tildearrow
f5dbc37902
YM2612: implement full linear pitch (part 2)
2022-05-10 23:17:40 -05:00
tildearrow
aad5d818f2
YM2612: early full linear pitch experiment
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u n t e s t e d
2022-05-10 16:22:40 -05:00
tildearrow
8784fe5664
dev94 - add a full linear pitch mode, part 1
2022-05-10 03:51:18 -05:00
tildearrow
5e14177e4e
YM2610(B): use f-num/block baseFreq calculation
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also allow for different octave boundary f-nums depending on chip clock
2022-05-10 02:22:08 -05:00
tildearrow
0c24ee2f08
OPZ: remove debug printf
2022-05-08 22:40:14 -05:00
tildearrow
38b4d1d39e
OPL: drum volume
2022-05-07 21:58:17 -05:00
tildearrow
6fe58a3965
OPL: implement hard reset
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fixes #437
2022-05-07 21:48:29 -05:00
tildearrow
b2953e00fe
OPL: fix 4-op muting (I think)
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fixes #435
2022-05-06 23:52:14 -05:00
tildearrow
509e46417f
OPZ: fix fixed frequency effects
2022-05-06 00:09:49 -05:00
tildearrow
5974e8c045
OPZ: fix EGShift emulation
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1. the TX81Z has operators in reverse order
2. don't early out if EGShift is not 0
2022-05-05 23:50:15 -05:00
tildearrow
9a2938ff3e
GUI: fix values button working as notes
2022-05-05 13:23:06 -05:00
tildearrow
6aefd392ff
NES: fix duty effect not working at all
2022-05-04 22:04:18 -05:00
tildearrow
b75336bcb6
OPL: fix channel muting - PLEASE READ!
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**SUBMODULES UPDATED** - Nuked-OPL3 is no longer a submodule as I
had to directly modify the core for this
if you mess up while removing Nuked-OPL3 from your repo, delete
everything and clone again
fixes #414
2022-05-04 18:06:32 -05:00
tildearrow
e50df18393
OPLL: fix compatible drum mode
2022-05-04 17:43:06 -05:00
tildearrow
6e7b4d7e7f
the final part of extra FM effects
2022-05-04 17:39:22 -05:00
tildearrow
897bf323f2
implement extra FM effects (OPLL and OPL)
2022-05-04 16:56:45 -05:00
tildearrow
467036df2a
implement extra FM effects (OPN, OPM and OPZ)
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issue #38
2022-05-04 14:09:43 -05:00
tildearrow
391928af6e
Merge pull request #416 from grauw/ay8930-fix2
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AY8930: Fix tone and noise period in expanded mode.
2022-05-03 16:51:50 -05:00
Laurens Holst
49ff39abee
AY8930: Fix tone and noise period in expanded mode.
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By doubling the internal clock frequency.
In expanded mode, the same tone period is an octave higher than in compat mode.
In expanded mode, the noise period is twice as fast as currently implemented.
See https://github.com/tildearrow/furnace/pull/416
2022-05-03 21:28:10 +02:00
tildearrow
978b0798e5
OPL: fix possible crash
2022-05-03 14:04:38 -05:00
tildearrow
4c9b172b50
YM2610: optimize oscilloscope fetch CPU usage
2022-05-03 02:52:38 -05:00
tildearrow
3d541682e6
Merge pull request #412 from grauw/ay8930-vgm
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AY8930: Fix VGM output.
2022-05-03 01:53:41 -05:00
tildearrow
62289d924e
FDS: add NSFPlay core
2022-05-02 16:53:55 -05:00
tildearrow
960048cf4b
NES: fix Furnace-style DPCM
2022-05-02 16:05:07 -05:00
Laurens Holst
ffa0727bf6
AY8930: Fix VGM output.
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It was generating writes to register addresses > 15.
2022-05-02 22:49:55 +02:00
tildearrow
ce40085d3b
SoundUnit: fix PCM pitch
2022-05-02 15:07:59 -05:00
tildearrow
a6ef36d42e
SoundUnit: PCM support
2022-05-02 14:51:06 -05:00
tildearrow
5a724e4949
NES: DPCM work!
2022-05-02 03:42:40 -05:00
tildearrow
dbe9bf25e7
fix bug caused by new renderSamples approach
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when doing switchMaster
2022-05-02 02:54:23 -05:00
tildearrow
a7b8f81da7
NES: prepare for DPCM
2022-05-02 02:12:14 -05:00
tildearrow
b92ce84b34
OPZ: more fixed frequency mode fixes
2022-05-02 02:12:02 -05:00
tildearrow
a0db8ab49a
OPZ: possibly fix fixed freq emulation
2022-05-02 01:22:49 -05:00
tildearrow
34f7750c27
OPZ: fix muting
2022-05-02 01:15:42 -05:00
tildearrow
6380876b9a
OPL: fix panning
2022-05-02 00:41:58 -05:00
tildearrow
5adc29906a
Merge pull request #410 from grauw/dispatch-render-samples
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Move renderSamples() to DivDispatch implementations.
2022-05-02 00:25:58 -05:00
tildearrow
7a67730c29
damn it
2022-05-02 00:23:03 -05:00
tildearrow
430d0329bd
per-channel oscilloscope, part 10
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OPZ
2022-05-02 00:22:34 -05:00
tildearrow
de09073232
NES: NSFPlay per-channel osc
2022-05-02 00:05:28 -05:00
tildearrow
61b4e3745f
NES: NSFPlay muting
2022-05-01 23:57:53 -05:00
tildearrow
e1cec62af4
NES: now fix tri_mute
2022-05-01 23:48:35 -05:00
tildearrow
153e025cf8
NES: finally
2022-05-01 23:48:02 -05:00
tildearrow
cb7aa4aa05
NES: wire up NSFplay
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no muting supported for now
see #27
2022-05-01 23:20:20 -05:00
tildearrow
7b31f6a3e5
now fix it damn it
2022-05-01 22:52:22 -05:00
tildearrow
e873070d84
now move these files
2022-05-01 22:22:02 -05:00
Laurens Holst
7f0074511c
Move renderSamples() to DivDispatch implementations.
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To prevent rendering samples for systems that are not in use.
Additionally, it gives the systems more flexibility to render the samples
according to their specific configuration.
2022-05-01 23:23:38 +02:00
tildearrow
58fe971a3c
Clang you are so arrogant
2022-05-01 05:18:30 -05:00
tildearrow
9f19b5dfc4
ok so screw you
2022-05-01 05:10:41 -05:00
tildearrow
05ae774617
let's hope this works
2022-05-01 04:49:41 -05:00
tildearrow
e1a02f64de
attempt to fix CI
2022-05-01 04:30:04 -05:00
tildearrow
3a4f120120
per-channel oscilloscope, part 8
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TIA is done
2022-05-01 04:01:25 -05:00