Commit Graph

26 Commits

Author SHA1 Message Date
tildearrow f2950fa1d6 Revert "More preparing, Add OPL type docs"
This reverts commit 0b2f491997.

do not add a constructor to any of the DivPlatforms.
it will break things.
2022-08-20 23:35:13 -05:00
cam900 0b2f491997 More preparing, Add OPL type docs 2022-08-21 13:10:46 +09:00
Natt Akuma 7c42453422
Rewrite per-system effect handling (#548)
* Rewrite per-system effect handling

* fix build

* C64: fix fine cutoff regression

* fix some more crashes

Co-authored-by: tildearrow <tildearrow@protonmail.com>
2022-08-18 01:26:22 -05:00
Natt Akuma 02b28e6e7d OPL: Correct CHIP_FREQBASE to match clock ratio
This changes from 9440540 to 9437184
2022-07-01 17:33:33 +07:00
tildearrow 0a055ff85b OPL: fix crash 2022-06-29 02:11:25 -05:00
cam900 35caab6f82 Merge branch 'master' into preset1 2022-06-06 19:09:12 +09:00
cam900 e0e6a45000 Prepare for reducing duplicates for 4op FM related codes, Add and correct bunch of presets, Add various clock, type options for chips
Prepare for reducing duplicates for 4op FM related codes

Add and correct bunch of presets
- mostly based on MAME source.
- Neo Geo AES uses slightly difference clock for NTSC, PAL colorbust frequency.
- Turbosound FM + SAA: Some Turbosound FM has additional SAA1099, for additional sound channel and Plays SAM coupe tune?
- PC-98:
 - Sound Orchestra: OPN with hardpanned stereo, some model has with OPL family FM addons.
   V variation has Y8950 and supports ADPCM.
 - Sound Blaster 16 for PC-9800: This famous PC sound card is also exists for PC-98, with optional OPN PC-9801-26(K) compatibility on some models.
- IBM PCjr: PC with SN PSG sound, but less popular than previous models, and compatible Tandy 1000.
- Tandy 1000: PCjr and previous IBM PC compatible, also has SN PSG (later embedded in their ASIC, like Sega).
- Hexion: One of konami's budget arcade hardware with SCC + MSM6295 sound system, like their amusement hardware in this era.
- DJ Boy, Atari JSA IIIs, Skimaxx: How to panning sound or plays stereo sound on MSM6295 - just use MSM6295s per each output!
- Air Buster: One of arcade hardware with OPN + MSM6295 sound system, Used this configuration is also some hardwares.
- Tecmo system: One of arcade hardware with pretty unique sound system: OPL3, YMZ280B, MSM6295; first 2 entry is mostly used in music, last entry is mostly used in sound effect.
- Sunsoft Shanghai 3: Predecessor of Sunsoft Arcade is using YM2149 rather than FM, MSM6295 is still there.
- Atari Klax: example of arcade hardware sound system with single MSM6295 only.
- Ikari warriors: This early SNK Triple-Z80 hardware uses 2 OPL1s and no ADPCM supports.
- Coreland Cyber Tank: This rare arcade machine's stereo sound is like SB Pro, but it's actually produced in 2 Y8950s.
- Data East MLC: Latest arcade hardware from Data East, with single YMZ280B for sound.
- Kaneko Jackie Chan: Predecessor of Super Kaneko Nova System hardware, also with YMZ280B.
- Super Kaneko Nova System: Latest arcade hardware from Kaneko, with single YMZ280B for sound. this announced 3D acceleration addon, but finally cancelled.
- Toaplan 1: Home of Late 80-Early 90s Good ol' stuffs, Example of arcade sound system with single OPL2
- Namco Pac-Land: and this era, Namco start to change Custom 15 WSG to their Custom 30 WSG with featured RAM based waveform, and mailbox feature.
- Namco System 1: One of latest usage of Custom 30 WSG, with OPM FM hardware and 8 bit DAC and Stereo output.

Add various clock, type options for chips
- SN7: Prepare to add 17 bit noise variation, Game gear stereo extentsion, NCR PSG variation (MAME core only for now)
- OPN, OPNA: Add placeholder for prescaler option
- OPL: Prepare for OPL3L, OPL4 downscaled output rate option
2022-06-06 19:04:52 +09:00
tildearrow 2932a7281d implement getChanMacroInt() on supported systems 2022-06-05 18:17:00 -05:00
tildearrow 34d0925569 OPL: fix fixed frequency drums 2022-05-16 21:06:49 -05:00
tildearrow 7218710268 add Y8950 system 2022-05-13 16:52:44 -05:00
tildearrow 4a563a416e prepare for Y8950/YMU759 ADPCM 2022-05-13 14:59:36 -05:00
tildearrow 6fe58a3965 OPL: implement hard reset
fixes #437
2022-05-07 21:48:29 -05:00
tildearrow b75336bcb6 OPL: fix channel muting - PLEASE READ!
**SUBMODULES UPDATED** - Nuked-OPL3 is no longer a submodule as I
had to directly modify the core for this
if you mess up while removing Nuked-OPL3 from your repo, delete
everything and clone again

fixes #414
2022-05-04 18:06:32 -05:00
tildearrow e1fd16637c per-channel oscilloscope, part 4
OPM, OPN2, OPLL and SN
plus hide unimplemented channels
2022-04-30 22:59:26 -05:00
tildearrow d211170e86 implement relative pitch macro mode 2022-04-28 01:31:16 -05:00
tildearrow 77b4e57c58 prepare for relative pitch macro 2022-04-28 00:50:09 -05:00
tildearrow e8c9b645c5 GUI: implement instrument preview in file dialog
SADLY it's just for the built-in file dialog
but i'll think of a solution for the external one
2022-04-25 18:58:17 -05:00
tildearrow fd3d57b1cb even more improvements to low-latency mode 2022-04-15 15:01:11 -05:00
tildearrow 592cbb56aa OPL: implement effects 2022-03-16 01:53:46 -05:00
tildearrow a65df5cdab OPL: pretend to be YMU and enable SOME emulation? 2022-03-15 00:33:57 -05:00
tildearrow 714d189b57 OPL: more work and channel muting 2022-03-14 02:47:04 -05:00
tildearrow 42df8255fc OPL: kind of fix 4-op mode 2022-03-14 02:30:25 -05:00
tildearrow 1bc8bc8746 OPL: proper frequency on OPL1/2 2022-03-07 23:23:18 -05:00
tildearrow 03d2f87804 OPL: some work - still does not work 2022-03-07 17:07:29 -05:00
tildearrow 2f9d1e8c0f i'll finish this later 2022-03-06 18:10:12 -05:00
tildearrow c34b8325c9 more OPL preparation
DOES NOT WORK YET - JUST A PLACEHOLDER
2022-03-05 18:18:08 -05:00