tildearrow
99b5afd4da
here's the new OPLL default instrument
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piano_guitar_idk by Weeppiko
2022-05-04 18:20:15 -05:00
tildearrow
b75336bcb6
OPL: fix channel muting - PLEASE READ!
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**SUBMODULES UPDATED** - Nuked-OPL3 is no longer a submodule as I
had to directly modify the core for this
if you mess up while removing Nuked-OPL3 from your repo, delete
everything and clone again
fixes #414
2022-05-04 18:06:32 -05:00
tildearrow
e50df18393
OPLL: fix compatible drum mode
2022-05-04 17:43:06 -05:00
tildearrow
6e7b4d7e7f
the final part of extra FM effects
2022-05-04 17:39:22 -05:00
tildearrow
897bf323f2
implement extra FM effects (OPLL and OPL)
2022-05-04 16:56:45 -05:00
tildearrow
6731edc568
update to-do list
2022-05-04 14:10:37 -05:00
tildearrow
6bd5a9bcb6
prepare for possible .ftm import
2022-05-04 14:10:28 -05:00
tildearrow
467036df2a
implement extra FM effects (OPN, OPM and OPZ)
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issue #38
2022-05-04 14:09:43 -05:00
cam900
4f1ebc3b6e
Some AY-3-8910, AY8930 enhancements
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Fix AY PSG clock divider function when exists, Update emulation core (MAME AY PSG and compatibles - includes noise routine updates)
Fix configuration flag, Add MSX Darky sound expander to preset
Clock divider isn't affected to expanded mode's tone and noise generator?
2022-05-04 23:04:20 +09:00
tildearrow
28e7b86728
fix sample saving
2022-05-03 17:41:10 -05:00
tildearrow
30e60f643c
add extra FM effects to effect post handler
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see #38
the last thing left to do is to put these effects on the dispatch code
2022-05-03 17:37:17 -05:00
tildearrow
9dfa2f9cbb
dev91 - it's a breaking change
2022-05-03 16:53:25 -05:00
tildearrow
391928af6e
Merge pull request #416 from grauw/ay8930-fix2
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AY8930: Fix tone and noise period in expanded mode.
2022-05-03 16:51:50 -05:00
tildearrow
1a6a132a59
aaaaaa
2022-05-03 16:22:24 -05:00
Laurens Holst
49ff39abee
AY8930: Fix tone and noise period in expanded mode.
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By doubling the internal clock frequency.
In expanded mode, the same tone period is an octave higher than in compat mode.
In expanded mode, the noise period is twice as fast as currently implemented.
See https://github.com/tildearrow/furnace/pull/416
2022-05-03 21:28:10 +02:00
tildearrow
978b0798e5
OPL: fix possible crash
2022-05-03 14:04:38 -05:00
tildearrow
4c9b172b50
YM2610: optimize oscilloscope fetch CPU usage
2022-05-03 02:52:38 -05:00
tildearrow
b8a2c90b61
GUI: add audio load meter to statistics
2022-05-03 02:29:12 -05:00
tildearrow
3d541682e6
Merge pull request #412 from grauw/ay8930-vgm
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AY8930: Fix VGM output.
2022-05-03 01:53:41 -05:00
tildearrow
7d684654fc
Merge pull request #413 from cam900/osc_debug
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Debug improvements
2022-05-03 01:51:18 -05:00
tildearrow
c23ee8e7c9
GUI: put "OK" and "Cancel" buttons in the bottom
2022-05-03 01:48:57 -05:00
tildearrow
31a35e5395
better FM chip names
2022-05-03 01:29:31 -05:00
tildearrow
e40e7c0fef
sysDef refactor, part 3 - PLEASE READ
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to cam900 and grauw: I have moved the per-system effect processing code
to sysDef.cpp as lambdas
you may want to do the same when you pull this commit.
2022-05-03 01:23:38 -05:00
tildearrow
ebc3df9494
NO
2022-05-02 23:38:54 -05:00
cam900
0d5962bb08
Reduce unnecessary line
2022-05-03 10:28:01 +09:00
cam900
2412f688de
Merge branch 'master' of https://github.com/tildearrow/furnace into osc_debug
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* 'master' of https://github.com/tildearrow/furnace :
document (NON-WORKING) extended op param effects
FDS: add NSFPlay core
NES: fix Furnace-style DPCM
SoundUnit: fix PCM pitch
SoundUnit: PCM support
# Conflicts:
# src/gui/debugWindow.cpp
2022-05-03 10:23:36 +09:00
cam900
3f0c83eb45
Debug improvements
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Add oscilloscope debug, Hideable sample debug
2022-05-03 10:20:20 +09:00
tildearrow
4db2ab96ae
document (NON-WORKING) extended op param effects
2022-05-02 18:15:51 -05:00
tildearrow
62289d924e
FDS: add NSFPlay core
2022-05-02 16:53:55 -05:00
tildearrow
960048cf4b
NES: fix Furnace-style DPCM
2022-05-02 16:05:07 -05:00
Laurens Holst
ffa0727bf6
AY8930: Fix VGM output.
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It was generating writes to register addresses > 15.
2022-05-02 22:49:55 +02:00
tildearrow
ce40085d3b
SoundUnit: fix PCM pitch
2022-05-02 15:07:59 -05:00
tildearrow
a6ef36d42e
SoundUnit: PCM support
2022-05-02 14:51:06 -05:00
tildearrow
66f6ab4307
prepare for #38
2022-05-02 03:52:45 -05:00
tildearrow
5a724e4949
NES: DPCM work!
2022-05-02 03:42:40 -05:00
tildearrow
dbe9bf25e7
fix bug caused by new renderSamples approach
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when doing switchMaster
2022-05-02 02:54:23 -05:00
tildearrow
a7b8f81da7
NES: prepare for DPCM
2022-05-02 02:12:14 -05:00
tildearrow
b92ce84b34
OPZ: more fixed frequency mode fixes
2022-05-02 02:12:02 -05:00
tildearrow
a0db8ab49a
OPZ: possibly fix fixed freq emulation
2022-05-02 01:22:49 -05:00
tildearrow
34f7750c27
OPZ: fix muting
2022-05-02 01:15:42 -05:00
tildearrow
6380876b9a
OPL: fix panning
2022-05-02 00:41:58 -05:00
tildearrow
5adc29906a
Merge pull request #410 from grauw/dispatch-render-samples
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Move renderSamples() to DivDispatch implementations.
2022-05-02 00:25:58 -05:00
tildearrow
7a67730c29
damn it
2022-05-02 00:23:03 -05:00
tildearrow
430d0329bd
per-channel oscilloscope, part 10
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OPZ
2022-05-02 00:22:34 -05:00
tildearrow
de09073232
NES: NSFPlay per-channel osc
2022-05-02 00:05:28 -05:00
tildearrow
61b4e3745f
NES: NSFPlay muting
2022-05-01 23:57:53 -05:00
tildearrow
e1cec62af4
NES: now fix tri_mute
2022-05-01 23:48:35 -05:00
tildearrow
153e025cf8
NES: finally
2022-05-01 23:48:02 -05:00
tildearrow
9479a8aa0f
fix typo in playback engine
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possible memory leak
2022-05-01 23:29:00 -05:00
tildearrow
cb7aa4aa05
NES: wire up NSFplay
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no muting supported for now
see #27
2022-05-01 23:20:20 -05:00