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https://github.com/tildearrow/furnace.git
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add Power Noise support
This commit is contained in:
parent
e19cd39e96
commit
85997e55e7
11 changed files with 55 additions and 2 deletions
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@ -495,6 +495,8 @@ extern/YMF276-LLE/fmopn2.c
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extern/ESFMu/esfm.c
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extern/ESFMu/esfm_registers.c
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extern/pwrnoise/pwrnoise.c
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src/pch.cpp
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src/engine/platform/sound/sn76496.cpp
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@ -703,6 +705,7 @@ src/engine/platform/k053260.cpp
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src/engine/platform/ted.cpp
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src/engine/platform/c140.cpp
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src/engine/platform/esfm.cpp
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src/engine/platform/powernoise.cpp
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src/engine/platform/pcmdac.cpp
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src/engine/platform/dummy.cpp
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@ -248,6 +248,9 @@ enum DivDispatchCmds {
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DIV_CMD_ESFM_MODIN, // (op, value)
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DIV_CMD_ESFM_ENV_DELAY, // (op, value)
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DIV_CMD_POWER_NOISE_COUNTER_LOAD, // (which, val)
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DIV_CMD_POWER_NOISE_IO_WRITE, // (port, value)
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DIV_CMD_MACRO_RESTART, // (which)
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DIV_CMD_MAX
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@ -83,6 +83,7 @@
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#include "platform/c140.h"
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#include "platform/pcmdac.h"
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#include "platform/esfm.h"
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#include "platform/powernoise.h"
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#include "platform/dummy.h"
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#include "../ta-log.h"
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#include "song.h"
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@ -648,6 +649,9 @@ void DivDispatchContainer::init(DivSystem sys, DivEngine* eng, int chanCount, do
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case DIV_SYSTEM_ESFM:
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dispatch=new DivPlatformESFM;
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break;
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case DIV_SYSTEM_POWER_NOISE:
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dispatch=new DivPlatformPowerNoise;
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break;
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case DIV_SYSTEM_DUMMY:
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dispatch=new DivPlatformDummy;
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break;
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@ -1043,6 +1043,8 @@ void DivInstrument::putInsData2(SafeWriter* w, bool fui, const DivSong* song, bo
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featureFM=true;
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featureEF=true;
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break;
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case DIV_INS_POWER_NOISE:
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break;
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case DIV_INS_MAX:
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break;
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case DIV_INS_NULL:
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@ -86,6 +86,7 @@ enum DivInstrumentType: unsigned short {
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DIV_INS_C140=53,
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DIV_INS_C219=54,
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DIV_INS_ESFM=55,
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DIV_INS_POWER_NOISE=56,
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DIV_INS_MAX,
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DIV_INS_NULL
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};
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@ -247,6 +247,9 @@ const char* cmdName[]={
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"ESFM_MODIN",
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"ESFM_ENV_DELAY",
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"POWER_NOISE_COUNTER_LOAD",
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"POWER_NOISE_IO_WRITE",
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"MACRO_RESTART",
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};
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@ -132,7 +132,8 @@ enum DivSystem {
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DIV_SYSTEM_TED,
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DIV_SYSTEM_C140,
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DIV_SYSTEM_C219,
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DIV_SYSTEM_ESFM
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DIV_SYSTEM_ESFM,
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DIV_SYSTEM_POWER_NOISE,
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};
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enum DivEffectType: unsigned short {
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@ -1984,6 +1984,23 @@ void DivEngine::registerSystems() {
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},
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fmESFMPostEffectHandlerMap
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);
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sysDefs[DIV_SYSTEM_POWER_NOISE]=new DivSysDef(
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"BS-C-04xx series (Power Noise)", NULL, 0xd2, 0, 4, false, false, 0, false, 0, 0, 0,
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"a fantasy sound chip designed by jvsTSX and The Beesh-Spweesh!\nused in the Hexheld fantasy console.",
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{"Noise 1", "Noise 2", "Noise 3", "Slope"},
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{"N1", "N2", "N3", "SL"},
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{DIV_CH_NOISE, DIV_CH_NOISE, DIV_CH_NOISE, DIV_CH_PULSE},
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{DIV_INS_POWER_NOISE, DIV_INS_POWER_NOISE, DIV_INS_POWER_NOISE, DIV_INS_POWER_NOISE},
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{},
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{
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{0x20, {DIV_CMD_POWER_NOISE_COUNTER_LOAD, "20xx: Load low byte of noise channel LFSR (00 to FF) or slope channel accumulator (00 to 7F)", constVal<0>, effectVal}},
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{0x21, {DIV_CMD_POWER_NOISE_COUNTER_LOAD, "21xx: Load high byte of noise channel LFSR (00 to FF)", constVal<1>, effectVal}},
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{0x22, {DIV_CMD_POWER_NOISE_IO_WRITE, "22xx: Write to I/O port A", constVal<0>, effectVal}},
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{0x23, {DIV_CMD_POWER_NOISE_IO_WRITE, "23xx: Write to I/O port B", constVal<1>, effectVal}},
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},
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{}
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);
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sysDefs[DIV_SYSTEM_DUMMY]=new DivSysDef(
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"Dummy System", NULL, 0xfd, 0, 8, false, true, 0, false, 0, 0, 0,
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@ -291,6 +291,7 @@ enum FurnaceGUIColors {
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GUI_COLOR_INSTR_C140,
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GUI_COLOR_INSTR_C219,
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GUI_COLOR_INSTR_ESFM,
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GUI_COLOR_INSTR_POWER_NOISE,
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GUI_COLOR_INSTR_UNKNOWN,
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GUI_COLOR_CHANNEL_BG,
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@ -176,6 +176,7 @@ const char* insTypes[DIV_INS_MAX+1][3]={
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{"C140",ICON_FA_VOLUME_UP,ICON_FUR_INS_C140},
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{"C219",ICON_FA_VOLUME_UP,ICON_FUR_INS_C219},
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{"FM (ESFM)",ICON_FA_AREA_CHART,ICON_FUR_INS_ESFM},
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{"Power Noise",ICON_FUR_NOISE,ICON_FA_QUESTION},
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{NULL,ICON_FA_QUESTION,ICON_FA_QUESTION}
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};
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@ -986,6 +987,7 @@ const FurnaceGUIColorDef guiColors[GUI_COLOR_MAX]={
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D(GUI_COLOR_INSTR_C140,"",ImVec4(1.0f,1.0f,0.0f,1.0f)),
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D(GUI_COLOR_INSTR_C219,"",ImVec4(1.0f,0.8f,0.0f,1.0f)),
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D(GUI_COLOR_INSTR_ESFM,"",ImVec4(0.1f,0.9f,1.0f,1.0f)),
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D(GUI_COLOR_INSTR_POWER_NOISE,"",ImVec4(1.0f,1.0f,0.8f,1.0f)),
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D(GUI_COLOR_INSTR_UNKNOWN,"",ImVec4(0.3f,0.3f,0.3f,1.0f)),
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D(GUI_COLOR_CHANNEL_BG,"",ImVec4(0.4f,0.6f,0.8f,1.0f)),
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@ -1203,6 +1205,7 @@ const int availableSystems[]={
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DIV_SYSTEM_PCM_DAC,
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DIV_SYSTEM_ESFM,
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DIV_SYSTEM_PONG,
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DIV_SYSTEM_POWER_NOISE,
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0 // don't remove this last one!
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};
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@ -1292,6 +1295,7 @@ const int chipsSpecial[]={
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DIV_SYSTEM_VRC6,
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DIV_SYSTEM_MMC5,
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DIV_SYSTEM_SM8521,
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DIV_SYSTEM_POWER_NOISE,
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0 // don't remove this last one!
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};
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@ -6936,6 +6936,7 @@ void FurnaceGUI::drawInsEdit() {
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if (ins->type==DIV_INS_TED) waveMax=0;
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if (ins->type==DIV_INS_C140) waveMax=0;
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if (ins->type==DIV_INS_C219) waveMax=0;
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if (ins->type==DIV_INS_POWER_NOISE) waveMax=0;
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if (ins->type==DIV_INS_SU || ins->type==DIV_INS_POKEY) waveMax=7;
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if (ins->type==DIV_INS_PET) {
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waveMax=8;
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@ -7074,6 +7075,9 @@ void FurnaceGUI::drawInsEdit() {
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if (ins->type==DIV_INS_ES5506) {
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panMax=4095;
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}
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if (ins->type==DIV_INS_POWER_NOISE) {
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panMax=15;
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}
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if (volMax>0) {
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macroList.push_back(FurnaceGUIMacroDesc(volumeLabel,&ins->std.volMacro,volMin,volMax,160,uiColors[GUI_COLOR_MACRO_VOLUME]));
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@ -7161,7 +7165,8 @@ void FurnaceGUI::drawInsEdit() {
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ins->type==DIV_INS_C140 ||
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ins->type==DIV_INS_C219 ||
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ins->type==DIV_INS_TED ||
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ins->type==DIV_INS_ESFM) {
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ins->type==DIV_INS_ESFM ||
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ins->type==DIV_INS_POWER_NOISE) {
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macroList.push_back(FurnaceGUIMacroDesc("Phase Reset",&ins->std.phaseResetMacro,0,1,32,uiColors[GUI_COLOR_MACRO_OTHER],false,NULL,NULL,true));
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}
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if (ex1Max>0) {
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@ -7254,6 +7259,15 @@ void FurnaceGUI::drawInsEdit() {
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if (ins->type==DIV_INS_MSM5232) {
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macroList.push_back(FurnaceGUIMacroDesc("Noise",&ins->std.ex3Macro,0,1,32,uiColors[GUI_COLOR_MACRO_OTHER],false,NULL,NULL,true));
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}
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if (ins->type==DIV_INS_POWER_NOISE) {
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macroList.push_back(FurnaceGUIMacroDesc("Control",&ins->std.ex1Macro,0,8,64,uiColors[GUI_COLOR_MACRO_OTHER],false,NULL,NULL,true));
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macroList.push_back(FurnaceGUIMacroDesc("Portion A Length",&ins->std.ex2Macro,0,255,64,uiColors[GUI_COLOR_MACRO_OTHER]));
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macroList.push_back(FurnaceGUIMacroDesc("Portion B Length",&ins->std.ex3Macro,0,255,64,uiColors[GUI_COLOR_MACRO_OTHER]));
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macroList.push_back(FurnaceGUIMacroDesc("Tap A Location",&ins->std.ex4Macro,0,15,64,uiColors[GUI_COLOR_MACRO_OTHER]));
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macroList.push_back(FurnaceGUIMacroDesc("Tap B Location",&ins->std.ex5Macro,0,15,64,uiColors[GUI_COLOR_MACRO_OTHER]));
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macroList.push_back(FurnaceGUIMacroDesc("Portion A Offset",&ins->std.ex6Macro,0,15,64,uiColors[GUI_COLOR_MACRO_OTHER]));
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macroList.push_back(FurnaceGUIMacroDesc("Portion B Offset",&ins->std.ex7Macro,0,15,64,uiColors[GUI_COLOR_MACRO_OTHER]));
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}
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drawMacros(macroList,macroEditStateMacros);
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ImGui::EndTabItem();
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