Commit graph

139 commits

Author SHA1 Message Date
tildearrow
c098e0bcd1 PowerNoise: POWER_NOISE -> POWERNOISE 2024-01-24 03:15:41 -05:00
scratchminer
85997e55e7 add Power Noise support 2024-01-21 06:44:29 -05:00
tildearrow
88b42ddd58 update copyright year 2024-01-16 21:26:57 -05:00
Kagamiin~
56d774bb3b Merge branch 'master' into feature/esfm 2023-11-18 09:15:48 -03:00
tildearrow
a9201bebdc C64: old test/gate/special macro compatibility 2023-10-29 02:43:38 -05:00
tildearrow
87b8851900 C64: volIsCutoff compatibility 2023-10-29 02:25:35 -05:00
Kagamiin~
59d56b169b Removing stray space 2023-10-25 17:33:57 -03:00
Kagamiin~
85db9ca16e Merge branch 'master' into feature/esfm 2023-10-25 17:10:16 -03:00
tildearrow
f718fbb5f5 dev185 - SoundUnit: hardware sweep sequences
kinda buggy in note off... may require a rewrite of volume handling
2023-10-21 18:42:37 -05:00
Kagamiin~
a1b7e52467 Implementing pattern effects, detune on FM preview, default instrument 2023-10-21 14:35:20 -03:00
Kagamiin~
a01ddd381e Implement ESFM macros 2023-10-17 19:24:57 -03:00
Kagamiin~
4a0295fd1f WIP: adding fixed pitch mode; fix UB in ESFM driver 2023-10-15 19:46:07 -03:00
Kagamiin~
cfa0628a32 Removing unused code 2023-10-15 11:46:32 -03:00
Kagamiin~
779afcb97a WIP: adding ESFM (ESS ES1488/ESS ES1868 etc.) system 2023-10-15 11:46:32 -03:00
tildearrow
10172e0489 GUI: better DPCM mapping, part 2 2023-10-13 19:57:36 -05:00
tildearrow
7ede07e2a4 dev183 - prepare for better DPCM mapping 2023-10-12 19:52:44 -05:00
tildearrow
750406e0be fix missing pre effects
issue #1513
2023-10-06 00:34:51 -05:00
tildearrow
687fbf5436 macro name refactor 2023-10-05 23:51:34 -05:00
tildearrow
cad63d8351 is this faster? 2023-09-20 00:24:55 -05:00
tildearrow
7912a7982c implement a setting which was missing
store/load ins names when saving .fui
2023-09-16 18:15:03 -05:00
tildearrow
859182bb08 C219: initial work 2023-08-27 18:46:59 -05:00
cam900
14c5d94499 C140 Part 2 2023-08-09 20:30:00 +09:00
tildearrow
20418bb490 add TED to Furnace
#855 #873
2023-07-23 04:42:38 -05:00
tildearrow
ad88ce46ab dev164 - Namco 163: improvements, part 4
- per-channel wave offset/length
- wave load position/length effects
- global wave load effects that actually make sense
- update doc
2023-07-21 19:54:35 -05:00
cam900
548aa5e6ac Merge branch 'master' of https://github.com/tildearrow/furnace into k053260 2023-04-08 08:51:00 +09:00
tildearrow
99d2199db6 dev152 - sample map notes, part 1 2023-04-07 16:54:05 -05:00
cam900
9c56c3d01b [WIP] K063260 skeleton 2023-04-02 14:32:47 +09:00
tildearrow
77f1ca3339 rename D65784221391491G18414119492 to PV1000
it probably was only used there anyway
2023-03-05 14:01:21 -05:00
cam900
dbd1f56a10 Add NEC D65010G031 support
chip flag and instrument color is placeholder
2023-03-05 14:01:44 +09:00
cam900
5c06470145 Add SM8521 instrument type 2023-02-11 21:56:41 +09:00
tildearrow
45faadd4c8 update copyright year 2023-01-19 19:18:40 -05:00
tildearrow
0914359063 dev131 - SNES: add more sustain modes and D2 2022-12-24 18:03:57 -05:00
tildearrow
b619580b4b add ins type for Pokémon Mini and GA20 2022-12-15 00:47:46 -05:00
cam900
76cdc3a6a5 (Partially) K007232 support
Chip ID is placeholder.
2022-12-08 14:18:22 +09:00
tildearrow
d6ae735ffe dev126 - new ins format 2022-11-20 19:19:24 -05:00
tildearrow
badf91d447 new ins format, part 6 2022-11-20 04:01:14 -05:00
tildearrow
a7b139cd00 new ins format, part 5 2022-11-20 03:24:23 -05:00
tildearrow
38bb36363d new ins format, part 4 2022-11-19 22:12:17 -05:00
tildearrow
57a4c52551 why why why... 2022-11-19 19:05:18 -05:00
tildearrow
ae7382f7a9 new ins format, part 1 2022-11-19 18:13:17 -05:00
tildearrow
98de4c6ca8 here are the comparisons 2022-11-19 14:40:41 -05:00
tildearrow
c356e38fa2 MSVC is better than GCC 2022-11-19 04:21:43 -05:00
tildearrow
76c0136a12 TODO: The rest 2022-11-19 04:05:52 -05:00
tildearrow
dbcd7f31a8 prepare for implementing new ins format 2022-11-17 19:07:40 -05:00
tildearrow
afcc292c0c remove mode from DivInstrument already 2022-11-17 18:40:58 -05:00
tildearrow
a3fdf171f3 T6W28: separate instrument type 2022-10-12 00:46:33 -05:00
tildearrow
66234df636 finish work on ADSR/LFO macro type 2022-10-07 16:47:18 -05:00
tildearrow
a979bc244d start working on ADSR macro mode 2022-10-07 04:11:45 -05:00
tildearrow
5e18edb229 early MSM5232 work 2022-10-01 03:15:40 -05:00
tildearrow
6028523eaf dev118 - SNES true sustain 2022-09-28 19:08:22 -05:00