tildearrow
b75336bcb6
OPL: fix channel muting - PLEASE READ!
...
**SUBMODULES UPDATED** - Nuked-OPL3 is no longer a submodule as I
had to directly modify the core for this
if you mess up while removing Nuked-OPL3 from your repo, delete
everything and clone again
fixes #414
2022-05-04 18:06:32 -05:00
tildearrow
e50df18393
OPLL: fix compatible drum mode
2022-05-04 17:43:06 -05:00
tildearrow
6e7b4d7e7f
the final part of extra FM effects
2022-05-04 17:39:22 -05:00
tildearrow
897bf323f2
implement extra FM effects (OPLL and OPL)
2022-05-04 16:56:45 -05:00
tildearrow
6bd5a9bcb6
prepare for possible .ftm import
2022-05-04 14:10:28 -05:00
tildearrow
467036df2a
implement extra FM effects (OPN, OPM and OPZ)
...
issue #38
2022-05-04 14:09:43 -05:00
tildearrow
28e7b86728
fix sample saving
2022-05-03 17:41:10 -05:00
tildearrow
30e60f643c
add extra FM effects to effect post handler
...
see #38
the last thing left to do is to put these effects on the dispatch code
2022-05-03 17:37:17 -05:00
tildearrow
9dfa2f9cbb
dev91 - it's a breaking change
2022-05-03 16:53:25 -05:00
tildearrow
391928af6e
Merge pull request #416 from grauw/ay8930-fix2
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AY8930: Fix tone and noise period in expanded mode.
2022-05-03 16:51:50 -05:00
tildearrow
1a6a132a59
aaaaaa
2022-05-03 16:22:24 -05:00
Laurens Holst
49ff39abee
AY8930: Fix tone and noise period in expanded mode.
...
By doubling the internal clock frequency.
In expanded mode, the same tone period is an octave higher than in compat mode.
In expanded mode, the noise period is twice as fast as currently implemented.
See https://github.com/tildearrow/furnace/pull/416
2022-05-03 21:28:10 +02:00
tildearrow
978b0798e5
OPL: fix possible crash
2022-05-03 14:04:38 -05:00
tildearrow
4c9b172b50
YM2610: optimize oscilloscope fetch CPU usage
2022-05-03 02:52:38 -05:00
tildearrow
b8a2c90b61
GUI: add audio load meter to statistics
2022-05-03 02:29:12 -05:00
tildearrow
3d541682e6
Merge pull request #412 from grauw/ay8930-vgm
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AY8930: Fix VGM output.
2022-05-03 01:53:41 -05:00
tildearrow
7d684654fc
Merge pull request #413 from cam900/osc_debug
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Debug improvements
2022-05-03 01:51:18 -05:00
tildearrow
c23ee8e7c9
GUI: put "OK" and "Cancel" buttons in the bottom
2022-05-03 01:48:57 -05:00
tildearrow
31a35e5395
better FM chip names
2022-05-03 01:29:31 -05:00
tildearrow
e40e7c0fef
sysDef refactor, part 3 - PLEASE READ
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to cam900 and grauw: I have moved the per-system effect processing code
to sysDef.cpp as lambdas
you may want to do the same when you pull this commit.
2022-05-03 01:23:38 -05:00
cam900
0d5962bb08
Reduce unnecessary line
2022-05-03 10:28:01 +09:00
cam900
2412f688de
Merge branch 'master' of https://github.com/tildearrow/furnace into osc_debug
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* 'master' of https://github.com/tildearrow/furnace :
document (NON-WORKING) extended op param effects
FDS: add NSFPlay core
NES: fix Furnace-style DPCM
SoundUnit: fix PCM pitch
SoundUnit: PCM support
# Conflicts:
# src/gui/debugWindow.cpp
2022-05-03 10:23:36 +09:00
cam900
3f0c83eb45
Debug improvements
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Add oscilloscope debug, Hideable sample debug
2022-05-03 10:20:20 +09:00
tildearrow
62289d924e
FDS: add NSFPlay core
2022-05-02 16:53:55 -05:00
tildearrow
960048cf4b
NES: fix Furnace-style DPCM
2022-05-02 16:05:07 -05:00
Laurens Holst
ffa0727bf6
AY8930: Fix VGM output.
...
It was generating writes to register addresses > 15.
2022-05-02 22:49:55 +02:00
tildearrow
ce40085d3b
SoundUnit: fix PCM pitch
2022-05-02 15:07:59 -05:00
tildearrow
a6ef36d42e
SoundUnit: PCM support
2022-05-02 14:51:06 -05:00
tildearrow
66f6ab4307
prepare for #38
2022-05-02 03:52:45 -05:00
tildearrow
5a724e4949
NES: DPCM work!
2022-05-02 03:42:40 -05:00
tildearrow
dbe9bf25e7
fix bug caused by new renderSamples approach
...
when doing switchMaster
2022-05-02 02:54:23 -05:00
tildearrow
a7b8f81da7
NES: prepare for DPCM
2022-05-02 02:12:14 -05:00
tildearrow
b92ce84b34
OPZ: more fixed frequency mode fixes
2022-05-02 02:12:02 -05:00
tildearrow
a0db8ab49a
OPZ: possibly fix fixed freq emulation
2022-05-02 01:22:49 -05:00
tildearrow
34f7750c27
OPZ: fix muting
2022-05-02 01:15:42 -05:00
tildearrow
6380876b9a
OPL: fix panning
2022-05-02 00:41:58 -05:00
tildearrow
5adc29906a
Merge pull request #410 from grauw/dispatch-render-samples
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Move renderSamples() to DivDispatch implementations.
2022-05-02 00:25:58 -05:00
tildearrow
7a67730c29
damn it
2022-05-02 00:23:03 -05:00
tildearrow
430d0329bd
per-channel oscilloscope, part 10
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OPZ
2022-05-02 00:22:34 -05:00
tildearrow
de09073232
NES: NSFPlay per-channel osc
2022-05-02 00:05:28 -05:00
tildearrow
61b4e3745f
NES: NSFPlay muting
2022-05-01 23:57:53 -05:00
tildearrow
e1cec62af4
NES: now fix tri_mute
2022-05-01 23:48:35 -05:00
tildearrow
153e025cf8
NES: finally
2022-05-01 23:48:02 -05:00
tildearrow
9479a8aa0f
fix typo in playback engine
...
possible memory leak
2022-05-01 23:29:00 -05:00
tildearrow
cb7aa4aa05
NES: wire up NSFplay
...
no muting supported for now
see #27
2022-05-01 23:20:20 -05:00
tildearrow
7b31f6a3e5
now fix it damn it
2022-05-01 22:52:22 -05:00
tildearrow
e873070d84
now move these files
2022-05-01 22:22:02 -05:00
tildearrow
2c9bad3b3d
per-channel oscilloscope, part 9
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work in progress!
2022-05-01 18:29:16 -05:00
tildearrow
269f07f597
these are debug messages
2022-05-01 17:26:56 -05:00
Laurens Holst
7f0074511c
Move renderSamples() to DivDispatch implementations.
...
To prevent rendering samples for systems that are not in use.
Additionally, it gives the systems more flexibility to render the samples
according to their specific configuration.
2022-05-01 23:23:38 +02:00
tildearrow
58fe971a3c
Clang you are so arrogant
2022-05-01 05:18:30 -05:00
tildearrow
9f19b5dfc4
ok so screw you
2022-05-01 05:10:41 -05:00
tildearrow
05ae774617
let's hope this works
2022-05-01 04:49:41 -05:00
tildearrow
e1a02f64de
attempt to fix CI
2022-05-01 04:30:04 -05:00
tildearrow
3a4f120120
per-channel oscilloscope, part 8
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TIA is done
2022-05-01 04:01:25 -05:00
tildearrow
47f83c0472
per-channel oscilloscope, part 7
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YM2610 and YM2610B
only TIA is left
2022-05-01 03:47:04 -05:00
tildearrow
415e490025
per-channel oscilloscope, part 6
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YM2612 and OPM (ymfm)!
2022-05-01 03:12:32 -05:00
tildearrow
c0e9b48b5b
per-channel oscilloscope, part 5
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SAA1099 (SAASound and MAME), Lynx, MMC5, N163, PC Engine, PC Speaker,
PET, QSound, WonderSwan, VERA, VIC-20, VRC6 and X1-010!
2022-05-01 02:40:03 -05:00
tildearrow
dadfd7efee
but PCE supports samples!
2022-05-01 00:58:10 -05:00
tildearrow
e1fd16637c
per-channel oscilloscope, part 4
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OPM, OPN2, OPLL and SN
plus hide unimplemented channels
2022-04-30 22:59:26 -05:00
tildearrow
ddcd486c61
YM2612: fix Furnace DAC mode glitching slides
2022-04-30 20:52:48 -05:00
tildearrow
1c3dcae05e
per-channel oscilloscope, part 3
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K00/C64/NES fixed
FDS, Game Boy and Sound Unit
2022-04-30 18:33:12 -05:00
tildearrow
312a037816
GUI: add missing actions to settings
2022-04-30 17:50:38 -05:00
tildearrow
c738ece374
per-channel oscilloscope, part 2
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AY8930, K00, C64 and NES
2022-04-30 14:36:12 -05:00
tildearrow
b3b747a67a
Merge pull request #406 from akumanatt/patch-1
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Have host sound chip appear before expansions
2022-04-30 14:28:27 -05:00
tildearrow
fae3de53a9
maybe uninitialized
2022-04-30 04:30:33 -05:00
tildearrow
4197fa44fb
GUI: prepare for a per-channel oscilloscope?
...
currently supported systems:
- Amiga
- AY-3-8910
- Dummy System
- OPLL
- SegaPCM
no trigger supported yet!
2022-04-30 03:58:30 -05:00
tildearrow
ba657fe4db
GUI: add backdrop if system file picker is open
2022-04-30 02:02:55 -05:00
tildearrow
52c0044bd9
GUI: add ability to customize startup system
2022-04-30 01:37:37 -05:00
Natt Akuma
9f49504891
Revert PC speaker presets
2022-04-30 11:59:47 +07:00
tildearrow
d79e5d77a7
GUI: finally implement "don't scroll when moving c
...
ursor" setting
2022-04-29 23:53:15 -05:00
tildearrow
2e8634626d
new panning effects (80/81/82)
2022-04-29 23:41:14 -05:00
tildearrow
9c4fed2f4e
GUI: fix sample paste crash
2022-04-29 22:41:07 -05:00
tildearrow
a8da4f0dba
GUI: implement sample scroll with mouse wheel
2022-04-29 17:55:22 -05:00
tildearrow
d16ee7ed45
sysDef oopsie
2022-04-29 15:36:03 -05:00
tildearrow
635bd72904
GUI: sample/macro zoom with ctrl-wheel
2022-04-29 05:39:18 -05:00
tildearrow
aeea8a4912
GUI: prevent division by zero
2022-04-29 04:42:18 -05:00
tildearrow
dbf4635646
Merge pull request #405 from ZoomTen/chip-randomize
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add chip randomizer button (enhancement)
2022-04-29 04:38:27 -05:00
tildearrow
0817fdeb84
GUI: possibly fix an instrument saving issue
2022-04-29 04:34:20 -05:00
Natt Akuma
a9a01bad4a
Have host sound chip appear before expansions
...
So that they are consistent with NES expansions.
For X16, the VERA is more integral to the system and has lower I/O address than YM2151
and YM2151 was once an expansion chip during development.
2022-04-29 16:32:30 +07:00
Zumi Daxuya
ee4d4c4251
GUI: add chip randomizer button
2022-04-29 15:56:16 +07:00
tildearrow
8500fa4c4c
NES: add DMC write effect
2022-04-29 00:18:51 -05:00
tildearrow
abd42cbb03
SoundUnit: implement panning
2022-04-29 00:08:56 -05:00
tildearrow
5567746e0b
QSound: implement panning macro - PLEASE READ
...
the panning strategy for QSound has changed!
it's now 08xy where x is left and y is right (muting is not possible though!)
this makes it consistent with other chips, plus QSound's pan range was
32 anyway
in order to toggle the QSound effect use effect 12xx
2022-04-28 23:58:11 -05:00
tildearrow
2ac0e8af42
further improve channel allocation
2022-04-28 18:32:24 -05:00
tildearrow
34c3473389
improvements to swap/stomp channel
2022-04-28 14:03:58 -05:00
tildearrow
8675cdf802
OPL 4-op note preview possible fix
2022-04-28 05:38:28 -05:00
tildearrow
3906fc1dd4
better channel allocation strategy
...
issue #376
2022-04-28 05:04:34 -05:00
tildearrow
859b2cf8db
implement channel swapping
...
issue #378
2022-04-28 03:36:15 -05:00
tildearrow
d211170e86
implement relative pitch macro mode
2022-04-28 01:31:16 -05:00
tildearrow
77b4e57c58
prepare for relative pitch macro
2022-04-28 00:50:09 -05:00
tildearrow
66f5b2117f
dev90 - linear pitch macro option
2022-04-28 00:26:21 -05:00
tildearrow
4a9855f090
dev89 - C64: add test/gate macro
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and "don't test/gate before new note" setting
2022-04-27 23:54:45 -05:00
tildearrow
3e9c0dd066
YMU759: update system definition
2022-04-27 23:32:20 -05:00
tildearrow
c0df205f2d
more changes to autoNoteOn
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now that there's a second prefer ins type, we get rid of DIV_INS_AMIGA check
2022-04-27 23:32:07 -05:00
tildearrow
f2b974acc5
SoundUnit: ring modulation
2022-04-27 22:57:36 -05:00
tildearrow
ff33eed2fd
GUI: improve the maximize auto-detection a bit
2022-04-27 20:43:34 -05:00
tildearrow
f057581b27
GUI: possibly remember maximized state
2022-04-27 20:40:30 -05:00
tildearrow
180ff2457d
NES: fix audio resolution being too low
2022-04-27 20:36:32 -05:00
tildearrow
dce862fdb9
SoundUnit: more stuff
2022-04-27 18:28:46 -05:00