Commit Graph

17 Commits

Author SHA1 Message Date
tildearrow a298ec2177 oops 2022-05-31 19:03:31 -05:00
tildearrow 82eaa45f5d increase range of relative pitch macro
-32768 to 32767 should be enough
2022-05-22 22:47:40 -05:00
tildearrow 61916be495 SoundUnit: fix order of filter bits 2022-05-21 16:04:06 -05:00
tildearrow 6ec8674072 SoundUnit: many fixes. implement effects 2022-05-19 04:36:26 -05:00
tildearrow 0a0ddfa661 partially bring up sample map 2022-05-13 23:04:40 -05:00
tildearrow 1c6e9c2cca add a full linear pitch mode, part 7
fix full linear pitch on OPL, OPLL, SAA1099 and Sound Unit
2022-05-11 00:26:28 -05:00
tildearrow 8784fe5664 dev94 - add a full linear pitch mode, part 1 2022-05-10 03:51:18 -05:00
tildearrow ce40085d3b SoundUnit: fix PCM pitch 2022-05-02 15:07:59 -05:00
tildearrow a6ef36d42e SoundUnit: PCM support 2022-05-02 14:51:06 -05:00
tildearrow 1c3dcae05e per-channel oscilloscope, part 3
K00/C64/NES fixed
FDS, Game Boy and Sound Unit
2022-04-30 18:33:12 -05:00
tildearrow 2e8634626d new panning effects (80/81/82) 2022-04-29 23:41:14 -05:00
tildearrow abd42cbb03 SoundUnit: implement panning 2022-04-29 00:08:56 -05:00
tildearrow d211170e86 implement relative pitch macro mode 2022-04-28 01:31:16 -05:00
tildearrow 66f5b2117f dev90 - linear pitch macro option 2022-04-28 00:26:21 -05:00
tildearrow dce862fdb9 SoundUnit: more stuff 2022-04-27 18:28:46 -05:00
tildearrow 410a509d73 SoundUnit: max cutoff 16383 2022-04-27 18:03:24 -05:00
tildearrow 78bdd98e0b improvements to sysDef and UX changes
- "no undo" in clear option
- only display instrument types depending on current systems
2022-04-27 04:48:56 -05:00