channel 3)", {
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=4"), // 3.9936MHz but some compatible card has 4MHz
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1")
}
);
ENTRY(
"NEC PC-98 (with Sound Orchestra)", {
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=4"),
CH(DIV_SYSTEM_OPL2, 1.0f, 0, "clockSel=4"),
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1")
}
);
ENTRY(
"NEC PC-98 (with Sound Orchestra; extended channel 3)", {
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=4"),
CH(DIV_SYSTEM_OPL2, 1.0f, 0, "clockSel=4"),
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1")
}
);
ENTRY(
"NEC PC-98 (with Sound Orchestra in drums mode)", {
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=4"),
CH(DIV_SYSTEM_OPL2_DRUMS, 1.0f, 0, "clockSel=4"),
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1")
}
);
ENTRY(
"NEC PC-98 (with Sound Orchestra in drums mode; extended channel 3)", {
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=4"),
CH(DIV_SYSTEM_OPL2_DRUMS, 1.0f, 0, "clockSel=4"),
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1")
}
);
ENTRY(
"NEC PC-98 (with Sound Orchestra V)", {
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=4"),
CH(DIV_SYSTEM_Y8950, 1.0f, 0, "clockSel=4"),
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1")
}
);
ENTRY(
"NEC PC-98 (with Sound Orchestra V; extended channel 3)", {
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=4"),
CH(DIV_SYSTEM_Y8950, 1.0f, 0, "clockSel=4"),
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1")
}
);
ENTRY(
"NEC PC-98 (with Sound Orchestra V in drums mode)", {
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=4"),
CH(DIV_SYSTEM_Y8950_DRUMS, 1.0f, 0, "clockSel=4"),
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1")
}
);
ENTRY(
"NEC PC-98 (with Sound Orchestra V in drums mode; extended channel 3)", {
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=4"),
CH(DIV_SYSTEM_Y8950_DRUMS, 1.0f, 0, "clockSel=4"),
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1")
}
);
ENTRY(
"NEC PC-98 (with PC-9801-86)", { // -73 also has OPNA
CH(DIV_SYSTEM_YM2608, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 0, // 2x 16-bit Burr Brown DAC
"rate=44100\n"
"outDepth=15\n"
),
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 0,
"rate=44100\n"
"outDepth=15\n"
),
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1")
}
);
ENTRY(
"NEC PC-98 (with PC-9801-86; extended channel 3)", { // -73 also has OPNA
CH(DIV_SYSTEM_YM2608_EXT, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 0,
"rate=44100\n"
"outDepth=15\n"
),
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 0,
"rate=44100\n"
"outDepth=15\n"
),
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1")
}
);
ENTRY(
"NEC PC-98 (with PC-9801-73)", {
CH(DIV_SYSTEM_YM2608, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1")
}
);
ENTRY(
"NEC PC-98 (with PC-9801-73; extended channel 3)", {
CH(DIV_SYSTEM_YM2608_EXT, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1")
}
);
ENTRY(
"NEC PC-98 (with Sound Blaster 16 for PC-9800 w/PC-9801-26/K compatible)", {
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=2"), // 4MHz
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 0,
"rate=44100\n"
"outDepth=15\n"
"stereo=true\n"
),
CH(DIV_SYSTEM_OPL3, 1.0f, 0, "clockSel=2"),
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1")
}
);
ENTRY(
"NEC PC-98 (with Sound Blaster 16 for PC-9800 w/PC-9801-26/K compatible; extended channel 3)", {
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=2"), // 4MHz
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 0,
"rate=44100\n"
"outDepth=15\n"
"stereo=true\n"
),
CH(DIV_SYSTEM_OPL3, 1.0f, 0, "clockSel=2"),
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1")
}
);
ENTRY(
"NEC PC-98 (with Sound Blaster 16 for PC-9800 w/PC-9801-26/K compatible in drums mode)", {
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=2"), // 4MHz
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 0,
"rate=44100\n"
"outDepth=15\n"
"stereo=true\n"
),
CH(DIV_SYSTEM_OPL3_DRUMS, 1.0f, 0, "clockSel=2"),
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1")
}
);
ENTRY(
"NEC PC-98 (with Sound Blaster 16 for PC-9800 w/PC-9801-26/K compatible in drums mode; extended channel 3)", {
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=2"), // 4MHz
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 0,
"rate=44100\n"
"outDepth=15\n"
"stereo=true\n"
),
CH(DIV_SYSTEM_OPL3_DRUMS, 1.0f, 0, "clockSel=2"),
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "clockSel=1")
}
);
ENTRY(
"ZX Spectrum (48K, SFX-like engine)", {
CH(DIV_SYSTEM_SFX_BEEPER, 1.0f, 0, "")
}
);
ENTRY(
"ZX Spectrum (48K, QuadTone engine)", {
CH(DIV_SYSTEM_SFX_BEEPER_QUADTONE, 1.0f, 0, "")
}
);
ENTRY(
"ZX Spectrum (128K)", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "clockSel=1") //beeper was also included
}
);
ENTRY(
"ZX Spectrum (128K) with TurboSound FM", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=1")
}
);
ENTRY(
"ZX Spectrum (128K) with TurboSound FM (extended channel 3 on first OPN)", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=1")
}
);
ENTRY(
"ZX Spectrum (128K) with TurboSound FM (extended channel 3 on second OPN)", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=1")
}
);
ENTRY(
"ZX Spectrum (128K) with TurboSound FM (extended channel 3 on both OPNs)", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=1")
}
);
ENTRY(
"ZX Spectrum (128K) with TurboSound", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "clockSel=1"), // or YM2149
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "clockSel=1") // or YM2149
}
);
ENTRY(
"Amstrad CPC", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "clockSel=5")
}
);
ENTRY(
"Atari 800", {
CH(DIV_SYSTEM_POKEY, 1.0f, 0, "clockSel=1")
},
"tickRate=50"
);
ENTRY(
"Atari 800 (stereo)", {
CH(DIV_SYSTEM_POKEY, 1.0f, -1.0f, "clockSel=1"),
CH(DIV_SYSTEM_POKEY, 1.0f, 1.0f, "clockSel=1"),
},
"tickRate=50"
);
ENTRY(
"Atari ST", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0,
"clockSel=3\n"
"chipType=1\n"
)
}
);
ENTRY(
"Atari STE", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0,
"clockSel=3\n"
"chipType=1\n"
),
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 0,
"rate=50668\n"
"outDepth=7\n"
),
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 0,
"rate=50668\n"
"outDepth=7\n"
)
}
);
ENTRY(
"SAM Coupé", {
CH(DIV_SYSTEM_SAA1099, 1.0f, 0, "")
}
);
ENTRY(
"BBC Micro", {
CH(DIV_SYSTEM_SMS, 1.0f, 0,
"clockSel=2\n"
"chipType=4\n" // SN76489A 4MHz
)
}
);
ENTRY(
"PC (barebones)", {
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "")
}
);
ENTRY(
"IBM PCjr", {
// it can be enable sound output at once
CH(DIV_SYSTEM_SMS, 1.0f, 0, "chipType=5") // SN76496
}
);
ENTRY(
"Tandy 1000", {
CH(DIV_SYSTEM_SMS, 1.0f, 0, "chipType=5"), // NCR 8496 or SN76496 or Tandy PSSJ(with 8 bit DAC)
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "")
}
);
ENTRY(
"PC + Covox Sound Master", {
CH(DIV_SYSTEM_AY8930, 1.0f, 0, "clockSel=3"),
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "")
}
);
ENTRY(
"PC + SSI 2001", {
CH(DIV_SYSTEM_C64_6581, 1.0f, 0, "clockSel=2"),
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "")
}
);
ENTRY(
"PC + Game Blaster", {
CH(DIV_SYSTEM_SAA1099, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_SAA1099, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "")
}
);
ENTRY(
"PC + AdLib", {
CH(DIV_SYSTEM_OPL2, 1.0f, 0, ""),
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "")
}
);
ENTRY(
"PC + AdLib (drums mode)", {
CH(DIV_SYSTEM_OPL2, 1.0f, 0, ""),
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "")
}
);
ENTRY(
"PC + Sound Blaster", {
CH(DIV_SYSTEM_OPL2, 1.0f, 0, ""),
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, ""),
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 0,
"rate=22050\n"
"outDepth=7\n"
)
}
);
ENTRY(
"PC + Sound Blaster (drums mode)", {
CH(DIV_SYSTEM_OPL2_DRUMS, 1.0f, 0, ""),
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, ""),
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 0,
"rate=22050\n"
"outDepth=7\n"
)
}
);
ENTRY(
"PC + Sound Blaster w/Game Blaster Compatible", {
CH(DIV_SYSTEM_OPL2, 1.0f, 0, ""),
CH(DIV_SYSTEM_SAA1099, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_SAA1099, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 0,
"rate=22050\n"
"outDepth=7\n"
),
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "")
}
);
ENTRY(
"PC + Sound Blaster w/Game Blaster Compatible (drums mode)", {
CH(DIV_SYSTEM_OPL2_DRUMS, 1.0f, 0, ""),
CH(DIV_SYSTEM_SAA1099, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_SAA1099, 1.0f, 0, "clockSel=1"),
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 0,
"rate=22050\n"
"outDepth=7\n"
),
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "")
}
);
ENTRY(
"PC + Sound Blaster Pro", {
CH(DIV_SYSTEM_OPL2, 1.0f, -1.0f, ""),
CH(DIV_SYSTEM_OPL2, 1.0f, 1.0f, ""),
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 0,
"rate=22050\n"
"outDepth=7\n"
"stereo=true\n"
), //alternatively 44.1 khz mono
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "")
}
);
ENTRY(
"PC + Sound Blaster Pro (drums mode)", {
CH(DIV_SYSTEM_OPL2_DRUMS, 1.0f, -1.0f, ""),
CH(DIV_SYSTEM_OPL2_DRUMS, 1.0f, 1.0f, ""),
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 0,
"rate=22050\n"
"outDepth=7\n"
"stereo=true\n"
), //alternatively 44.1 khz mono
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "")
}
);
ENTRY(
"PC + Sound Blaster Pro 2", {
CH(DIV_SYSTEM_OPL3, 1.0f, 0, ""),
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 0,
"rate=44100\n"
"outDepth=15\n"
"stereo=true\n"
),
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "")
}
);
ENTRY(
"PC + Sound Blaster Pro 2 (drums mode)", {
CH(DIV_SYSTEM_OPL3_DRUMS, 1.0f, 0, ""),
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 0,
"rate=44100\n"
"outDepth=15\n"
"stereo=true\n"
),
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "")
}
);
ENTRY(
"PC + PC-FXGA", {
CH(DIV_SYSTEM_PCE, 1.0f, 0, ""), // HuC6230 (WSG from HuC6280 but with built in 2 OKI ADPCM playback engines)
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "")
}
);
ENTRY(
"PC + SAAYM", {
CH(DIV_SYSTEM_YM2151, 1.0f, 0, ""), // 3.58MHz or 4MHz selectable via jumper
CH(DIV_SYSTEM_SAA1099, 1.0f, 0, "clockSel=1"), // 7.16MHz or 8MHz selectable via jumper
CH(DIV_SYSTEM_SAA1099, 1.0f, 0, "clockSel=1"), // ""
CH(DIV_SYSTEM_PCSPKR, 1.0f, 0, "")
}
);
ENTRY(
"Sharp X1", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "clockSel=3")
}
);
ENTRY(
"Sharp X1 + FM Addon", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "clockSel=3"),
CH(DIV_SYSTEM_YM2151, 1.0f, 0, "clockSel=2")
}
);
ENTRY(
"Sharp X68000", {
CH(DIV_SYSTEM_YM2151, 1.0f, 0, "clockSel=2"),
CH(DIV_SYSTEM_MSM6258, 1.0f, 0, "")
}
);
ENTRY(
"FM Towns", {
CH(DIV_SYSTEM_YM2612, 1.0f, 0, "clockSel=2"), // YM3438
CH(DIV_SYSTEM_RF5C68, 1.0f, 0, "")
}
);
ENTRY(
"FM Towns (extended channel 3)", {
CH(DIV_SYSTEM_YM2612_EXT, 1.0f, 0, "clockSel=2"), // YM3438
CH(DIV_SYSTEM_RF5C68, 1.0f, 0, "")
}
);
ENTRY(
"FM Towns (CSM)", {
CH(DIV_SYSTEM_YM2612_CSM, 1.0f, 0, "clockSel=2"), // YM3438
CH(DIV_SYSTEM_RF5C68, 1.0f, 0, "")
}
);
ENTRY(
"Commander X16 (VERA only)", {
CH(DIV_SYSTEM_VERA, 1.0f, 0, "")
}
);
ENTRY(
"Commander X16 (with OPM)", {
CH(DIV_SYSTEM_VERA, 1.0f, 0, ""),
CH(DIV_SYSTEM_YM2151, 1.0f, 0, "")
}
);
ENTRY(
"Commander X16 (with Twin OPL3)", {
CH(DIV_SYSTEM_VERA, 1.0f, 0, ""),
CH(DIV_SYSTEM_OPL3, 1.0f, 0, ""),
CH(DIV_SYSTEM_OPL3, 1.0f, 0, "")
}
);
ENTRY(
"TI-99/4A", {
CH(DIV_SYSTEM_SMS, 1.0f, 0,
"clockSel=6\n"
"chipType=8\n" // SN94624 447KHz
)
}
);
CATEGORY_END;
CATEGORY_BEGIN("Arcade systems","INSERT COIN");
ENTRY(
"Pong", {
CH(DIV_SYSTEM_PONG, 1.0f, 0, "")
}
);
ENTRY(
"Bally Midway MCR", {
// SSIO sound board
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "clockSel=3"), // 2MHz
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "clockSel=3") // 2MHz
// additional sound boards, mostly software controlled DAC
}
);
ENTRY(
"Williams/Midway Y/T unit w/ADPCM sound board", {
// ADPCM sound board
CH(DIV_SYSTEM_YM2151, 1.0f, 0, ""),
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 0,
"rate=15625\n"
"outDepth=7\n"
), // variable via OPM timer?
CH(DIV_SYSTEM_MSM6295, 1.0f, 0, "")
}
);
ENTRY(
"Konami Gyruss", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, ""),
CH(DIV_SYSTEM_AY8910, 1.0f, 0, ""),
CH(DIV_SYSTEM_AY8910, 1.0f, 0, ""),
CH(DIV_SYSTEM_AY8910, 1.0f, 0, ""),
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "")
// additional discrete sound logics
}
);
ENTRY(
"Konami Bubble System", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, ""),
CH(DIV_SYSTEM_AY8910, 1.0f, 0, ""),
CH(DIV_SYSTEM_BUBSYS_WSG, 1.0f, 0, "")
// VLM5030 exists but not used for music at all
}
);
ENTRY(
"Konami MX5000", {
CH(DIV_SYSTEM_YM2151, 1.0f, 0, ""), // 3.58MHz
CH(DIV_SYSTEM_K007232, 1.0f, 0, "") // ""
}
);
ENTRY(
"Konami Battlantis", {
CH(DIV_SYSTEM_OPL2, 1.0f, 0, "clockSel=3"), // 3MHz
CH(DIV_SYSTEM_OPL2, 1.0f, 0, "clockSel=3") // ""
}
);
ENTRY(
"Konami Battlantis (drums mode on first OPL2)", {
CH(DIV_SYSTEM_OPL2_DRUMS, 1.0f, 0, "clockSel=3"), // 3MHz
CH(DIV_SYSTEM_OPL2, 1.0f, 0, "clockSel=3") // ""
}
);
ENTRY(
"Konami Battlantis (drums mode on second OPL2)", {
CH(DIV_SYSTEM_OPL2, 1.0f, 0, "clockSel=3"), // 3MHz
CH(DIV_SYSTEM_OPL2_DRUMS, 1.0f, 0, "clockSel=3") // ""
}
);
ENTRY(
"Konami Battlantis (drums mode on both OPL2s)", {
CH(DIV_SYSTEM_OPL2_DRUMS, 1.0f, 0, "clockSel=3"), // 3MHz
CH(DIV_SYSTEM_OPL2_DRUMS, 1.0f, 0, "clockSel=3") // ""
}
);
ENTRY(
"Konami Fast Lane", {
CH(DIV_SYSTEM_K007232, 1.0f, 0, ""), // 3.58MHz
CH(DIV_SYSTEM_K007232, 1.0f, 0, "") // ""
}
);
ENTRY(
"Konami Chequered Flag", {
CH(DIV_SYSTEM_YM2151, 1.0f, 0, ""), // 3.58MHz
CH(DIV_SYSTEM_K007232, 1.0f, 0, "stereo=true"), // ""
CH(DIV_SYSTEM_K007232, 1.0f, 0, "") // ""
}
);
ENTRY(
"Konami Haunted Castle", {
CH(DIV_SYSTEM_OPL2, 1.0f, 0, ""), // 3.58MHz
CH(DIV_SYSTEM_SCC, 1.0f, 0, ""), // ""
CH(DIV_SYSTEM_K007232, 1.0f, 0, "") // ""
}
);
ENTRY(
"Konami Haunted Castle (drums mode)", {
CH(DIV_SYSTEM_OPL2_DRUMS, 1.0f, 0, ""), // 3.58MHz
CH(DIV_SYSTEM_SCC, 1.0f, 0, ""), // ""
CH(DIV_SYSTEM_K007232, 1.0f, 0, "") // ""
}
);
ENTRY(
"Konami Hot Chase", {
CH(DIV_SYSTEM_K007232, 1.0f, 0, "stereo=true"), // 3.58MHz
CH(DIV_SYSTEM_K007232, 1.0f, 0, "stereo=true"), // ""
CH(DIV_SYSTEM_K007232, 1.0f, 0, "stereo=true") // ""
}
);
ENTRY(
"Konami S.P.Y.", {
CH(DIV_SYSTEM_OPL2, 1.0f, 0, ""), // 3.58MHz
CH(DIV_SYSTEM_K007232, 1.0f, 0, ""), // ""
CH(DIV_SYSTEM_K007232, 1.0f, 0, "") // ""
}
);
ENTRY(
"Konami S.P.Y. (drums mode)", {
CH(DIV_SYSTEM_OPL2_DRUMS, 1.0f, 0, ""), // 3.58MHz
CH(DIV_SYSTEM_K007232, 1.0f, 0, ""), // ""
CH(DIV_SYSTEM_K007232, 1.0f, 0, "") // ""
}
);
ENTRY(
"Konami Rollergames", {
CH(DIV_SYSTEM_OPL2, 1.0f, 0, ""), // 3.58MHz
CH(DIV_SYSTEM_K053260, 1.0f, 0, ""), // ""
}
);
ENTRY(
"Konami Rollergames (drums mode)", {
CH(DIV_SYSTEM_OPL2_DRUMS, 1.0f, 0, ""), // 3.58MHz
CH(DIV_SYSTEM_K053260, 1.0f, 0, ""), // ""
}
);
ENTRY(
"Konami Golfing Greats", {
CH(DIV_SYSTEM_K053260, 1.0f, 0, ""), // 3.58MHz
}
);
ENTRY(
"Konami Lightning Fighters", {
CH(DIV_SYSTEM_YM2151, 1.0f, 0, ""), // 3.58MHz
CH(DIV_SYSTEM_K053260, 1.0f, 0, ""), // ""
}
);
ENTRY(
"Konami Over Drive", {
CH(DIV_SYSTEM_YM2151, 1.0f, 0, ""), // 3.58MHz
CH(DIV_SYSTEM_K053260, 1.0f, 0, ""), // ""
CH(DIV_SYSTEM_K053260, 1.0f, 0, ""), // ""
}
);
ENTRY(
"Konami Asterix", {
CH(DIV_SYSTEM_YM2151, 1.0f, 0, "clockSel=2"), // 4MHz
CH(DIV_SYSTEM_K053260, 1.0f, 0, "clockSel=1"), // ""
}
);
ENTRY(
"Konami Hexion", {
CH(DIV_SYSTEM_SCC, 1.0f, 0, "clockSel=2"), // 1.5MHz (3MHz input)
CH(DIV_SYSTEM_MSM6295, 1.0f, 0, "clockSel=1")
}
);
ENTRY(
"Sega Kyugo", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "clockSel=14"),
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "clockSel=14")
}
);
ENTRY(
"Sega System 1", {
CH(DIV_SYSTEM_SMS, 1.0f, 0,
"clockSel=2\n"
"chipType=4\n"
), // SN76489A 4MHz
CH(DIV_SYSTEM_SMS, 1.0f, 0,
"clockSel=5\n"
"chipType=4\n"
) // SN76489A 2MHz
}
);
ENTRY(
"Sega System E", {
CH(DIV_SYSTEM_SMS, 1.0f, 0, ""),
CH(DIV_SYSTEM_SMS, 1.0f, 0, "")
}
);
ENTRY(
"Sega System E (with FM expansion)", {
CH(DIV_SYSTEM_SMS, 1.0f, 0, ""),
CH(DIV_SYSTEM_SMS, 1.0f, 0, ""),
CH(DIV_SYSTEM_OPLL, 1.0f, 0, "")
}
);
ENTRY(
"Sega System E (with FM expansion in drums mode)", {
CH(DIV_SYSTEM_SMS, 1.0f, 0, ""),
CH(DIV_SYSTEM_SMS, 1.0f, 0, ""),
CH(DIV_SYSTEM_OPLL_DRUMS, 1.0f, 0, "")
}
);
ENTRY(
"Sega Hang-On", {
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=2"), // 4MHz
CH(DIV_SYSTEM_SEGAPCM, 1.0f, 0, "") // discrete logics, 62.5KHz output rate
}
);
ENTRY(
"Sega Hang-On (extended channel 3)", {
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=2"), // 4MHz
CH(DIV_SYSTEM_SEGAPCM, 1.0f, 0, "") // discrete logics, 62.5KHz output rate
}
);
ENTRY(
"Sega OutRun/X Board", {
CH(DIV_SYSTEM_YM2151, 1.0f, 0, "clockSel=2"), // 4MHz
CH(DIV_SYSTEM_SEGAPCM, 1.0f, 0, "") // ASIC, 31.25KHz output rate
}
);
ENTRY(
"Sega System 24", {
CH(DIV_SYSTEM_YM2151, 1.0f, 0, "clockSel=2"), // 4MHz
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 0,
"rate=61500\n"
"outDepth=7\n"
) // software controlled, variable rate via configurable timers
}
);
ENTRY(
"Sega System 18", {
CH(DIV_SYSTEM_YM2612, 1.0f, 0, "clockSel=2"), // discrete 8MHz YM3438
CH(DIV_SYSTEM_YM2612, 1.0f, 0, "clockSel=2"), // ^^
CH(DIV_SYSTEM_RF5C68, 1.0f, 0, "clockSel=1") // 10MHz
}
);
ENTRY(
"Sega System 18 (extended channel 3 on first OPN2C)", {
CH(DIV_SYSTEM_YM2612_EXT, 1.0f, 0, "clockSel=2"), // discrete 8MHz YM3438
CH(DIV_SYSTEM_YM2612, 1.0f, 0, "clockSel=2"), // ^^
CH(DIV_SYSTEM_RF5C68, 1.0f, 0, "clockSel=1") // 10MHz
}
);
ENTRY(
"Sega System 18 (extended channel 3 on second OPN2C)", {
CH(DIV_SYSTEM_YM2612, 1.0f, 0, "clockSel=2"), // discrete 8MHz YM3438
CH(DIV_SYSTEM_YM2612_EXT, 1.0f, 0, "clockSel=2"), // ^^
CH(DIV_SYSTEM_RF5C68, 1.0f, 0, "clockSel=1") // 10MHz
}
);
ENTRY(
"Sega System 18 (extended channel 3 on both OPN2Cs)", {
CH(DIV_SYSTEM_YM2612_EXT, 1.0f, 0, "clockSel=2"), // discrete 8MHz YM3438
CH(DIV_SYSTEM_YM2612_EXT, 1.0f, 0, "clockSel=2"), // ^^
CH(DIV_SYSTEM_RF5C68, 1.0f, 0, "clockSel=1") // 10MHz
}
);
ENTRY(
"Sega System 32", {
CH(DIV_SYSTEM_YM2612, 1.0f, 0, "clockSel=4"), // discrete 8.05MHz YM3438
CH(DIV_SYSTEM_YM2612, 1.0f, 0, "clockSel=4"), // ^^
CH(DIV_SYSTEM_RF5C68, 1.0f, 0,
"clockSel=2\n"
"chipType=1\n"
) // 12.5MHz
}
);
ENTRY(
"Sega System 32 (extended channel 3 on first OPN2C)", {
CH(DIV_SYSTEM_YM2612_EXT, 1.0f, 0, "clockSel=4"), // discrete 8.05MHz YM3438
CH(DIV_SYSTEM_YM2612, 1.0f, 0, "clockSel=4"), // ^^
CH(DIV_SYSTEM_RF5C68, 1.0f, 0,
"clockSel=2\n"
"chipType=1\n"
) // 12.5MHz
}
);
ENTRY(
"Sega System 32 (extended channel 3 on second OPN2C)", {
CH(DIV_SYSTEM_YM2612, 1.0f, 0, "clockSel=4"), // discrete 8.05MHz YM3438
CH(DIV_SYSTEM_YM2612_EXT, 1.0f, 0, "clockSel=4"), // ^^
CH(DIV_SYSTEM_RF5C68, 1.0f, 0,
"clockSel=2\n"
"chipType=1\n"
) // 12.5MHz
}
);
ENTRY(
"Sega System 32 (extended channel 3 on both OPN2Cs)", {
CH(DIV_SYSTEM_YM2612_EXT, 1.0f, 0, "clockSel=4"), // discrete 8.05MHz YM3438
CH(DIV_SYSTEM_YM2612_EXT, 1.0f, 0, "clockSel=4"), // ^^
CH(DIV_SYSTEM_RF5C68, 1.0f, 0,
"clockSel=2\n"
"chipType=1\n"
) // 12.5MHz
}
);
ENTRY(
"Capcom Exed Eyes", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "clockSel=4"), // 1.5MHz
CH(DIV_SYSTEM_SMS, 1.0f, 0,
"clockSel=4\n"
"chipType=1\n"
), // SN76489 3MHz
CH(DIV_SYSTEM_SMS, 1.0f, 0,
"clockSel=4\n"
"chipType=1\n"
) // SN76489 3MHz
}
);
ENTRY(
"Capcom Arcade", { // 1943, Side arms, etc
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=5"), // 4 or 1.5MHz; various per games
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=5")
}
);
ENTRY(
"Capcom Arcade (extended channel 3 on first OPN)", {
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=5"),
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=5")
}
);
ENTRY(
"Capcom Arcade (extended channel 3 on second OPN)", {
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=5"),
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=5")
}
);
ENTRY(
"Capcom Arcade (extended channel 3 on both OPNs)", {
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=5"),
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=5")
}
);
ENTRY(
"Capcom CPS-1", {
CH(DIV_SYSTEM_YM2151, 1.0f, 0, ""), // 3.58MHz
CH(DIV_SYSTEM_MSM6295, 1.0f, 0, "")
}
);
ENTRY(
"Capcom CPS-2 (QSound)", {
CH(DIV_SYSTEM_QSOUND, 1.0f, 0, "")
}
);
ENTRY(
"Jaleco Ginga NinkyouDen", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "chipType=1"), // 1.79MHz
CH(DIV_SYSTEM_Y8950, 1.0f, 0, "") // 3.58MHz
}
);
ENTRY(
"Jaleco Ginga NinkyouDen (drums mode)", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "chipType=1"), // 1.79MHz
CH(DIV_SYSTEM_Y8950_DRUMS, 1.0f, 0, "") // 3.58MHz
}
);
ENTRY(
"Jaleco Mega System 1", {
CH(DIV_SYSTEM_YM2151, 1.0f, 0, "clockSel=1"), // 3.5MHz (7MHz / 2)
CH(DIV_SYSTEM_MSM6295, 1.0f, 0, "clockSel=2"), // 4MHz
CH(DIV_SYSTEM_MSM6295, 1.0f, 0, "clockSel=2") // 4MHz
}
);
ENTRY(
"NMK 16-bit Arcade", {
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=5"), // 1.5MHz; optional
CH(DIV_SYSTEM_MSM6295, 1.0f, 0,
"clockSel=2\n"
"rateSel=true\n"
), // 4MHz
CH(DIV_SYSTEM_MSM6295, 1.0f, 0,
"clockSel=2\n"
"rateSel=true\n"
) // ^^
}
);
ENTRY(
"NMK 16-bit Arcade (extended channel 3)", {
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=5"), // 1.5MHz; optional
CH(DIV_SYSTEM_MSM6295, 1.0f, 0,
"clockSel=2\n"
"rateSel=true\n"
), // 4MHz
CH(DIV_SYSTEM_MSM6295, 1.0f, 0,
"clockSel=2\n"
"rateSel=true\n"
) // ^^
}
);
ENTRY(
"Kaneko DJ Boy", {
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=3"), // 3MHz
CH(DIV_SYSTEM_MSM6295, 1.0f, -1.0f, "clockSel=12"), // 1.5MHz, Left output
CH(DIV_SYSTEM_MSM6295, 1.0f, 1.0f, "clockSel=12"), // 1.5MHz, Right output
}
);
ENTRY(
"Kaneko DJ Boy (extended channel 3)", {
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=3"), // 3MHz
CH(DIV_SYSTEM_MSM6295, 1.0f, -1.0f, "clockSel=12"), // 1.5MHz, Left output
CH(DIV_SYSTEM_MSM6295, 1.0f, 1.0f, "clockSel=12") // 1.5MHz, Right output
}
);
ENTRY(
"Kaneko Air Buster", {
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=3"), // 3MHz
CH(DIV_SYSTEM_MSM6295, 1.0f, 0,
"clockSel=13\n"
"rateSel=true\n"
) // 3MHz
}
);
ENTRY(
"Kaneko Air Buster (extended channel 3)", {
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=3"), // 3MHz
CH(DIV_SYSTEM_MSM6295, 1.0f, 0,
"clockSel=13\n"
"rateSel=true\n"
) // 3MHz
}
);
ENTRY(
"Kaneko Toybox System", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0,
"clockSel=3\n"
"chipType=1\n"
), // YM2149 2MHz
CH(DIV_SYSTEM_AY8910, 1.0f, 0,
"clockSel=3\n"
"chipType=1\n"
), // ^^
CH(DIV_SYSTEM_MSM6295, 1.0f, 0, "clockSel=8") // 2MHz
}
);
ENTRY(
"Kaneko Jackie Chan", {
CH(DIV_SYSTEM_YMZ280B, 1.0f, 0, "clockSel=3") // 16MHz
}
);
ENTRY(
"Super Kaneko Nova System", {
CH(DIV_SYSTEM_YMZ280B, 1.0f, 0, "clockSel=4") // 16.67MHz (33.33MHz / 2)
}
);
ENTRY(
"Tecmo Ninja Gaiden", { // Ninja Gaiden, Raiga, etc
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=2"), // 4MHz
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=2"), // 4MHz
CH(DIV_SYSTEM_MSM6295, 1.0f, 0, "") // 1MHz
}
);
ENTRY(
"Tecmo Ninja Gaiden (extended channel 3 on first OPN)", { // Ninja Gaiden, Raiga, etc
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=2"), // 4MHz
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=2"), // 4MHz
CH(DIV_SYSTEM_MSM6295, 1.0f, 0, "") // 1MHz
}
);
ENTRY(
"Tecmo Ninja Gaiden (extended channel 3 on second OPN)", { // Ninja Gaiden, Raiga, etc
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=2"), // 4MHz
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=2"), // 4MHz
CH(DIV_SYSTEM_MSM6295, 1.0f, 0, "") // 1MHz
}
);
ENTRY(
"Tecmo Ninja Gaiden (extended channel 3 on both OPNs)", { // Ninja Gaiden, Raiga, etc
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=2"), // 4MHz
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=2"), // 4MHz
CH(DIV_SYSTEM_MSM6295, 1.0f, 0, "") // 1MHz
}
);
ENTRY(
"Tecmo System", {
CH(DIV_SYSTEM_OPL3, 1.0f, 0, ""),
CH(DIV_SYSTEM_YMZ280B, 1.0f, 0, ""),
CH(DIV_SYSTEM_MSM6295, 1.0f, 0, "clockSel=8") // 2MHz
}
);
ENTRY(
"Tecmo System (drums mode)", {
CH(DIV_SYSTEM_OPL3_DRUMS, 1.0f, 0, ""),
CH(DIV_SYSTEM_YMZ280B, 1.0f, 0, ""),
CH(DIV_SYSTEM_MSM6295, 1.0f, 0, "clockSel=8") // 2MHz
}
);
ENTRY(
"Seibu Kaihatsu Raiden", { // Raiden, Seibu cup soccer, Zero team, etc
CH(DIV_SYSTEM_OPL2, 1.0f, 0, ""), // YM3812 3.58MHz
CH(DIV_SYSTEM_MSM6295, 1.0f, 0, "") // 1 or 1.023MHz (28.636363MHz / 28); various per games
}
);
ENTRY(
"Seibu Kaihatsu Raiden (drums mode)", { // Raiden, Seibu cup soccer, Zero team, etc
CH(DIV_SYSTEM_OPL2_DRUMS, 1.0f, 0, ""), // YM3812 3.58MHz
CH(DIV_SYSTEM_MSM6295, 1.0f, 0, "") // 1 or 1.023MHz (28.636363MHz / 28); various per games
}
);
ENTRY(
"Sunsoft Shanghai 3", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0,
"clockSel=4\n"
"chipType=1\n"
), // YM2149 1.5MHz
CH(DIV_SYSTEM_MSM6295, 1.0f, 0, "clockSel=1") // 1.056MHz
}
);
ENTRY(
"Sunsoft Arcade", {
CH(DIV_SYSTEM_YM2612, 1.0f, 0, "clockSel=2"), // discrete YM3438 8MHz
CH(DIV_SYSTEM_MSM6295, 1.0f, 0, "clockSel=1") // 1.056MHz
}
);
ENTRY(
"Sunsoft Arcade (extended channel 3)", {
CH(DIV_SYSTEM_YM2612_EXT, 1.0f, 0, "clockSel=2"), // discrete YM3438 8MHz
CH(DIV_SYSTEM_MSM6295, 1.0f, 0, "clockSel=1") // 1.056MHz
}
);
ENTRY(
"Atari Klax", {
CH(DIV_SYSTEM_MSM6295, 1.0f, 0, "clockSel=7") // 0.895MHz (3.579545MHz / 4)
}
);
ENTRY(
"Atari Rampart", {
CH(DIV_SYSTEM_OPLL, 1.0f, 0, ""), // 3.579545MHz
CH(DIV_SYSTEM_MSM6295, 1.0f, 0, "clockSel=14") // 1.193MHz (3.579545MHz / 3)
}
);
ENTRY(
"Atari Rampart (drums mode)", {
CH(DIV_SYSTEM_OPLL_DRUMS, 1.0f, 0, ""), // 3.579545MHz
CH(DIV_SYSTEM_MSM6295, 1.0f, 0, "clockSel=14") // 1.193MHz (3.579545MHz / 3)
}
);
ENTRY(
"Atari JSA IIIs", {
CH(DIV_SYSTEM_YM2151, 1.0f, 0, ""), // 3.579545MHz
CH(DIV_SYSTEM_MSM6295, 1.0f, -1.0f, "clockSel=14"), // 1.193MHz (3.579545MHz / 3), Left output
CH(DIV_SYSTEM_MSM6295, 1.0f, 1.0f, "clockSel=14") // 1.193MHz (3.579545MHz / 3), Right output
}
);
ENTRY(
"Atari Marble Madness", {
CH(DIV_SYSTEM_YM2151, 1.0f, 0, ""),
CH(DIV_SYSTEM_POKEY, 1.0f, 0, "")
}
);
ENTRY(
"Atari Championship Sprint", {
CH(DIV_SYSTEM_YM2151, 1.0f, 0, ""),
CH(DIV_SYSTEM_POKEY, 1.0f, 0, ""),
CH(DIV_SYSTEM_POKEY, 1.0f, 0, "")
}
);
ENTRY(
"Atari Tetris", {
CH(DIV_SYSTEM_POKEY, 1.0f, 0, ""),
CH(DIV_SYSTEM_POKEY, 1.0f, 0, "")
}
);
ENTRY(
"Atari I, Robot", {
CH(DIV_SYSTEM_POKEY, 1.0f, 0, "customClock=1512000"),
CH(DIV_SYSTEM_POKEY, 1.0f, 0, "customClock=1512000"),
CH(DIV_SYSTEM_POKEY, 1.0f, 0, "customClock=1512000"),
CH(DIV_SYSTEM_POKEY, 1.0f, 0, "customClock=1512000")
}
);
ENTRY(
"Data East Karnov", {
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=5"), // 1.5MHz
CH(DIV_SYSTEM_OPL, 1.0f, 0, "clockSel=3") // 3MHz
}
);
ENTRY(
"Data East Karnov (extended channel 3)", {
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=5"), // 1.5MHz
CH(DIV_SYSTEM_OPL, 1.0f, 0, "clockSel=3") // 3MHz
}
);
ENTRY(
"Data East Karnov (drums mode)", {
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=5"), // 1.5MHz
CH(DIV_SYSTEM_OPL_DRUMS, 1.0f, 0, "clockSel=3") // 3MHz
}
);
ENTRY(
"Data East Karnov (extended channel 3; drums mode)", {
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=5"), // 1.5MHz
CH(DIV_SYSTEM_OPL_DRUMS, 1.0f, 0, "clockSel=3") // 3MHz
}
);
ENTRY(
"Data East Arcade", { // Bad dudes, Robocop, etc
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=5"), // 1.5MHz
CH(DIV_SYSTEM_OPL2, 1.0f, 0, "clockSel=3"), // 3MHz
CH(DIV_SYSTEM_MSM6295, 1.0f, 0, "") // 1 to 1.056MHz; various per games or optional
}
);
ENTRY(
"Data East Arcade (extended channel 3)", { // Bad dudes, Robocop, etc
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=5"), // 1.5MHz
CH(DIV_SYSTEM_OPL2, 1.0f, 0, "clockSel=3"), // 3MHz
CH(DIV_SYSTEM_MSM6295, 1.0f, 0, "") // 1 to 1.056MHz; various per games or optional
}
);
ENTRY(
"Data East Arcade (drums mode)", { // Bad dudes, Robocop, etc
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=5"), // 1.5MHz
CH(DIV_SYSTEM_OPL2_DRUMS, 1.0f, 0, "clockSel=3"), // 3MHz
CH(DIV_SYSTEM_MSM6295, 1.0f, 0, "") // 1 to 1.056MHz; various per games or optional
}
);
ENTRY(
"Data East Arcade (extended channel 3; drums mode)", { // Bad dudes, Robocop, etc
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=5"), // 1.5MHz
CH(DIV_SYSTEM_OPL2_DRUMS, 1.0f, 0, "clockSel=3"), // 3MHz
CH(DIV_SYSTEM_MSM6295, 1.0f, 0, "") // 1 to 1.056MHz; various per games or optional
}
);
ENTRY(
"Data East PCX", {
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=5"), // 1.5MHz
CH(DIV_SYSTEM_PCE, 1.0f, 0, "")
// software controlled MSM5205
}
);
ENTRY(
"Data East PCX (extended channel 3)", {
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=5"), // 1.5MHz
CH(DIV_SYSTEM_PCE, 1.0f, 0, "")
// software controlled MSM5205
}
);
ENTRY(
"Data East Dark Seal", { // Dark Seal, Crude Buster, Vapor Trail, etc
CH(DIV_SYSTEM_YM2151, 1.0f, 0, ""), // 3.580MHz (32.22MHz / 9)
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=2"), // 4.0275MHz (32.22MHz / 8); optional
CH(DIV_SYSTEM_MSM6295, 1.0f, 0, ""), // 1.007MHz (32.22MHz / 32)
CH(DIV_SYSTEM_MSM6295, 1.0f, 0, "clockSel=8") // 2.014MHz (32.22MHz / 16); optional
// HuC6280 is for control them, internal sound isn't used
}
);
ENTRY(
"Data East Dark Seal (extended channel 3)", { // Dark Seal, Crude Buster, Vapor Trail, etc
CH(DIV_SYSTEM_YM2151, 1.0f, 0, ""), // 3.580MHz (32.22MHz / 9)
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=2"), // 4.0275MHz (32.22MHz / 8); optional
CH(DIV_SYSTEM_MSM6295, 1.0f, 0, ""), // 1.007MHz (32.22MHz / 32)
CH(DIV_SYSTEM_MSM6295, 1.0f, 0, "clockSel=8") // 2.014MHz (32.22MHz / 16); optional
// HuC6280 is for control them, internal sound isn't used
}
);
ENTRY(
"Data East Deco 156", {
CH(DIV_SYSTEM_MSM6295, 1.0f, 0, "clockSel=0"), // 1 or 1.007MHz (32.22MHz / 32); various per games
CH(DIV_SYSTEM_MSM6295, 1.0f, 0, "clockSel=8") // 1 or 2 or 2.014MHz (32.22MHz / 16); various per games
}
);
ENTRY(
"Data East MLC", {
CH(DIV_SYSTEM_YMZ280B, 1.0f, 0, "clockSel=5") // 14MHz
}
);
ENTRY(
"SNK Ikari Warriors", {
CH(DIV_SYSTEM_OPL, 1.0f, 0, "clockSel=2"),
CH(DIV_SYSTEM_OPL, 1.0f, 0, "clockSel=2")
}
);
ENTRY(
"SNK Ikari Warriors (drums mode on first OPL)", {
CH(DIV_SYSTEM_OPL_DRUMS, 1.0f, 0, "clockSel=2"),
CH(DIV_SYSTEM_OPL, 1.0f, 0, "clockSel=2")
}
);
ENTRY(
"SNK Ikari Warriors (drums mode on second OPL)", {
CH(DIV_SYSTEM_OPL, 1.0f, 0, "clockSel=2"),
CH(DIV_SYSTEM_OPL_DRUMS, 1.0f, 0, "clockSel=2")
}
);
ENTRY(
"SNK Ikari Warriors (drums mode on both OPLs)", {
CH(DIV_SYSTEM_OPL_DRUMS, 1.0f, 0, "clockSel=2"),
CH(DIV_SYSTEM_OPL_DRUMS, 1.0f, 0, "clockSel=2")
}
);
ENTRY(
"SNK Triple Z80", {
CH(DIV_SYSTEM_Y8950, 1.0f, 0, "clockSel=2"),
CH(DIV_SYSTEM_OPL, 1.0f, 0, "clockSel=2")
}
);
ENTRY(
"SNK Triple Z80 (drums mode on Y8950)", {
CH(DIV_SYSTEM_Y8950_DRUMS, 1.0f, 0, "clockSel=2"),
CH(DIV_SYSTEM_OPL, 1.0f, 0, "clockSel=2")
}
);
ENTRY(
"SNK Triple Z80 (drums mode on OPL)", {
CH(DIV_SYSTEM_Y8950, 1.0f, 0, "clockSel=2"),
CH(DIV_SYSTEM_OPL_DRUMS, 1.0f, 0, "clockSel=2")
}
);
ENTRY(
"SNK Triple Z80 (drums mode on Y8950 and OPL)", {
CH(DIV_SYSTEM_Y8950_DRUMS, 1.0f, 0, "clockSel=2"),
CH(DIV_SYSTEM_OPL_DRUMS, 1.0f, 0, "clockSel=2")
}
);
ENTRY(
"SNK Chopper I", {
CH(DIV_SYSTEM_Y8950, 1.0f, 0, "clockSel=2"),
CH(DIV_SYSTEM_OPL2, 1.0f, 0, "clockSel=2")
}
);
ENTRY(
"SNK Chopper I (drums mode on Y8950)", {
CH(DIV_SYSTEM_Y8950_DRUMS, 1.0f, 0, "clockSel=2"),
CH(DIV_SYSTEM_OPL2, 1.0f, 0, "clockSel=2")
}
);
ENTRY(
"SNK Chopper I (drums mode on OPL2)", {
CH(DIV_SYSTEM_Y8950, 1.0f, 0, "clockSel=2"),
CH(DIV_SYSTEM_OPL2_DRUMS, 1.0f, 0, "clockSel=2")
}
);
ENTRY(
"SNK Chopper I (drums mode on Y8950 and OPL2)", {
CH(DIV_SYSTEM_Y8950_DRUMS, 1.0f, 0, "clockSel=2"),
CH(DIV_SYSTEM_OPL2_DRUMS, 1.0f, 0, "clockSel=2")
}
);
ENTRY(
"SNK Touchdown Fever", {
CH(DIV_SYSTEM_OPL, 1.0f, 0, "clockSel=2"),
CH(DIV_SYSTEM_Y8950, 1.0f, 0, "clockSel=2")
}
);
ENTRY(
"SNK Touchdown Fever (drums mode on OPL)", {
CH(DIV_SYSTEM_OPL_DRUMS, 1.0f, 0, "clockSel=2"),
CH(DIV_SYSTEM_Y8950, 1.0f, 0, "clockSel=2")
}
);
ENTRY(
"SNK Touchdown Fever (drums mode on Y8950)", {
CH(DIV_SYSTEM_OPL, 1.0f, 0, "clockSel=2"),
CH(DIV_SYSTEM_Y8950_DRUMS, 1.0f, 0, "clockSel=2")
}
);
ENTRY(
"SNK Touchdown Fever (drums mode on OPL and Y8950)", {
CH(DIV_SYSTEM_OPL_DRUMS, 1.0f, 0, "clockSel=2"),
CH(DIV_SYSTEM_Y8950_DRUMS, 1.0f, 0, "clockSel=2")
}
);
ENTRY(
"Alpha denshi Alpha-68K", {
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=3"), // 3MHz
CH(DIV_SYSTEM_OPLL, 1.0f, 0, "clockSel=0"), // 3.58MHz
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 0,
"rate=7614\n"
"outDepth=7\n"
) // software controlled 8 bit DAC
}
);
ENTRY(
"Alpha denshi Alpha-68K (extended channel 3)", {
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=3"), // 3MHz
CH(DIV_SYSTEM_OPLL, 1.0f, 0, "clockSel=0"), // 3.58MHz
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 0,
"rate=7614\n"
"outDepth=7\n"
) // software controlled 8 bit DAC
}
);
ENTRY(
"Alpha denshi Alpha-68K (drums mode)", {
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=3"), // 3MHz
CH(DIV_SYSTEM_OPLL_DRUMS, 1.0f, 0, "clockSel=0"), // 3.58MHz
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 0,
"rate=7614\n"
"outDepth=7\n"
) // software controlled 8 bit DAC
}
);
ENTRY(
"Alpha denshi Alpha-68K (extended channel 3; drums mode)", {
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=3"), // 3MHz
CH(DIV_SYSTEM_OPLL_DRUMS, 1.0f, 0, "clockSel=0"), // 3.58MHz
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 0,
"rate=7614\n"
"outDepth=7\n"
) // software controlled 8 bit DAC
}
);
ENTRY(
"Alpha denshi Equites", {
CH(DIV_SYSTEM_MSM5232, 1.0f, 0, "customClock=6144000"),
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "clockSel=14"),
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 0,
"rate=11025\n"
"outDepth=5\n"
),
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 0,
"rate=11025\n"
"outDepth=5\n"
) // don't know what the actual sample rate is
}
);
ENTRY(
"Neo Geo MVS", {
CH(DIV_SYSTEM_YM2610_FULL, 1.0f, 0, "")
}
);
ENTRY(
"Neo Geo MVS (extended channel 2)", {
CH(DIV_SYSTEM_YM2610_FULL_EXT, 1.0f, 0, "")
}
);
ENTRY(
"Nichibutsu Mag Max", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "clockSel=13"),
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "clockSel=13"),
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "clockSel=13")
}
);
ENTRY(
"Namco (3-channel WSG)", { // Pac-Man, Galaga, Xevious, etc
CH(DIV_SYSTEM_NAMCO, 1.0f, 0, "")
}
);
ENTRY(
"Namco Mappy", { // Mappy, Super Pac-Man, Libble Rabble, etc
CH(DIV_SYSTEM_NAMCO_15XX, 1.0f, 0, "")
}
);
ENTRY(
"Namco Pac-Land", { // Pac-Land, Baraduke, Sky kid, etc
CH(DIV_SYSTEM_NAMCO_CUS30, 1.0f, 0, "")
}
);
ENTRY(
"Namco System 86", { // without expansion board case; Hopping Mappy, etc
CH(DIV_SYSTEM_YM2151, 1.0f, 0, ""),
CH(DIV_SYSTEM_NAMCO_CUS30, 1.0f, 0, "")
}
);
ENTRY(
"Namco Thunder Ceptor", {
CH(DIV_SYSTEM_YM2151, 1.0f, 0, ""),
CH(DIV_SYSTEM_NAMCO_CUS30, 1.0f, 0, ""),
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 0,
"rate=8000\n"
"outDepth=7\n"
) // M65C02 software driven, correct sample rate?
}
);
ENTRY(
"Namco System 1", {
CH(DIV_SYSTEM_YM2151, 1.0f, 0, ""),
CH(DIV_SYSTEM_NAMCO_CUS30, 1.0f, 0, ""),
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 0,
"rate=6000\n"
"outDepth=7\n"
), // sample rate verified from https://github.com/mamedev/mame/blob/master/src/devices/sound/n63701x.cpp
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 0,
"rate=6000\n"
"outDepth=7\n"
) // ""
}
);
ENTRY(
"Namco System 2", {
CH(DIV_SYSTEM_YM2151, 1.0f, 0, ""),
CH(DIV_SYSTEM_C140, 1.0f, 0, "")
}
);
ENTRY(
"Namco NA-1/2", {
CH(DIV_SYSTEM_C219, 1.0f, 0, "")
}
);
ENTRY(
"Taito Arcade", {
CH(DIV_SYSTEM_YM2610B, 1.0f, 0, "")
}
);
ENTRY(
"Taito Arcade (extended channel 3)", {
CH(DIV_SYSTEM_YM2610B_EXT, 1.0f, 0, "")
}
);
ENTRY(
"Taito Metal Soldier Isaac II", {
CH(DIV_SYSTEM_MSM5232, 1.0f, 0, ""),
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "clockSel=3"),
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "clockSel=3")
}
);
ENTRY(
"Taito The Fairyland Story", {
CH(DIV_SYSTEM_MSM5232, 1.0f, 0, ""),
CH(DIV_SYSTEM_AY8910, 1.0f, 0,
"clockSel=3\n"
"chipType=1\n"
),
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 0,
"rate=11025\n"
"outDepth=7\n"
) // don't know what the actual sample rate is
}
);
ENTRY(
"Taito Wyvern F-0", {
CH(DIV_SYSTEM_MSM5232, 1.0f, 0, ""),
CH(DIV_SYSTEM_AY8910, 1.0f, 0,
"clockSel=3\n"
"chipType=1\n"
),
CH(DIV_SYSTEM_AY8910, 1.0f, 0,
"clockSel=3\n"
"chipType=1\n"
),
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 0,
"rate=11025\n"
"outDepth=7\n"
) // don't know what the actual sample rate is
}
);
ENTRY(
"Seta 1", {
CH(DIV_SYSTEM_X1_010, 1.0f, 0, "")
}
);
ENTRY(
"Seta 1 + FM addon", {
CH(DIV_SYSTEM_X1_010, 1.0f, 0, ""),
CH(DIV_SYSTEM_YM2612, 1.0f, 0, "clockSel=2") // Discrete YM3438
}
);
ENTRY(
"Seta 1 + FM addon (extended channel 3)", {
CH(DIV_SYSTEM_X1_010, 1.0f, 0, ""),
CH(DIV_SYSTEM_YM2612_EXT, 1.0f, 0, "clockSel=2") // Discrete YM3438
}
);
ENTRY(
"Seta 2", {
CH(DIV_SYSTEM_X1_010, 1.0f, 0,
"clockSel=1\n"
"isBanked=true\n"
)
}
);
ENTRY(
"Sammy/Seta/Visco SSV", {
CH(DIV_SYSTEM_ES5506, 1.0f, 0, "channels=31")
}
);
ENTRY(
"Cave 68000", {
CH(DIV_SYSTEM_YMZ280B, 1.0f, 0, "")
}
);
ENTRY(
"Coreland Cyber Tank", {
CH(DIV_SYSTEM_Y8950, 1.0f, -1.0f, ""), // 3.58MHz, Left output
CH(DIV_SYSTEM_Y8950, 1.0f, 1.0f, "") // 3.58MHz, Right output
}
);
ENTRY(
"Coreland Cyber Tank (drums mode)", {
CH(DIV_SYSTEM_Y8950_DRUMS, 1.0f, -1.0f, ""), // 3.58MHz, Left output
CH(DIV_SYSTEM_Y8950_DRUMS, 1.0f, 1.0f, "") // 3.58MHz, Right output
}
);
ENTRY(
"ICE Skimaxx", {
CH(DIV_SYSTEM_MSM6295, 1.0f, -1.0f,
"clockSel=2\n"
"rateSel=true\n"
), // 4MHz, Left output
CH(DIV_SYSTEM_MSM6295, 1.0f, 1.0f,
"clockSel=2\n"
"rateSel=true\n"
), // 4MHz, Right output
CH(DIV_SYSTEM_MSM6295, 1.0f, -1.0f, "clockSel=8"), // 2MHz, Left output
CH(DIV_SYSTEM_MSM6295, 1.0f, 1.0f, "clockSel=8") // 2MHz, Right output
}
);
ENTRY(
"Toaplan 1", {
CH(DIV_SYSTEM_OPL2, 1.0f, 0, "clockSel=5") // 3.5MHz
}
);
ENTRY(
"Toaplan 1 (drums mode)", {
CH(DIV_SYSTEM_OPL2_DRUMS, 1.0f, 0, "clockSel=5") // 3.5MHz
}
);
ENTRY(
"Dynax/Nakanihon 3rd generation hardware", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, ""), // AY or YM, optional - 1.79MHz or 3.58MHz; various per game
CH(DIV_SYSTEM_OPLL, 1.0f, 0, ""),
CH(DIV_SYSTEM_MSM6295, 1.0f, 0, "clockSel=6") // 1.023MHz mostly
}
);
ENTRY(
"Dynax/Nakanihon 3rd generation hardware (drums mode)", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, ""), // AY or YM, optional - 1.79MHz or 3.58MHz; various per game
CH(DIV_SYSTEM_OPLL_DRUMS, 1.0f, 0, ""),
CH(DIV_SYSTEM_MSM6295, 1.0f, 0, "clockSel=6") // 1.023MHz mostly
}
);
ENTRY(
"Dynax/Nakanihon Real Break", {
CH(DIV_SYSTEM_OPLL, 1.0f, 0, ""),
CH(DIV_SYSTEM_YMZ280B, 1.0f, 0, "")
}
);
ENTRY(
"Dynax/Nakanihon Real Break (drums mode)", {
CH(DIV_SYSTEM_OPLL_DRUMS, 1.0f, 0, ""),
CH(DIV_SYSTEM_YMZ280B, 1.0f, 0, "")
}
);
ENTRY(
"Irem M72", {
CH(DIV_SYSTEM_YM2151, 1.0f, 0, ""),
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 0,
"rate=7812\n"
"outDepth=7\n"
)
}
);
ENTRY(
"Irem M92/M107", {
CH(DIV_SYSTEM_YM2151, 1.0f, 0, ""),
CH(DIV_SYSTEM_GA20, 1.0f, 0, "")
}
);
CATEGORY_END;
CATEGORY_BEGIN("FM","chips which use frequency modulation (FM) to generate sound.\nsome of these also pack more (like square and sample channels).");
ENTRY(
"Yamaha YM2151 (OPM)", {
CH(DIV_SYSTEM_YM2151, 1.0f, 0, "")
}
);
ENTRY(
"Yamaha YM2203 (OPN)", {
CH(DIV_SYSTEM_YM2203, 1.0f, 0, "clockSel=3")
}
);
ENTRY(
"Yamaha YM2203 (extended channel 3)", {
CH(DIV_SYSTEM_YM2203_EXT, 1.0f, 0, "clockSel=3")
}
);
ENTRY(
"Yamaha YM2608 (OPNA)", {
CH(DIV_SYSTEM_YM2608, 1.0f, 0, "")
}
);
ENTRY(
"Yamaha YM2608 (extended channel 3)", {
CH(DIV_SYSTEM_YM2608_EXT, 1.0f, 0, "")
}
);
ENTRY(
"Yamaha YM2610 (OPNB)", {
CH(DIV_SYSTEM_YM2610_FULL, 1.0f, 0, "")
}
);
ENTRY(
"Yamaha YM2610 (extended channel 2)", {
CH(DIV_SYSTEM_YM2610_FULL_EXT, 1.0f, 0, "")
}
);
ENTRY(
"Yamaha YM2610B (OPNB2)", {
CH(DIV_SYSTEM_YM2610B, 1.0f, 0, "")
}
);
ENTRY(
"Yamaha YM2610B (extended channel 3)", {
CH(DIV_SYSTEM_YM2610B_EXT, 1.0f, 0, "")
}
);
ENTRY(
"Yamaha YM2612 (OPN2)", {
CH(DIV_SYSTEM_YM2612, 1.0f, 0, "chipType=1")
}
);
ENTRY(
"Yamaha YM2612 (extended channel 3)", {
CH(DIV_SYSTEM_YM2612_EXT, 1.0f, 0, "chipType=1")
}
);
ENTRY(
"Yamaha YM2612 (OPN2) CSM", {
CH(DIV_SYSTEM_YM2612_CSM, 1.0f, 0, "chipType=1")
}
);
ENTRY(
"Yamaha YM2612 (OPN2) with DualPCM", {
CH(DIV_SYSTEM_YM2612_DUALPCM, 1.0f, 0, "chipType=1")
}
);
ENTRY(
"Yamaha YM2612 (extended channel 3) with DualPCM", {
CH(DIV_SYSTEM_YM2612_DUALPCM_EXT, 1.0f, 0, "chipType=1")
}
);
ENTRY(
"Yamaha YM2413 (OPLL)", {
CH(DIV_SYSTEM_OPLL, 1.0f, 0, "")
}
);
ENTRY(
"Yamaha YM2413 (drums mode)", {
CH(DIV_SYSTEM_OPLL_DRUMS, 1.0f, 0, "")
}
);
ENTRY(
"Yamaha YM2414 (OPZ)", {
CH(DIV_SYSTEM_OPZ, 1.0f, 0, "")
}
);
ENTRY(
"Yamaha YM3438 (OPN2C)", {
CH(DIV_SYSTEM_YM2612, 1.0f, 0, "")
}
);
ENTRY(
"Yamaha YM3438 (extended channel 3)", {
CH(DIV_SYSTEM_YM2612_EXT, 1.0f, 0, "")
}
);
ENTRY(
"Yamaha YM3438 (OPN2C) CSM", {
CH(DIV_SYSTEM_YM2612_CSM, 1.0f, 0, "")
}
);
ENTRY(
"Yamaha YM3438 (OPN2C) with DualPCM", {
CH(DIV_SYSTEM_YM2612_DUALPCM, 1.0f, 0, "")
}
);
ENTRY(
"Yamaha YM3438 (extended channel 3) with DualPCM", {
CH(DIV_SYSTEM_YM2612_DUALPCM_EXT, 1.0f, 0, "")
}
);
ENTRY(
"Yamaha YM3526 (OPL)", {
CH(DIV_SYSTEM_OPL, 1.0f, 0, "")
}
);
ENTRY(
"Yamaha YM3526 (drums mode)", {
CH(DIV_SYSTEM_OPL_DRUMS, 1.0f, 0, "")
}
);
ENTRY(
"Yamaha Y8950", {
CH(DIV_SYSTEM_Y8950, 1.0f, 0, "")
}
);
ENTRY(
"Yamaha Y8950 (drums mode)", {
CH(DIV_SYSTEM_Y8950_DRUMS, 1.0f, 0, "")
}
);
ENTRY(
"Yamaha YM3812 (OPL2)", {
CH(DIV_SYSTEM_OPL2, 1.0f, 0, "")
}
);
ENTRY(
"Yamaha YM3812 (drums mode)", {
CH(DIV_SYSTEM_OPL2_DRUMS, 1.0f, 0, "")
}
);
ENTRY(
"Yamaha YMF262 (OPL3)", {
CH(DIV_SYSTEM_OPL3, 1.0f, 0, "")
}
);
ENTRY(
"Yamaha YMF262 (drums mode)", {
CH(DIV_SYSTEM_OPL3_DRUMS, 1.0f, 0, "")
}
);
ENTRY(
"Yamaha YMF289B (OPL3-L)", {
CH(DIV_SYSTEM_OPL3, 1.0f, 0,
"clockSel=5\n"
"chipType=1\n"
)
}
);
ENTRY(
"Yamaha YMF289B (drums mode)", {
CH(DIV_SYSTEM_OPL3_DRUMS, 1.0f, 0,
"clockSel=5\n"
"chipType=1\n"
)
}
);
if (settings.hiddenSystems) {
ENTRY(
"Yamaha YMU759 (MA-2)", {
CH(DIV_SYSTEM_YMU759, 1.0f, 0, "")
}
);
}
CATEGORY_END;
CATEGORY_BEGIN("Square","these chips generate square/pulse tones only (but may include noise).");
ENTRY(
"TI SN76489", {
CH(DIV_SYSTEM_SMS, 1.0f, 0, "chipType=1")
}
);
ENTRY(
"TI SN76489A", {
CH(DIV_SYSTEM_SMS, 1.0f, 0, "chipType=4")
}
);
ENTRY(
"TI SN76496", {
CH(DIV_SYSTEM_SMS, 1.0f, 0, "chipType=5")
}
);
ENTRY(
"NCR 8496", {
CH(DIV_SYSTEM_SMS, 1.0f, 0, "chipType=6")
}
);
ENTRY(
"Tandy PSSJ 3-voice sound", {
CH(DIV_SYSTEM_SMS, 1.0f, 0, "chipType=7")
// 8 bit DAC
}
);
ENTRY(
"Sega PSG (SN76489-like)", {
CH(DIV_SYSTEM_SMS, 1.0f, 0, ""),
}
);
ENTRY(
"Sega PSG (SN76489-like, Stereo)", {
CH(DIV_SYSTEM_SMS, 1.0f, 0, "chipType=3")
}
);
ENTRY(
"TI SN94624", {
CH(DIV_SYSTEM_SMS, 1.0f, 0,
"clockSel=6\n"
"chipType=8\n"
)
}
);
ENTRY(
"TI SN76494", {
CH(DIV_SYSTEM_SMS, 1.0f, 0,
"clockSel=6\n"
"chipType=9\n"
)
}
);
ENTRY(
"Toshiba T6W28", {
CH(DIV_SYSTEM_T6W28, 1.0f, 0, "")
}
);
ENTRY(
"AY-3-8910", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "")
}
);
ENTRY(
"AY-3-8914", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "chipType=3")
}
);
ENTRY(
"Yamaha YM2149(F)", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "chipType=1")
}
);
ENTRY(
"Philips SAA1099", {
CH(DIV_SYSTEM_SAA1099, 1.0f, 0, "")
}
);
ENTRY(
"PC Speaker", {
CH(DIV_SYSTEM_PCSPKR, 0.5f, 0, "")
}
);
ENTRY(
"Pokémon Mini", {
CH(DIV_SYSTEM_POKEMINI, 0.5f, 0, "")
}
);
ENTRY(
"Commodore VIC", {
CH(DIV_SYSTEM_VIC20, 1.0f, 0, "clockSel=1")
}
);
ENTRY(
"OKI MSM5232", {
CH(DIV_SYSTEM_MSM5232, 1.0f, 0, "")
}
);
ENTRY(
"Pong", {
CH(DIV_SYSTEM_PONG, 1.0f, 0, "")
}
);
ENTRY(
"NEC D65010G031", {
CH(DIV_SYSTEM_PV1000, 1.0f, 0, "")
}
);
ENTRY(
"MOS Technology TED", {
CH(DIV_SYSTEM_TED, 1.0f, 0, "clockSel=1")
}
);
CATEGORY_END;
CATEGORY_BEGIN("Sample","chips/systems which use PCM or ADPCM samples for sound synthesis.");
ENTRY(
"Amiga", {
CH(DIV_SYSTEM_AMIGA, 1.0f, 0, "clockSel=1")
},
"tickRate=50"
);
ENTRY(
"SegaPCM", {
CH(DIV_SYSTEM_SEGAPCM, 1.0f, 0, "")
}
);
ENTRY(
"Capcom QSound", {
CH(DIV_SYSTEM_QSOUND, 1.0f, 0, "")
}
);
ENTRY(
"Seta/Allumer X1-010", {
CH(DIV_SYSTEM_X1_010, 1.0f, 0, "")
}
);
ENTRY(
"Yamaha YMZ280B (PCMD8)", {
CH(DIV_SYSTEM_YMZ280B, 1.0f, 0, "")
}
);
ENTRY(
"Ricoh RF5C68", {
CH(DIV_SYSTEM_RF5C68, 1.0f, 0, "")
}
);
ENTRY(
"OKI MSM6258", {
CH(DIV_SYSTEM_MSM6258, 1.0f, 0, "")
}
);
ENTRY(
"OKI MSM6295", {
CH(DIV_SYSTEM_MSM6295, 1.0f, 0, "")
}
);
ENTRY(
"SNES", {
CH(DIV_SYSTEM_SNES, 1.0f, 0, "")
}
);
ENTRY(
"Konami K007232", {
CH(DIV_SYSTEM_K007232, 1.0f, 0, "")
}
);
ENTRY(
"Irem GA20", {
CH(DIV_SYSTEM_GA20, 1.0f, 0, "")
}
);
ENTRY(
"Generic PCM DAC", {
CH(DIV_SYSTEM_PCM_DAC, 1.0f, 0, "")
}
);
ENTRY(
"Ensoniq ES5506 (OTTO)", {
CH(DIV_SYSTEM_ES5506, 1.0f, 0, "channels=31")
}
);
ENTRY(
"Konami K053260", {
CH(DIV_SYSTEM_K053260, 1.0f, 0, "")
}
);
ENTRY(
"Namco C140", {
CH(DIV_SYSTEM_C140, 1.0f, 0, "")
}
);
ENTRY(
"Namco C219", {
CH(DIV_SYSTEM_C219, 1.0f, 0, "")
}
);
CATEGORY_END;
CATEGORY_BEGIN("Wavetable","chips which use user-specified waveforms to generate sound.");
ENTRY(
"PC Engine", {
CH(DIV_SYSTEM_PCE, 1.0f, 0, "")
}
);
ENTRY(
"Konami Bubble System WSG", {
CH(DIV_SYSTEM_BUBSYS_WSG, 1.0f, 0, "")
}
);
ENTRY(
"Konami SCC", {
CH(DIV_SYSTEM_SCC, 1.0f, 0, "")
}
);
ENTRY(
"Konami SCC+", {
CH(DIV_SYSTEM_SCC_PLUS, 1.0f, 0, "")
}
);
ENTRY(
"Namco WSG", {
CH(DIV_SYSTEM_NAMCO, 1.0f, 0, "")
}
);
ENTRY(
"Namco C15 (8-channel mono)", {
CH(DIV_SYSTEM_NAMCO_15XX, 1.0f, 0, "")
}
);
ENTRY(
"Namco C30 (8-channel stereo)", {
CH(DIV_SYSTEM_NAMCO_CUS30, 1.0f, 0, "")
}
);
ENTRY(
"Namco 163", {
CH(DIV_SYSTEM_N163, 1.0f, 0, "")
}
);
ENTRY(
"Famicom Disk System (chip)", {
CH(DIV_SYSTEM_FDS, 1.0f, 0, "")
}
);
ENTRY(
"WonderSwan", {
CH(DIV_SYSTEM_SWAN, 1.0f, 0, "")
},
"tickRate=75.47169811320754716981"
);
ENTRY(
"Virtual Boy", {
CH(DIV_SYSTEM_VBOY, 1.0f, 0, "")
},
"tickRate=50.2734877734878"
);
ENTRY(
"Seta/Allumer X1-010", {
CH(DIV_SYSTEM_X1_010, 1.0f, 0, "")
}
);
CATEGORY_END;
CATEGORY_BEGIN("Specialized","chips/systems with unique sound synthesis methods.");
ENTRY(
"MOS Technology SID (6581)", {
CH(DIV_SYSTEM_C64_6581, 1.0f, 0, "clockSel=1")
},
"tickRate=50.1245421"
);
ENTRY(
"MOS Technology SID (8580)", {
CH(DIV_SYSTEM_C64_8580, 1.0f, 0, "clockSel=1")
},
"tickRate=50.1245421"
);
ENTRY(
"Commodore PET (pseudo-wavetable)", {
CH(DIV_SYSTEM_PET, 1.0f, 0, "")
},
"tickRate=50"
);
ENTRY(
"Konami VRC6", {
CH(DIV_SYSTEM_VRC6, 1.0f, 0, "")
}
);
ENTRY(
"MMC5", {
CH(DIV_SYSTEM_MMC5, 1.0f, 0, "")
}
);
ENTRY(
"Microchip AY8930", {
CH(DIV_SYSTEM_AY8930, 1.0f, 0, "")
}
);
ENTRY(
"Game Boy", {
CH(DIV_SYSTEM_GB, 1.0f, 0, "")
}
);
ENTRY(
"Atari Lynx", {
CH(DIV_SYSTEM_LYNX, 1.0f, 0, "")
}
);
ENTRY(
"POKEY", {
CH(DIV_SYSTEM_POKEY, 1.0f, 0, "clockSel=1")
},
"tickRate=50"
);
ENTRY(
"Atari TIA", {
CH(DIV_SYSTEM_TIA, 1.0f, 0, "")
}
);
ENTRY(
"NES (Ricoh 2A03)", {
CH(DIV_SYSTEM_NES, 1.0f, 0, "")
}
);
ENTRY(
"Commander X16 (VERA only)", {
CH(DIV_SYSTEM_VERA, 1.0f, 0, "")
}
);
ENTRY(
"ZX Spectrum (beeper only, SFX-like engine)", {
CH(DIV_SYSTEM_SFX_BEEPER, 1.0f, 0, "")
}
);
ENTRY(
"ZX Spectrum (beeper only, QuadTone engine)", {
CH(DIV_SYSTEM_SFX_BEEPER_QUADTONE, 1.0f, 0, "")
}
);
ENTRY(
"Sharp SM8521", {
CH(DIV_SYSTEM_SM8521, 1.0f, 0, "")
}
);
if (settings.hiddenSystems) {
ENTRY(
"Dummy System", {
CH(DIV_SYSTEM_DUMMY, 1.0f, 0, "")
}
);
}
ENTRY(
"tildearrow Sound Unit", {
CH(DIV_SYSTEM_SOUND_UNIT, 1.0f, 0, "")
}
);
CATEGORY_END;
CATEGORY_BEGIN("DefleMask-compatible","these configurations are compatible with DefleMask.\nselect this if you need to save as .dmf or work with that program.");
ENTRY(
"Sega Genesis", {
CH(DIV_SYSTEM_YM2612, 1.0f, 0, ""),
CH(DIV_SYSTEM_SMS, 0.5f, 0, "")
}
);
ENTRY(
"Sega Genesis (extended channel 3)", {
CH(DIV_SYSTEM_YM2612_EXT, 1.0f, 0, ""),
CH(DIV_SYSTEM_SMS, 0.5f, 0, "")
}
);
ENTRY(
"Sega Master System", {
CH(DIV_SYSTEM_SMS, 1.0f, 0, "")
}
);
ENTRY(
"Sega Master System (with FM expansion)", {
CH(DIV_SYSTEM_SMS, 1.0f, 0, ""),
CH(DIV_SYSTEM_OPLL, 1.0f, 0, "")
}
);
ENTRY(
"Game Boy", {
CH(DIV_SYSTEM_GB, 1.0f, 0, "")
}
);
ENTRY(
"NEC PC Engine/TurboGrafx-16", {
CH(DIV_SYSTEM_PCE, 1.0f, 0, "")
}
);
ENTRY(
"NES", {
CH(DIV_SYSTEM_NES, 1.0f, 0, "")
}
);
ENTRY(
"Famicom with Konami VRC7", {
CH(DIV_SYSTEM_NES, 1.0f, 0, ""),
CH(DIV_SYSTEM_VRC7, 1.0f, 0, "")
}
);
ENTRY(
"Famicom Disk System", {
CH(DIV_SYSTEM_NES, 1.0f, 0, ""),
CH(DIV_SYSTEM_FDS, 1.0f, 0, "")
}
);
ENTRY(
"Commodore 64 (6581 SID)", {
CH(DIV_SYSTEM_C64_6581, 1.0f, 0, "clockSel=1")
},
"tickRate=50.1245421"
);
ENTRY(
"Commodore 64 (8580 SID)", {
CH(DIV_SYSTEM_C64_8580, 1.0f, 0, "clockSel=1")
},
"tickRate=50.1245421"
);
ENTRY(
"Arcade (YM2151 and SegaPCM)", {
CH(DIV_SYSTEM_YM2151, 1.0f, 0, ""),
CH(DIV_SYSTEM_SEGAPCM_COMPAT, 1.0f, 0, "")
}
);
ENTRY(
"Neo Geo CD", {
CH(DIV_SYSTEM_YM2610, 1.0f, 0, "")
}
);
ENTRY(
"Neo Geo CD (extended channel 2)", {
CH(DIV_SYSTEM_YM2610_EXT, 1.0f, 0, "")
}
);
CATEGORY_END;
}
FurnaceGUISysDef::FurnaceGUISysDef(const char* n, std::initializer_list<FurnaceGUISysDefChip> def, const char* e):
name(n),
extra(e) {
orig=def;
int index=0;
for (FurnaceGUISysDefChip& i: orig) {
definition+=fmt::sprintf(
"id%d=%d\nvol%d=%f\npan%d=%f\nflags%d=%s\n",
index,
DivEngine::systemToFileFur(i.sys),
index,
i.vol,
index,
i.pan,
index,
taEncodeBase64(i.flags)
);
index++;
}
if (extra) {
definition+=extra;
}
}