tildearrow
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8b9da366e4
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PCE: implement noise, wave and pan commands
TODO: actually implement noise mode very well
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2021-06-08 20:45:38 -05:00 |
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tildearrow
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8dffdca25a
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PCE: more work
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2021-06-08 16:46:27 -05:00 |
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tildearrow
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1379b4c935
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PCE: now prepare for volume
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2021-06-07 03:42:18 -05:00 |
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tildearrow
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c0e4e20b3e
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finally, episode 2
now we really output the wave
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2021-06-07 03:05:42 -05:00 |
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tildearrow
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9e72d4580f
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FINALLY SOUND
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2021-06-07 02:49:43 -05:00 |
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tildearrow
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d74fa698af
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prepare for PC Engine platform
using Mednafen core
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2021-06-06 14:02:38 -05:00 |
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tildearrow
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0b8fcc6e8d
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genesis: implement 10xx command
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2021-06-05 23:27:02 -05:00 |
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tildearrow
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c519b84c91
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update gitignore
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2021-06-05 23:26:50 -05:00 |
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tildearrow
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2bff8ae753
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what the?
panning 00 mutes channel in GB?
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2021-05-28 19:59:42 -05:00 |
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tildearrow
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1444752704
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now fix macOS build
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2021-05-28 16:06:57 -05:00 |
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tildearrow
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5b9a0c3ee9
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win32 lean and mean
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2021-05-28 15:57:07 -05:00 |
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tildearrow
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9a1f16757a
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fix Windows build on release config
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2021-05-28 15:52:27 -05:00 |
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tildearrow
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bae3621874
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update readme for windows
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2021-05-28 15:31:35 -05:00 |
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tildearrow
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2d3580a05c
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fix windows build for once
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2021-05-28 15:25:55 -05:00 |
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Francisco Demartino
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cb6f058389
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add a little note about submodules (#1)
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2021-05-28 14:44:02 -05:00 |
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tildearrow
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b615954c21
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update readme.
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2021-05-28 14:15:27 -05:00 |
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tildearrow
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2a379f3adc
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dev6
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2021-05-28 03:05:37 -05:00 |
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tildearrow
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acfd9fabd0
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lower the game boy volume
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2021-05-28 02:53:28 -05:00 |
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tildearrow
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fedb8cdd94
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out of bounds
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2021-05-28 02:49:01 -05:00 |
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tildearrow
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09371f9205
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more game boy playback fixes
including fixing the arp+slide thing
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2021-05-28 02:30:09 -05:00 |
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tildearrow
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23dc645ced
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out of bounds and non-determinism fixes
the soldiers play properly now
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2021-05-28 02:02:54 -05:00 |
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tildearrow
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485c4bbadc
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micro fix
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2021-05-28 01:30:18 -05:00 |
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tildearrow
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fc87899aa8
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implement the final game boy bits
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2021-05-28 01:26:57 -05:00 |
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tildearrow
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83ce4f0ebe
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game boy progress, part 5
now with almost accurate arpeggios.
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2021-05-28 00:36:40 -05:00 |
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tildearrow
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c6e42739fc
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game boy: tune to 440Hz
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2021-05-27 23:41:35 -05:00 |
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tildearrow
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f2af1c9a07
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remove some debug messages
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2021-05-27 23:34:54 -05:00 |
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tildearrow
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831d2c99fb
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game boy progress, part 4
waves are proper now
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2021-05-27 23:33:04 -05:00 |
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tildearrow
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892ea33e77
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game boy progress, part 3
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2021-05-27 23:03:10 -05:00 |
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tildearrow
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d6398ac10e
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game boy progress, part 2
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2021-05-27 16:47:09 -05:00 |
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tildearrow
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a1ab7c5d57
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game boy progress, part 1
noise and wave channels don't play correctly yet
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2021-05-27 13:30:37 -05:00 |
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tildearrow
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c78cc8c676
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finally output envelopes
apparently emulating the timers was necessary after all...
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2021-05-27 05:06:43 -05:00 |
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tildearrow
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fff64acf09
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prepare for fix
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2021-05-27 04:36:56 -05:00 |
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tildearrow
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a2e64606c0
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wire up early GB support
TODO: check why are envelopes not working
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2021-05-26 17:43:14 -05:00 |
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tildearrow
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c2b3d85f77
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bind the game boy
TODO: sound
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2021-05-26 03:17:12 -05:00 |
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tildearrow
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30692985dc
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more slide fixes
we are closer and closer
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2021-05-26 02:34:40 -05:00 |
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tildearrow
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42cd300b46
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remove unused things in gb.h
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2021-05-26 02:09:31 -05:00 |
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tildearrow
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b499878c24
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add a define for SN noise start value
some SN chips have the start value set to an Atari-like one
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2021-05-26 02:09:18 -05:00 |
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tildearrow
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6c7383f39b
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fix mastertracker again
arpeggio broke
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2021-05-26 02:06:40 -05:00 |
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tildearrow
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3c20bffd46
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prepare for game boy platform
using SameBoy code (MIT License)
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2021-05-22 21:10:25 -05:00 |
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tildearrow
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26463fd8d9
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better pitch slides
now digital warmth doesn't choke at the toms
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2021-05-19 14:39:39 -05:00 |
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tildearrow
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79f15fcbd8
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fix a silly bug
TODO: apparently this song requires accurate porta...
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2021-05-19 03:09:51 -05:00 |
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tildearrow
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f26307f11b
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more slide headache
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2021-05-19 02:22:26 -05:00 |
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tildearrow
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ba2c4f46c6
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oh come on OFF stops arpeggio?!
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2021-05-19 02:06:13 -05:00 |
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tildearrow
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471cd2d68d
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add some view modes and fix a slide bug
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2021-05-19 02:05:24 -05:00 |
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tildearrow
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09ed99f0b0
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genesis extended channel 3 support.
as of today Furnace is able to play most Genesis songs without trouble.
bugs are expected, and fixes will arrive.
are you ready?
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2021-05-18 16:02:49 -05:00 |
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tildearrow
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d9c02531e8
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implement E4 effect
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2021-05-18 03:02:47 -05:00 |
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tildearrow
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c766f98719
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implement arp speed and arp tick
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2021-05-18 02:53:59 -05:00 |
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tildearrow
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c0f7f12c89
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misc fixes and new effects
- fix 8-bit samples
- 0C effect
- E3 effect
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2021-05-18 02:29:17 -05:00 |
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tildearrow
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ccd5acf1e4
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even. more. volume. slide. fixes.
so it happens on >volMax too
amazing
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2021-05-18 01:52:03 -05:00 |
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tildearrow
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38b16fe5ae
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fix porta up/down
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2021-05-18 01:37:14 -05:00 |
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