Commit Graph

132 Commits

Author SHA1 Message Date
tildearrow 45faadd4c8 update copyright year 2023-01-19 19:18:40 -05:00
tildearrow 1d446bd56b dev137 - new mixing volumes
YM2612 is now twice as loud
SN76489 and OPLL are 1.5x loud
X1-010 is four times louder
2023-01-17 01:11:08 -05:00
tildearrow a29f36a5df new dispatch, part 1 2023-01-03 01:09:46 -05:00
tildearrow 3e0dcbb0ae aaaaaaaa 2023-01-02 04:53:37 -05:00
tildearrow e06b2f6952 Merge branch 'master' into newDispatch 2023-01-02 00:07:02 -05:00
tildearrow 560ec19176 SMS/T6W28: limit upper period 2023-01-02 00:00:23 -05:00
tildearrow 08d2f12dbd prepare new dispatch
will allow for more than 2 outputs
2023-01-01 19:46:08 -05:00
tildearrow 2600d4c576 new arp strategy, part 2 2022-12-17 02:10:20 -05:00
tildearrow 6f22ade69a new arp strategy, part 1 2022-12-17 02:07:24 -05:00
tildearrow 3eb3d8a6f1 prepare for new arp strategy 2022-12-17 01:21:08 -05:00
tildearrow 9da46ee8ba implement macro masking 2022-12-17 00:09:56 -05:00
tildearrow a4d8604260 SN: fix easy noise arpeggio macro 2022-12-11 12:42:26 -05:00
tildearrow 28fbd5a7b0 SN: fix Nuked-PSG noise issue 2022-12-08 01:51:29 -05:00
tildearrow 6dd2459e5f SN: Defle...... 2022-12-08 01:38:49 -05:00
tildearrow 0ee8309432 SN: fix easy noise 2022-12-08 01:10:02 -05:00
tildearrow 1caf61421b make Furnace fast 2022-12-07 23:34:01 -05:00
tildearrow c91e947ea3 SN: prepare for new easy threshold formula 2022-12-07 23:27:19 -05:00
tildearrow 165774d136 SN: move CHECK_CUSTOM_CLOCK 2022-12-04 22:00:39 -05:00
tildearrow c6604ff581 add ability to select custom clock rates 2022-12-04 02:04:42 -05:00
tildearrow a637806e28 SN: address more easy noise issues, part 1 2022-11-28 16:46:25 -05:00
tildearrow 965725327b T6W28: now implement easy noise here 2022-11-28 03:05:14 -05:00
tildearrow cbff29deb6 SN: address easy noise feedback, part 2 2022-11-28 02:48:47 -05:00
tildearrow a7dfe6534d SN: address easy noise feedback, part 1 2022-11-28 01:27:58 -05:00
tildearrow a6b2f501d0 SN: implement easy noise! 2022-11-26 02:34:53 -05:00
tildearrow 7709a9c3f6 dev128 - prepare for SN noise and hard fix fp b
file picker bug...
2022-11-25 14:33:56 -05:00
tildearrow 133627b325 SMS: alleviate Nuked-PSG clicking, part 1 2022-11-07 17:35:00 -05:00
tildearrow 4894cc121c SMS: why does this break so many songs 2022-11-07 02:30:53 -05:00
cam900 90ed617cf6 Prepare for split volume scaling macro to 'log volume only' macro and 'log volume if compatibility flag set' macro 2022-10-28 22:36:50 +09:00
tildearrow 75d75f68e6 dev121 - NES/SN: Defle compat fixes FOR REAL
THIS IS MOST LIKELY THE LAST DEFLE COMPAT FLAG I ADD

...besides future "no arp+porta in linear pitch" compat flag
2022-10-08 00:53:01 -05:00
tildearrow ea7f8e1154 NES/SN: Defle compat fixes 2022-10-08 00:01:26 -05:00
tildearrow 48db9a1d0c chip flags rewrite, part 4 - DO NOT USE
the next part is to drop systemFlagsOld completely
and then to fix the GUI
2022-09-29 20:13:40 -05:00
tildearrow e1890173b2 GUI: implement channel volume bar 2022-09-20 02:32:23 -05:00
tildearrow e158591ccb even more fixes 2022-08-23 02:31:39 -05:00
tildearrow c009cb3536 dev112 - prepare for advanced arp macro
this new advanced arp macro offers more flexibility and reduces code duplication
it allows you to set each step of the macro to either relative or fixed mode
(instead of just one mode for the entire macro)

the UI is still a work in progress and doesn't work well

this change is big and may break things! further fixes incoming
2022-08-22 15:59:45 -05:00
tildearrow c74d7fab37 dev108 - add SN period range compat flag
there's room for possible improvement
2022-08-19 18:46:19 -05:00
Natt Akuma 7c42453422
Rewrite per-system effect handling (#548)
* Rewrite per-system effect handling

* fix build

* C64: fix fine cutoff regression

* fix some more crashes

Co-authored-by: tildearrow <tildearrow@protonmail.com>
2022-08-18 01:26:22 -05:00
tildearrow f4a85bebff dev101 - fix SMSFM_intro.dmf 2022-07-04 01:43:59 -05:00
tildearrow 949e293053 SMS: aaaand more .dmf compatibility 2022-07-03 23:43:13 -05:00
tildearrow b04743d045 SMS: implement Game Gear stereo in Nuked core 2022-06-27 04:09:24 -05:00
cam900 9cad907773 Fix potential register related issue 2022-06-18 11:07:36 +09:00
cam900 6dc81c7af1 Pitch correction (again), Fix compatibility issue 2022-06-18 10:38:48 +09:00
cam900 25af023dc6 Various corrections and fixes
Fix SN PSG pitch corrections
Revive YM2612 from dead
Add Game Gear stereo function finally
Add OPN/A prescaler config
2022-06-17 14:30:18 +09:00
cam900 7bbfe3af7c Fix per-channel osc 2022-06-07 23:59:50 +09:00
cam900 3e953f57b3 Prepare for TI-99/4A support
only works on MAME core only for now.
2022-06-07 12:57:09 +09:00
cam900 35caab6f82 Merge branch 'master' into preset1 2022-06-06 19:09:12 +09:00
cam900 e0e6a45000 Prepare for reducing duplicates for 4op FM related codes, Add and correct bunch of presets, Add various clock, type options for chips
Prepare for reducing duplicates for 4op FM related codes

Add and correct bunch of presets
- mostly based on MAME source.
- Neo Geo AES uses slightly difference clock for NTSC, PAL colorbust frequency.
- Turbosound FM + SAA: Some Turbosound FM has additional SAA1099, for additional sound channel and Plays SAM coupe tune?
- PC-98:
 - Sound Orchestra: OPN with hardpanned stereo, some model has with OPL family FM addons.
   V variation has Y8950 and supports ADPCM.
 - Sound Blaster 16 for PC-9800: This famous PC sound card is also exists for PC-98, with optional OPN PC-9801-26(K) compatibility on some models.
- IBM PCjr: PC with SN PSG sound, but less popular than previous models, and compatible Tandy 1000.
- Tandy 1000: PCjr and previous IBM PC compatible, also has SN PSG (later embedded in their ASIC, like Sega).
- Hexion: One of konami's budget arcade hardware with SCC + MSM6295 sound system, like their amusement hardware in this era.
- DJ Boy, Atari JSA IIIs, Skimaxx: How to panning sound or plays stereo sound on MSM6295 - just use MSM6295s per each output!
- Air Buster: One of arcade hardware with OPN + MSM6295 sound system, Used this configuration is also some hardwares.
- Tecmo system: One of arcade hardware with pretty unique sound system: OPL3, YMZ280B, MSM6295; first 2 entry is mostly used in music, last entry is mostly used in sound effect.
- Sunsoft Shanghai 3: Predecessor of Sunsoft Arcade is using YM2149 rather than FM, MSM6295 is still there.
- Atari Klax: example of arcade hardware sound system with single MSM6295 only.
- Ikari warriors: This early SNK Triple-Z80 hardware uses 2 OPL1s and no ADPCM supports.
- Coreland Cyber Tank: This rare arcade machine's stereo sound is like SB Pro, but it's actually produced in 2 Y8950s.
- Data East MLC: Latest arcade hardware from Data East, with single YMZ280B for sound.
- Kaneko Jackie Chan: Predecessor of Super Kaneko Nova System hardware, also with YMZ280B.
- Super Kaneko Nova System: Latest arcade hardware from Kaneko, with single YMZ280B for sound. this announced 3D acceleration addon, but finally cancelled.
- Toaplan 1: Home of Late 80-Early 90s Good ol' stuffs, Example of arcade sound system with single OPL2
- Namco Pac-Land: and this era, Namco start to change Custom 15 WSG to their Custom 30 WSG with featured RAM based waveform, and mailbox feature.
- Namco System 1: One of latest usage of Custom 30 WSG, with OPM FM hardware and 8 bit DAC and Stereo output.

Add various clock, type options for chips
- SN7: Prepare to add 17 bit noise variation, Game gear stereo extentsion, NCR PSG variation (MAME core only for now)
- OPN, OPNA: Add placeholder for prescaler option
- OPL: Prepare for OPL3L, OPL4 downscaled output rate option
2022-06-06 19:04:52 +09:00
tildearrow 2932a7281d implement getChanMacroInt() on supported systems 2022-06-05 18:17:00 -05:00
tildearrow 131bef2689 SMS: fix per-channel osc when using Nuked core 2022-06-02 02:01:48 -05:00
tildearrow 140318f8d3 SMS: prepare for an arp+porta fix 2022-06-01 15:15:32 -05:00
tildearrow a298ec2177 oops 2022-05-31 19:03:31 -05:00