mirror of
https://github.com/tildearrow/furnace.git
synced 2024-11-01 02:22:39 +00:00
132 lines
4.3 KiB
Markdown
132 lines
4.3 KiB
Markdown
# vgsound_emu V2 (modified)
|
|
|
|
This is a C++ library of video game sound chip emulation cores. useful for emulators, chiptune trackers, or players.
|
|
|
|
This is a modified version of vgsound_emu, tailored for Furnace.
|
|
|
|
## Important
|
|
|
|
License is now changed to zlib license in vgsound_emu V2, now you must notify your all modifications.
|
|
|
|
but [vgsound_emu V1 (pre-V2)](https://gitlab.com/cam900/vgsound_emu/-/tree/V1) is still exists, and it's still distributed under [BSD-3-Clause license](https://spdx.org/licenses/BSD-3-Clause.html).([details](https://gitlab.com/cam900/vgsound_emu/-/blob/V1/LICENSE))
|
|
|
|
## V2 revision changes
|
|
|
|
formatting codes with clang-format, Encapsulation for Maintenance, Fix GCC 12, Change license to zlib license for notify modifications in derived works from this cores.
|
|
|
|
## Changelog
|
|
|
|
See [here](https://gitlab.com/cam900/vgsound_emu/-/blob/main/CHANGELOG.md).
|
|
|
|
## License
|
|
|
|
This software is distributed under [zlib License](https://spdx.org/licenses/Zlib.html), unlike [vgsound_emu V1](https://gitlab.com/cam900/vgsound_emu/-/tree/V1)([standard BSD-3-Clause license](https://spdx.org/licenses/BSD-3-Clause.html)([details](https://gitlab.com/cam900/vgsound_emu/-/blob/V1/LICENSE))).
|
|
You must notify your modifications at all files you have modified!
|
|
|
|
See [here](https://gitlab.com/cam900/vgsound_emu/-/blob/main/LICENSE) for details.
|
|
|
|
## Folders
|
|
|
|
- vgsound_emu: base folder
|
|
- src: source codes for emulation cores
|
|
- core: core files used in most of emulation cores
|
|
- vox: Dialogic ADPCM core
|
|
- es550x: Ensoniq ES5504, ES5505, ES5506 PCM sound chip families, 25/32 voices with 16/4 stereo/6 stereo output channels
|
|
- k005289: Konami K005289, 2 timers
|
|
- k007232: Konami K007232, 2 PCM channels
|
|
- k053260: Konami K053260, 4 PCM or ADPCM channels with CPU to CPU communication feature
|
|
- msm6295: OKI MSM6295, 4 ADPCM channels
|
|
- n163: Namco 163, NES Mapper with up to 8 Wavetable channels
|
|
- scc: Konami SCC, MSX Mappers with 5 Wavetable channels
|
|
- vrcvi: Konami VRC VI, NES Mapper with 2 Pulse channels and 1 Sawtooth channel
|
|
- x1_010: Seta/Allumer X1-010, 16 Wavetable/PCM channels
|
|
- template: Template for sound emulation core
|
|
|
|
## Build instruction
|
|
|
|
### dependencies
|
|
|
|
- C++11 (or later)
|
|
- CMake (3.1 or later is recommended)
|
|
- git (for source repository management)
|
|
- MSVC or GCC or Clang (for compile)
|
|
|
|
### Clone repository
|
|
|
|
type the following on a terminal/console/shell/whatever:
|
|
|
|
```
|
|
git clone https://gitlab.com/cam900/vgsound_emu.git
|
|
cd vgsound_emu
|
|
```
|
|
|
|
### Compile with CMake
|
|
|
|
#### MSVC
|
|
|
|
type the following on a developer tools command prompt:
|
|
|
|
```
|
|
mkdir build
|
|
cd build
|
|
cmake ..
|
|
msbuild ALL_BUILD.vcxproj
|
|
```
|
|
|
|
#### MinGW, GCC, Clang with MakeFile
|
|
|
|
type the following on a terminal/console/shell/whatever:
|
|
|
|
```
|
|
mkdir build
|
|
cd build
|
|
cmake ..
|
|
make
|
|
```
|
|
|
|
### CMake options
|
|
|
|
To add an CMake option from the command line: ```cmake -D<Insert option name here>=<Value> ..```
|
|
You can add multiple option with CMake.
|
|
|
|
#### Available options
|
|
|
|
| Options | Available Value | Default | Descriptions |
|
|
| :-: | :-: | :-: | :-: |
|
|
| VGSOUND_EMU_ES5504 | ON/OFF | ON | Use ES5504 core |
|
|
| VGSOUND_EMU_ES5505 | ON/OFF | ON | Use ES5505 core |
|
|
| VGSOUND_EMU_ES5506 | ON/OFF | ON | Use ES5506 core |
|
|
| VGSOUND_EMU_K005289 | ON/OFF | ON | Use K005289 core |
|
|
| VGSOUND_EMU_K007232 | ON/OFF | ON | Use K007232 core |
|
|
| VGSOUND_EMU_K053260 | ON/OFF | ON | Use K053260 core |
|
|
| VGSOUND_EMU_MSM6295 | ON/OFF | ON | Use MSM6295 core |
|
|
| VGSOUND_EMU_NAMCO_163 | ON/OFF | ON | Use Namco 163 core |
|
|
| VGSOUND_EMU_SCC | ON/OFF | ON | Use SCC core |
|
|
| VGSOUND_EMU_VRCVI | ON/OFF | ON | Use VRC VI core |
|
|
| VGSOUND_EMU_X1_010 | ON/OFF | ON | Use X1-010 core |
|
|
|
|
### Link at another project
|
|
|
|
Copy this repository as submodule first, type the following on a terminal/console/shell/whatever:
|
|
|
|
```
|
|
git submodule add https://gitlab.com/cam900/vgsound_emu.git <Insert submodule path here>
|
|
```
|
|
|
|
Then, Add following options at your CMakeLists.txt file.
|
|
|
|
example:
|
|
|
|
```
|
|
add_subdirectory(<Insert submodule path here> [EXCLUDE_FROM_ALL])
|
|
...
|
|
target_include_directories(<Insert your project name here> SYSTEM PRIVATE <Insert submodule path here>)
|
|
target_link_libraries(<Insert your project name here> PRIVATE vgsound_emu)
|
|
```
|
|
|
|
## Contributors
|
|
|
|
- [cam900](https://gitlab.com/cam900)
|
|
- [Natt Akuma](https://github.com/akumanatt)
|
|
- [James Alan Nguyen](https://github.com/djtuBIG-MaliceX)
|
|
- [Laurens Holst](https://github.com/Grauw)
|