tildearrow
960048cf4b
NES: fix Furnace-style DPCM
2022-05-02 16:05:07 -05:00
tildearrow
5a724e4949
NES: DPCM work!
2022-05-02 03:42:40 -05:00
tildearrow
dbe9bf25e7
fix bug caused by new renderSamples approach
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when doing switchMaster
2022-05-02 02:54:23 -05:00
tildearrow
a7b8f81da7
NES: prepare for DPCM
2022-05-02 02:12:14 -05:00
tildearrow
de09073232
NES: NSFPlay per-channel osc
2022-05-02 00:05:28 -05:00
tildearrow
61b4e3745f
NES: NSFPlay muting
2022-05-01 23:57:53 -05:00
tildearrow
153e025cf8
NES: finally
2022-05-01 23:48:02 -05:00
tildearrow
cb7aa4aa05
NES: wire up NSFplay
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no muting supported for now
see #27
2022-05-01 23:20:20 -05:00
tildearrow
1c3dcae05e
per-channel oscilloscope, part 3
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K00/C64/NES fixed
FDS, Game Boy and Sound Unit
2022-04-30 18:33:12 -05:00
tildearrow
c738ece374
per-channel oscilloscope, part 2
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AY8930, K00, C64 and NES
2022-04-30 14:36:12 -05:00
tildearrow
8500fa4c4c
NES: add DMC write effect
2022-04-29 00:18:51 -05:00
tildearrow
d211170e86
implement relative pitch macro mode
2022-04-28 01:31:16 -05:00
tildearrow
66f5b2117f
dev90 - linear pitch macro option
2022-04-28 00:26:21 -05:00
tildearrow
180ff2457d
NES: fix audio resolution being too low
2022-04-27 20:36:32 -05:00
tildearrow
79fa8f1d02
better default instrument for OPL/OPLL
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no longer silence
2022-04-21 02:24:06 -05:00
tildearrow
b4ac5c7e6a
implement pitch macro
2022-04-16 01:39:40 -05:00
tildearrow
fd3d57b1cb
even more improvements to low-latency mode
2022-04-15 15:01:11 -05:00
tildearrow
96715ed88c
add experimental low-latency mode
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do not use (yet)!
2022-04-15 05:37:23 -05:00
tildearrow
d47a59f5f0
implement pitch macro
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TODO: test!
2022-04-15 03:37:16 -05:00
tildearrow
c743a9e96a
implement phase reset macro on supported systems
2022-04-15 03:16:14 -05:00
tildearrow
a530934671
fix retrigger issue in sample instruments
2022-04-15 01:26:44 -05:00
cam900
ae4f005d67
Merge remote-tracking branch 'upstream/master' into macro
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# Conflicts:
# src/engine/platform/c64.cpp
# src/gui/insEdit.cpp
2022-04-10 14:47:10 +09:00
cam900
d3e5efe834
Prepare for macro refactoring
2022-04-10 14:01:55 +09:00
tildearrow
38ca437190
DC offset improvements
2022-04-09 18:25:25 -05:00
tildearrow
9d653b58b3
hopefully fix MSVC build
2022-04-06 04:24:20 -05:00
tildearrow
322981b021
maybe fix possible crash regarding smp loop points
2022-03-21 21:26:36 -05:00
tildearrow
5b2ec3ee87
NES: fix slide up
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fixes #208
2022-03-14 00:26:06 -05:00
tildearrow
19c4f5559a
bring crash fix from 0.5.8
2022-02-24 22:52:20 -05:00
tildearrow
4b6d9adcb9
volume changes
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as of now the master volume is 1.0x (it was 2.0x before)
NES has also been amplified.
these changes should not affect older songs.
2022-02-24 17:56:19 -05:00
tildearrow
1e98f0c4a1
sample system rewrite! **PLEASE READ**
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this commit mostly rewrites the sample system.
as of now samples can be ADPCM, 8-bit, BRR or 16-bit
or something...
consider this VERY EXPERIMENTAL.
if you find any issues REPORT THEM immediately.
it's nearly 4am...
2022-02-24 03:57:45 -05:00
tildearrow
df35b8fb45
add register view
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supported chips only.
2022-02-21 22:31:27 -05:00
tildearrow
8f03964fbb
NES: fix noise being totally wrong
2022-02-20 22:08:47 -05:00
tildearrow
5ffda66f22
NES: better channel muting
2022-02-20 21:54:03 -05:00
tildearrow
eafc3078cf
NES: fix high pitch being out of tune
2022-02-17 21:59:48 -05:00
tildearrow
853ade2416
improve the status bar
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issue #39
2022-02-15 01:46:03 -05:00
tildearrow
b9832abbeb
license clarification, part 3
2022-02-14 22:12:20 -05:00
tildearrow
5b7240bb4f
and fix it again
2022-02-08 22:49:52 -05:00
tildearrow
f1730baefa
fix artificial intelligence bomb
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and a couple of songs that used 02xx after note off
2022-02-08 22:46:58 -05:00
tildearrow
23dc509524
implement reset macro on porta flag
2022-02-08 17:02:27 -05:00
tildearrow
bf537881ce
possibly implement envelope release points
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no way to set them yet tho other than the MML string
2022-02-08 13:11:04 -05:00
tildearrow
1bb81394aa
NES: enable duty and'ing on properNoiseLayout
2022-02-07 00:49:01 -05:00
tildearrow
e06e316e10
add two new compatibility flags
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proper noise range and duty macro is wave volume
2022-02-06 01:56:50 -05:00
tildearrow
902febe298
actually implement pitch of C-4
2022-02-04 03:29:40 -05:00
tildearrow
584b8426ff
GUI: improve debug menu
2022-02-03 18:38:57 -05:00
tildearrow
c682c921a1
fix compatible-style retrigger
2022-02-03 15:43:41 -05:00
tildearrow
cbf66b1e62
prepare to add register cheat sheets
2022-02-02 02:14:42 -05:00
tildearrow
f03ed7c833
NES: add hardware sweep effect
2022-02-01 18:28:48 -05:00
tildearrow
d691ec6d76
add a chip playground
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in debug menu
2022-02-01 18:08:19 -05:00
tildearrow
822d542350
limit volume macro to system maximum
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fixes #71
2022-01-30 12:31:50 -05:00
tildearrow
b6da7871d4
make the flags option actually work
2022-01-29 00:20:27 -05:00
tildearrow
bfed0b3209
change setPAL to setFlags
2022-01-28 12:59:53 -05:00
tildearrow
ec66b7a21b
add song tuning
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soon: system clock settings
2022-01-28 00:55:51 -05:00
tildearrow
0e633ea69b
GUI: add a debug window
2022-01-27 00:29:16 -05:00
tildearrow
a895cb9c5e
NES: fix issue for real
2022-01-26 16:07:55 -05:00
tildearrow
bf19feab89
NES: actually set chip type to 2A07 if PAL
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fixes #72
see also #27
2022-01-26 15:55:37 -05:00
tildearrow
f86838df99
no longer shift arpeggio macro by 12
2022-01-26 15:53:52 -05:00
tildearrow
8bcab6e139
VGM export: write resets and GD3 tag
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may be non-standard compliant (yet)
also it crashes foobar2000 for some reason but this will be fixed
2022-01-25 18:46:27 -05:00
tildearrow
cda191afee
VGM export: NES samples
2022-01-24 17:48:58 -05:00
tildearrow
d945e5299a
Merge commit 'bd8c06bbb786df086d478e1574c6fe11ee6651b6'
2022-01-24 15:53:02 -05:00
tildearrow
bd8c06bbb7
prevent crash when playing empty sample
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fixes #62
2022-01-24 15:47:39 -05:00
tildearrow
413fbd985a
NES: same thing
2022-01-22 02:38:01 -05:00
tildearrow
0f28ae0fee
implement Furnace-style PCM on Arcade/Gen/NES/PCE
2022-01-20 16:09:05 -05:00
tildearrow
4ee17d35cd
implement sample loop on the rest of systems
2022-01-20 02:46:28 -05:00
tildearrow
e87239f8ce
fix retrigger implementation
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no longer broken
2022-01-19 00:01:34 -05:00
tildearrow
ce027d99f6
force insChanged on note input
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partially solves issue #8
2022-01-17 18:01:40 -05:00
tildearrow
6884494b5c
fix issue with volume macro+slide
2022-01-17 16:23:47 -05:00
tildearrow
8b89f1b516
prepare for writing register dumps
2022-01-17 13:29:35 -05:00
tildearrow
12236248dd
prepare for eventual export
2022-01-16 23:21:27 -05:00
tildearrow
91e8ff01cf
add notifyInsDeletion
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prevent invalid memory access when deleting instruments
2022-01-13 19:36:02 -05:00
tildearrow
e961cf79ca
NES: add NESAPU struct
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to allow multi-chip support
2022-01-08 17:44:17 -05:00
tildearrow
3e34c60b32
fix volume after note off
2021-12-29 00:52:20 -05:00
tildearrow
d766c4aaf0
finally do EFxx right
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took a while to figure out...
2021-12-28 00:51:38 -05:00
tildearrow
1605f4f3c0
better global pitch effect
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still work in progress
2021-12-27 16:15:11 -05:00
tildearrow
7ba8607270
changes to sample rate storage
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as of now we store and use the actual sample rate as opposed to an index
fo a fixed rate table.
this allows for more flexibility in a future file format...
2021-12-23 18:04:44 -05:00
tildearrow
726b457ae7
another uninitialized variable
2021-12-21 16:02:31 -05:00
tildearrow
997c460fc1
greatly improved playback resume
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no more song weirding out when changing orders
2021-12-21 01:29:07 -05:00
tildearrow
b3b66ecbdb
channel mute/solo!
2021-12-18 03:25:42 -05:00
tildearrow
c54df74df1
GUI: rate change and new window title
2021-12-15 17:32:08 -05:00
tildearrow
52087edceb
lots of changes
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- GUI: ability to load files
- GUI: arrow key navigation
- fix sample volumes
2021-12-15 00:37:27 -05:00
tildearrow
bde8a7f79d
warning-free compilation
2021-12-14 12:33:26 -05:00
tildearrow
1bf64c4f4f
NES; don't crash
2021-12-11 13:34:29 -05:00
tildearrow
a17e91955a
add reset() for every platform
2021-12-11 13:14:38 -05:00
tildearrow
248cc6d37a
properly handle note off in PCM
2021-12-09 03:25:00 -05:00
tildearrow
e2a41974ff
PCM sample bank support
2021-12-09 03:13:37 -05:00
tildearrow
6a02754996
add PAL flag to dispatch
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now platforms run at their correct clock speed when in PAL mode
also fix clipping in Genesis
2021-12-08 01:56:40 -05:00
tildearrow
fe5f8afa05
uninitialized variables? oh my!
2021-12-08 01:31:35 -05:00
tildearrow
4eec990ec1
when the fix breaks something
2021-12-08 01:16:29 -05:00
tildearrow
db46dd79d2
honor arpeggio macro during legato
2021-12-08 00:56:46 -05:00
tildearrow
65ab3a2b5d
keyOffAffectsArp is now per-channel
2021-12-08 00:33:00 -05:00
tildearrow
3ee761fc87
C64: finish it all
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all modules play correctly, bar:
- motherfunksignal (almost)
- filters are a bit weird
2021-12-07 01:23:57 -05:00
tildearrow
d6fb6b0bb3
more optimization
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as of now non-stereo sound chips are only processed once
2021-12-06 16:51:18 -05:00
tildearrow
6efcfc2e8a
prepare for possible major optimization
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by just forwarding an output buffer to the dispatch and begin/length,
the number of calls may be reduced which improves performance.
2021-12-06 05:21:42 -05:00
tildearrow
796f9b0cf5
one more fix!
2021-12-04 02:28:15 -05:00
tildearrow
6599eb4f7e
many fixes to NES system playback
2021-12-04 02:19:14 -05:00
tildearrow
3286c3c0c5
NES system! almost
2021-12-04 01:19:54 -05:00