tildearrow
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e961cf79ca
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NES: add NESAPU struct
to allow multi-chip support
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2022-01-08 17:44:17 -05:00 |
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tildearrow
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2879b5e4d0
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arcade: add ymfm-based core
less CPU usage at the cost of some quality
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2021-12-15 01:23:58 -05:00 |
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tildearrow
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bde8a7f79d
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warning-free compilation
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2021-12-14 12:33:26 -05:00 |
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tildearrow
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1bf64c4f4f
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NES; don't crash
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2021-12-11 13:34:29 -05:00 |
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tildearrow
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6cc0d58624
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get things ready for neo geo
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2021-12-09 03:37:31 -05:00 |
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tildearrow
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9362cfa481
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add clock drift for exact tempo
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2021-12-08 02:57:41 -05:00 |
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tildearrow
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1ac45e27a2
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delete several unneeded files
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2021-12-05 17:16:30 -05:00 |
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tildearrow
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2f7001681c
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prepare for C64 platform!
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2021-12-04 02:42:22 -05:00 |
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tildearrow
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3286c3c0c5
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NES system! almost
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2021-12-04 01:19:54 -05:00 |
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tildearrow
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c543553b0f
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prepare for NES platform
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2021-12-03 16:04:07 -05:00 |
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tildearrow
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f7080bb2c1
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add parameter parsing
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2021-06-09 03:33:03 -05:00 |
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tildearrow
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1379b4c935
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PCE: now prepare for volume
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2021-06-07 03:42:18 -05:00 |
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tildearrow
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c0e4e20b3e
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finally, episode 2
now we really output the wave
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2021-06-07 03:05:42 -05:00 |
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tildearrow
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9e72d4580f
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FINALLY SOUND
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2021-06-07 02:49:43 -05:00 |
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tildearrow
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d74fa698af
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prepare for PC Engine platform
using Mednafen core
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2021-06-06 14:02:38 -05:00 |
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tildearrow
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2d3580a05c
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fix windows build for once
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2021-05-28 15:25:55 -05:00 |
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tildearrow
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892ea33e77
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game boy progress, part 3
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2021-05-27 23:03:10 -05:00 |
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tildearrow
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a1ab7c5d57
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game boy progress, part 1
noise and wave channels don't play correctly yet
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2021-05-27 13:30:37 -05:00 |
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tildearrow
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c78cc8c676
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finally output envelopes
apparently emulating the timers was necessary after all...
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2021-05-27 05:06:43 -05:00 |
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tildearrow
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fff64acf09
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prepare for fix
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2021-05-27 04:36:56 -05:00 |
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tildearrow
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c2b3d85f77
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bind the game boy
TODO: sound
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2021-05-26 03:17:12 -05:00 |
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tildearrow
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42cd300b46
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remove unused things in gb.h
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2021-05-26 02:09:31 -05:00 |
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tildearrow
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b499878c24
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add a define for SN noise start value
some SN chips have the start value set to an Atari-like one
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2021-05-26 02:09:18 -05:00 |
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tildearrow
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3c20bffd46
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prepare for game boy platform
using SameBoy code (MIT License)
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2021-05-22 21:10:25 -05:00 |
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tildearrow
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3a1019a08c
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more fixes and tweaks
memory management party
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2021-05-16 20:49:54 -05:00 |
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tildearrow
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d9f076ef64
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prepare to add SMS platform
plays but no macro yet
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2021-05-15 14:18:16 -05:00 |
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tildearrow
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5b002ca1d5
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add SN chip ported from MAME
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2021-05-14 03:23:12 -05:00 |
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