Commit Graph

60 Commits

Author SHA1 Message Date
tildearrow 5a688c58cb OPM/OPZ: invert noise frequencies
since ymfm is default
2023-08-30 13:46:47 -05:00
tildearrow dee7a1820d OPZ: fix ALG/FB macro keying off 2023-08-27 00:35:56 -05:00
tildearrow c9cbf133d6 Eknous please HELP ME 2023-08-23 17:25:05 -05:00
tildearrow 54934dcfc9 dev167 - fix TL macro
previously, 127 mapped to TL 0
but now 127 maps to TL 127

yeah, the graph will look inverted I know...
2023-08-21 23:57:07 -05:00
tildearrow 708c363635 FixedQueue, part 2 2023-07-13 04:09:20 -05:00
tildearrow 9cb1fbcc45 chan osc volume balancing, part 1 2023-06-18 20:00:20 -05:00
tildearrow 29dfeccfe7 change chan osc range - PLEASE READ
as of now the range is ~32768, either from -16384 to 16383, or 0 to 32767.
it previously was -32768 to 32767 (~65536).

this change was made to better suit chips that only output a positive value.
if you are working on a new chip, update your code and shift right by one if necessary.
2023-06-16 17:30:11 -05:00
tildearrow 212968b925 OPZ: fix panning effect 2023-02-25 14:39:25 -05:00
tildearrow 00b329b896 OPN/2/A/B: implement new op enable 2023-02-09 17:36:33 -05:00
tildearrow 43ba2ff8f2 OPZ: implement LFO2
issue #831

untested and I can't test now
2023-02-03 17:00:15 -05:00
tildearrow c0d1fe9c65 OPM/OPZ: new hard reset strat
also fix weird envelope after hard reset
2023-01-20 04:28:18 -05:00
tildearrow 45faadd4c8 update copyright year 2023-01-19 19:18:40 -05:00
tildearrow 6832f92b99 OPM/OPZ: Seamless Legato Ins Change 2023-01-19 02:28:12 -05:00
tildearrow c1e26ee749 fix more possible crashes when deleting ins
and added a fatal error if implementation is missing
2023-01-19 00:37:37 -05:00
tildearrow 961c977378 OPM/OPZ: custom clocks
finally
2023-01-13 00:07:56 -05:00
tildearrow 84ae0b31f3 OPZ: pan macro 2023-01-12 18:33:11 -05:00
tildearrow a29f36a5df new dispatch, part 1 2023-01-03 01:09:46 -05:00
tildearrow 3e0dcbb0ae aaaaaaaa 2023-01-02 04:53:37 -05:00
tildearrow 08d2f12dbd prepare new dispatch
will allow for more than 2 outputs
2023-01-01 19:46:08 -05:00
tildearrow 4b4a2273d3 YM2151/2414: fix new arp 2022-12-20 00:29:12 -05:00
tildearrow 2600d4c576 new arp strategy, part 2 2022-12-17 02:10:20 -05:00
tildearrow 6f22ade69a new arp strategy, part 1 2022-12-17 02:07:24 -05:00
tildearrow 3eb3d8a6f1 prepare for new arp strategy 2022-12-17 01:21:08 -05:00
tildearrow 9da46ee8ba implement macro masking 2022-12-17 00:09:56 -05:00
cam900 90ed617cf6 Prepare for split volume scaling macro to 'log volume only' macro and 'log volume if compatibility flag set' macro 2022-10-28 22:36:50 +09:00
tildearrow 48db9a1d0c chip flags rewrite, part 4 - DO NOT USE
the next part is to drop systemFlagsOld completely
and then to fix the GUI
2022-09-29 20:13:40 -05:00
tildearrow b053d31a6d implement KVS on the rest of FM chips 2022-09-22 01:30:51 -05:00
tildearrow fd98ecee4f also on OPZ 2022-09-10 17:57:14 -05:00
tildearrow c009cb3536 dev112 - prepare for advanced arp macro
this new advanced arp macro offers more flexibility and reduces code duplication
it allows you to set each step of the macro to either relative or fixed mode
(instead of just one mode for the entire macro)

the UI is still a work in progress and doesn't work well

this change is big and may break things! further fixes incoming
2022-08-22 15:59:45 -05:00
Natt Akuma 7c42453422
Rewrite per-system effect handling (#548)
* Rewrite per-system effect handling

* fix build

* C64: fix fine cutoff regression

* fix some more crashes

Co-authored-by: tildearrow <tildearrow@protonmail.com>
2022-08-18 01:26:22 -05:00
tildearrow f4a85bebff dev101 - fix SMSFM_intro.dmf 2022-07-04 01:43:59 -05:00
cam900 35caab6f82 Merge branch 'master' into preset1 2022-06-06 19:09:12 +09:00
cam900 e0e6a45000 Prepare for reducing duplicates for 4op FM related codes, Add and correct bunch of presets, Add various clock, type options for chips
Prepare for reducing duplicates for 4op FM related codes

Add and correct bunch of presets
- mostly based on MAME source.
- Neo Geo AES uses slightly difference clock for NTSC, PAL colorbust frequency.
- Turbosound FM + SAA: Some Turbosound FM has additional SAA1099, for additional sound channel and Plays SAM coupe tune?
- PC-98:
 - Sound Orchestra: OPN with hardpanned stereo, some model has with OPL family FM addons.
   V variation has Y8950 and supports ADPCM.
 - Sound Blaster 16 for PC-9800: This famous PC sound card is also exists for PC-98, with optional OPN PC-9801-26(K) compatibility on some models.
- IBM PCjr: PC with SN PSG sound, but less popular than previous models, and compatible Tandy 1000.
- Tandy 1000: PCjr and previous IBM PC compatible, also has SN PSG (later embedded in their ASIC, like Sega).
- Hexion: One of konami's budget arcade hardware with SCC + MSM6295 sound system, like their amusement hardware in this era.
- DJ Boy, Atari JSA IIIs, Skimaxx: How to panning sound or plays stereo sound on MSM6295 - just use MSM6295s per each output!
- Air Buster: One of arcade hardware with OPN + MSM6295 sound system, Used this configuration is also some hardwares.
- Tecmo system: One of arcade hardware with pretty unique sound system: OPL3, YMZ280B, MSM6295; first 2 entry is mostly used in music, last entry is mostly used in sound effect.
- Sunsoft Shanghai 3: Predecessor of Sunsoft Arcade is using YM2149 rather than FM, MSM6295 is still there.
- Atari Klax: example of arcade hardware sound system with single MSM6295 only.
- Ikari warriors: This early SNK Triple-Z80 hardware uses 2 OPL1s and no ADPCM supports.
- Coreland Cyber Tank: This rare arcade machine's stereo sound is like SB Pro, but it's actually produced in 2 Y8950s.
- Data East MLC: Latest arcade hardware from Data East, with single YMZ280B for sound.
- Kaneko Jackie Chan: Predecessor of Super Kaneko Nova System hardware, also with YMZ280B.
- Super Kaneko Nova System: Latest arcade hardware from Kaneko, with single YMZ280B for sound. this announced 3D acceleration addon, but finally cancelled.
- Toaplan 1: Home of Late 80-Early 90s Good ol' stuffs, Example of arcade sound system with single OPL2
- Namco Pac-Land: and this era, Namco start to change Custom 15 WSG to their Custom 30 WSG with featured RAM based waveform, and mailbox feature.
- Namco System 1: One of latest usage of Custom 30 WSG, with OPM FM hardware and 8 bit DAC and Stereo output.

Add various clock, type options for chips
- SN7: Prepare to add 17 bit noise variation, Game gear stereo extentsion, NCR PSG variation (MAME core only for now)
- OPN, OPNA: Add placeholder for prescaler option
- OPL: Prepare for OPL3L, OPL4 downscaled output rate option
2022-06-06 19:04:52 +09:00
tildearrow 2932a7281d implement getChanMacroInt() on supported systems 2022-06-05 18:17:00 -05:00
tildearrow e94d1b857f newVolumeScaling, part 2 2022-06-01 18:02:34 -05:00
tildearrow 82eaa45f5d increase range of relative pitch macro
-32768 to 32767 should be enough
2022-05-22 22:47:40 -05:00
tildearrow b40c95013a fix phase reset in FM chips after note off 2022-05-22 04:30:56 -05:00
tildearrow 0c24ee2f08 OPZ: remove debug printf 2022-05-08 22:40:14 -05:00
tildearrow 509e46417f OPZ: fix fixed frequency effects 2022-05-06 00:09:49 -05:00
tildearrow 6e7b4d7e7f the final part of extra FM effects 2022-05-04 17:39:22 -05:00
tildearrow 467036df2a implement extra FM effects (OPN, OPM and OPZ)
issue #38
2022-05-04 14:09:43 -05:00
tildearrow b92ce84b34 OPZ: more fixed frequency mode fixes 2022-05-02 02:12:02 -05:00
tildearrow 34f7750c27 OPZ: fix muting 2022-05-02 01:15:42 -05:00
tildearrow 7a67730c29 damn it 2022-05-02 00:23:03 -05:00
tildearrow 430d0329bd per-channel oscilloscope, part 10
OPZ
2022-05-02 00:22:34 -05:00
tildearrow 2e8634626d new panning effects (80/81/82) 2022-04-29 23:41:14 -05:00
tildearrow d211170e86 implement relative pitch macro mode 2022-04-28 01:31:16 -05:00
tildearrow 79fa8f1d02 better default instrument for OPL/OPLL
no longer silence
2022-04-21 02:24:06 -05:00
tildearrow b4ac5c7e6a implement pitch macro 2022-04-16 01:39:40 -05:00
tildearrow fd3d57b1cb even more improvements to low-latency mode 2022-04-15 15:01:11 -05:00