Commit Graph

142 Commits

Author SHA1 Message Date
tildearrow 00b329b896 OPN/2/A/B: implement new op enable 2023-02-09 17:36:33 -05:00
tildearrow b4df0b923b Merge branch 'master' into opn_volbalance 2023-02-05 04:58:03 -05:00
tildearrow fda333a76b default SSG vol is now 128
to eliminate one shift
2023-02-05 04:57:09 -05:00
tildearrow c0d1fe9c65 OPM/OPZ: new hard reset strat
also fix weird envelope after hard reset
2023-01-20 04:28:18 -05:00
tildearrow 45faadd4c8 update copyright year 2023-01-19 19:18:40 -05:00
tildearrow b33ea8f0ac apply new hard reset strategy on all OPN chips 2023-01-19 18:22:48 -05:00
tildearrow 1b05fe577d OPN/2/A/B: Seamless Legato Ins Change 2023-01-19 02:23:05 -05:00
tildearrow c1e26ee749 fix more possible crashes when deleting ins
and added a fatal error if implementation is missing
2023-01-19 00:37:37 -05:00
tildearrow 2c528c9ca8 OPN: add LFO speed macro
issue #927
2023-01-16 16:10:34 -05:00
cam900 fcc5b6e5eb Replace divider to shift 2023-01-14 11:55:40 +09:00
cam900 a8e388091a Merge branch 'master' of https://github.com/tildearrow/furnace into opn_volbalance 2023-01-14 11:51:46 +09:00
tildearrow bf0c58aedc OPNA/OPNB: implement pitch macro
issue #838
2023-01-12 18:47:02 -05:00
cam900 96983e3d48 Add SSG and FM/ADPCM volume mixer config for OPN/A/B 2023-01-05 09:49:21 +09:00
tildearrow a29f36a5df new dispatch, part 1 2023-01-03 01:09:46 -05:00
tildearrow 3e0dcbb0ae aaaaaaaa 2023-01-02 04:53:37 -05:00
tildearrow 08d2f12dbd prepare new dispatch
will allow for more than 2 outputs
2023-01-01 19:46:08 -05:00
tildearrow 7fa5fecd38 possibly fix retrigger with sample map 2022-12-29 03:12:00 -05:00
tildearrow 2c182334d7 OPN: increase range of pitch2 2022-12-28 14:47:50 -05:00
tildearrow 6cce918c02 Nuked-OPN2 + ymfm combo option for all OPN chips
modified Nuked doing FM and ymfm doing SSG/ADPCM
2022-12-24 02:29:37 -05:00
tildearrow 85d43a84a7 make OPN channel offsets common 2022-12-24 00:15:15 -05:00
tildearrow 75416fc63e port ExtCh op macro code to OPN family, part 6 2022-12-23 19:00:03 -05:00
tildearrow 6f22ade69a new arp strategy, part 1 2022-12-17 02:07:24 -05:00
tildearrow 3eb3d8a6f1 prepare for new arp strategy 2022-12-17 01:21:08 -05:00
tildearrow 9da46ee8ba implement macro masking 2022-12-17 00:09:56 -05:00
cam900 2ec4237076 Reduce duplicates of channel struct
Add/Fix custom clock limit defines (for YMF278B)
2022-12-04 19:58:58 +09:00
cam900 90ed617cf6 Prepare for split volume scaling macro to 'log volume only' macro and 'log volume if compatibility flag set' macro 2022-10-28 22:36:50 +09:00
tildearrow 48db9a1d0c chip flags rewrite, part 4 - DO NOT USE
the next part is to drop systemFlagsOld completely
and then to fix the GUI
2022-09-29 20:13:40 -05:00
tildearrow 7990dc1965 OPN: fix AY issue 2022-09-28 23:21:24 -05:00
tildearrow a6e4345863 PLENTY OF TODO WHEN I COME BACK
CRASHES EVERYWHERE
2022-09-25 20:07:21 -05:00
tildearrow 95562afb16 one more compatibility fix 2022-09-23 22:45:47 -05:00
tildearrow e6fc9e09d2 latency fix 2022-09-23 19:01:01 -05:00
cam900 cf1d4e55cf Fix ADPCM-A playback
Add per-chip debug function
Add YM2203, YM2608, YM2610/B debug window
Extend YM2612 debug window
Remove unnecessary values in YM2151, Sega PCM platform
2022-09-23 23:24:02 +09:00
cam900 e00758d67c Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro 2022-09-22 23:02:01 +09:00
tildearrow b053d31a6d implement KVS on the rest of FM chips 2022-09-22 01:30:51 -05:00
cam900 0f5a400b29 Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro 2022-09-18 00:11:53 +09:00
tildearrow a08ae8cce7 implement OpMask for the rest of FM chips
whether supported
2022-09-12 02:26:00 -05:00
tildearrow 7b1713758b dev114 - operator muting for OPN/OPM 2022-09-12 00:37:25 -05:00
cam900 745837c41d Fix compile (2) 2022-08-27 18:40:16 +09:00
cam900 54dbd0690c Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro
# Conflicts:
#	src/engine/fileOps.cpp
#	src/engine/platform/lynx.cpp
#	src/engine/platform/rf5c68.cpp
#	src/engine/platform/su.cpp
#	src/engine/platform/x1_010.h
#	src/engine/platform/ym2610.cpp
#	src/engine/platform/ym2610.h
#	src/engine/platform/ym2610b.cpp
#	src/engine/platform/ym2610b.h
#	src/engine/sysDef.cpp
#	src/gui/insEdit.cpp

Add effect command for ADPCM-A global volume, X1-010 Sample bank slot
2022-08-27 17:25:48 +09:00
cam900 4cc79fb49d Prepare for split sample chip instrument
(MSM6258, MSM6295, QSound, Sega PCM, ADPCM-A, ADPCM-B, YMZ280B, RF5C68)
Instrument color and icons are placeholder.

different volume range, hard panned/soft panned and/or independent volume per output, chip-dependent features (global volume, echo, etc)
Allow use sample in instrument tab for chip with sample support
Prepare to support X1-010 Seta 2 style bankswitch behavior
Prepare to support AY89x0 PCM DAC
Support volume for PCE sample (DAC)
Fix Lynx, Y8950 sample pitch matches to sample preview
Support PCM DAC with backward and pingpong loop mode
Reduce some codes
Add Sega PCM, AY89x0, QSound, PCM DAC, Lynx per-channel debug support
2022-08-27 16:27:36 +09:00
tildearrow c009cb3536 dev112 - prepare for advanced arp macro
this new advanced arp macro offers more flexibility and reduces code duplication
it allows you to set each step of the macro to either relative or fixed mode
(instead of just one mode for the entire macro)

the UI is still a work in progress and doesn't work well

this change is big and may break things! further fixes incoming
2022-08-22 15:59:45 -05:00
Natt Akuma 7c42453422
Rewrite per-system effect handling (#548)
* Rewrite per-system effect handling

* fix build

* C64: fix fine cutoff regression

* fix some more crashes

Co-authored-by: tildearrow <tildearrow@protonmail.com>
2022-08-18 01:26:22 -05:00
cam900 5127d5ef18
Implement sample loop end position, enum-ise sample depth (#557)
TODO: new sample format
2022-07-21 23:36:42 -05:00
tildearrow f483292a88 OPN[A/B/2]?: implement 18xx effect 2022-06-28 01:16:46 -05:00
cam900 6aa88b0770 Move on .cpp, prepare for variable rate support 2022-06-08 10:10:55 +09:00
cam900 35caab6f82 Merge branch 'master' into preset1 2022-06-06 19:09:12 +09:00
cam900 e0e6a45000 Prepare for reducing duplicates for 4op FM related codes, Add and correct bunch of presets, Add various clock, type options for chips
Prepare for reducing duplicates for 4op FM related codes

Add and correct bunch of presets
- mostly based on MAME source.
- Neo Geo AES uses slightly difference clock for NTSC, PAL colorbust frequency.
- Turbosound FM + SAA: Some Turbosound FM has additional SAA1099, for additional sound channel and Plays SAM coupe tune?
- PC-98:
 - Sound Orchestra: OPN with hardpanned stereo, some model has with OPL family FM addons.
   V variation has Y8950 and supports ADPCM.
 - Sound Blaster 16 for PC-9800: This famous PC sound card is also exists for PC-98, with optional OPN PC-9801-26(K) compatibility on some models.
- IBM PCjr: PC with SN PSG sound, but less popular than previous models, and compatible Tandy 1000.
- Tandy 1000: PCjr and previous IBM PC compatible, also has SN PSG (later embedded in their ASIC, like Sega).
- Hexion: One of konami's budget arcade hardware with SCC + MSM6295 sound system, like their amusement hardware in this era.
- DJ Boy, Atari JSA IIIs, Skimaxx: How to panning sound or plays stereo sound on MSM6295 - just use MSM6295s per each output!
- Air Buster: One of arcade hardware with OPN + MSM6295 sound system, Used this configuration is also some hardwares.
- Tecmo system: One of arcade hardware with pretty unique sound system: OPL3, YMZ280B, MSM6295; first 2 entry is mostly used in music, last entry is mostly used in sound effect.
- Sunsoft Shanghai 3: Predecessor of Sunsoft Arcade is using YM2149 rather than FM, MSM6295 is still there.
- Atari Klax: example of arcade hardware sound system with single MSM6295 only.
- Ikari warriors: This early SNK Triple-Z80 hardware uses 2 OPL1s and no ADPCM supports.
- Coreland Cyber Tank: This rare arcade machine's stereo sound is like SB Pro, but it's actually produced in 2 Y8950s.
- Data East MLC: Latest arcade hardware from Data East, with single YMZ280B for sound.
- Kaneko Jackie Chan: Predecessor of Super Kaneko Nova System hardware, also with YMZ280B.
- Super Kaneko Nova System: Latest arcade hardware from Kaneko, with single YMZ280B for sound. this announced 3D acceleration addon, but finally cancelled.
- Toaplan 1: Home of Late 80-Early 90s Good ol' stuffs, Example of arcade sound system with single OPL2
- Namco Pac-Land: and this era, Namco start to change Custom 15 WSG to their Custom 30 WSG with featured RAM based waveform, and mailbox feature.
- Namco System 1: One of latest usage of Custom 30 WSG, with OPM FM hardware and 8 bit DAC and Stereo output.

Add various clock, type options for chips
- SN7: Prepare to add 17 bit noise variation, Game gear stereo extentsion, NCR PSG variation (MAME core only for now)
- OPN, OPNA: Add placeholder for prescaler option
- OPL: Prepare for OPL3L, OPL4 downscaled output rate option
2022-06-06 19:04:52 +09:00
tildearrow 2932a7281d implement getChanMacroInt() on supported systems 2022-06-05 18:17:00 -05:00
tildearrow e94d1b857f newVolumeScaling, part 2 2022-06-01 18:02:34 -05:00
tildearrow 2fa51e482a OPN(A/B/2/B-B): fix absolutely everything 2022-05-22 23:47:41 -05:00