Commit Graph

1478 Commits

Author SHA1 Message Date
tildearrow a5a3407d3b who used sprintf! 2023-01-19 19:01:31 -05:00
tildearrow 888af74c07 YM2610B: fix hard reset not working 2023-01-19 18:37:29 -05:00
tildearrow b33ea8f0ac apply new hard reset strategy on all OPN chips 2023-01-19 18:22:48 -05:00
tildearrow 48a1e6a976 YM2612: new experimental hard reset strategy 2023-01-19 14:36:15 -05:00
tildearrow 231b5c3694 WonderSwan: make phase reset work 2023-01-19 03:57:29 -05:00
tildearrow 503e822a33 PCE: better noise frequency handling 2023-01-19 03:38:29 -05:00
tildearrow cac807551f OPN/2/A/B: Seamless Legato Ins Change (ExtCh) 2023-01-19 03:15:41 -05:00
tildearrow 9bbc1e2c82 OPLL/OPL: Seamless Legato Ins Change 2023-01-19 02:45:02 -05:00
tildearrow 6832f92b99 OPM/OPZ: Seamless Legato Ins Change 2023-01-19 02:28:12 -05:00
tildearrow 1b05fe577d OPN/2/A/B: Seamless Legato Ins Change 2023-01-19 02:23:05 -05:00
tildearrow c1e26ee749 fix more possible crashes when deleting ins
and added a fatal error if implementation is missing
2023-01-19 00:37:37 -05:00
tildearrow fa6badc865 YM2612: notifyInsDeletion 2023-01-18 17:17:27 -05:00
tildearrow 72ca76ab7f TIA: whaaaaaaaaaaaaaaaaaaaaaaaaaaat? 2023-01-18 01:17:50 -05:00
tildearrow 1d446bd56b dev137 - new mixing volumes
YM2612 is now twice as loud
SN76489 and OPLL are 1.5x loud
X1-010 is four times louder
2023-01-17 01:11:08 -05:00
tildearrow 0383b0c50f YM2612: fix one more click... 2023-01-16 23:59:34 -05:00
tildearrow 13b782c7b1 YM2612: yet another fix 2023-01-16 18:41:56 -05:00
tildearrow bf49b43e7b YM2612: fix another pop 2023-01-16 16:20:10 -05:00
tildearrow 2c528c9ca8 OPN: add LFO speed macro
issue #927
2023-01-16 16:10:34 -05:00
tildearrow 58f789b9eb YM2612: fix forceIns DAC clicking 2023-01-15 23:34:01 -05:00
tildearrow bf2ef2742a YM2612: fix forceIns after sample 2023-01-15 18:05:48 -05:00
tildearrow 6c5f9886fb OPL: fix t/hh per-chan osc not being visib in OPL3 2023-01-15 02:10:24 -05:00
tildearrow a3d20ac3fd WonderSwan: why does this not work 2023-01-15 01:46:34 -05:00
tildearrow be79f80770 SoundUnit: separate flag register
issue #649
2023-01-15 00:40:57 -05:00
tildearrow ed11b6cf78 Namco WSG: fix frequency overflow 2023-01-14 13:34:08 -05:00
tildearrow 73b399d00d freaking GCC and your artificial errors 2023-01-14 01:12:16 -05:00
tildearrow a8eedea925 QSound: prevent negative memory capacity 2023-01-13 14:11:32 -05:00
cam900 ab532cca84
Fix free QSound ADPCM space calculation (#826) 2023-01-13 14:10:33 -05:00
tildearrow 169929ff9b ZX beeper: fix frequency range 2023-01-13 03:39:59 -05:00
tildearrow ae007b3829 Lynx: fix frequency craziness 2023-01-13 01:22:15 -05:00
tildearrow 8d0090b0f3 X1-010: fix frequency overflow
issue #843
2023-01-13 01:15:55 -05:00
tildearrow 7b14175e45 C64: fix frequency overflow 2023-01-13 01:10:57 -05:00
tildearrow f939878fcb AY8930: always write duty 2023-01-13 00:51:16 -05:00
tildearrow fe4800f165 AY8930: fix Mag Max and Kyugo clock rates 2023-01-13 00:22:00 -05:00
tildearrow e560838025 OPL/OPLL: expand relative pitch range...
poor Z80
2023-01-13 00:15:37 -05:00
tildearrow 961c977378 OPM/OPZ: custom clocks
finally
2023-01-13 00:07:56 -05:00
tildearrow d99f0cd045 T6W28: forceIns() noise mode 2023-01-12 23:19:28 -05:00
tildearrow e3073a22e9 BubSys: fix crash 2023-01-12 23:17:32 -05:00
tildearrow 21ab10c30c N163: fix crash 2023-01-12 23:16:33 -05:00
tildearrow 0c36c0633b VRC6: fix crash 2023-01-12 23:14:57 -05:00
tildearrow bf0c58aedc OPNA/OPNB: implement pitch macro
issue #838
2023-01-12 18:47:02 -05:00
tildearrow 9af1ce84df AY8930: increase pitch macro range to 65535 2023-01-12 18:42:34 -05:00
tildearrow 5df68c2ee8 AY/AY8930: fix period overflow 2023-01-12 18:39:25 -05:00
tildearrow 4724c1ccb1 Game Boy and NES: pitch macro now affects noise 2023-01-12 18:36:13 -05:00
tildearrow 84ae0b31f3 OPZ: pan macro 2023-01-12 18:33:11 -05:00
tildearrow 089f3f3b9b PCE: fix drop 2023-01-12 18:23:04 -05:00
tildearrow 04849d2172 PCE: where is the low period cap 2023-01-12 18:17:31 -05:00
tildearrow b074136094 Game Boy: make pitch macro work on noise 2023-01-12 18:10:17 -05:00
tildearrow f2fdeb9df8 Game Boy: fix period 0 causing overflow
issue #835
2023-01-12 17:59:40 -05:00
tildearrow aea7a67d3e Namco WSG: noise in per-chan osc for real? 2023-01-12 17:45:33 -05:00
tildearrow 51cef18bff AY: optimize 2023-01-12 16:05:03 -05:00