Commit graph

2370 commits

Author SHA1 Message Date
tildearrow
467036df2a implement extra FM effects (OPN, OPM and OPZ)
issue #38
2022-05-04 14:09:43 -05:00
tildearrow
28e7b86728 fix sample saving 2022-05-03 17:41:10 -05:00
tildearrow
30e60f643c add extra FM effects to effect post handler
see #38
the last thing left to do is to put these effects on the dispatch code
2022-05-03 17:37:17 -05:00
tildearrow
9dfa2f9cbb dev91 - it's a breaking change 2022-05-03 16:53:25 -05:00
tildearrow
391928af6e
Merge pull request #416 from grauw/ay8930-fix2
AY8930: Fix tone and noise period in expanded mode.
2022-05-03 16:51:50 -05:00
tildearrow
1a6a132a59 aaaaaa 2022-05-03 16:22:24 -05:00
Laurens Holst
49ff39abee AY8930: Fix tone and noise period in expanded mode.
By doubling the internal clock frequency.

In expanded mode, the same tone period is an octave higher than in compat mode.
In expanded mode, the noise period is twice as fast as currently implemented.

See https://github.com/tildearrow/furnace/pull/416
2022-05-03 21:28:10 +02:00
tildearrow
978b0798e5 OPL: fix possible crash 2022-05-03 14:04:38 -05:00
tildearrow
4c9b172b50 YM2610: optimize oscilloscope fetch CPU usage 2022-05-03 02:52:38 -05:00
tildearrow
b8a2c90b61 GUI: add audio load meter to statistics 2022-05-03 02:29:12 -05:00
tildearrow
3d541682e6
Merge pull request #412 from grauw/ay8930-vgm
AY8930: Fix VGM output.
2022-05-03 01:53:41 -05:00
tildearrow
7d684654fc
Merge pull request #413 from cam900/osc_debug
Debug improvements
2022-05-03 01:51:18 -05:00
tildearrow
c23ee8e7c9 GUI: put "OK" and "Cancel" buttons in the bottom 2022-05-03 01:48:57 -05:00
tildearrow
31a35e5395 better FM chip names 2022-05-03 01:29:31 -05:00
tildearrow
e40e7c0fef sysDef refactor, part 3 - PLEASE READ
to cam900 and grauw: I have moved the per-system effect processing code
to sysDef.cpp as lambdas
you may want to do the same when you pull this commit.
2022-05-03 01:23:38 -05:00
tildearrow
ebc3df9494 NO 2022-05-02 23:38:54 -05:00
cam900
0d5962bb08 Reduce unnecessary line 2022-05-03 10:28:01 +09:00
cam900
2412f688de Merge branch 'master' of https://github.com/tildearrow/furnace into osc_debug
* 'master' of https://github.com/tildearrow/furnace:
  document (NON-WORKING) extended op param effects
  FDS: add NSFPlay core
  NES: fix Furnace-style DPCM
  SoundUnit: fix PCM pitch
  SoundUnit: PCM support

# Conflicts:
#	src/gui/debugWindow.cpp
2022-05-03 10:23:36 +09:00
cam900
3f0c83eb45 Debug improvements
Add oscilloscope debug, Hideable sample debug
2022-05-03 10:20:20 +09:00
tildearrow
4db2ab96ae document (NON-WORKING) extended op param effects 2022-05-02 18:15:51 -05:00
tildearrow
62289d924e FDS: add NSFPlay core 2022-05-02 16:53:55 -05:00
tildearrow
960048cf4b NES: fix Furnace-style DPCM 2022-05-02 16:05:07 -05:00
Laurens Holst
ffa0727bf6 AY8930: Fix VGM output.
It was generating writes to register addresses > 15.
2022-05-02 22:49:55 +02:00
tildearrow
ce40085d3b SoundUnit: fix PCM pitch 2022-05-02 15:07:59 -05:00
tildearrow
a6ef36d42e SoundUnit: PCM support 2022-05-02 14:51:06 -05:00
tildearrow
66f6ab4307 prepare for #38 2022-05-02 03:52:45 -05:00
tildearrow
5a724e4949 NES: DPCM work! 2022-05-02 03:42:40 -05:00
tildearrow
dbe9bf25e7 fix bug caused by new renderSamples approach
when doing switchMaster
2022-05-02 02:54:23 -05:00
tildearrow
a7b8f81da7 NES: prepare for DPCM 2022-05-02 02:12:14 -05:00
tildearrow
b92ce84b34 OPZ: more fixed frequency mode fixes 2022-05-02 02:12:02 -05:00
tildearrow
a0db8ab49a OPZ: possibly fix fixed freq emulation 2022-05-02 01:22:49 -05:00
tildearrow
34f7750c27 OPZ: fix muting 2022-05-02 01:15:42 -05:00
tildearrow
6380876b9a OPL: fix panning 2022-05-02 00:41:58 -05:00
tildearrow
5adc29906a
Merge pull request #410 from grauw/dispatch-render-samples
Move renderSamples() to DivDispatch implementations.
2022-05-02 00:25:58 -05:00
tildearrow
7a67730c29 damn it 2022-05-02 00:23:03 -05:00
tildearrow
430d0329bd per-channel oscilloscope, part 10
OPZ
2022-05-02 00:22:34 -05:00
tildearrow
de09073232 NES: NSFPlay per-channel osc 2022-05-02 00:05:28 -05:00
tildearrow
61b4e3745f NES: NSFPlay muting 2022-05-01 23:57:53 -05:00
tildearrow
e1cec62af4 NES: now fix tri_mute 2022-05-01 23:48:35 -05:00
tildearrow
153e025cf8 NES: finally 2022-05-01 23:48:02 -05:00
tildearrow
9479a8aa0f fix typo in playback engine
possible memory leak
2022-05-01 23:29:00 -05:00
tildearrow
cb7aa4aa05 NES: wire up NSFplay
no muting supported for now
see #27
2022-05-01 23:20:20 -05:00
tildearrow
7b31f6a3e5 now fix it damn it 2022-05-01 22:52:22 -05:00
tildearrow
e873070d84 now move these files 2022-05-01 22:22:02 -05:00
tildearrow
867f96ff01 add readme 2022-05-01 22:19:00 -05:00
tildearrow
f6fe93b0ed convertir de Shift-JIS a UTF-8
por eso es que no deseaba aceptar el uso de NSFplay
2022-05-01 22:13:11 -05:00
djmaximum17
6c517292dd Add files via upload 2022-05-01 22:00:52 -05:00
tildearrow
2c9bad3b3d per-channel oscilloscope, part 9
work in progress!
2022-05-01 18:29:16 -05:00
tildearrow
269f07f597 these are debug messages 2022-05-01 17:26:56 -05:00
Laurens Holst
7f0074511c Move renderSamples() to DivDispatch implementations.
To prevent rendering samples for systems that are not in use.

Additionally, it gives the systems more flexibility to render the samples
according to their specific configuration.
2022-05-01 23:23:38 +02:00